Difference between revisions of "Matra Super 530F"

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== General info ==
 
== General info ==
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=== Effective damage ===
 
=== Effective damage ===
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The missile carries a 10 kg TNTe warhead, meaning it can destroy any target in the fighter or the attacker role and definitely causes critical damage to heavier targets. The missile detonation is triggered by a proximity fuse, so no direct hit is necessary.
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
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== Usage in battles ==
 
== Usage in battles ==
 
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The 530F missile's purpose is to intercept high-altitude targets or for head-on attacks. Unfortunately, because the missile uses Pulse signal, the missile will always track any type of chaff that will be deployed. Combined with it being a SARH missile, it can be tricky to sneak up on targets. The best way to use this missile is to target aircraft that have no countermeasures, or in situations such as a head-on, launching the missile at very close range, hoping that the missile hits the target before it can react in time with its high acceleration and speed. The missile can also be used in engaging AI targets for extra points if getting both missiles off the rails are difficult against other players. Both F1C and F1CT radars are subpar and it can be tricky to use combined with the decent radars both aircraft get. The Mirage 2000C is a bit more forgiving with its better radar, but the missile will still let you down it any chaff is deployed while tracking a target.
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The 530F missile's purpose is to intercept high-altitude targets or for head-on attacks. Unfortunately, because the missile uses Pulse signal, the missile will always track any type of chaff that will be deployed. Combined with it being a SARH missile, it can be tricky to sneak up on targets. The best way to use this missile is to target aircraft that have no countermeasures, or in situations such as a head-on, launching the missile at very close range, hoping that the missile hits the target before it can react in time with its high acceleration and speed. The missile can also be used in engaging AI targets for extra points if getting both missiles off the rails are difficult against other players. Both F1C and F1CT radars are subpar and it can be tricky to use combined with the decent radars both aircraft get. The Mirage 2000C is a bit more forgiving with its better radar, but the missile will still let you down if any chaff is deployed while tracking a target.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''

Latest revision as of 16:33, 20 October 2024

This page is about the French air-to-air missile Matra Super 530F. For the other version, see Matra Super 530D.

Description

The Matra Super 530F is a French semi-active radar-homing air-to-air missile, it was introduced in Update "Wind of Change".

Vehicles equipped with this weapon

General info

Missile characteristics
Mass 245 kg
Guidance SARH
Signal Pulse
Lock range 25 km
Launch range 40 km
Maximum speed 4.5 M
Maximum overload 20 G
Missile guidance time 60 secs
Explosive mass 10.37 kg TNTeq

Effective damage

The missile carries a 10 kg TNTe warhead, meaning it can destroy any target in the fighter or the attacker role and definitely causes critical damage to heavier targets. The missile detonation is triggered by a proximity fuse, so no direct hit is necessary.

Comparison with analogues

  • Matra Super 530D - Successor to this variant, featuring CW signal, and better performance.

Usage in battles

The 530F missile's purpose is to intercept high-altitude targets or for head-on attacks. Unfortunately, because the missile uses Pulse signal, the missile will always track any type of chaff that will be deployed. Combined with it being a SARH missile, it can be tricky to sneak up on targets. The best way to use this missile is to target aircraft that have no countermeasures, or in situations such as a head-on, launching the missile at very close range, hoping that the missile hits the target before it can react in time with its high acceleration and speed. The missile can also be used in engaging AI targets for extra points if getting both missiles off the rails are difficult against other players. Both F1C and F1CT radars are subpar and it can be tricky to use combined with the decent radars both aircraft get. The Mirage 2000C is a bit more forgiving with its better radar, but the missile will still let you down if any chaff is deployed while tracking a target.

Pros and cons

Pros:

  • Excellent tracking
  • Great manoeuvrability
  • High G overload
  • High flight speed

Cons:

  • Will always track chaff due to its pulse signal
  • Missile capabilities can be limited by radar

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile