Difference between revisions of "AS.34 Kormoran"

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{{Writing|[[User:U533116|U533116]] ([[User talk:U533116|talk]]) 00:20, 10 January 2023 (UTC)}}
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== Description ==
 
== Description ==
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.''
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The AS.34 Kormoran is a German-designed and -produced anti-ship missile, which was primarily designed to target and destroy enemy ships and other water-borne targets, though it also comes with limited ground-attack capability. It was designed to be carried by the F-104G Starfighter and Tornado IDS Marineflieger aircraft, but in-game currently only the Marineflieger has access to the missile.
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The missile is designed as a fire-and-forget missile, which relies on an inertial navigation system (INS) in the initial phase directly after launch and active radar-homing (ARH) in the terminal phase. This means that in a real-world scenario, the pilot would select an acquired target on radar or visually point the missile at the intended target, after which the missile is launched and then autonomously guides itself onto the target.
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The missile has a complex 165 kg semi-armor piercing high-explosive warhead with a main charge and 16 additional shaped charges. The missile is designed to penetrate several bulkheads of a ship just above the waterline and then explode deep inside the ship for maximum damage in all directions. At the time of writing only the explosive force of the 56kg main charge is modeled in the game.
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
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== General info ==
 
== General info ==
''Tell us about the tactical and technical characteristics of the missile.''
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{| class="wikitable" style="text-align:center"
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! colspan="2" | Missile characteristics
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|-
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| '''Mass''' || 600 kg
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|-
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| '''Guidance''' || ARH+IOG
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|-
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| '''Signal''' || Pulse
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|-
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| '''Lock range''' || 50 km
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|-
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| '''Launch range''' || 32 km
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|-
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| '''Maximum speed''' || 0.9 M
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|-
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| '''Missile guidance time''' || 101.0 secs
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|-
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| '''Explosive type''' || Composition B
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|-
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| '''Explosive mass''' || 56 kg
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|-
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| '''TNT equivalent''' || 73.36 kg
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|-
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| '''Warhead type''' || SAP-HE
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|-
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| '''Armor penetration''' || 75mm
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|-
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|}
  
 
=== Effective damage ===
 
=== Effective damage ===
''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)''
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While possessing armor-piercing capabilities the missile truly does its damage through pure high explosive power. With 73.36 kg of TNTeq explosive force, the missile is more than capable of taking out lightly armored vehicles even with a hit to the ground close to the vehicle, as well as taking out more well-armored vehicles with a direct hit.
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
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'''Pros:'''
 
'''Pros:'''
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*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
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*
 
*
  
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the article about the variant of the weapon;''
 
* ''reference to the article about the variant of the weapon;''
 
* ''references to approximate analogues by other nations and research trees.''
 
* ''references to approximate analogues by other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Revision as of 00:20, 10 January 2023

Icons Write.pngWriting in process...
This article is being edited by the member Backfirejr (talk) 00:20, 10 January 2023 (UTC) (start date). Other participants are requested to not make any changes while this warning is here.

Description

The AS.34 Kormoran is a German-designed and -produced anti-ship missile, which was primarily designed to target and destroy enemy ships and other water-borne targets, though it also comes with limited ground-attack capability. It was designed to be carried by the F-104G Starfighter and Tornado IDS Marineflieger aircraft, but in-game currently only the Marineflieger has access to the missile.

The missile is designed as a fire-and-forget missile, which relies on an inertial navigation system (INS) in the initial phase directly after launch and active radar-homing (ARH) in the terminal phase. This means that in a real-world scenario, the pilot would select an acquired target on radar or visually point the missile at the intended target, after which the missile is launched and then autonomously guides itself onto the target.

The missile has a complex 165 kg semi-armor piercing high-explosive warhead with a main charge and 16 additional shaped charges. The missile is designed to penetrate several bulkheads of a ship just above the waterline and then explode deep inside the ship for maximum damage in all directions. At the time of writing only the explosive force of the 56kg main charge is modeled in the game.

Vehicles equipped with this weapon

General info

Missile characteristics
Mass 600 kg
Guidance ARH+IOG
Signal Pulse
Lock range 50 km
Launch range 32 km
Maximum speed 0.9 M
Missile guidance time 101.0 secs
Explosive type Composition B
Explosive mass 56 kg
TNT equivalent 73.36 kg
Warhead type SAP-HE
Armor penetration 75mm

Effective damage

While possessing armor-piercing capabilities the missile truly does its damage through pure high explosive power. With 73.36 kg of TNTeq explosive force, the missile is more than capable of taking out lightly armored vehicles even with a hit to the ground close to the vehicle, as well as taking out more well-armored vehicles with a direct hit.

Comparison with analogues

Give a comparative description of missiles that have firepower equal to this weapon.

Usage in battles

Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)

Pros and cons

Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.

Pros:

Cons:

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92)
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S
SAM  Roland
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E)
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM
AGM  AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-7 · PL-8 · TY-90
AGM  AKD-9 · AKD-10 · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A
AGM  CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR2MR
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M)
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3
ATGM  Spike-MR
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile