Difference between revisions of "T95E1"

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{{Specs-Card|code=us_t95e1}}
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{{About
 +
| about = American medium tank '''{{PAGENAME}}'''
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| usage = the American tank destroyer
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| link = T95
 +
}}
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{{Specs-Card
 +
|code=us_t95e1
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} USA medium tank {{Battle-rating}}. It was introduced in [[Update 1.69 "Regia Aeronautica"]].
 
  
Presenting a 90 mm smoothbore cannon, it is currently the first tank in the American tree line that uses APFSDS ammunition.
+
The T95 medium tank development program (not to be confused with the [[T95]]) started from a requirement to replace the aging M48 Patton. Two proposals were looked at, that being the T95 equipped with a 90 mm gun and the T96 with a 105 mm gun. The T95 program started with the base T95, which was equipped with a two-plane stabilizer and OPTAC fire control system, and the T95E1 was a further development of this with the two-plane stabilizer removed but with a simplified fire control system installed. The T95 program as a whole ended up being cancelled a few years later after multiple variants due to technological shortcomings, including poor accuracy of the smoothbore gun, problematic X-shaped transmission and overall marginal to nonexistent improvements over the M48 it was meant to supersede, although it was not without merits as the T95E7 turret evolved into the M60's 'long-nose/needle nose' turret upgrade.
 +
 
 +
The '''{{Specs|name}}''' was introduced in [[Update 1.69 "Regia Aeronautica"]]. Equipped with a 90 mm smoothbore cannon capable of firing APFSDS, this tank is the first tank in the American tree that uses the ammunition type. Without some of the new tools found on other vehicles such as a stabilizer, laser rangefinder or thermal vision, one might assume the T95E1 is inferior to its competition. However, the T95E1 carries its own weight with a stable transmission, fairly high shell ballistics and a highly inclined turret that can deflect shots at range. Mobility is standard as is its armour protection, and overall the tank's greatest asset is that it is well-rounded to a fault and can handle most terrain and ranges with little issue, without the turret speed penalties contemporaries have to deal with such as the [[T-55A]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
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{{Specs-Tank-Armour}}
 
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
 
 
'''Armour type:''''
 
'''Armour type:''''
  
 
* Cast homogeneous armour
 
* Cast homogeneous armour
* Rolled homogeneous armour (Front side hull, Lower rear hull, Hull roof)
+
* Rolled homogeneous armour (Top side hull, Top rear hull, Rear hull roof)
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 95 mm (64-71°), 51 mm (67-86°) ''Front glacis'' <br> 127 mm (43-45°) ''Lower glacis''  || 32-101.6 mm || 19 mm (18°) ''Top'' <br> 25 mm (4-64°) ''Bottom'' || -
+
| Hull || 95 mm (64-71°), 51 mm (67-86°) ''Front glacis'' <br> 127 mm (43-45°) ''Lower glacis''  || 101.6 mm ''Top - Front'' <br> 50.8-72.6 mm ''Top - Crew compartment'' <br> 32 mm ''Top - Engine compartment'' <br> 19 mm (65°) ''Bottom - Front & Crew compartment'' <br> 13 mm (65°) ''Bottom - Engine compartment'' || 19 mm (18°) ''Top'' <br> 25 mm (4-64°) ''Bottom'' || 95 mm (19°) ''Front glacis'' <br> 51 mm (11°) ''Driver compartment'' <br> 25 mm (3°) ''Engine compartment''
 
|-
 
|-
 
| Turret || 178 mm (6-78°) ''Turret front'' <br> 178 mm (1-71°) ''Gun mantlet'' || 76-178 mm (24-52°) || 51 mm (4-39°) || 51 mm ''Front'' <br> 38 mm ''Rear''
 
| Turret || 178 mm (6-78°) ''Turret front'' <br> 178 mm (1-71°) ''Gun mantlet'' || 76-178 mm (24-52°) || 51 mm (4-39°) || 51 mm ''Front'' <br> 38 mm ''Rear''
|-
 
! Armour !! Front !! Sides !! Rear !! Roof
 
 
|-
 
|-
 
| Cupola || 100 mm ''Cupola front'' <br> 105 mm ''Gun mantlet'' || 70 mm || 50 mm || 38 mm
 
| Cupola || 100 mm ''Cupola front'' <br> 105 mm ''Gun mantlet'' || 70 mm || 50 mm || 38 mm
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'''Notes:'''
 
'''Notes:'''
  
* Suspension wheels and tracks are 20 mm thick.
+
* Suspension wheels, torsion bars and tracks are 20 mm thick.
 
* Belly armour is 19 mm thick.
 
* Belly armour is 19 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 868|rbMinHp= 495|<!--AoAweight=(optional) -->}}
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{{tankMobility|abMinHp=868|rbMinHp=495}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
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{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|T208E9 (90 mm)}}
 
{{main|T208E9 (90 mm)}}
  
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 50 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 34.27 || 47.44 || 57.60 || 63.69 || 67.76 || rowspan="2" | 11.05 || rowspan="2" | 9.78 || rowspan="2" | 9.01 || rowspan="2" | 8.50
+
| rowspan="2" | 50 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 34.3 || 47.4 || 57.6 || 63.7 || 67.8 || rowspan="2" | 11.05 || rowspan="2" | 9.78 || rowspan="2" | 9.01 || rowspan="2" | 8.50
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 21.42 || 25.20 || 30.60 || 33.70 || 36.00
+
| 21.4 || 25.2 || 30.6 || 33.8 || 36.0
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:T208E9 (90 mm)/Ammunition|T320, T340E14H, T339E14}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 0° Angle of Attack'''
 
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
|-
 
| T320 || APFSDS || 300 || 297 || 279 || 260 || 244 || 239
 
|-
 
| T340E14H || HE  || 20 || 20 || 19 || 18 || 18 || 18
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="12" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| T320 || APFSDS || 1570 || 3.6 || N/A || N/A || N/A || +1.5° || 76° || 77° || 78°
 
|-
 
| T340E14H || HE || 1143 || 8.2 || 0.1 || 0.5 || 1,010 || +0° || 79° || 80° || 81°
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center"
 
! colspan="7" | Smoke characteristic
 
|-
 
! Ammunition
 
! Velocity <br /> in m/s
 
! Projectile<br />Mass in kg
 
! ''Screen radius <br /> in m''
 
! ''Screen time <br /> in s''
 
! ''Screen hold time <br /> in s:''
 
! ''Explosive Mass in g<br /> (TNT equivalent):''
 
|-
 
| T339E14 || 1143 || 8.2 || 13 || 5 || 20 || 50
 
|-
 
|}
 
  
===== Ammo racks =====
+
==== [[Ammo racks]] ====
[[File:Ammoracks_T95E1.png|right|thumbnail|x250px|[[Ammo racks]] for the T95E1.]]
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[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
{| class="wikitable sortable" style="text-align:center"
+
<!-- '''Last updated: 2.7.0.173''' -->
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
! class="wikitable unsortable" |1st<br /> rack empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! 3rd<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! 4th<br>rack empty
! class="wikitable unsortable" |Visual<br /> discrepancy
+
! Visual<br>discrepancy
 
|-
 
|-
|| '''50''' || 43&nbsp;''(+7)'' || 29&nbsp;''(+21)'' || 15&nbsp;''(+35)'' || 1&nbsp;''(+49)'' || style="text-align:left" | no
+
| '''50''' || 37&nbsp;''(+13)'' || 23&nbsp;''(+27)'' || 9&nbsp;''(+41)'' || 1&nbsp;''(+49)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes''':
  
Turret empty: 29&nbsp;''(+21)''
+
* Shells are modeled individually and disappear after having been shot or loaded.
 +
* Racks 3 and 4 are first stage ammo racks. They total 22 shells and get filled first when loading up the tank.
 +
* These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.
 +
* Simply not firing when the gun is loaded will move ammo from racks 1 and 2 into racks 4 then 3. Firing will interrupt the restocking of the ready racks.
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M2HB (12.7 mm)|M73 (7.62 mm)}}
 
{{main|M2HB (12.7 mm)|M73 (7.62 mm)}}
  
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{| class="wikitable" style="text-align:center" width="50%"
 
+
|-
{| class="wikitable"
+
! colspan="5" | [[M2HB (12.7 mm)|12.7 mm M2HB]]
! colspan="4" |[[M2HB (12.7 mm)|12.7 mm M2HB]]
 
 
|-
 
|-
! colspan="4" |Commander's Cupola
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
!Capacity (Belt)
+
| Pintle || 1,800 (200) || 577 || -5°/+40° || ±180°
!Fire Rate
 
(Shots/Minute)
 
!Vertical
 
!Horizontal
 
 
|-
 
|-
|1700 (200)
 
|577
 
| -5°/+40°
 
|±180°
 
 
|}
 
|}
{| class="wikitable"
+
{| class="wikitable" style="text-align:center" width="50%"
! colspan="4" |[[M73 (7.62 mm)|7.62 mm M73]]
+
|-
 +
! colspan="5" | [[M73 (7.62 mm)|7.62 mm M73]]
 
|-
 
|-
! colspan="4" |Coaxial
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
!Capacity (Belt)
+
| Coaxial || 4,750 (250) || 500 || N/A || N/A
!Fire Rate
 
(Shots/Minute)
 
!Vertical
 
!Horizontal
 
 
|-
 
|-
|4750 (250)
 
|500
 
|N/A
 
|N/A
 
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The T95E1's playstyle consists of mostly setting up ambushes and/or on the frontlines. The APFSDS shell has more than enough power to destroy most tanks that it will face; however, on a uptier against [[T-64A (1971)|T-64's]] and [[KPz-70]]'s, you will need to play more cautiously, thus the ambushing tactics come into play. You must be extremely aware of what is around you and be quicker than your enemy on the gun because the lack of stabilizers will make your shot on the move very difficult.
+
The T95E1's playstyle consists of mostly setting up ambushes and/or on the frontlines. The APFSDS shell has more than enough power to destroy most tanks that it will face; however, on a uptier against [[Leopard A1A1]]'s, [[T-62M-1]]'s, and generally any 8.7 to 9.0 MBT, you will need to play more cautiously, thus the ambushing tactics come into play. You must be extremely aware of what is around you and be quicker than your enemy on the gun because the lack of stabilizers will make shooting on the move very difficult.
  
=== Modules ===
 
{| class="wikitable"
 
!Tier
 
! colspan="2" |Mobility
 
!Protection
 
! colspan="2" |Firepower
 
|-
 
|I
 
|Tracks||
 
|Parts
 
|Horizontal Drive||
 
|-
 
|II
 
|Suspension||Brake System
 
|FPE
 
|Adjustment of Fire||
 
|-
 
|III
 
|Filters||
 
|Crew Replenishment
 
|Elevation Mechanism||NVD
 
|-
 
|IV
 
|Transmission||Engine
 
|
 
|Artillery Support||T339E14
 
|}
 
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
'''Pros:'''  
+
'''Pros:'''
  
 
* Stock APFSDS able to penetrate most enemies frontally
 
* Stock APFSDS able to penetrate most enemies frontally
 
* Excellent post-penetration spalling from APFSDS
 
* Excellent post-penetration spalling from APFSDS
* Sloped frontal armor can bounce multiple shots with ease, but upper glacis and turret front bounce shots to each other
+
* Sloped frontal armour can bounce multiple shots with ease, but upper glacis and turret front bounce shots to each other
 
* Very good stock horizontal turret traverse
 
* Very good stock horizontal turret traverse
 
* Good gun depression of -10°, allows for some hull-down tactics
 
* Good gun depression of -10°, allows for some hull-down tactics
 
* High velocity firing makes long-range fighting easier, especially in the large maps
 
* High velocity firing makes long-range fighting easier, especially in the large maps
 
* Has a Smoothbore gun, with excellent recoil mount that decreases the recoil
 
* Has a Smoothbore gun, with excellent recoil mount that decreases the recoil
* Acceptable top speed of 56 kph
+
* Acceptable top speed of 56 km/h
* The smoke shell (T339E14) has high velocity which helps you save allies at a long distance.
+
* The smoke shell (T339E14) has high velocity which helps you save allies at a long distance
  
 
'''Cons:'''
 
'''Cons:'''
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* Front armour vulnerable against sabot and HEAT rounds
 
* Front armour vulnerable against sabot and HEAT rounds
 
* Limited accuracy of smoothbore cannon at long range
 
* Limited accuracy of smoothbore cannon at long range
* Engine deck prevents the turret depression
+
* Rear hull armour can be penetrated with .50 cals and therefore, engine and transmission are prone to damage
* Rear hull armor can be penetrated with .50 cals and therefore, engine and transmission are prone to damage
 
 
* Large ammo racks to the sides of driver, front hull penetration could lead to easy ammo detonation.
 
* Large ammo racks to the sides of driver, front hull penetration could lead to easy ammo detonation.
 +
* Like with most Abrams series tanks, the engine deck is slightly raised, meaning that you will not be able to depress the gun over the rear of the tank.
 +
* Lacking night vision device for the gunner
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
In the early 1950s, the US began looking for a replacement for the M48 series.  In September 1954, the T95 was selected for development; construction of pilot models began in 1957.  The T95E1 differed from the T95 in the inclusion of a recoil system mount and the omission of a two-plane stabilizer, and was completed in early 1958.
 
In the early 1950s, the US began looking for a replacement for the M48 series.  In September 1954, the T95 was selected for development; construction of pilot models began in 1957.  The T95E1 differed from the T95 in the inclusion of a recoil system mount and the omission of a two-plane stabilizer, and was completed in early 1958.
  
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== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
[https://live.warthunder.com/feed/camouflages/?q=#t95e1 '''Skins''' and '''camouflages''' for the T95E1 from live.warthunder.com.]
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_t95e1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 253: Line 176:
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
+
* ''other literature.'' -->
* ''other literature.''-->
 
  
* [[wt:en/news/4752-t95e1-the-contender-en|[Devblog<nowiki>]</nowiki> T95E1: The Contender]]
+
* [[wt:en/news/4752-t95e1-the-contender-en|[Devblog] T95E1: The Contender]]
  
 +
{{TankManufacturer Ordnance Department}}
 
{{USA medium tanks}}
 
{{USA medium tanks}}

Latest revision as of 12:02, 28 April 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the American medium tank T95E1. For the American tank destroyer, see T95.
T95E1
us_t95e1.png
GarageImage T95E1.jpg
ArtImage T95E1.png
T95E1
AB RB SB
8.3 8.3 8.3
Class:
Research:135 000 Specs-Card-Exp.png
Purchase:380 000 Specs-Card-Lion.png
Show in game

Description

The T95 medium tank development program (not to be confused with the T95) started from a requirement to replace the aging M48 Patton. Two proposals were looked at, that being the T95 equipped with a 90 mm gun and the T96 with a 105 mm gun. The T95 program started with the base T95, which was equipped with a two-plane stabilizer and OPTAC fire control system, and the T95E1 was a further development of this with the two-plane stabilizer removed but with a simplified fire control system installed. The T95 program as a whole ended up being cancelled a few years later after multiple variants due to technological shortcomings, including poor accuracy of the smoothbore gun, problematic X-shaped transmission and overall marginal to nonexistent improvements over the M48 it was meant to supersede, although it was not without merits as the T95E7 turret evolved into the M60's 'long-nose/needle nose' turret upgrade.

The Medium Tank T95E1 was introduced in Update 1.69 "Regia Aeronautica". Equipped with a 90 mm smoothbore cannon capable of firing APFSDS, this tank is the first tank in the American tree that uses the ammunition type. Without some of the new tools found on other vehicles such as a stabilizer, laser rangefinder or thermal vision, one might assume the T95E1 is inferior to its competition. However, the T95E1 carries its own weight with a stable transmission, fairly high shell ballistics and a highly inclined turret that can deflect shots at range. Mobility is standard as is its armour protection, and overall the tank's greatest asset is that it is well-rounded to a fault and can handle most terrain and ranges with little issue, without the turret speed penalties contemporaries have to deal with such as the T-55A.

General info

Survivability and armour

Armourfront / side / back
Hull127 / 51 / 19
Turret178 / 76 / 51
Crew4 people
Visibility111 %

Armour type:'

  • Cast homogeneous armour
  • Rolled homogeneous armour (Top side hull, Top rear hull, Rear hull roof)
Armour Front (Slope angle) Sides Rear Roof
Hull 95 mm (64-71°), 51 mm (67-86°) Front glacis
127 mm (43-45°) Lower glacis
101.6 mm Top - Front
50.8-72.6 mm Top - Crew compartment
32 mm Top - Engine compartment
19 mm (65°) Bottom - Front & Crew compartment
13 mm (65°) Bottom - Engine compartment
19 mm (18°) Top
25 mm (4-64°) Bottom
95 mm (19°) Front glacis
51 mm (11°) Driver compartment
25 mm (3°) Engine compartment
Turret 178 mm (6-78°) Turret front
178 mm (1-71°) Gun mantlet
76-178 mm (24-52°) 51 mm (4-39°) 51 mm Front
38 mm Rear
Cupola 100 mm Cupola front
105 mm Gun mantlet
70 mm 50 mm 38 mm

Notes:

  • Suspension wheels, torsion bars and tracks are 20 mm thick.
  • Belly armour is 19 mm thick.

