Difference between revisions of "M36B1"

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{{Specs-Card|code=it_m36b1}}
 
 
{{About
 
{{About
 
| about = American tank destroyer '''{{PAGENAME}}'''
 
| about = American tank destroyer '''{{PAGENAME}}'''
|usage = other uses
+
|usage = other versions
 
|link = M36 Jackson (Family)
 
|link = M36 Jackson (Family)
 +
}}
 +
{{Specs-Card
 +
|code=it_m36b1
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{Break}}
 
 
The '''{{Specs|name}}''' (shortened to '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
 
The '''{{Specs|name}}''' (shortened to '''{{Specs|pseudonym}}''') is a rank {{Specs|rank}} Italian tank destroyer {{Battle-rating}}. It was introduced in [[Update 1.85 "Supersonic"]].
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
Line 38: Line 40:
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp=639|rbMinHp=398}}
+
{{tankMobility|abMinHp=710|rbMinHp=442}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|Cannone da 90/50 M3A1 (90 mm)}}
 
{{main|Cannone da 90/50 M3A1 (90 mm)}}
Line 56: Line 64:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 64 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A ||24.7||34.1||41.4||45.8||48.8|| rowspan="2" | 9.75 || rowspan="2" |8.63|| rowspan="2" |7.95|| rowspan="2" | 7.50
+
| rowspan="2" | 64 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 24.7 || 34.1 || 41.4 || 45.8 || 48.8 || rowspan="2" | 9.75 || rowspan="2" | 8.63 || rowspan="2" | 7.95 || rowspan="2" | 7.50
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
|16.7|| 19.6 ||23.8||26.3|| 28.0
+
| 16.7 || 19.6 || 23.8 || 26.3 || 28.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:Cannone da 90/50 M3A1 (90 mm)/Ammunition|M77 da 90/50, M82 da 90/50, M304 da 90/50, M332 da 90/50, M71 da 90/50, T108 da 90/50, M313 da 90/50}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M77 da 90/50 || AP || 162 || 160 || 148 || 135 || 123 || 113
 
|-
 
| M82 da 90/50 || APCBC || 185 || 182 || 170 || 155 || 142 || 130
 
|-
 
| M304 da 90/50 || APCR || 287 || 281 || 259 || 234 || 211 || 191
 
|-
 
| M332 da 90/50 || APCR || 291 || 286 || 264 || 240 || 217 || 197
 
|-
 
| M71 da 90/50 || HE || 13 || 13 || 13 || 13 || 13 || 13
 
|-
 
| T108 da 90/50 || HEATFS || 305 || 305 || 305 || 305 || 305 || 305
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M77 da 90/50 || AP || 822 || 10.61 || N/A || N/A || N/A || 47° || 60° || 65°
 
|-
 
| M82 da 90/50 || APCBC || 853 || 10.94 || 1.2 || 14 || 137.2 || 48° || 63° || 71°
 
|-
 
| M304 da 90/50 || APCR || 1,021 || 7.62 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
| M332 da 90/50 || APCR || 1,165 || 5.7 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
| M71 da 90/50 || HE || 823 || 10.55 || 0.1 || 0.5 || 925 || 79° || 80° || 81°
 
|-
 
| T108 da 90/50 || HEATFS || 853 || 6.5 || 0 || 0.1 || 926.17 || 65° || 72° || 77°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| M313 da 90/50 || 821 || 10.7 || 13 || 5 || 20 || 50
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
Line 147: Line 93:
 
|-
 
|-
 
|}
 
|}
Notes:
+
'''Notes''':
  
 
* Shells in racks 1, 2, 7 and 8 are modeled individually and disappear after having been shot or loaded.
 
* Shells in racks 1, 2, 7 and 8 are modeled individually and disappear after having been shot or loaded.
Line 157: Line 103:
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M2HB (12.7 mm)}}
 
{{main|M2HB (12.7 mm)}}
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== Usage in battles ==
 
== Usage in battles ==
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
=== Modules ===
+
The M36B1 is best used as support vehicle or flanker, it is heavily recommended that you play in Ground Realistic battles in this role, as in Arcade battles you'll be at a major disadvantage, due to enemies being able to spot you easier (as your nametag will be visible). At its battle rating, your armour won't be able to withstand much that comes towards you frontally. From the sides you are at your weakest point, experienced players will easily make short work of you by shooting where your ammo is stored. Another weakness is the fact that the M36B1 is an open-topped vehicle, meaning that artillery and enemies attacking from the air will be much more effective in eliminating you. So it is advised that you stick with teammates who are able to withstand hits. For tactics, although this vehicle is not the most mobile in the Italian tech tree, it can still be effective if in the right conditions. Not all is bad however: one of the upsides of this vehicle is the armament. This vehicle has access to a HEAT shell as its top tier round, which will be very effective for most tanks you'll face. With it, you can become a very effective, albeit not very fast, support flanker. If an enemy knows your location and has an operational gun, you should not push out into their line of fire, as they are likely to come off better than you. You aren't the most stealthy, and considering you dont accelerate very quickly either. Therefore make sure your enemy isn't aware of your presence before you engage, this will maximize your survivability and should allow you to stay in the battle for longer. Overall either stick with teammates and support, or flank the enemies and try to take out targets whilst being hidden.
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| M82 da 90/50
 
| Horizontal Drive
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| M304 da 90/50
 
| Adjustment of Fire
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| M332 da 90/50
 
| Elevation Mechanism
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| T108 da 90/50
 
| M313 da 90/50
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Good mobility overall
 
* Good mobility overall
 
* Angling can bounce some lower tier shots
 
* Angling can bounce some lower tier shots
 +
* Best frontally armoured and most powerful variant of the M36
  
 
'''Cons:'''
 
'''Cons:'''
  
* The armour on the Sherman chassis is pencil-thin for the rank
+
* The armour on the Sherman chassis is thin for the rank
* Open turret makes you vulnerable to strafing planes and artillery shells
+
* Open turret makes it vulnerable to strafing planes and artillery shells
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
In September of 1942, the US Army had begun to equip its specialized departments to bolster their fight against German tanks, with the new self-propelled M10 armed with a powerful 76 mm M7 cannon, although it was evident that the evolution of armour from the opposing tanks would soon force the US Army to equip itself with a new vehicle armed with a much more powerful cannon. The ideal candidate for this new role was the 90 mm M1 anti-aircraft gun, so in April 1942 the first prototype of the new vehicle was built based on a turret mounted directly on the hull of an M4 tank and armed with this gun. To evaluate the installation on an armoured vehicle, two examples of the M1 cannon were modified, subsequently this new weapon was standardized with the provisional abbreviation T7 to which became the M3 model. One of these two guns would be mounted on the prototype of the self-propelled M10 in order to evaluate the possibility of converting part of the production of this vehicle, and in fact no particular problems arose that suggested the opposite. However, it was decided to evaluate the possibility of creating a new turret because the M10 turret presented many balancing problems that made it difficult to continue using it. The task of making the new turret was entrusted to Chevrolet.
 +
 +
On December 9, 1942, the vehicle was standardized as "90 mm Gun Motor Carriage T71" when based on the hull of the self-propelled M10A1 (equipped with the Ford GAA petrol engine) and "90 mm Gun Motor Carriage T71E1" when based on the hull of the self-propelled M10 (equipped with the General Motors 6046 diesel engine made by combining two GM 6-71 commercial engines). In 1944, of these models, only the first was standardized which ended up becoming the "90 mm Gun Motor Carriage M36", due to the fact that the US Army was only willing to equip itself with petrol-powered tanks. The M36B1 version also first appeared in 1944, mounting the turret of the M36 on the hull of the M4A3 tank. The production of the M36 was continued up until December of 1944 when it ceased, with an estimated total of 1,400 units being made. In May 1945, due to the continuous demand of troops in Europe, the assembly line was reopened. Unfortunately due to the lack of M10A1 hulls, ones originating from M10 had to be used instead, therefore the M36B2 version was born which would be built in 672 units.
  
