Difference between revisions of "AIM-54A Phoenix"
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'''Pros:''' | '''Pros:''' | ||
− | * Active Radar Homing | + | * Has Active Radar Homing (ARH) seeker, which gives it fire and forget capability |
− | * | + | * Can reach ranges that no other weapon system in the game can reach, if high enough in altitude can hit targets beyond 50 kilometers |
− | * | + | * Extremely fast at high altitudes after some acceleration |
+ | * Can be launched in TWS, which gives target no radar lock notification until the missile goes pitbull | ||
+ | * Has decently wide proximity radius which the missile can explode | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Can only pull 16G's, anybody paying attention can easily dodge by changing directions |
− | * | + | * Only usable in long ranges, won't even track in close ranges |
+ | * Extremely heavy, it takes a lot of time to reach the speeds that its effective at | ||
+ | * May lose track right after the launch if TWS lock is lost | ||
== History == | == History == |
Revision as of 16:51, 21 July 2022
Contents
Description
The AIM-54A Phoenix is an American active radar homing missile. It was introduced in Update "Danger Zone". The AIM-54A Phoenix is the first active-radar homing missile to be introduced in War Thunder.
Vehicles equipped with this weapon
General info
Missile characteristics | |
---|---|
Mass | 447 kg |
Guidance | ARH+IOG+DL |
Signal | CW |
Lock range | 16 km |
Launch range | 150 km |
Maximum speed | 4.3 M |
Maximum overload | 16 G |
Missile guidance time | 100 secs |
Explosive mass | 60.54 kg TNTeq |
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)
Pros and cons
Pros:
- Has Active Radar Homing (ARH) seeker, which gives it fire and forget capability
- Can reach ranges that no other weapon system in the game can reach, if high enough in altitude can hit targets beyond 50 kilometers
- Extremely fast at high altitudes after some acceleration
- Can be launched in TWS, which gives target no radar lock notification until the missile goes pitbull
- Has decently wide proximity radius which the missile can explode
Cons:
- Can only pull 16G's, anybody paying attention can easily dodge by changing directions
- Only usable in long ranges, won't even track in close ranges
- Extremely heavy, it takes a lot of time to reach the speeds that its effective at
- May lose track right after the launch if TWS lock is lost
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.