Mobility

Speedforward / back
AB63 / 14 km/h
RB and SB57 / 13 km/h
Number of gears8 forward
2 back
Weight38.5 t
Engine power
AB1 068 hp
RB and SB560 hp
Power-to-weight ratio
AB27.7 hp/t
RB and SB14.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 63 14 38.5 868 1,068 22.55 27.74
Realistic 57 13 495 560 12.86 14.55

Modifications and economy

Repair costBasic → Reference
AB4 804 → 6 182 Sl icon.png
RB5 314 → 6 839 Sl icon.png
SB7 592 → 9 770 Sl icon.png
Total cost of modifications110 200 Rp icon.png
195 000 Sl icon.png
Talisman cost2 300 Ge icon.png
Crew training110 000 Sl icon.png
Experts380 000 Sl icon.png
Aces1 400 Ge icon.png
Research Aces830 000 Rp icon.png
Reward for battleAB / RB / SB
140 / 200 / 240 % Sl icon.png
208 / 208 / 208 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
200 Ge icon.png
Mods new tank break.png
Brake System
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
200 Ge icon.png
Mods new tank filter.png
Filters
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
9 800 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods new tank engine.png
Engine
Research:
9 800 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 400 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 000 Rp icon.png
Cost:
11 000 Sl icon.png
200 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
8 100 Rp icon.png
Cost:
13 000 Sl icon.png
240 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
200 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods art support.png
Artillery Support
Research:
9 800 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png
Mods tank ammo.png
90mm_us_T339E14_WP_ammo_pack
Research:
9 800 Rp icon.png
Cost:
16 000 Sl icon.png
290 Ge icon.png

Armaments

Main armament

Ammunition50 rounds
First-order22 rounds
Reloadbasic crew → aces
11.1 → 8.5 s
Vertical guidance-10° / 20°
Main article: T208E9 (90 mm)
90 mm T208E9 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -10°/+20° ±180° N/A 34.3 47.4 57.6 63.7 67.8 11.05 9.78 9.01 8.50
Realistic 21.4 25.2 30.6 33.8 36.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
T320 APFSDS 293 288 275 259 241 224
T340E14H HE 27 26 24 21 19 17
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
T320 APFSDS 1,570 3.6 - - - 72° 76° 78°
T340E14H HE 1,143 8.2 0.2 0.1 1.01 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
T339E14 1,143 8.2 9 5 20 50

Ammo racks

Ammo racks of the T95E1
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
50 37 (+13) 23 (+27) (+41) (+49) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Racks 3 and 4 are first stage ammo racks. They total 22 shells and get filled first when loading up the tank.
  • These racks are also emptied early: the rack depletion order at full capacity is: 3 - 4 - 1 - 2.
  • Simply not firing when the gun is loaded will move ammo from racks 1 and 2 into racks 4 then 3. Firing will interrupt the restocking of the ready racks.

Machine guns

Ammunition1 800 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-5° / 40°
Ammunition4 750 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate500 shots/min
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,800 (200) 577 -5°/+40° ±180°
7.62 mm M73
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,750 (250) 500 N/A N/A

Usage in battles

The T95E1's playstyle consists of mostly setting up ambushes and/or on the frontlines. The APFSDS shell has more than enough power to destroy most tanks that it will face; however, on a uptier against Leopard A1A1's, T-62M-1's, and generally any 8.7 to 9.0 MBT, you will need to play more cautiously, thus the ambushing tactics come into play. You must be extremely aware of what is around you and be quicker than your enemy on the gun because the lack of stabilizers will make shooting on the move very difficult.

Pros and cons

Pros:

  • Stock APFSDS able to penetrate most enemies frontally
  • Excellent post-penetration spalling from APFSDS
  • Sloped frontal armour can bounce multiple shots with ease, but upper glacis and turret front bounce shots to each other
  • Very good stock horizontal turret traverse
  • Good gun depression of -10°, allows for some hull-down tactics
  • High velocity firing makes long-range fighting easier, especially in the large maps
  • Has a Smoothbore gun, with excellent recoil mount that decreases the recoil
  • Acceptable top speed of 56 km/h
  • The smoke shell (T339E14) has high velocity which helps you save allies at a long distance

Cons:

  • Poor acceleration and low top speed cross-country
  • Low reverse speed relative to other American medium tanks
  • A prominent weak spot in the form of commander's cupola
  • No ammunition choices other than APFSDS or HE
  • No stabiliser - unable to accurately fire on the move
  • Front armour vulnerable against sabot and HEAT rounds
  • Limited accuracy of smoothbore cannon at long range
  • Rear hull armour can be penetrated with .50 cals and therefore, engine and transmission are prone to damage
  • Large ammo racks to the sides of driver, front hull penetration could lead to easy ammo detonation.
  • Like with most Abrams series tanks, the engine deck is slightly raised, meaning that you will not be able to depress the gun over the rear of the tank.
  • Lacking night vision device for the gunner

History

In the early 1950s, the US began looking for a replacement for the M48 series. In September 1954, the T95 was selected for development; construction of pilot models began in 1957. The T95E1 differed from the T95 in the inclusion of a recoil system mount and the omission of a two-plane stabilizer, and was completed in early 1958.

The T95 program was shut down in July 1960 when it became clear that both the engine power and smoothbore cannon's accuracy were unsatisfactory and would provide no significant improvements over the M48 already in service. However, further development of the turret design contributed significantly to the turret used later on the M60A1.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


U.S. Army Ordnance Department/Corps*
Light tanks  T18E2 · M24 (Designed in collaboration with Cadillac)
M3 Stuart  M3 · M3A1 Stuart · M3A1 (USMC)
M5 Stuart  M5A1
Medium tanks  M3 Lee
M4 Sherman  M4 · M4A1 · M4A2 · M4A3 (105) · Calliope
  M4A1 (76) W · M4A2 (76) W · M4A3 (76) W
M26 Pershing  T20 · T25 · M26 · M26E1 · M26 T99
Patton Series  M46 · M46 "Tiger" · M47
Prototypes  T54E1 · T95E1
Heavy tanks  M103
M4 Jumbo  M4A3E2 · Cobra King · M4A3E2 (76) W
M6 Heavy  M6A1 · M6A2E1 · T1E1
M26 Pershing  T26E1-1 · T26E5
Prototypes  T14
T29  T29 · T30 · T34
T-32  T32 · T32E1
Tank destroyers  M3 GMC · M10 GMC · M56
M8 GMC  M8 HMC · M8A1 GMC
M36 GMC  M36 GMC · M36B2
Prototypes  T28 · T95
SPAAGs 
Production  M19 MGMC · M42
Export/Captured  ␗M8 HMC · SU-57
Stuart  Stuart I · Stuart III · ␗M3A3 Stuart · ␗M3A3 (1st PTG) · ▄M3A3 · ▄M3A3 Stuart · ▃Stuart VI (5th CAD) · ␗M5A1
Lee/Grant  ▂M3 Medium · ▃Grant I · Grant I
M4 Sherman  Sherman II · ▄M4A1 · ␗M4A1 (75) W · ▀M4 748 (a) · ▂M4A2 · ▄M4A3 (105) · ▅M4A3 (76) W · ▄M4A3E2
  ␗M4A4 · ␗M4A4 (1st PTG) · ▄Sherman V · ▄M4A4 · ▄Sherman I Composito
M26 Pershing  M26 "D.C.Ariete" · M26A1
M47 Patton  mKPz M47 G · ▅M47
M10 GMC  ␗M10 GMC · ▄M10 GMC
M36 GMC  ␗M36 GMC · M36B1 · ▅M36 · ▄M36B2
M19 MGMC  ▅M19A1
M42 MGMC  ▅M42 · ␗M42
  *The Ordnance Department was renamed to the Ordnance Corps after the Army Reorganization Act of 1950.

USA medium tanks
M2  M2
M3  M3 Lee · ▃Grant I
M4  M4 · Calliope · M4A1 · M4A1 (76) W · M4A2 · M4A2 (76) W · M4A3 (105) · M4A3 (76) W · M4/T26
M26 Pershing  T20 · T25 · M26 · M26 T99 · M26E1
M46/47/48 Patton  M46 · M46 "Tiger" · M47 · M48A1 · T54E1 · T54E2
M60  M60 · M60A1 (AOS) · M60A1 RISE (P) · M60A2 · M60A3 TTS · M728 CEV · 120S
MBT-70  MBT-70 · XM803
M1 Abrams  XM1 (Chrysler) · XM1 (GM)
  M1 Abrams · M1 KVT · IPM1
  M1A1 · M1A1 HC · M1A1 Click-Bait
  M1A2 Abrams · M1A2 SEP · M1A2 SEP V2
Other  T95E1
Australia  M1A1 AIM
Canada  M4A5
Israel  ▃Magach 3 (ERA) · ▃Merkava Mk.1 · ▃Merkava Mk.2B · ▃Merkava Mk.3D
Turkey  M60 AMBT