Difference between revisions of "AGM-12B Bullpup"

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== Description ==
 
== Description ==
''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the history of the development and combat using of the weaponry and also about it's features.''
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''Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the history of the development and combat using of the weaponry and also about it's features. Make a air or ground vehicles list on which this weapon is installed in our game.''
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=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
''Make an air vehicles list on which this weapon is typically installed in our game.''
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''List out vehicles that are equipped with the weapon.''
  
 
== General info ==
 
== General info ==
''Tell us about the tactical and technical characteristics of the bomb.''
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''Tell us about the tactical and technical characteristics of the cannon or machine gun.''
  
=== Effective damage ===
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=== Available shells ===
''Describe the type of damage produced by this type of bomb (high explosive, splash damage...etc...''
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''Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, so write about different ammo belts and what is inside (which types of shells).''
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
''Give a comparative description of bombs which have firepower equal to these type of weapons.''
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''Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.''
  
== Usage in the battles ==
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== Usage in battles ==
''Describe situations when you would utilize this bomb in game (vehicle, pillbox, base...etc...''
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''Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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*
 
*
  
== Historical part ==
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== History ==
''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be big one, take it into a separate article and add a link to it by using the "main" template. In the end be sure to include references to sources.''
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<!--''Examine the history of the creation and combat usage of this weapon. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(weapon-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''-->
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Development of the AGM-12 Bullpup began in the early 1950s, after the Korean War sparked a demand for more precise, guided, weapon systems that could hit targets which were usually more difficult to hit with conventional ordnance. Apart from that, the new weapon system ought to increase the safety of ground attack aircraft and their crews by keeping them further away from returning ground fire.
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A competition was ran by the U.S. Navy and the Martin company was awarded a contract in 1954. Work on the new missile, designated ASM-N-7, began and after several years of development and testing, the new weapon system entered service with the Navy in April 1959.
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The design of the American first air-to-ground missile was fairly simple - a 250lb (113 kg) warhead derived from an aerial bomb, mounted on a rocket-propelled, roll-stabilized body. The entire missile was manually guided via radio signal to its target, using direct vision. To aid with aiming, two bright flares would ignite on the missile’s rear end upon launch. These would make it easier for the operator to keep track of the missile in flight as it would be more visible.
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The Bullpup was first employed in combat during the Vietnam War, although only seeing limited success. This was due to the fact that in order to ensure the highest probability of a successful hit, the aircraft that launched the missile had to fly the same course as the missile until impact. This of course, exposed the aircraft  to anti-air fire and severely limited the pilot/operator’s situational awareness in the case of single-seat aircraft.
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Nonetheless, the Bullpup was still mass-produced for both the U.S. Navy and Army, resulting in around 30,000 units made across all of the weapon’s variants. Although the missile was starting to be replaced in the ‘70s by more advanced systems, it wasn’t until the ‘80s when the Bullpup was finally retired from active service.
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''- From [https://warthunder.com/en/news/5722-development-agm-12b-bullpup-they-can-t-dodge-en Devblog]''
  
 
== Media ==
 
== Media ==
 
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
 
''An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.''
  
== Read also ==
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== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
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''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''reference to the article about the variant of the cannon/machine gun;''
 
* ''references to approximate analogues by other nations and research trees.''
 
* ''references to approximate analogues by other nations and research trees.''
''ETC.''
 
  
== Sources ==
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== External links ==
''Paste links to sources and external resources, such as:''
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<!--''Paste links to sources and external resources, such as:''
* ''topic on the official game forum''
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* ''topic on the official game forum;''
* ''page on the Wikipedia''
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* ''encyclopedia page on weapon;''
* ''page on aircraft or ground forces encyclopedia''
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* ''other literature.''-->
* ''other literature''
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* [https://warthunder.com/en/news/5722-development-agm-12b-bullpup-they-can-t-dodge-en [Devblog<nowiki>]</nowiki> AGM-12B Bullpup: They can’t dodge]
  
 
{{Template:Missiles}}
 
{{Template:Missiles}}
  
 
[[Category:Suspended_armaments]]
 
[[Category:Suspended_armaments]]

Revision as of 05:39, 9 March 2019


Description

Write an introduction to the article in 2-3 small paragraphs. Briefly tell about the history of the development and combat using of the weaponry and also about it's features. Make a air or ground vehicles list on which this weapon is installed in our game.

Vehicles equipped with this weapon

List out vehicles that are equipped with the weapon.

General info

Tell us about the tactical and technical characteristics of the cannon or machine gun.

Available shells

Describe the shells that are available for the cannon and their features and purpose. If it concerns autocannons or machine guns, so write about different ammo belts and what is inside (which types of shells).

Comparison with analogues

Give a comparative description of cannons/machine guns, that have firepower equal to these type of weapons.

Usage in battles

Describe the cannon/machine gun in the game - its distinctive features, tactics of usage against the main opponents. Please don't write a "guide" - do not impose a single point of view, but give the reader food for thought.

Pros and cons

Summarize and briefly evaluate the weaponry in terms of its characteristics and combat effectiveness. Mark pros and cons as a list.

Pros:

Cons:

History

Development of the AGM-12 Bullpup began in the early 1950s, after the Korean War sparked a demand for more precise, guided, weapon systems that could hit targets which were usually more difficult to hit with conventional ordnance. Apart from that, the new weapon system ought to increase the safety of ground attack aircraft and their crews by keeping them further away from returning ground fire.

A competition was ran by the U.S. Navy and the Martin company was awarded a contract in 1954. Work on the new missile, designated ASM-N-7, began and after several years of development and testing, the new weapon system entered service with the Navy in April 1959.

The design of the American first air-to-ground missile was fairly simple - a 250lb (113 kg) warhead derived from an aerial bomb, mounted on a rocket-propelled, roll-stabilized body. The entire missile was manually guided via radio signal to its target, using direct vision. To aid with aiming, two bright flares would ignite on the missile’s rear end upon launch. These would make it easier for the operator to keep track of the missile in flight as it would be more visible.

The Bullpup was first employed in combat during the Vietnam War, although only seeing limited success. This was due to the fact that in order to ensure the highest probability of a successful hit, the aircraft that launched the missile had to fly the same course as the missile until impact. This of course, exposed the aircraft to anti-air fire and severely limited the pilot/operator’s situational awareness in the case of single-seat aircraft.

Nonetheless, the Bullpup was still mass-produced for both the U.S. Navy and Army, resulting in around 30,000 units made across all of the weapon’s variants. Although the missile was starting to be replaced in the ‘70s by more advanced systems, it wasn’t until the ‘80s when the Bullpup was finally retired from active service.

- From Devblog

Media

An excellent addition to the article would be a video guide, as well as screenshots from the game and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the cannon/machine gun;
  • references to approximate analogues by other nations and research trees.

External links


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile