Difference between revisions of "9M14"
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{{About | {{About | ||
| about = Soviet ATGM '''{{PAGENAME}}''' | | about = Soviet ATGM '''{{PAGENAME}}''' | ||
− | | usage = | + | | and |
− | | link = 9M14-2 Malyutka-2 | + | | usage = other versions |
+ | | link-1 = 9M14-2 Malyutka-2 | ||
+ | | link-2 = 9M14M Malyutka | ||
}} | }} | ||
== Description == | == Description == | ||
Line 25: | Line 27: | ||
| '''Mass''' || 10.9 kg | | '''Mass''' || 10.9 kg | ||
|- | |- | ||
− | | '''Guidance''' || Hand-aiming | + | | '''Guidance''' || Hand-aiming (MCLOS) |
|- | |- | ||
| '''Maximum speed''' || 140 m/s | | '''Maximum speed''' || 140 m/s | ||
Line 33: | Line 35: | ||
| '''Missile guidance time''' || 30 secs | | '''Missile guidance time''' || 30 secs | ||
|- | |- | ||
− | | '''Explosive''' || | + | | '''Explosive mass''' || 3.25 kg TNTeq |
|- | |- | ||
| '''Fuze sensitivity''' || 0.1 mm | | '''Fuze sensitivity''' || 0.1 mm | ||
Line 47: | Line 49: | ||
=== Comparison with analogues === | === Comparison with analogues === | ||
− | ''Give a comparative description of missiles that have firepower equal to this weapon.'' | + | <!-- ''Give a comparative description of missiles that have firepower equal to this weapon.'' --> |
+ | The 9M14 is slower and has less explosive mass compared to its US counterpart, the MGM-51B. However, this doesn't take away from its ability to take out tanks reliably on its own. The main drawback from using this missile is that it can be intercepted by machine guns easier and that the BMP that it was fired from cannot react to incoming fire while the missile is in flight. The player must keep this in mind when facing tanks as the speed of an AP, APDS, or HEAT round, and even other ATGMs will reach you before your missile reaches them. | ||
== Usage in battles == | == Usage in battles == | ||
− | ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' | + | <!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' --> |
+ | The 9M14 "Malyutka" is the first anti-tank guided missile Soviet tankers will use as they climb the ranks of the Soviet tech tree. As such it will take some time to get used to the missiles quirks. The main thing to keep in mind at this battle rating is situational awareness. Having situational awareness is key while trying to utilize the 9M14 for maximum effectiveness. The optimum range you will want to engage players is between 800 and 1,500 meters. This provides the player with a good view of the enemy tank, allowing for a good flight path for the missile while keeping any potential enemies from seeing the plume of smoke that is emitted from the BMP-1 when the missile is fired. Remember; the two key things to have in mind is to spot the enemy first, and fire from the optimal range. | ||
+ | The 9M14, as an early Cold War ATGM, is quite adept at taking out almost any vehicle at its battle rating. While the MCLOS guidance system has its quirks; in the right hands it is unstoppable. The main advantage over SACLOS missiles is that one could easily guide the missile over the crest of a hill and destroy enemies who otherwise might go unharmed. The main disadvantage is that you must both guide the missile using the default [Alt + WASD] keys while using the mouse to move the gunsight to follow moving targets. | ||
=== Pros and cons === | === Pros and cons === | ||
− | ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' | + | <!-- ''Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | |
+ | * Good armour penetration | ||
+ | * Ability to take out targets behind hills | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | |
+ | * Guidance takes time to learn | ||
+ | * Hard to hit fast moving targets | ||
+ | * Must maintain line of sight while guiding missile to target | ||
== History == | == History == | ||
Line 73: | Line 83: | ||
;Related development | ;Related development | ||
+ | |||
* [[9M14-2 Malyutka-2]] | * [[9M14-2 Malyutka-2]] | ||
+ | * [[9M14M Malyutka]] | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' | * ''other literature.'' |
Latest revision as of 11:25, 1 October 2023
This page is about the Soviet ATGM 9M14. For other versions, see 9M14-2 Malyutka-2 and 9M14M Malyutka. |
Contents
Description
The 9M14 is a Soviet manually-guided anti-tank guided missile. It was introduced in Update 1.71 "New E.R.A.".
Vehicles equipped with this weapon
General info
Missile characteristics | |
---|---|
Calibre | 125 mm |
Mass | 10.9 kg |
Guidance | Hand-aiming (MCLOS) |
Maximum speed | 140 m/s |
Firing Range | 3 km |
Missile guidance time | 30 secs |
Explosive mass | 3.25 kg TNTeq |
Fuze sensitivity | 0.1 mm |
Fuze delay | 0.05 m |
Armour penetration | 400 mm |
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
The 9M14 is slower and has less explosive mass compared to its US counterpart, the MGM-51B. However, this doesn't take away from its ability to take out tanks reliably on its own. The main drawback from using this missile is that it can be intercepted by machine guns easier and that the BMP that it was fired from cannot react to incoming fire while the missile is in flight. The player must keep this in mind when facing tanks as the speed of an AP, APDS, or HEAT round, and even other ATGMs will reach you before your missile reaches them.
Usage in battles
The 9M14 "Malyutka" is the first anti-tank guided missile Soviet tankers will use as they climb the ranks of the Soviet tech tree. As such it will take some time to get used to the missiles quirks. The main thing to keep in mind at this battle rating is situational awareness. Having situational awareness is key while trying to utilize the 9M14 for maximum effectiveness. The optimum range you will want to engage players is between 800 and 1,500 meters. This provides the player with a good view of the enemy tank, allowing for a good flight path for the missile while keeping any potential enemies from seeing the plume of smoke that is emitted from the BMP-1 when the missile is fired. Remember; the two key things to have in mind is to spot the enemy first, and fire from the optimal range. The 9M14, as an early Cold War ATGM, is quite adept at taking out almost any vehicle at its battle rating. While the MCLOS guidance system has its quirks; in the right hands it is unstoppable. The main advantage over SACLOS missiles is that one could easily guide the missile over the crest of a hill and destroy enemies who otherwise might go unharmed. The main disadvantage is that you must both guide the missile using the default [Alt + WASD] keys while using the mouse to move the gunsight to follow moving targets.
Pros and cons
Pros:
- Good armour penetration
- Ability to take out targets behind hills
Cons:
- Guidance takes time to learn
- Hard to hit fast moving targets
- Must maintain line of sight while guiding missile to target
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Related development
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.