Difference between revisions of "AIM-9C Sidewinder"
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* Being a semi-active radar homing (SARH) missile, it has all-aspect ability and is immune to flares | * Being a semi-active radar homing (SARH) missile, it has all-aspect ability and is immune to flares | ||
* Begins turning almost immediately after launch, compared to AIM-7 sparrows and its variants which travel in a straight line for a short amount of time before tracking | * Begins turning almost immediately after launch, compared to AIM-7 sparrows and its variants which travel in a straight line for a short amount of time before tracking | ||
− | * Has the good range of the AIM-9D ( | + | * Has the good range of the AIM-9D (3 km range from rear aspect) |
'''Cons:''' | '''Cons:''' | ||
− | * Being a SARH missile, | + | * Being a SARH missile, its usefulness is limited on low-altitude targets due to ground clutter |
* Requires constant radar lock | * Requires constant radar lock | ||
− | * Unreliable | + | * Unreliable outcome: sometimes it pulls hard and hits manoeuvring targets, sometimes it misses a target flying in a straight line |
* Tends to lose lock when the target turns in a direction, then quickly turns the opposite way | * Tends to lose lock when the target turns in a direction, then quickly turns the opposite way | ||
Revision as of 08:37, 4 November 2021
Contents
Description
Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.
Vehicles equipped with this weapon
General info
Tell us about the tactical and technical characteristics of the missile.
Effective damage
Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)
Comparison with analogues
Give a comparative description of missiles that have firepower equal to this weapon.
Usage in battles
Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)
Pros and cons
Pros:
- Being a semi-active radar homing (SARH) missile, it has all-aspect ability and is immune to flares
- Begins turning almost immediately after launch, compared to AIM-7 sparrows and its variants which travel in a straight line for a short amount of time before tracking
- Has the good range of the AIM-9D (3 km range from rear aspect)
Cons:
- Being a SARH missile, its usefulness is limited on low-altitude targets due to ground clutter
- Requires constant radar lock
- Unreliable outcome: sometimes it pulls hard and hits manoeuvring targets, sometimes it misses a target flying in a straight line
- Tends to lose lock when the target turns in a direction, then quickly turns the opposite way
History
Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the article about the variant of the weapon;
- references to approximate analogues by other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.