The M36B1 is an variant of the M36 tank destroyer, mounted on the M4A3 chassis instead of M4A2 chassis. Some fell into the hands of the Italian Army after World War Two.
+
In Italian service, most of the M36B1's would be given by America under the "M.A.P" (Military assistance Program), since post-war Italy was scavenging for any military vehicles they could get their hands from. In some instances they managed to bring back several versions of Semoventes to reuse. Due to the M36B1 being used in limited numbers, there's not much documentation on their use, but they would likely have been on the frontlines if the Soviet Union had ever decided to actually invade.
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_m36b1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 239: Line 159:
  
 
;Vehicles equipped with the same chassis
 
;Vehicles equipped with the same chassis
 +
 
* [[M4 Sherman (Family)]] - M4A3 variants
 
* [[M4 Sherman (Family)]] - M4A3 variants
 
;Vehicles equipped with the same gun
 
* [[M26A1]]
 
 
;Other vehicles of similar configuration and role
 
* [[M36 Jackson (Family)]]
 
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
Line 257: Line 171:
 
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=251 <nowiki>[Military Factory]</nowiki> M36 Gun Motor Carriage (Jackson / Slugger)]
 
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=251 <nowiki>[Military Factory]</nowiki> M36 Gun Motor Carriage (Jackson / Slugger)]
  
 +
{{TankManufacturer Ordnance Department}}
 
{{Italy tank destroyers}}
 
{{Italy tank destroyers}}

Latest revision as of 19:27, 22 September 2024

RANK 5 FRANCE
Somua SM PACK
This page is about the American tank destroyer M36B1. For other versions, see M36 Jackson (Family).
it_m36b1.png
GarageImage M36B1.jpg
ArtImage M36B1.jpg
M36B1
AB RB SB
5.7 5.7 5.7
Research:54 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game

Description

The Cannone da 90/50 Semovente M36B1 (shortened to M36B1) is a rank IV Italian tank destroyer with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.85 "Supersonic".

General info

Survivability and armour

Armourfront / side / back
Hull63 / 38 / 38
Turret76 / 31 / 25
Crew5 people
Visibility122 %

Armour type:

  • Rolled homogeneous armour (hull)
  • Cast homogeneous armour (turret, gun mantlet, transmission housing)
Armour Front (Slope angle) Sides Rear Roof
Hull 63.5 mm (47°) Front glacis
63.5 mm (47°) + 25.4 (spherical) MG port
63.5-107.9 mm (13-77°) Transmission housing
38.1 mm 38.1 mm (22°) Upper plate
38.1 mm (13°) Lower plate
38.1 mm (44°) Lower glacis
19.5 mm
5 mm Radiator vents
Turret 31.75 mm (2-53°) Turret front
76.2 mm (cylindrical) Gun mantlet
31.75 mm (18-27°)
25.4 (cylindrical) Bustle
25.4 mm (2-23°) Bustle
31.75 mm (spherical) Turret underside
N/A
25.4 mm Bustle

Notes:

  • Suspension wheels are 15 mm thick while bogies are 10 mm thick and tracks are 20 mm thick.
  • The belly of the tank destroyer is 25.4 mm thick.

At its battle rating, the M36B1's chassis is quite weak, being unable to survive most shots by other tanks. As with all M4A3: the sides are even more vulnerable, their high profile makes them a large target as well. The lightly armoured turret is often vulnerable to ammo rack detonations, with its first stage ammo being stored in the rear of the turret. The M36B1 is also an open top, exposing it to aircraft that can easily rip and tear apart the tank.

Mobility

Speedforward / back
AB53 / 7 km/h
RB and SB49 / 7 km/h
Number of gears5 forward
1 back
Weight30.9 t
Engine power
AB954 hp
RB and SB500 hp
Power-to-weight ratio
AB30.9 hp/t
RB and SB16.2 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 7 30.9 710 954 22.98 30.87
Realistic 49 7 442 500 14.3 16.18

Modifications and economy

Repair costBasic → Reference
AB2 955 → 3 655 Sl icon.png
RB3 453 → 4 271 Sl icon.png
SB4 679 → 5 787 Sl icon.png
Total cost of modifications46 900 Rp icon.png
85 400 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training52 000 Sl icon.png
Experts185 000 Sl icon.png
Aces710 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 180 / 230 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
155 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
135 Ge icon.png
Mods new tank break.png
Brake System
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
135 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
185 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
3 800 Rp icon.png
Cost:
6 900 Sl icon.png
240 Ge icon.png
Mods new tank engine.png
Engine
Research:
3 800 Rp icon.png
Cost:
6 900 Sl icon.png
240 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
155 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
135 Ge icon.png
Mods tank reinforcement it.png
Crew Replenishment
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
185 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
155 Ge icon.png
Mods tank ammo.png
90mm_us_M82_APCBC_ammo_pack
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
155 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
135 Ge icon.png
Mods tank ammo.png
90mm_us_M304_APCR_ammo_pack
Research:
2 100 Rp icon.png
Cost:
3 800 Sl icon.png
135 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
185 Ge icon.png
Mods tank ammo.png
90mm_us_M332_APCR_ammo_pack
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
185 Ge icon.png
Mods tank ammo.png
90mm_us_T108_HEAT_ammo_pack
Research:
3 800 Rp icon.png
Cost:
6 900 Sl icon.png
240 Ge icon.png
Mods tank ammo.png
90mm_us_M313_Smoke_ammo_pack
Research:
3 800 Rp icon.png
Cost:
6 900 Sl icon.png
240 Ge icon.png

Armaments

Main armament

Ammunition64 rounds
First-order11 rounds
Reloadbasic crew → aces
9.7 → 7.5 s
Vertical guidance-10° / 20°
90 mm Cannone da 90/50 M3A1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 64 -10°/+20° ±180° N/A 24.7 34.1 41.4 45.8 48.8 9.75 8.63 7.95 7.50
Realistic 16.7 19.6 23.8 26.3 28.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M77 da 90/50 AP 162 160 148 135 123 112
M82 da 90/50 APCBC 185 182 169 155 142 130
M304 da 90/50 APCR 287 281 259 234 211 191
M332 da 90/50 APCR 291 286 264 240 217 197
M71 da 90/50 HE 20 20 18 17 16 16
T108 da 90/50 HEATFS 305 305 305 305 305 305
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M77 da 90/50 AP 822 10.61 - - - 47° 60° 65°
M82 da 90/50 APCBC 853 10.91 1.2 14 137.2 48° 63° 71°
M304 da 90/50 APCR 1,021 7.62 - - - 66° 70° 72°
M332 da 90/50 APCR 1,165 5.7 - - - 66° 70° 72°
M71 da 90/50 HE 823 10.55 0.2 0.1 1,210 79° 80° 81°
T108 da 90/50 HEATFS 853 6.5 0.05 0.1 926.17 65° 72° 77°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M313 da 90/50 821 10.7 9 5 20 50

Ammo racks

Ammo racks of the M36B1
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
Visual
discrepancy
64 53 (+11) 44 (+20) 36 (+28) 28 (+36) 20 (+44) 12 (+52) (+58) (+63) No

Notes:

  • Shells in racks 1, 2, 7 and 8 are modeled individually and disappear after having been shot or loaded.
  • Shells in racks 3 to 6 are modeled by sets of 2 and disappear after both shells in the set having been shot or loaded.
  • Racks 7 and 8 are first stage ammo racks. They total 11 shells and gets filled first when loading up the tank.
  • These racks are also emptied early: the rack depletion order at full capacity is: 7 - 8 - 1 - 2 - etc. until 6.
  • Simply not firing when the gun is loaded will move ammo from racks 1-6 into racks 8 then 7. Firing will interrupt the restocking of the ready racks.
  • If you pack 20 (+44) shells, it will keep most of the hull empty of ammo.

Machine guns

Ammunition1 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 70°
Horizontal guidance-60° / 60°
Main article: M2HB (12.7 mm)
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,000 (200) 577 -10°/+70° ±60°

Usage in battles

The M36B1 is best used as support vehicle or flanker, it is heavily recommended that you play in Ground Realistic battles in this role, as in Arcade battles you'll be at a major disadvantage, due to enemies being able to spot you easier (as your nametag will be visible). At its battle rating, your armour won't be able to withstand much that comes towards you frontally. From the sides you are at your weakest point, experienced players will easily make short work of you by shooting where your ammo is stored. Another weakness is the fact that the M36B1 is an open-topped vehicle, meaning that artillery and enemies attacking from the air will be much more effective in eliminating you. So it is advised that you stick with teammates who are able to withstand hits. For tactics, although this vehicle is not the most mobile in the Italian tech tree, it can still be effective if in the right conditions. Not all is bad however: one of the upsides of this vehicle is the armament. This vehicle has access to a HEAT shell as its top tier round, which will be very effective for most tanks you'll face. With it, you can become a very effective, albeit not very fast, support flanker. If an enemy knows your location and has an operational gun, you should not push out into their line of fire, as they are likely to come off better than you. You aren't the most stealthy, and considering you dont accelerate very quickly either. Therefore make sure your enemy isn't aware of your presence before you engage, this will maximize your survivability and should allow you to stay in the battle for longer. Overall either stick with teammates and support, or flank the enemies and try to take out targets whilst being hidden.

Pros and cons

Pros:

  • Hard-hitting 90 mm gun, the same one as the M46 Patton
  • HEATFS can take on any target, even frontally
  • Good mobility overall
  • Angling can bounce some lower tier shots
  • Best frontally armoured and most powerful variant of the M36

Cons:

  • The armour on the Sherman chassis is thin for the rank
  • Open turret makes it vulnerable to strafing planes and artillery shells

History

In September of 1942, the US Army had begun to equip its specialized departments to bolster their fight against German tanks, with the new self-propelled M10 armed with a powerful 76 mm M7 cannon, although it was evident that the evolution of armour from the opposing tanks would soon force the US Army to equip itself with a new vehicle armed with a much more powerful cannon. The ideal candidate for this new role was the 90 mm M1 anti-aircraft gun, so in April 1942 the first prototype of the new vehicle was built based on a turret mounted directly on the hull of an M4 tank and armed with this gun. To evaluate the installation on an armoured vehicle, two examples of the M1 cannon were modified, subsequently this new weapon was standardized with the provisional abbreviation T7 to which became the M3 model. One of these two guns would be mounted on the prototype of the self-propelled M10 in order to evaluate the possibility of converting part of the production of this vehicle, and in fact no particular problems arose that suggested the opposite. However, it was decided to evaluate the possibility of creating a new turret because the M10 turret presented many balancing problems that made it difficult to continue using it. The task of making the new turret was entrusted to Chevrolet.

On December 9, 1942, the vehicle was standardized as "90 mm Gun Motor Carriage T71" when based on the hull of the self-propelled M10A1 (equipped with the Ford GAA petrol engine) and "90 mm Gun Motor Carriage T71E1" when based on the hull of the self-propelled M10 (equipped with the General Motors 6046 diesel engine made by combining two GM 6-71 commercial engines). In 1944, of these models, only the first was standardized which ended up becoming the "90 mm Gun Motor Carriage M36", due to the fact that the US Army was only willing to equip itself with petrol-powered tanks. The M36B1 version also first appeared in 1944, mounting the turret of the M36 on the hull of the M4A3 tank. The production of the M36 was continued up until December of 1944 when it ceased, with an estimated total of 1,400 units being made. In May 1945, due to the continuous demand of troops in Europe, the assembly line was reopened. Unfortunately due to the lack of M10A1 hulls, ones originating from M10 had to be used instead, therefore the M36B2 version was born which would be built in 672 units.

In Italian service, most of the M36B1's would be given by America under the "M.A.P" (Military assistance Program), since post-war Italy was scavenging for any military vehicles they could get their hands from. In some instances they managed to bring back several versions of Semoventes to reuse. Due to the M36B1 being used in limited numbers, there's not much documentation on their use, but they would likely have been on the frontlines if the Soviet Union had ever decided to actually invade.

Media

Skins

See also

Vehicles equipped with the same chassis

External links


U.S. Army Ordnance Department/Corps*
Light tanks  T18E2 · M24 (Designed in collaboration with Cadillac)
M3 Stuart  M3 · M3A1 Stuart · M3A1 (USMC)
M5 Stuart  M5A1
Medium tanks  M3 Lee
M4 Sherman  M4 · M4A1 · M4A2 · M4A3 (105) · Calliope
  M4A1 (76) W · M4A2 (76) W · M4A3 (76) W
M26 Pershing  T20 · T25 · M26 · M26E1 · M26 T99
Patton Series  M46 · M46 "Tiger" · M47
Prototypes  T54E1 · T95E1
Heavy tanks  M103
M4 Jumbo  M4A3E2 · Cobra King · M4A3E2 (76) W
M6 Heavy  M6A1 · M6A2E1 · T1E1
M26 Pershing  T26E1-1 · T26E5
Prototypes  T14
T29  T29 · T30 · T34
T-32  T32 · T32E1
Tank destroyers  M3 GMC · M10 GMC · M56
M8 GMC  M8 HMC · M8A1 GMC
M36 GMC  M36 GMC · M36B2
Prototypes  T28 · T95
SPAAGs 
Production  M19 MGMC · M42
Export/Captured  ␗M8 HMC · SU-57
Stuart  Stuart I · Stuart III · ␗M3A3 Stuart · ␗M3A3 (1st PTG) · ▄M3A3 · ▄M3A3 Stuart · ▃Stuart VI (5th CAD) · ␗M5A1
Lee/Grant  ▂M3 Medium · ▃Grant I · Grant I
M4 Sherman  Sherman II · ▄M4A1 · ␗M4A1 (75) W · ▀M4 748 (a) · ▂M4A2 · ▄M4A3 (105) · ▅M4A3 (76) W · ▄M4A3E2
  ␗M4A4 · ␗M4A4 (1st PTG) · ▄Sherman V · ▄M4A4 · ▄Sherman I Composito
M26 Pershing  M26 "D.C.Ariete" · M26A1
M47 Patton  mKPz M47 G · ▅M47
M10 GMC  ␗M10 GMC · ▄M10 GMC
M36 GMC  ␗M36 GMC · M36B1 · ▅M36 · ▄M36B2
M19 MGMC  ▅M19A1
M42 MGMC  ▅M42 · ␗M42
  *The Ordnance Department was renamed to the Ordnance Corps after the Army Reorganization Act of 1950.

Italy tank destroyers
  Italy
M41  75/18 M41 · 75/32 M41 · 90/53 M41M
M42  75/34 M42
M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
Wheeled  Lancia 3Ro (100/17) · AS 42/47 · Breda 90/53 · Breda 501
Other  L3/33 CC · 47/32 L40
Germany  ▄StuG III G
USA  M36B1 · ▄M109G · M113A1 (TOW)
  Hungary
Zrínyi  Zrinyi I · Zrinyi II
USSR  ◔2S1