Difference between revisions of "I-16 type 24"
Phlying_ace (talk | contribs) (I added Usage in battles, Survivabillity and armor and Flight preformance categories.) (Tag: Visual edit) |
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== General info == | == General info == | ||
=== Flight performance === | === Flight performance === | ||
+ | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> | ||
The I 16 is a famous turn fighter. It turns in a blink of an eye but that's about it. The I-16 has a small engine which can't reach great speeds. It's slow, it can't climb and has poor energy retention. The 95 octane fuel helps a lot for the performance. | The I 16 is a famous turn fighter. It turns in a blink of an eye but that's about it. The I-16 has a small engine which can't reach great speeds. It's slow, it can't climb and has poor energy retention. The 95 octane fuel helps a lot for the performance. | ||
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=== Survivability and armour === | === Survivability and armour === | ||
− | The aircraft's engine is small but incredibly vulnerable. It's useless after only a few hits. The construction is weak and can't withstand a lot of punishment. The pilot is exposed and the fuel tanks catch fire and explode fast. All | + | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> |
+ | The aircraft's engine is small but incredibly vulnerable. It's useless after only a few hits. The construction is weak and can't withstand a lot of punishment. The pilot is exposed and the fuel tanks catch fire and explode fast. All this compensated by its manoeuvrability, which can be enough to avoid being hit. Avoid flying above AAA, because the plane and the pilot are vulnerable to them. | ||
== Armaments == | == Armaments == | ||
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== Usage in battles == | == Usage in battles == | ||
− | This is a classic turn fighter. It can | + | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
+ | This is a classic turn fighter. It can outmanoeuvre anything in the sky at its BR, so the main tactic is tricking the enemy into a turn fight. You have to come close to the enemy because you only have [[ShKAS (7.62 mm)|MG-s]], but when you get close the ShKAS machine gun spews 1,800 rpm so even though it's a small calibre for aircraft it does the job. You can also take rockets to destroy stray bombers from a distance, or destroy ground targets with rockets and bombs. If you must destroy AAA, get low to the ground, pull up at the last minute and fire away. The pilot is vulnerable to AAA fire. | ||
=== Manual Engine Control === | === Manual Engine Control === | ||
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* Excellent turning ability- with combat flaps deployed it can out-turn any Bf 109, Fw 190 A and even turn-fighters like the [[Spitfire (Family)|Spitfire]] | * Excellent turning ability- with combat flaps deployed it can out-turn any Bf 109, Fw 190 A and even turn-fighters like the [[Spitfire (Family)|Spitfire]] | ||
− | * Extreme roll rate allows it to do offensive / defensive scissors easily, which is an advantage over Bf 109 and [[Spitfire (Family)|Spitfire]] as their roll rates aren't as good. | + | * Extreme roll rate allows it to do offensive/defensive scissors easily, which is an advantage over Bf 109 and [[Spitfire (Family)|Spitfire]] as their roll rates aren't as good. |
* 4 x ShKAS machine guns with good fire rate, adequate velocity and accuracy, and plenty of ammo (1,300 rounds total) for longer battles | * 4 x ShKAS machine guns with good fire rate, adequate velocity and accuracy, and plenty of ammo (1,300 rounds total) for longer battles | ||
* Suspended armament provides rockets and bombs, which, to some extent, allows some ground attack ability. | * Suspended armament provides rockets and bombs, which, to some extent, allows some ground attack ability. | ||
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'''Cons:''' | '''Cons:''' | ||
− | * Extremely poor level speed, climb rate, dive acceleration and energy retention- will get outran, out-climbed and out-dived easily by Bf 109 E / F, Fw 190 A or [[A6M2]] | + | * Extremely poor level speed, climb rate, dive acceleration and energy retention- will get outran, out-climbed and out-dived easily by Bf 109 E/F, Fw 190 A or [[A6M2]] |
* Engine tends to overheat when diving at more than 500 km/h | * Engine tends to overheat when diving at more than 500 km/h | ||
* Control surfaces are unresponsive over 450 km/h | * Control surfaces are unresponsive over 450 km/h | ||
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== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
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== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the aircraft;'' | * ''encyclopedia page on the aircraft;'' |
Revision as of 09:43, 3 June 2020
Contents
This page is about the Soviet fighter I-16 type 24. For other versions, see I-16 (Family). |
Description
The I-16 type 24 Ishak is a rank I Soviet fighter
with a battle rating of 2.3 (AB) and 2.7 (RB/SB). It was introduced in Update 1.39.
General info
Flight performance
The I 16 is a famous turn fighter. It turns in a blink of an eye but that's about it. The I-16 has a small engine which can't reach great speeds. It's slow, it can't climb and has poor energy retention. The 95 octane fuel helps a lot for the performance.
Characteristics | Max Speed (km/h at 4,400 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 441 | 425 | 9300 | 17.4 | 17.9 | 15.0 | 15.0 | 210 |
Upgraded | ___ | ___ | __._ | __._ | __._ | __._ |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
0 | 260 | 420 | 320 | 260 | ~14 | ~7 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 300 | < 240 | < 280 | > 190 |
Survivability and armour
The aircraft's engine is small but incredibly vulnerable. It's useless after only a few hits. The construction is weak and can't withstand a lot of punishment. The pilot is exposed and the fuel tanks catch fire and explode fast. All this compensated by its manoeuvrability, which can be enough to avoid being hit. Avoid flying above AAA, because the plane and the pilot are vulnerable to them.
Armaments
Offensive armament
The I-16 type 24 is armed with:
- 2 x 7.62 mm ShKAS machine guns, nose-mounted (650 rpg = 1,300 total)
- 2 x 7.62 mm ShKAS machine guns, wing-mounted (900 rpg = 1,800 total)
Suspended armament
The I-16 type 24 can be outfitted with the following ordnance:
- Without load
- 2 x 100 kg FAB-100 bombs (200 kg total)
- 2 x 50 kg FAB-50 bombs (100 kg total)
- 6 x RS-82 rockets
- 6 x RBS-82 rockets
Usage in battles
This is a classic turn fighter. It can outmanoeuvre anything in the sky at its BR, so the main tactic is tricking the enemy into a turn fight. You have to come close to the enemy because you only have MG-s, but when you get close the ShKAS machine gun spews 1,800 rpm so even though it's a small calibre for aircraft it does the job. You can also take rockets to destroy stray bombers from a distance, or destroy ground targets with rockets and bombs. If you must destroy AAA, get low to the ground, pull up at the last minute and fire away. The pilot is vulnerable to AAA fire.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Not auto controlled |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Combined | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 7 mm | DZ-40 | |
II | Compressor | Airframe | RO-82 | ||
III | Wings repair | Engine | New 7 mm MGs | ||
IV | 95 octane fuel usage | Engine injection | Cover |
Pros and cons
Pros:
- Excellent turning ability- with combat flaps deployed it can out-turn any Bf 109, Fw 190 A and even turn-fighters like the Spitfire
- Extreme roll rate allows it to do offensive/defensive scissors easily, which is an advantage over Bf 109 and Spitfire as their roll rates aren't as good.
- 4 x ShKAS machine guns with good fire rate, adequate velocity and accuracy, and plenty of ammo (1,300 rounds total) for longer battles
- Suspended armament provides rockets and bombs, which, to some extent, allows some ground attack ability.
- Is a very short and small plane, offering the enemy a harder target to hit.
Cons:
- Extremely poor level speed, climb rate, dive acceleration and energy retention- will get outran, out-climbed and out-dived easily by Bf 109 E/F, Fw 190 A or A6M2
- Engine tends to overheat when diving at more than 500 km/h
- Control surfaces are unresponsive over 450 km/h
- Flaps are very weak and will break over 250 km/h, severely limiting its sharp-turning potential at higher speeds
- No manual trim controls in simulator which makes it hard to handle
- Although manoeuvrable, it can still get out-turned by some Japanese turn-fighters
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Polikarpov Design Bureau (Опытное конструкторское бюро Поликарпова) | |
---|---|
I-15 | I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis |
I-153 | I-153 M-62 · Zhukovsky's I-153-M62 · I-153P |
I-16 | I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 |
I-180 | I-180S · I-185 (M-71) · I-185 (M-82) |
ITP | ITP (M-1) |
Twin-engine fighters | TIS MA |
Bombers | Po-2 · Po-2M |
Export | ␗I-15bis · ␗I-153 M-62 · ␗I-16 type 5 · ␗I-16 type 10 · ␗I-16 type 17 · ␗I-16 Chung 28 |
USSR fighters | |
---|---|
I-15 | I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis |
I-153 M-62 · Zhukovsky's I-153-M62 · I-153P | |
I-16 | I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S |
I-29 | I-29 |
I-185 | I-185 (M-71) · I-185 (M-82) |
I-225 | I-225 |
ITP | ITP (M-1) |
MiG-3 | MiG-3-15 · MiG-3-15 (BK) · MiG-3-34 |
LaGG | I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66 |
La | La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11 |
Yak-1/7 | Yak-1 · Yak-1B · Yak-7B |
Yak-3 | Yak-3 · Eremin's Yak-3(e) · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107) |
Yak-9 | Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P |
Other countries | ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc |
P-39 | ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 |
P-63 | ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5 |