Difference between revisions of "AIM-9H Sidewinder"
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== General info == | == General info == | ||
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− | The AIM-9H is a further development of the AIM-9G, retaining all of the AIM-9Gs characteristics with better | + | The AIM-9H is a further development of the AIM-9G, retaining all of the AIM-9Gs characteristics with a better tracking rate. |
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* Long lasting rocket motor allowing for shots beyond 3 km | * Long lasting rocket motor allowing for shots beyond 3 km | ||
* Large seeker ring making off boresight shots more effective | * Large seeker ring making off boresight shots more effective |
Revision as of 01:02, 21 June 2022
This page is about the American air-to-air missile AIM-9H Sidewinder. For other versions, see AIM-9 Sidewinder (Family). |
Contents
Description
The AIM-9H Sidewinder is an American infrared homing air-to-air missile, it was introduced in Update "Danger Zone".
Vehicles equipped with this weapon
General info
The AIM-9H is a further development of the AIM-9G, retaining all of the AIM-9Gs characteristics with a better tracking rate.
Missile characteristics | |
---|---|
Mass | 88 kg |
Guidance | IR |
Aspect | Rear-aspect |
Lock range | 5.50 km |
Launch range | 18 km |
Maximum speed | 2.5 M |
Maximum overload | 18 G |
Missile guidance time | 60 secs |
Explosive mass | 3.53 kg TNTeq |
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
- Long lasting rocket motor allowing for shots beyond 3 km
- Large seeker ring making off boresight shots more effective
- No G limit when launching the missile so you can launch the missile when turning at an high angle of attack
Cons:
- Small explosive warhead
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Related development
External links
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- topic on the official game forum;
- other literature.