Difference between revisions of "Yak-9UT"
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+ | {{Specs-Card|code=yak-9ut}} | ||
{{About | {{About | ||
− | | about = | + | | about = Russian fighter '''{{PAGENAME}}''' |
− | | usage = other | + | | usage = other uses |
| link = Yak-9 (Family) | | link = Yak-9 (Family) | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} | + | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] |
+ | {{break}} | ||
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Russian fighter {{Battle-rating}}. It was introduced in [[Update 1.37]]. | ||
== General info == | == General info == | ||
− | === Flight | + | === Flight Performance === |
− | + | <!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''--> | |
− | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> | ||
The Yak-9UT has an extremely high acceleration rate which is enhanced compared to earlier Yaks due to using the new Klimov M-107 engine. Unfortunately, like all Yaks, it has a poor engine performance at high altitude, though not as bad as VK-105 powered Yaks. It also has good manoeuvrability that gets better at higher speeds (above 400 km/h), but you will still be outmanoeuvred by Zeroes and Spitfires. Keep in mind that the ailerons will start to compress above 500 km/h | The Yak-9UT has an extremely high acceleration rate which is enhanced compared to earlier Yaks due to using the new Klimov M-107 engine. Unfortunately, like all Yaks, it has a poor engine performance at high altitude, though not as bad as VK-105 powered Yaks. It also has good manoeuvrability that gets better at higher speeds (above 400 km/h), but you will still be outmanoeuvred by Zeroes and Spitfires. Keep in mind that the ailerons will start to compress above 500 km/h | ||
− | The Yak-9UT doesn't have the ability to carry bombs, however, it does have access to other gun configuration options many other aircraft do not have. By default, you have twin B-20S 20 mm cannons mounted on the top of the nose cowling and a single 23 mm cannon mounted in the propeller shaft, you have also access to the twin B-20S and an N-37 37 mm cannon with higher damage but less ammo and fire rate. Finally, the last gun setting, a single B-20S and an N-45 45 mm cannon with only HEFI-T rounds (High Explosive Fragmentation Incendiary Tracers) that has a benefit of higher bullet speed and | + | The Yak-9UT doesn't have any the ability to carry bombs, however, it does have access to other gun configuration options many other aircraft do not have. By default, you have twin B-20S 20 mm cannons mounted on the top of the nose cowling and a single 23 mm cannon mounted in the propeller shaft, you have also access to the twin B-20S and an N-37 37 mm cannon with higher damage but less ammo and fire rate. Finally, the last gun setting, a single B-20S and an N-45 45 mm cannon with only HEFI-T rounds (High Explosive Fragmentation Incendiary Tracers) that has a benefit of higher bullet speed and a few more ammunition rounds over the 37 mm variant. |
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" |
− | ! | + | |- |
+ | ! colspan="8" | Characteristics | ||
+ | |- | ||
+ | ! colspan="8" | ''Stock'' | ||
+ | |- | ||
! colspan="2" | Max Speed<br>(km/h at 5,000 m) | ! colspan="2" | Max Speed<br>(km/h at 5,000 m) | ||
− | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(meters) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
− | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(meters/second) |
− | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
− | ! AB | + | ! AB |
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
|- | |- | ||
− | + | |651||634|| {{Specs|ceiling}} || 20.2 || 20.8 || 14.9 || 14.9 ||380 | |
− | | 651 || 634 | | ||
|- | |- | ||
− | ! Upgraded | + | ! colspan="8" | ''Upgraded'' |
− | | 696 || 672 || 18.8 || 19.3 || 22.3 || 18.3 | + | |- |
+ | ! colspan="2" | MMax Speed<br>(km/h at 5,000 m) | ||
+ | ! rowspan="2" | Max altitude<br>(meters) | ||
+ | ! colspan="2" | Turn time<br>(seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(meters/second) | ||
+ | ! rowspan="2" | Take-off run<br>(meters) | ||
+ | |- | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | ! AB | ||
+ | ! RB | ||
+ | |- | ||
+ | |696||672|| {{Specs|ceiling}} ||18.8||19.3||22.3||18.3|| 380 | ||
|- | |- | ||
|} | |} | ||
==== Details ==== | ==== Details ==== | ||
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat flaps | + | ! Combat flaps |
+ | ! Take-off flaps | ||
+ | ! Landing flaps | ||
+ | ! Air brakes | ||
+ | ! Arrestor gear | ||
|- | |- | ||
| X || X || ✓ || X || X <!-- ✓ --> | | X || X || ✓ || X || X <!-- ✓ --> | ||
Line 51: | Line 75: | ||
|} | |} | ||
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | Limits |
|- | |- | ||
− | ! rowspan="2" | | + | ! rowspan="2" | Wing-break speed<br>(km/h) |
− | ! rowspan="2" | Gear (km/h) | + | ! rowspan="2" | Gear limit<br>(km/h) |
− | ! | + | ! rowspan="2" | Combat flaps<br>(km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
− | + | ! + | |
+ | ! - | ||
|- | |- | ||
− | | | + | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 410 || ~11 || ~8 |
|- | |- | ||
|} | |} | ||
Line 68: | Line 93: | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan="4" | Optimal velocities | + | ! colspan="4" | Optimal velocities |
|- | |- | ||
− | ! Ailerons | + | ! Ailerons<br>(km/h) |
+ | ! Rudder<br>(km/h) | ||
+ | ! Elevators<br>(km/h) | ||
+ | ! Radiator<br>(km/h) | ||
|- | |- | ||
| < 400 || < 420 || < 490 || > 450 | | < 400 || < 420 || < 490 || > 450 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="3" | Compressor (RB/SB) | ||
+ | |- | ||
+ | ! colspan="3" | Setting 1 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | 1,890 m || 1,650 hp || 1,749 hp | ||
+ | |- | ||
+ | ! colspan="3" | Setting 2 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | 4,500 m || 1,500 hp || 1,590 hp | ||
|- | |- | ||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | |||
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''--> | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''--> | ||
− | The aircraft features | + | The aircraft features |
− | |||
− | |||
− | |||
− | |||
− | + | *Single frontal 64 mm bulletproof glass plate. | |
− | + | *Single rear 64mm bulletproof glass plate located at the headrest of the cockpit. | |
+ | *8mm steel plate located behind the pilot's seat. | ||
== Armaments == | == Armaments == | ||
− | |||
=== Offensive armament === | === Offensive armament === | ||
− | |||
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> | ||
{{main|NS-45 (45 mm)|N-37 (37 mm)|NS-23 (23 mm)|B-20S (20 mm)}} | {{main|NS-45 (45 mm)|N-37 (37 mm)|NS-23 (23 mm)|B-20S (20 mm)}} | ||
Line 103: | Line 147: | ||
== Usage in battles == | == Usage in battles == | ||
− | <!-- ''Describe the tactics of playing in | + | <!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''--> |
− | Since this aircraft has a very high low-to-middle altitude acceleration, you should use this plane primarily as a dogfighter at those altitudes. It is also important to note that this plane like all Yaks and like most other Soviet-built fighters, low high-altitude performance, however, even at higher altitudes, this fighter can be used as a Boom & Zoom aircraft, provided you pay attention to your speed. | + | Since this aircraft has a very high low-to-middle altitude acceleration, you should use this plane primarily as a dogfighter at those altitudes. It is also important to note that this plane like all Yaks and like most other Soviet-built fighters, low high-altitude performance, however, even at higher altitudes, this fighter can be used as a Boom & Zoom aircraft, provided you pay attention to your speed. Turn-fighting and dogfighting above 4500 meters are discouraged as at this altitude, many other aircraft will have superior turn capabilities and engine performance compared to the Yak-9UT, leaving it to struggle for any flight advantage. |
− | While performance tends to suffer at higher altitudes, when kept closer to the ground, the Yak's performance starts to shine. This is especially true with its energy retention, such as performing a ~270-degree turn with minimal | + | While performance tends to suffer at higher altitudes, when kept closer to the ground, the Yak's performance starts to shine. This is especially true with its energy retention, such as performing a ~270-degree turn with minimal kph lost (~30 kph) and the ability to regain this speed extremely fast. |
====Engaging fighters & bombers ==== | ====Engaging fighters & bombers ==== | ||
− | Most enemy fighters will be between | + | Most enemy fighters will be between 3000 and 4500 meters, with bombers being around 4000 to 5600 meters. It's important to use your height advantage, drop down from your height and and get behind the enemy. Once behind the fighter or bomber, do not engage it until you are close enough to see their tails in your crosshairs. Aim forward and fire only a single shot or a short bust, if armed with the 45 mm cannon (which is no longer than two seconds). Using the 37 mm N-37 cannon or the 27 mm NS-27 cannon, use a bust which is around two and half seconds. |
+ | |||
+ | If you miss and they turn, pending how sharp the turn is follow them. If it's a very sharp turn do not turn with them, instead open the throttle and climb back up to gain a height advantage. Then either try it again or find a new bandit to knock out. | ||
− | |||
====Ground & Naval Battles==== | ====Ground & Naval Battles==== | ||
− | + | In ground and naval battles, the Yak-9K is able to destroy armoured targets, with ease. It does not have any secondary armaments such as bombs or rockets. However, it's 45 mm cannon is able to destroy heavy tanks. To do this, aim for the roof and dive straight down upon them like an angle which is fighting a demon. | |
− | + | In ship combat, the 45 mm cannon is able to penetrate the decks of many heavily armoured ships, but you must aim for roof or sides of the ships. Handling smaller ships such as Patrol boats, do not fly in a straight line instead zip up and down, left to right then suddenly turn and shoot them. A single well placed shot will destroy their ammo racks and set the ship to visit davy jones locker! | |
− | |||
− | |||
=== Manual Engine Control === | === Manual Engine Control === | ||
Line 134: | Line 177: | ||
! rowspan="2" | Turbocharger | ! rowspan="2" | Turbocharger | ||
|- | |- | ||
− | ! Oil | + | ! Oil |
+ | ! Water | ||
+ | ! Type | ||
|- | |- | ||
− | | Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Separate || Controllable<br>2 gears || Not controllable | + | | Controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Separate || rowspan="2" | Controllable<br>2 gears || rowspan="2" | Not controllable |
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Modules === | ||
+ | {| class="wikitable" | ||
+ | ! colspan="1" | Tier | ||
+ | ! colspan="2" | Flight performance | ||
+ | ! colspan="1" | Survivability | ||
+ | ! colspan="3" | Weaponry | ||
+ | |- | ||
+ | | I | ||
+ | | Fuselage repair | ||
+ | | Radiator | ||
+ | | | ||
+ | | Offensive 20 mm | ||
+ | | New 20 mm cannons | ||
+ | | | ||
+ | |- | ||
+ | | II | ||
+ | | | ||
+ | | Compressor | ||
+ | | Airframe | ||
+ | | Offensive 23 mm | ||
+ | | New 23 mm cannons | ||
+ | | | ||
+ | |- | ||
+ | | III | ||
+ | | Wings repair | ||
+ | | Engine | ||
+ | | | ||
+ | | Offensive 37 mm | ||
+ | | N-37 cannon | ||
+ | | New 37 mm cannons | ||
+ | |- | ||
+ | | IV | ||
+ | | | ||
+ | | Engine injection | ||
+ | | Cover | ||
+ | | | ||
+ | | NS-45 cannon | ||
+ | | New 45 mm cannons | ||
|- | |- | ||
|} | |} | ||
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'''Pros:''' | '''Pros:''' | ||
− | * Decent lower speed | + | * Decent lower speed maneuverability that gets even better above 400km/h |
* Flaps are fast to deploy and are helpful if used properly | * Flaps are fast to deploy and are helpful if used properly | ||
− | * Nose-mounted | + | * Nose-mounted 23mm and 37mm cannons are effective against all types of aerial targets |
* Able to choose between various cannons | * Able to choose between various cannons | ||
* Decent low-to-mid altitude acceleration and climb | * Decent low-to-mid altitude acceleration and climb | ||
* Decent energy retention at lower altitudes | * Decent energy retention at lower altitudes | ||
− | * Able | + | * Able exceed 550km/h IAS at low altitudes and 500km/h IAS at 4000 m |
− | * Very | + | * Very quick engine spool up and spool down time |
'''Cons:''' | '''Cons:''' | ||
− | * Low diving speed (you lose wings over | + | * Low diving speed (you lose wings over 720km/h IAS) |
− | * Low ammunition | + | * Low cannon ammunition |
* Engine easily overheats above 96% throttle (use 94 to 95% throttle to cool down) | * Engine easily overheats above 96% throttle (use 94 to 95% throttle to cool down) | ||
− | * | + | * 20mm B-20S cannons are VERY WEAK |
− | * Engine power drops past | + | * Engine power drops past 5km altitude, which means less acceleration, climb, and speed |
− | * Ailerons stiffen above | + | * Ailerons stiffen above 500km/h |
− | * Flaps break if fully deployed past | + | * Flaps break if fully deployed past 280km/h IAS, and they are fully deployed FAST |
* Flaps only have Landing position | * Flaps only have Landing position | ||
− | * | + | * Mediocre (or even inferior) when compared BR 5.7 fighters it faces |
+ | * High Battle Rating causes to consistently face strong fighters | ||
+ | * 45mm NS-45 is beyond useless. Stick to the N-37 if you want a large gun | ||
* Unable to switch between the N-37 and the NS-23 without going back to the hangar | * Unable to switch between the N-37 and the NS-23 without going back to the hangar | ||
== History == | == History == | ||
− | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | + | <!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''--> |
− | + | === In-game description === | |
− | |||
− | |||
The Yak-9 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The most mass-produced Soviet fighter of the war, it remained in production from October 1942 to December 1948, with a total of 16,769 built. | The Yak-9 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The most mass-produced Soviet fighter of the war, it remained in production from October 1942 to December 1948, with a total of 16,769 built. | ||
− | The Yak-9 was a further modification of the Yak-1 and Yak-7. In its core design, it was a redesign of the Yak-7. With few external differences, Yak-9 was at the same time much more advanced internally. This is not unexpected, as almost two years of design and combat experience of the Yak series went into the Yak-9. Also, at the time aluminium was in much greater supply than it had been two years previously at the start of the war. Amongst other things, the use of metal allowed the | + | The Yak-9 was a further modification of the Yak-1 and Yak-7. In its core design, it was a redesign of the Yak-7. With few external differences, Yak-9 was at the same time much more advanced internally. This is not unexpected, as almost two years of design and combat experience of the Yak series went into the Yak-9. Also, at the time aluminium was in much greater supply than it had been two years previously at the start of the war. Amongst other things, the use of metal allowed the plane’s weight to be significantly reduced, meaning that more fuel could be stored and that the aircraft could be equipped with more powerful armament and more specialized equipment. |
− | |||
== Media == | == Media == | ||
Line 183: | Line 268: | ||
;Skins | ;Skins | ||
− | * [https://live.warthunder.com/feed/camouflages/?vehicle=yak-9ut Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | + | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=ussr&vehicleType=aircraft&vehicleClass=fighter&vehicle=yak-9ut Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
;Videos | ;Videos | ||
− | {{Youtube-gallery|j-95iL_T0kE|'''War Thunder Sub's Choice Ep 40: | + | {{Youtube-gallery|j-95iL_T0kE|'''War Thunder Sub's Choice Ep 40: {{PAGENAME}} [Packing 45mm Shotgun!]"''' - ''Jengar''}} |
== See also == | == See also == | ||
− | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
+ | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.'' |
− | + | == External links == | |
− | + | ''Paste links to sources and external resources, such as:'' | |
− | |||
− | |||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''other literature.'' | + | * ''encyclopedia page on the aircraft;'' |
− | + | * ''other literature.'' | |
− | |||
{{AirManufacturer Yakovlev}} | {{AirManufacturer Yakovlev}} | ||
{{USSR fighters}} | {{USSR fighters}} |
Revision as of 00:00, 2 November 2020
Contents
This page is about the Russian fighter Yak-9UT. For other uses, see Yak-9 (Family). |
Description
The Yak-9UT is a rank IV Russian fighter
with a battle rating of 6.0 (AB), 5.7 (RB), and 6.3 (SB). It was introduced in Update 1.37.
General info
Flight Performance
The Yak-9UT has an extremely high acceleration rate which is enhanced compared to earlier Yaks due to using the new Klimov M-107 engine. Unfortunately, like all Yaks, it has a poor engine performance at high altitude, though not as bad as VK-105 powered Yaks. It also has good manoeuvrability that gets better at higher speeds (above 400 km/h), but you will still be outmanoeuvred by Zeroes and Spitfires. Keep in mind that the ailerons will start to compress above 500 km/h
The Yak-9UT doesn't have any the ability to carry bombs, however, it does have access to other gun configuration options many other aircraft do not have. By default, you have twin B-20S 20 mm cannons mounted on the top of the nose cowling and a single 23 mm cannon mounted in the propeller shaft, you have also access to the twin B-20S and an N-37 37 mm cannon with higher damage but less ammo and fire rate. Finally, the last gun setting, a single B-20S and an N-45 45 mm cannon with only HEFI-T rounds (High Explosive Fragmentation Incendiary Tracers) that has a benefit of higher bullet speed and a few more ammunition rounds over the 37 mm variant.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 5,000 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
651 | 634 | 10500 | 20.2 | 20.8 | 14.9 | 14.9 | 380 |
Upgraded | |||||||
MMax Speed (km/h at 5,000 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
696 | 672 | 10500 | 18.8 | 19.3 | 22.3 | 18.3 | 380 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
X | X | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
0 | 320 | 410 | ~11 | ~8 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 400 | < 420 | < 490 | > 450 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
1,890 m | 1,650 hp | 1,749 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,500 m | 1,500 hp | 1,590 hp |
Survivability and armour
The aircraft features
- Single frontal 64 mm bulletproof glass plate.
- Single rear 64mm bulletproof glass plate located at the headrest of the cockpit.
- 8mm steel plate located behind the pilot's seat.
Armaments
Offensive armament
The Yak-9UT is armed with:
- A choice between three presets:
- 1 x 23 mm NS-23 cannon, nose-mounted (80 rpg) + 2 x 20 mm B-20S cannons, nose-mounted (120 rpg = 240 total)
- 1 x 37 mm N-37 cannon, nose-mounted (28 rpg) + 2 x 20 mm B-20S cannons, nose-mounted (120 rpg = 240 total)
- 1 x 45 mm NS-45 cannon, nose-mounted (29 rpg) + 1 x 20 mm B-20S cannon, nose-mounted (170 rpg)
Usage in battles
Since this aircraft has a very high low-to-middle altitude acceleration, you should use this plane primarily as a dogfighter at those altitudes. It is also important to note that this plane like all Yaks and like most other Soviet-built fighters, low high-altitude performance, however, even at higher altitudes, this fighter can be used as a Boom & Zoom aircraft, provided you pay attention to your speed. Turn-fighting and dogfighting above 4500 meters are discouraged as at this altitude, many other aircraft will have superior turn capabilities and engine performance compared to the Yak-9UT, leaving it to struggle for any flight advantage.
While performance tends to suffer at higher altitudes, when kept closer to the ground, the Yak's performance starts to shine. This is especially true with its energy retention, such as performing a ~270-degree turn with minimal kph lost (~30 kph) and the ability to regain this speed extremely fast.
Engaging fighters & bombers
Most enemy fighters will be between 3000 and 4500 meters, with bombers being around 4000 to 5600 meters. It's important to use your height advantage, drop down from your height and and get behind the enemy. Once behind the fighter or bomber, do not engage it until you are close enough to see their tails in your crosshairs. Aim forward and fire only a single shot or a short bust, if armed with the 45 mm cannon (which is no longer than two seconds). Using the 37 mm N-37 cannon or the 27 mm NS-27 cannon, use a bust which is around two and half seconds.
If you miss and they turn, pending how sharp the turn is follow them. If it's a very sharp turn do not turn with them, instead open the throttle and climb back up to gain a height advantage. Then either try it again or find a new bandit to knock out.
In ground and naval battles, the Yak-9K is able to destroy armoured targets, with ease. It does not have any secondary armaments such as bombs or rockets. However, it's 45 mm cannon is able to destroy heavy tanks. To do this, aim for the roof and dive straight down upon them like an angle which is fighting a demon.
In ship combat, the 45 mm cannon is able to penetrate the decks of many heavily armoured ships, but you must aim for roof or sides of the ships. Handling smaller ships such as Patrol boats, do not fly in a straight line instead zip up and down, left to right then suddenly turn and shoot them. A single well placed shot will destroy their ammo racks and set the ship to visit davy jones locker!
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Not auto controlled |
Controllable Not auto controlled |
Controllable Auto control available |
Separate | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |||
---|---|---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 20 mm | New 20 mm cannons | ||
II | Compressor | Airframe | Offensive 23 mm | New 23 mm cannons | ||
III | Wings repair | Engine | Offensive 37 mm | N-37 cannon | New 37 mm cannons | |
IV | Engine injection | Cover | NS-45 cannon | New 45 mm cannons |
Pros and cons
Pros:
- Decent lower speed maneuverability that gets even better above 400km/h
- Flaps are fast to deploy and are helpful if used properly
- Nose-mounted 23mm and 37mm cannons are effective against all types of aerial targets
- Able to choose between various cannons
- Decent low-to-mid altitude acceleration and climb
- Decent energy retention at lower altitudes
- Able exceed 550km/h IAS at low altitudes and 500km/h IAS at 4000 m
- Very quick engine spool up and spool down time
Cons:
- Low diving speed (you lose wings over 720km/h IAS)
- Low cannon ammunition
- Engine easily overheats above 96% throttle (use 94 to 95% throttle to cool down)
- 20mm B-20S cannons are VERY WEAK
- Engine power drops past 5km altitude, which means less acceleration, climb, and speed
- Ailerons stiffen above 500km/h
- Flaps break if fully deployed past 280km/h IAS, and they are fully deployed FAST
- Flaps only have Landing position
- Mediocre (or even inferior) when compared BR 5.7 fighters it faces
- High Battle Rating causes to consistently face strong fighters
- 45mm NS-45 is beyond useless. Stick to the N-37 if you want a large gun
- Unable to switch between the N-37 and the NS-23 without going back to the hangar
History
In-game description
The Yak-9 was a Soviet single-engine fighter of the WWII era. It was the first combat aircraft designed by Alexander Yakovlev's construction bureau. The most mass-produced Soviet fighter of the war, it remained in production from October 1942 to December 1948, with a total of 16,769 built.
The Yak-9 was a further modification of the Yak-1 and Yak-7. In its core design, it was a redesign of the Yak-7. With few external differences, Yak-9 was at the same time much more advanced internally. This is not unexpected, as almost two years of design and combat experience of the Yak series went into the Yak-9. Also, at the time aluminium was in much greater supply than it had been two years previously at the start of the war. Amongst other things, the use of metal allowed the plane’s weight to be significantly reduced, meaning that more fuel could be stored and that the aircraft could be equipped with more powerful armament and more specialized equipment.
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
A.S. Yakovlev Design Bureau (Яковлев Опытное конструкторское бюро) | |
---|---|
Fighters | |
Yak-1 | Yak-1 · Yak-1B |
Yak-3 | Yak-3 · Yak-3(e) Eremin's · Yak-3 (VK-107) · Yak-3P · Yak-3T · Yak-3U |
Yak-7 | Yak-7B |
Yak-9 | Yak-9 · Yak-9B · Yak-9K · Golovachev's Yak-9M · Yak-9P · Yak-9T · Yak-9U · Yak-9UT |
Twin-engine fighters | I-29 |
Jet fighters | |
Yak-15 | Yak-15P · Yak-15 |
Yak-17 | Yak-17 |
Yak-23 | Yak-23 |
Yak-30 | Yak-30D |
Yak-141 | Yak-141 |
Strike aircraft | |
Yak-2 | Yak-2 KABB |
Yak-38 | Yak-38 · Yak-38M |
Bombers | Yak-4 |
Jet bombers | Yak-28B |
Foreign use | ▄Yak-3 · Challe's ▄Yak-9T · ◔Yak-9P |
Captured | ▀Yak-1B |
USSR fighters | |
---|---|
I-15 | I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis |
I-153 M-62 · Zhukovsky's I-153-M62 · I-153P | |
I-16 | I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S |
I-29 | I-29 |
I-185 | I-185 (M-71) · I-185 (M-82) |
I-225 | I-225 |
ITP | ITP (M-1) |
MiG-3 | MiG-3-15 · MiG-3-15 (BK) · MiG-3-34 |
LaGG | I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66 |
La | La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11 |
Yak-1/7 | Yak-1 · Yak-1B · Yak-7B |
Yak-3 | Yak-3 · Yak-3(e) Eremin's · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107) |
Yak-9 | Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P |
Other countries | ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc |
P-39 | ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 |
P-63 | ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5 |