Difference between revisions of "9K127 Vikhr"
(Updated for 1.97) |
(→Pros and cons) (Tag: Visual edit) |
||
Line 4: | Line 4: | ||
=== Vehicles equipped with this weapon === | === Vehicles equipped with this weapon === | ||
<!-- ''List out vehicles that are equipped with the weapon.'' --> | <!-- ''List out vehicles that are equipped with the weapon.'' --> | ||
+ | |||
* {{Specs-Link|ka_50}} | * {{Specs-Link|ka_50}} | ||
* {{Specs-Link|ka_52}} | * {{Specs-Link|ka_52}} | ||
Line 15: | Line 16: | ||
=== Comparison with analogues === | === Comparison with analogues === | ||
''Give a comparative description of missiles that have firepower equal to this weapon.'' | ''Give a comparative description of missiles that have firepower equal to this weapon.'' | ||
+ | |||
+ | * AGM114B Hellfire: While possessing a longer range, and a higher speed than the Hellfire, the Vikhr lacks the advanced Lock-On After Launch capability, requiring constant optical tracking and guidance. | ||
+ | * PARS 3 LR: The PARS-3 very similar to the Hellfire in most ways, but has a shorter range, at 7.0km, and slower speed, at 290m/s. | ||
+ | * HOT-3: It outdoes the HOT-3 in most fields, but is significantly outclassed in penetration potential, as well as post-penetration damage by the HOT-3. | ||
+ | * BGM-71 TOW 2: It has comparatively lackluster capabilities, outranged by some 6.25km and with almost half the speed of the Vikhr. The TOW-2 only outdoes it in terms of availability, and the number which can be equipped at a time, the TOW-2 with 16 missiles, and the Vikhr with 12. | ||
+ | * 9M120 Ataka: It is almost a direct upgrade in a sense. It is slightly faster, has a considerably longer range, and has 50 millimeters more penetration than the Ataka. | ||
== Usage in battles == | == Usage in battles == | ||
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' | ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' | ||
+ | |||
+ | This can be used to great effect at long distance against tanks, helicopters, and any other slow-moving targets. This missile also has an unlisted secondary ability; the proximity fuse. | ||
+ | |||
+ | The proximity fuse can make fighting other helicopters and some aircraft quite easy. | ||
+ | |||
+ | It can also be used in conjunction with the 9M39 Igla missile, to bait an attacking jet into evading your Igla, losing all of their energy, and then attacking with your Vikhr when they are vulnerable. This tactic can also be used against helicopters, as they tend to have flares or IRCMs, the Vikhr missile is not affected by either. | ||
=== Pros and cons === | === Pros and cons === | ||
Line 23: | Line 36: | ||
'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * Maximum range of 10km | ||
+ | * Very high speed relative to other missiles(600m/s) | ||
+ | * Effectively a dual-purpose missile | ||
+ | * Tandem-charge HEAT warhead | ||
+ | * Proximity fuse allows for air-to-air engagements | ||
+ | * Out-ranges almost all SAM systems, with the notable exception of the MIM146 | ||
+ | * Does not appear on radar warning receivers | ||
+ | |||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Lacks the more sophisticated laser-guidance systems of the Hellfire and PARS 3 missiles | ||
+ | * Widely disrespected by the community | ||
+ | * Unbalanced performance in helicopter battles | ||
+ | |||
* | * | ||
Line 36: | Line 63: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the article about the variant of the weapon;'' | * ''reference to the article about the variant of the weapon;'' | ||
* ''references to approximate analogues by other nations and research trees.'' | * ''references to approximate analogues by other nations and research trees.'' | ||
Line 41: | Line 69: | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the weapon;'' | * ''encyclopedia page on the weapon;'' |
Revision as of 11:17, 23 March 2020
Contents
Description
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
General info
Tell us about the tactical and technical characteristics of the missile.
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
- AGM114B Hellfire: While possessing a longer range, and a higher speed than the Hellfire, the Vikhr lacks the advanced Lock-On After Launch capability, requiring constant optical tracking and guidance.
- PARS 3 LR: The PARS-3 very similar to the Hellfire in most ways, but has a shorter range, at 7.0km, and slower speed, at 290m/s.
- HOT-3: It outdoes the HOT-3 in most fields, but is significantly outclassed in penetration potential, as well as post-penetration damage by the HOT-3.
- BGM-71 TOW 2: It has comparatively lackluster capabilities, outranged by some 6.25km and with almost half the speed of the Vikhr. The TOW-2 only outdoes it in terms of availability, and the number which can be equipped at a time, the TOW-2 with 16 missiles, and the Vikhr with 12.
- 9M120 Ataka: It is almost a direct upgrade in a sense. It is slightly faster, has a considerably longer range, and has 50 millimeters more penetration than the Ataka.
Usage in battles
Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)
This can be used to great effect at long distance against tanks, helicopters, and any other slow-moving targets. This missile also has an unlisted secondary ability; the proximity fuse.
The proximity fuse can make fighting other helicopters and some aircraft quite easy.
It can also be used in conjunction with the 9M39 Igla missile, to bait an attacking jet into evading your Igla, losing all of their energy, and then attacking with your Vikhr when they are vulnerable. This tactic can also be used against helicopters, as they tend to have flares or IRCMs, the Vikhr missile is not affected by either.
Pros and cons
Summarise and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.
Pros:
- Maximum range of 10km
- Very high speed relative to other missiles(600m/s)
- Effectively a dual-purpose missile
- Tandem-charge HEAT warhead
- Proximity fuse allows for air-to-air engagements
- Out-ranges almost all SAM systems, with the notable exception of the MIM146
- Does not appear on radar warning receivers
Cons:
- Lacks the more sophisticated laser-guidance systems of the Hellfire and PARS 3 missiles
- Widely disrespected by the community
- Unbalanced performance in helicopter battles
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the weapon;
- other literature.