Difference between revisions of "9M39 Igla"

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m (Vehicles equipped with this weapon: added ZSU-23-4M4)
(General info)
 
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|'''Explosive mass'''
 
|'''Explosive mass'''
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|400g
 
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|'''TNT Equivalent'''
 
|'''TNT Equivalent'''
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=== Effective damage ===
 
=== Effective damage ===
This missile can sometimes feel lackluster in the damage department, while it will score a kill most of the times, on not-so rare occasions it will just critically damage the target due to its rather low explosive mass (530g).
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This missile can sometimes feel lacklustre in the damage department, while it will score a kill most of the time, on not-so-rare occasions it will just critically damage the target due to its rather low explosive mass (530g).
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
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== Usage in battles ==
 
== Usage in battles ==
The Igla can catch unsuspecting players off guard, if launched from a helicopter's helipad it has the capability to successfully engage aircraft beyond 5 kilometers if they are unaware of the threat. Its considerable range can pose a persistent threat even to vigilant players who are aware of its launch. Evading an Igla fired at relatively close range requires active maneuvering, which can result in a significant loss of speed, leaving the aircraft vulnerable to attacks from friendly planes or Self-Propelled Anti-Aircraft (SPAA) units. Alternatively, if spotted early, it may be possible to outdistance the missile once its burner has been ran out by leaving the area at Mach 1.0+.
+
The Igla can catch unsuspecting players off guard, if launched from a helicopter's helipad it has the capability to successfully engage aircraft beyond 5 kilometres if they are unaware of the threat. Its considerable range can pose a persistent threat even to vigilant players who are aware of its launch. Evading an Igla fired at relatively close range requires active manoeuvring, which can result in a significant loss of speed, leaving the aircraft vulnerable to attacks from friendly planes or Self-Propelled Anti-Aircraft (SPAA) units. Alternatively, if spotted early, it may be possible to outdistance the missile once its burner has been run out by leaving the area at Mach 1.0+.
  
Players should remain cautious of slow or stalling aircraft while operating with a vehicle with the Igla missile, particularly in proximity to the battlefield. Launching the missile at such aircraft leaves them insufficient time to evade, as they lack the necessary airspeed to maneuver effectively.
+
Players should remain cautious of slow or stalling aircraft while operating with a vehicle with the Igla missile, particularly in proximity to the battlefield. Launching the missile at such aircraft leaves them insufficient time to evade, as they lack the necessary airspeed to manoeuvre effectively.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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== History ==
 
== History ==
The SA-18 Grouse, equipped with the 9M39 missile, was incorporated into the Soviet Army in 1983. Following suit, the 9K38 Igla, featuring the same 9M39 missile, achieved full operational status within the Soviet Army during the same year. Key enhancements compared to the Igla-1 encompassed significantly bolstered resistance to flares and jamming, a more refined seeker system, widened engagement capability to cover fighters approaching head-on (all-aspect capability) under favorable conditions, a slightly extended range, and an upgraded rocket with heightened impulse and velocity, albeit with a comparable time of flight to maximum range.
+
The SA-18 Grouse, equipped with the 9M39 missile, was incorporated into the Soviet Army in 1983. Following suit, the 9K38 Igla, featuring the same 9M39 missile, achieved full operational status within the Soviet Army during the same year. Key enhancements compared to the Igla-1 encompassed significantly bolstered resistance to flares and jamming, a more refined seeker system, widened engagement capability to cover fighters approaching head-on (all-aspect capability) under favourable conditions, a slightly extended range, and an upgraded rocket with heightened impulse and velocity, albeit with a comparable time of flight to maximum range.
  
 
== Media ==
 
== Media ==

Latest revision as of 15:48, 23 March 2024

Description

The 9M39 Igla missile with fins folded and deployed (scale is approximate)


The 9M39 Igla is a Soviet infrared homing air-to-air missile, it was introduced in Update 1.91 "Night Vision".

Vehicles equipped with this weapon

General info

Missile characteristics
Mass 10.6 kg
Guidance IR
Aspect All-aspects
Lock range (rear-aspect) 11.00 km
Lock range (all-aspect) 6.00 km
IRCCM Yes
Launch range 5.20 km
Maximum speed 1.7 M
Maximum overload 10.2 G
Missile guidance time 14 secs
Explosive type OKFOL-20
Explosive mass 400g
TNT Equivalent 530g

Effective damage

This missile can sometimes feel lacklustre in the damage department, while it will score a kill most of the time, on not-so-rare occasions it will just critically damage the target due to its rather low explosive mass (530g).

Comparison with analogues

The missile is identical in many points to the American AIM-92 Stinger. Its top speed is slower, and it only has a slightly shorter guidance time and a slightly lighter explosive mass.

Usage in battles

The Igla can catch unsuspecting players off guard, if launched from a helicopter's helipad it has the capability to successfully engage aircraft beyond 5 kilometres if they are unaware of the threat. Its considerable range can pose a persistent threat even to vigilant players who are aware of its launch. Evading an Igla fired at relatively close range requires active manoeuvring, which can result in a significant loss of speed, leaving the aircraft vulnerable to attacks from friendly planes or Self-Propelled Anti-Aircraft (SPAA) units. Alternatively, if spotted early, it may be possible to outdistance the missile once its burner has been run out by leaving the area at Mach 1.0+.

Players should remain cautious of slow or stalling aircraft while operating with a vehicle with the Igla missile, particularly in proximity to the battlefield. Launching the missile at such aircraft leaves them insufficient time to evade, as they lack the necessary airspeed to manoeuvre effectively.

Pros and cons

Pros:

  • Average max overload of 10G
  • Very good all-aspect lock range (6km)
  • Challenging to counter with flares

Cons:

  • Slowest speed of all MANPADS-type missiles although this can be an advantage
  • Caged seeker

History

The SA-18 Grouse, equipped with the 9M39 missile, was incorporated into the Soviet Army in 1983. Following suit, the 9K38 Igla, featuring the same 9M39 missile, achieved full operational status within the Soviet Army during the same year. Key enhancements compared to the Igla-1 encompassed significantly bolstered resistance to flares and jamming, a more refined seeker system, widened engagement capability to cover fighters approaching head-on (all-aspect capability) under favourable conditions, a slightly extended range, and an upgraded rocket with heightened impulse and velocity, albeit with a comparable time of flight to maximum range.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile