Difference between revisions of "LOSAT/MGM-166"

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== Description ==
 
== Description ==
The MGM-166 is a US ATGM (Anti tank guided missile) that can only be found on the [[LOSAT]]. It is the only kinetic penetrator missile currently in game.
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<!-- ''Write an introduction to the article in 2-3 small paragraphs. Briefly tell us about the history of the development and combat using the weaponry and also about its features. Compile a list of air, ground, or naval vehicles that feature this weapon system in the game.'' -->
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The MGM-166 is a US ATGM (Anti tank guided missile). It is a kinetic penetrator whose penetration increases with its flight speed.
  
 
=== Vehicles equipped with this weapon ===
 
=== Vehicles equipped with this weapon ===
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== General info ==
 
== General info ==
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<!-- ''Tell us about the tactical and technical characteristics of the missile.'' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
! colspan="2" | Missile characteristics
 
! colspan="2" | Missile characteristics
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| '''Guidance''' || Semi-automatic (SACLOS)
 
| '''Guidance''' || Semi-automatic (SACLOS)
 
|-
 
|-
| '''Maximum speed''' || 1520 m/s
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| '''Maximum speed''' || 1,520 m/s
 
|-
 
|-
 
| '''Missile guidance time''' || 5 secs
 
| '''Missile guidance time''' || 5 secs
 
|-
 
|-
 
| '''Firing range''' || 5 km
 
| '''Firing range''' || 5 km
|-
 
| '''Explosive mass''' || 0 kg TNTeq
 
|-
 
| '''Armour penetration''' || 775 mm
 
 
|}
 
|}
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{{:LOSAT/MGM-166/Ammunition|MGM-166}}
  
 
=== Effective damage ===
 
=== Effective damage ===
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<!-- ''Describe the type of damage produced by this type of missile (high explosive, splash damage, etc)'' -->
 
The missile has no explosive, but is a kinetic penetrator. The maximum penetration is 775 mm, but the missile needs to accelerate first to reach that value. So shooting at close targets will have worse penetration values.
 
The missile has no explosive, but is a kinetic penetrator. The maximum penetration is 775 mm, but the missile needs to accelerate first to reach that value. So shooting at close targets will have worse penetration values.
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=== Comparison with analogues ===
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''Give a comparative description of missiles that have firepower equal to this weapon.''
  
 
== Usage in battles ==
 
== Usage in battles ==
''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)''
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<!-- ''Describe situations when you would utilise this missile in-game (vehicle, pillbox, base, etc)'' -->
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This missile can be used to effectively destroy any target, with its devastating kinetic penetration: any engagement at long range will almost always result in a successful destruction. Always snipe with this missile, as it cannot use its full potential in short to mid range combat situations. It has a pretty long reloading time of 19 seconds, so remember to have backup after firing.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Very fast missile
 
* Very fast missile
 
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* Very manoeuvrable and responsive
*
 
  
 
'''Cons:'''  
 
'''Cons:'''  
  
 
* Has difficulty engaging close range targets effectively
 
* Has difficulty engaging close range targets effectively
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* No explosive mass (can't overpressure vehicles)
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* Will overpenetrate lightly-armoured vehicles
  
 
== History ==
 
== History ==

Latest revision as of 21:07, 6 October 2024

Description

The MGM-166 is a US ATGM (Anti tank guided missile). It is a kinetic penetrator whose penetration increases with its flight speed.

Vehicles equipped with this weapon

General info

Missile characteristics
Mass 78.92 kg
Guidance Semi-automatic (SACLOS)
Maximum speed 1,520 m/s
Missile guidance time 5 secs
Firing range 5 km

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
MGM-166 ATGM 70 150 443 775 729 -
Missile details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
MGM-166 ATGM 1,520 5,000 78.92 - - - 78° 80° 81°

Effective damage

The missile has no explosive, but is a kinetic penetrator. The maximum penetration is 775 mm, but the missile needs to accelerate first to reach that value. So shooting at close targets will have worse penetration values.

Comparison with analogues

Give a comparative description of missiles that have firepower equal to this weapon.

Usage in battles

This missile can be used to effectively destroy any target, with its devastating kinetic penetration: any engagement at long range will almost always result in a successful destruction. Always snipe with this missile, as it cannot use its full potential in short to mid range combat situations. It has a pretty long reloading time of 19 seconds, so remember to have backup after firing.

Pros and cons

Pros:

  • Very fast missile
  • Very manoeuvrable and responsive

Cons:

  • Has difficulty engaging close range targets effectively
  • No explosive mass (can't overpressure vehicles)
  • Will overpenetrate lightly-armoured vehicles

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile