Difference between revisions of "Bf 109 F-4"
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{{About | {{About | ||
| about = German fighter '''{{PAGENAME}}''' | | about = German fighter '''{{PAGENAME}}''' | ||
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| usage-2 = other versions | | usage-2 = other versions | ||
| link-2 = Bf 109 (Family) | | link-2 = Bf 109 (Family) | ||
+ | }} | ||
+ | {{Specs-Card | ||
+ | |code=bf-109f-4 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | |cockpit=cockpit_bf-109f-4.jpg | ||
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. | ||
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=== Flight performance === | === Flight performance === | ||
{{Specs-Avia-Flight}} | {{Specs-Avia-Flight}} | ||
− | <!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''--> | + | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> |
− | Arcade Mode: | + | Arcade Mode: Bf 109 F-4 is one of the best planes of its rank. In the hands of a good pilot and employing energy fighting tactics this aircraft can outfly and outmanoeuvre most of the prop planes it faces even at higher battle ratings during up-tier situations due to its low energy loss in turns, high acceleration, high sustained climb rate and low stall speed. It is slower than the later model 109s but it has a better turn rate. The Bf 109 can fly very well at the deck and at high altitude making it a complete energy fighter. |
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="70%" |
− | + | ! rowspan="2" | Characteristics | |
− | |||
− | |||
− | ! | ||
− | |||
! colspan="2" | Max Speed<br>(km/h at 6,000 m) | ! colspan="2" | Max Speed<br>(km/h at 6,000 m) | ||
− | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(metres) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
− | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(metres/second) |
− | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(metres) |
|- | |- | ||
! AB !! RB !! AB !! RB !! AB !! RB | ! AB !! RB !! AB !! RB !! AB !! RB | ||
|- | |- | ||
− | | 641 || 624 || {{Specs|ceiling}} || 20.0 || 20.7 || 16.4 || 16.4 || 363 | + | ! Stock |
+ | | 641 || 624 || rowspan="2" | {{Specs|ceiling}} || 20.0 || 20.7 || 16.4 || 16.4 || rowspan="2" | 363 | ||
|- | |- | ||
− | ! | + | ! Upgraded |
− | + | | 691 || 665 || 18.1 || 19.0 || 24.5 || 20.0 | |
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− | | 691 || 665 | ||
|- | |- | ||
|} | |} | ||
==== Details ==== | ==== Details ==== | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
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|} | |} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="7" | Limits |
|- | |- | ||
− | ! rowspan="2" | | + | ! rowspan="2" | Wings (km/h) |
− | ! rowspan="2" | Gear | + | ! rowspan="2" | Gear (km/h) |
− | ! | + | ! colspan="3" | Flaps (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
− | ! + !! - | + | ! Combat !! Take-off !! Landing !! + !! - |
|- | |- | ||
− | |{{Specs|destruction|body}}||{{Specs|destruction|gear}}|| 460 || ~12 || ~6 | + | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 460 || 460 || 260 || ~12 || ~6 |
|- | |- | ||
|} | |} | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan="4" | Optimal velocities | + | ! colspan="4" | Optimal velocities (km/h) |
|- | |- | ||
− | ! Ailerons | + | ! Ailerons !! Rudder !! Elevators !! Radiator |
− | ! Rudder | ||
− | ! Elevators | ||
− | ! Radiator | ||
|- | |- | ||
| < 450 || < 390 || < 450 || > 715 | | < 450 || < 390 || < 450 || > 715 | ||
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=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Avia-Armour}} | {{Specs-Avia-Armour}} | ||
− | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''--> | + | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> |
− | + | The Bf 109 F-4 although a small plane is a sturdy plane which can survive a lot of damage and retaining a much of its manoeuvrability even damaged. One saving grace is that it utilizes self-sealing fuel tanks reducing the chance of an uncontrollable fire. | |
=== Modifications and economy === | === Modifications and economy === | ||
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{{Specs-Avia-Offensive}} | {{Specs-Avia-Offensive}} | ||
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | ||
− | {{main|MG 151 | + | {{main|MG 151 (20 mm)|MG 17 (7.92 mm)}} |
The '''''{{PAGENAME}}''''' is armed with: | The '''''{{PAGENAME}}''''' is armed with: | ||
− | * 1 x 20 mm MG 151 | + | * 1 x 20 mm MG 151 cannon, nose-mounted (200 rpg) |
* 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total) | * 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total) | ||
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{{Specs-Avia-Suspended}} | {{Specs-Avia-Suspended}} | ||
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> | ||
− | {{main|SC50JA (50 kg)|SC250JA (250 kg)|MG 151 | + | {{main|SC50JA (50 kg)|SC250JA (250 kg)|MG 151 (15 mm)}} |
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | ||
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* 4 x 50 kg SC50JA bombs (200 kg total) | * 4 x 50 kg SC50JA bombs (200 kg total) | ||
* 1 x 250 kg SC250JA bomb (250 kg total) | * 1 x 250 kg SC250JA bomb (250 kg total) | ||
− | * 2 x 15 mm MG 151 | + | * 2 x 15 mm MG 151 cannons, wing-mounted (gunpods) (125 rpg = 250 total) |
== Usage in battles == | == Usage in battles == | ||
− | <!-- ''Describe the tactics of playing in | + | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
[[File:Cockpits_Bf109F-4.jpg|thumbnail|right|The Bf 109 F-4's instrument panel.]] | [[File:Cockpits_Bf109F-4.jpg|thumbnail|right|The Bf 109 F-4's instrument panel.]] | ||
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− | + | '''Arcade Battles:''' | |
+ | |||
+ | Bf 109 F-4 must be used as an energy fighter. Its flight performance is impressive up to 6,000 m then decreases, so at the beginning of the match, you can outclimb most of the other planes at its rank and then energy fight them in the vertical Boom & Zooming from above. Its low stall speed and ability to prop hang even at less than 100 km/h at more than 40 degrees for many seconds makes it an ideal aircraft for spiral turns and snapshots. Bf 109's good turn rate and roll rate allows it to turn fight not only US planes but also Lavochkins and Spitfires which lose their energy at their first turn. If you engage in a dogfight with a superior turn fighter you can still out turn him by creating some separation and using frontal barrel rolls until the other plane turn by turn loses enough energy and finally its turning ability. It is not recommended to turn-fight Japanese planes or Yak fighters; if engaged on a turn-fight go to the vertical and use the spiral climb stall technique. The high acceleration, turn rate, climb rate, excellent stall characteristics, at all altitudes makes it a wonder to fly. All this gets significantly reduced when gondolas are added on. The 20 mm MG 151 cannon when used with Air targets belt that have a significant amount of ''minengeschoß'' filled shells and is devastating which can be used for a precise fake out head-on or precise long-distance shots allowing you to start shooting as far out as 2 km. | ||
− | + | '''Arcade with joystick:''' The plane although it still has a yaw wobble it is low and can be mitigated under Realistic controls. You can set yaw non-linearity to 3.8 adding some dead zone and decreasing multiplier to stiffen and reducing the wobble. The pitch and roll work well and give good controllability. | |
+ | |||
+ | '''Realistic Battles:''' | ||
A very good energy fighter for its rank, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, use of WEP must be limited or else the engine will overheat, although [[Guide_to_manual_engine_controls|manual engine control]] can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well, although one must watch out for severe control stiffening around 650 km/h. | A very good energy fighter for its rank, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, use of WEP must be limited or else the engine will overheat, although [[Guide_to_manual_engine_controls|manual engine control]] can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well, although one must watch out for severe control stiffening around 650 km/h. | ||
− | Unfortunately, the F- | + | Unfortunately, the F-4's 15 mm additional gondolas do not increase the damage output much at all, while reducing flight performance. However, it is recommended you at least use it once to see how effective it is because depending on how you play it can really boost your kill abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility are not necessarily most important, the additional MG 151's can mean the difference between a kill or nothing at all. |
The Bf 109 F-4 is not a great plane when compared to the other Rank 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't have much. Instead, try to scare your prey into a turn by peppering it with your 7.92mm MG 17s, and then blow its wing off with the cannon. | The Bf 109 F-4 is not a great plane when compared to the other Rank 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't have much. Instead, try to scare your prey into a turn by peppering it with your 7.92mm MG 17s, and then blow its wing off with the cannon. | ||
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|- | |- | ||
| Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable | | Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable | ||
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== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''--> | + | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
− | In real life the flight characteristics of this plane were remarkable, the F model is considered the pinnacle of | + | In real life the flight characteristics of this plane were remarkable, the F model is considered the pinnacle of Bf 109 development having the nicest flying characteristics of all versions. It has empty weight of 2,390 kg, and a gross weight of 2,900 kg. Powered by a 1,350 hp the Daimler-Benz DB 601E inverted-vee engine the BF 109 F4 had a power to weight ratio of a giving of 0,46. It reaches a maximum speed of 624 km/h (388 mph) and an impressive rate of climb of 3,000 m (9,845 ft)/2.6 min. It also had a high ceiling of 12,000 meters (39,375 ft), but a low range of combat of 850 km (530 mi) with a drop tank limiting its usefulness as a local high altitude interceptor. In real life this plane although impressive had its limitations, it could do well vs any allied fighter below 6,000 meters and above 3,000 meters. It could out turn a P-51D and out-climb it but it could not out zoom climb, outrun or out dive a P-51D or a P-47D at high altitude. We have to remember that the Franz (F version of 109) appeared because the Spitfire MK.V was performing better than the Emil version the BF 109 E in the cross Channel duels after the Battle of Britain. The F version regained the edge over the Spitfire MK V at high altitudes. The 109 faced in the first year of the Soviet invasion a massive score as they faced outdated soviet aeroplanes like the I-16s but also performed well against the Lagg-3s and Yaks-1. The F model improved in power and speed on the G1 Gustav version with a 1,475 hp DB 605A Engine entering combat on July 1942 but it had not improved handling characteristics over the F model. |
=== In-game description === | === In-game description === | ||
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== See also == | == See also == | ||
− | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | + | <!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
− | * ''links to approximate analogues of other nations and research trees.''--> | + | * ''links to approximate analogues of other nations and research trees.'' --> |
;Aircraft of comparable role, configuration and era | ;Aircraft of comparable role, configuration and era |
Revision as of 20:29, 26 December 2020
This page is about the German fighter Bf 109 F-4. For the American version, see Bf 109 F-4 (USA). For other versions, see Bf 109 (Family). |
Contents
Description
The Bf 109 F-4 is a rank III German fighter with a battle rating of 4.3 (AB) and 4.0 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.
General info
Flight performance
Arcade Mode: Bf 109 F-4 is one of the best planes of its rank. In the hands of a good pilot and employing energy fighting tactics this aircraft can outfly and outmanoeuvre most of the prop planes it faces even at higher battle ratings during up-tier situations due to its low energy loss in turns, high acceleration, high sustained climb rate and low stall speed. It is slower than the later model 109s but it has a better turn rate. The Bf 109 can fly very well at the deck and at high altitude making it a complete energy fighter.
Characteristics | Max Speed (km/h at 6,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 641 | 624 | 11600 | 20.0 | 20.7 | 16.4 | 16.4 | 363 |
Upgraded | 691 | 665 | 18.1 | 19.0 | 24.5 | 20.0 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
790 | 360 | 460 | 460 | 260 | ~12 | ~6 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 450 | < 390 | < 450 | > 715 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,950 m | 1,185 hp | 1,333 hp |
Engine performance
Engine | |||||
---|---|---|---|---|---|
Engine Name | Number present | ||||
Daimler-Benz DB-601E 12-cylinder | 1 | ||||
Engine characteristics | |||||
Weight (each) | Type | Cooling | |||
610 kg | Inline | Water | |||
Engine power (Stock) | |||||
Mode | Max | Take-off | |||
Arcade | 1,065 hp | 1,212 hp | |||
Realistic/Simulator | 1,053 hp | 1,200 hp | |||
Engine power (Upgraded) | |||||
Mode | Max | Take-off | |||
Arcade | 1,305 hp | 1,452 hp | |||
Realistic/Simulator | 1,170 hp | 1,318 hp |
WEP Duration | |||
---|---|---|---|
Arcade | Realistic/Simulator | ||
25 seconds | Infinite |
Survivability and armour
The Bf 109 F-4 although a small plane is a sturdy plane which can survive a lot of damage and retaining a much of its manoeuvrability even damaged. One saving grace is that it utilizes self-sealing fuel tanks reducing the chance of an uncontrollable fire.
Modifications and economy
Armaments
Offensive armament
The Bf 109 F-4 is armed with:
- 1 x 20 mm MG 151 cannon, nose-mounted (200 rpg)
- 2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)
Suspended armament
The Bf 109 F-4 can be outfitted with the following ordnance:
- Without load
- 4 x 50 kg SC50JA bombs (200 kg total)
- 1 x 250 kg SC250JA bomb (250 kg total)
- 2 x 15 mm MG 151 cannons, wing-mounted (gunpods) (125 rpg = 250 total)
Usage in battles
Arcade Battles:
Bf 109 F-4 must be used as an energy fighter. Its flight performance is impressive up to 6,000 m then decreases, so at the beginning of the match, you can outclimb most of the other planes at its rank and then energy fight them in the vertical Boom & Zooming from above. Its low stall speed and ability to prop hang even at less than 100 km/h at more than 40 degrees for many seconds makes it an ideal aircraft for spiral turns and snapshots. Bf 109's good turn rate and roll rate allows it to turn fight not only US planes but also Lavochkins and Spitfires which lose their energy at their first turn. If you engage in a dogfight with a superior turn fighter you can still out turn him by creating some separation and using frontal barrel rolls until the other plane turn by turn loses enough energy and finally its turning ability. It is not recommended to turn-fight Japanese planes or Yak fighters; if engaged on a turn-fight go to the vertical and use the spiral climb stall technique. The high acceleration, turn rate, climb rate, excellent stall characteristics, at all altitudes makes it a wonder to fly. All this gets significantly reduced when gondolas are added on. The 20 mm MG 151 cannon when used with Air targets belt that have a significant amount of minengeschoß filled shells and is devastating which can be used for a precise fake out head-on or precise long-distance shots allowing you to start shooting as far out as 2 km.
Arcade with joystick: The plane although it still has a yaw wobble it is low and can be mitigated under Realistic controls. You can set yaw non-linearity to 3.8 adding some dead zone and decreasing multiplier to stiffen and reducing the wobble. The pitch and roll work well and give good controllability.
Realistic Battles:
A very good energy fighter for its rank, the Bf 109 F-4 can out climb most opponents due to its high power to weight ratio. However, use of WEP must be limited or else the engine will overheat, although manual engine control can remedy this. Despite that, it can Boom & Zoom and Rope-a-Dope well, although one must watch out for severe control stiffening around 650 km/h.
Unfortunately, the F-4's 15 mm additional gondolas do not increase the damage output much at all, while reducing flight performance. However, it is recommended you at least use it once to see how effective it is because depending on how you play it can really boost your kill abilities. For example, if you prefer to get into a dogfight, the additional weaponry will not be noticeably effective. However, if you fight in the vertical, where level speed and agility are not necessarily most important, the additional MG 151's can mean the difference between a kill or nothing at all.
The Bf 109 F-4 is not a great plane when compared to the other Rank 3 planes, but it is effective nonetheless. Do not try to kill a plane by coming behind it and giving them all you got- you don't have much. Instead, try to scare your prey into a turn by peppering it with your 7.92mm MG 17s, and then blow its wing off with the cannon.
Word to the wise: the F-4 is a fairly good turner for its class; if you are chased by a F4U, P-51, P-47D, F6F or Typhoon, turn and destroy. The forward wing slats give the F-4 an exceptionally short turning radius. However, to survive a tangle with a Spitfire is an ordeal. The best strategy would be to scissor until the Spitfire either runs out of ammo or overshoots you and then try to dive and outrun it. Then, repeat. Do not try to out-climb the Spitfire (its community nickname is the Spacefire for a reason), but try to outrun it in a dive. The Spitfire Mk Vc is superior to the F-4, so avoid them.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Auto control available |
Controllable Auto control available |
Controllable Auto control available |
Separate | Not controllable 1 gear |
Not controllable |
Pros and cons
Pros:
- Nimble, compared to Russian and American counterparts
- Its 20 mm is lethal if the shells hit
- Relatively good climb rate, possibly as good as a Spitfire or a maxed-out P-39 Airacobra
- Good sustained turn
- Faster than most opponents, such as the Spitfire Mk V, Yak-3, and La-5, especially at altitude
- Good performance at medium altitudes
- Better than the F-4 tropical variant due to engine power
- The 15 mm cannons have quite high penetration with the armoured targets belt. They are very effective against soft targets
- All weaponry mounted in the nose, allowing easy aiming without having to worry about convergence
Cons:
- Overheats quickly
- Additional armament can critically reduce performance, especially in a dogfight
- Poor cockpit visibility
- Prone to catching fire when chasing a bomber
- Gun pods can't load stealth belts, thus giving the user away in a surprise attack
- Turns sluggishly at speeds under 190 km/h
- Priority target when in AB mode due to its reputation of destroying planes with relative ease, especially when equipped with MG 151/15 gun pods in addition to the offensive armament of MG 17 machine gun and MG 151/20 cannon, smart players will try to eliminate the Bf 109 F-4 first.
- Gun pods have low ammo count, compared to the 20 mm MG 151 gun pods accessible to the G-2 variant
- For Sim, the numerous canopy frames and razorback greatly limit the all-round view, and huge engine torque causes severe turning when taking off
History
In real life the flight characteristics of this plane were remarkable, the F model is considered the pinnacle of Bf 109 development having the nicest flying characteristics of all versions. It has empty weight of 2,390 kg, and a gross weight of 2,900 kg. Powered by a 1,350 hp the Daimler-Benz DB 601E inverted-vee engine the BF 109 F4 had a power to weight ratio of a giving of 0,46. It reaches a maximum speed of 624 km/h (388 mph) and an impressive rate of climb of 3,000 m (9,845 ft)/2.6 min. It also had a high ceiling of 12,000 meters (39,375 ft), but a low range of combat of 850 km (530 mi) with a drop tank limiting its usefulness as a local high altitude interceptor. In real life this plane although impressive had its limitations, it could do well vs any allied fighter below 6,000 meters and above 3,000 meters. It could out turn a P-51D and out-climb it but it could not out zoom climb, outrun or out dive a P-51D or a P-47D at high altitude. We have to remember that the Franz (F version of 109) appeared because the Spitfire MK.V was performing better than the Emil version the BF 109 E in the cross Channel duels after the Battle of Britain. The F version regained the edge over the Spitfire MK V at high altitudes. The 109 faced in the first year of the Soviet invasion a massive score as they faced outdated soviet aeroplanes like the I-16s but also performed well against the Lagg-3s and Yaks-1. The F model improved in power and speed on the G1 Gustav version with a 1,475 hp DB 605A Engine entering combat on July 1942 but it had not improved handling characteristics over the F model.
In-game description
The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.
The Bf 109 F variant, or "Friedrich", was a replacement for the Emil. Friedrich reached front-line units in the Autumn of 1941 and, by the middle of the following year, almost two-thirds of Luftwaffe fighter regiments were equipped with the variant.
Media
- Skins
- Videos
See also
- Aircraft of comparable role, configuration and era
- Mitsubishi A6M
- Bell P-39 Airacobra
- Curtiss P-36
- Curtiss P-40
- Dewoitine D.520
- Fiat G.55
- Focke-Wulf Fw 190
- Grumman F4F Wildcat
- Grumman F6F Hellcat
- Hawker Hurricane
- Heinkel He 112
- IAR-81
- Kawasaki Ki-61
- Lavochkin LaGG-3
- Macchi C.202
- Macchi C.205
- Mikoyan-Gurevich MiG-3
- Morane-Saulnier MS.406
- Nakajima Ki-43
- North American P-51 Mustang
- Polikarpov I-16
- Supermarine Spitfire
- Yakovlev Yak-1
- Yakovlev Yak-9
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Germany fighters | |
---|---|
Heinkel | |
He 51 | He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L |
He 100 | He 100 D-1 |
He 112 | He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5 |
Messerschmitt | |
Bf 109 (Jumo) | Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 C-1 |
Bf 109 (DB-601) | Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop |
Bf 109 (DB-605) | Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4 |
Focke-Wulf | |
Fw 190 (early) | Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C |
Fw 190 (late) | Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13 |
Ta 152 | Ta 152 C-3 · Ta 152 H-1 |
Blohm & Voss | |
BV 155 | BV 155 B-1 |
Captured: | |
USA | ▀P-47D-16-RE · ▀P-47D |
USSR | ▀La-5FN · ▀Yak-1B |
Britain | ▀Tempest Mk V |
Italy | |
CR.42 | ▀CR.42 · ▀Marcolin's C.R.42 CN |
G.50 | ▀G.50 serie 2 · ▀G.50 AS serie 7 |
C.200 | ▀C. 200 serie 3 · ▀C. 200 serie 7 |
C.202 | ▀C. 202 |
Finland | ▀Hawk H-75A-2 |