Difference between revisions of "Spitfire F Mk XVIIIe"

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== Usage in the battles ==
 
== Usage in the battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
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<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->The Spitfire F Mk XVIIIe is nearly identical in playstyle to its predecessor, the Spitfire Mk XIVe. The only major difference between the two vehicles is the latter's ability to carry a larger and more diverse selection of suspended armament. Primarily, the Spitfire is the pinnacle of dogfighting at mid to high altitude. This fighter excels at catching unsuspecting pilots still climbing to altitude and excels in a turning and energy fighting playstyle.
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With a powerful Griffon engine, this plane has amazing acceleration and climb rate--even better than that of the Merlin Spitfires. Although less manoeuvrable than they are, this Spitfire is still very capable in turnfights. Indeed, its mix of turning ability and engine performance is one of this vehicle's greatest strengths.
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This aircraft has an ideal operating altitude of between 4,000 m and 6,000 m due to the properties of the Griffon engine, but this aircraft has no problems climbing past that altitude.  However, manoeuvrability is slightly compromised at altitudes higher than 7,000 m. This aircraft excels at energy dog fighting, a mix between energy fighting and dog fighting. The insanely good acceleration coupled with the great climb rate and energy retention allows this aircraft to excel in horizontal dog-fighting as well as vertical energy manoeuvres. Don't get into extended energy fights as many pure energy fighters can outdo this aircraft in pure energy fights.
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American aircraft can outdo this plane in speed and energy retention, but cannot dogfight this plane very well. German planes are even more dangerous due to their high top speed and energy retention. This plane can adequately fight Japanese aircraft, but Zeroes can turn faster than the Spitfire, though they don't accelerate in a straight line as quickly. If you stay up above 4,000 m, you can deal effectively with most Soviet aircraft, which perform best lower down.
 +
 
 +
Boom and zoom attacks and pure energy fights are this plane's weakness; it does not hold up well in drawn-out fights of speed.
 +
 
 +
This plane is armed with both 20 mm cannons and 12.7 mm machine guns. They don't carry an extremely large ammunition pool but don't have too little either. A little bit of spray is fine, but it would still be wise to keep an eye on ammo count. In order to preserve cannon ammo, it is possible to fire the machine guns independently; this can be helpful in gauging the lead required to fire at enemies far away.
 +
 
 +
Additionally, this vehicle can mount up to 1000 lbs of bombs or 8 RP-3 rockets. These can be used in Air Realistic Battles to destroy pillboxes and tanks. Even better, they are deadly in Ground Realistic battles, where they can destroy even heavily-armoured tanks. The quantity of suspended armament available to this aircraft and its very good dogfighting capabilities make this plane very effective in mixed battles: after dropping ordnance to destroy ground targets, the pilot can then shift to an air-superiority role, protecting friendly ground units from enemy attackers and fighters.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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'''Pros:'''
 
'''Pros:'''
  
*
+
* Great rate of climb
 +
* Excellent turning ability and good roll rate
 +
* Good zoom climber
 +
* Fast acceleration
 +
* Cools well at 100% throttle
 +
* Dive speed and handling is very good
 +
* Able to mount bombs or rockets
  
 
'''Cons:'''
 
'''Cons:'''
 +
 +
* Engine and cooling systems are easily damaged
 +
* Requires slow landing speeds
 +
* Unimpressive ammunition count
  
 
*
 
*

Revision as of 01:50, 24 July 2020

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
spitfire_mk18e.png
Spitfire F Mk XVIIIe
AB RB SB
5.0 5.7 5.3
Class:
Research:27 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
Show in game
This page is about the British fighter Spitfire F Mk XVIIIe. For other uses, see Spitfire (Family).

Description

GarageImage Spitfire F Mk XVIIIe.jpg


The Spitfire F Mk XVIIIe is a rank IV British fighter with a battle rating of 5.0 (AB), 5.7 (RB), and 5.3 (SB). This aircraft was introduced in Update 1.41.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 7,927 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
684 663 12000 19.4 19.8 15.1 17.9 420
Upgraded
Max Speed
(km/h at 7,927 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
765 718 12000 17.4 18.1 35.8 23.3 420

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
798 260 N/A ~13 ~8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 321 < 400 < 470 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,600 m 1,510 hp 2,129 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
8,600 m 1,320 hp 1,824 hp

Survivability and armour

  • 6 mm Steel plate in front of engine above the propeller.
  • 12.7 mm Steel plate between fuel tanks.
  • 38 mm Bulletproof glass in front of the pilot.
  • 4 mm Steel plates behind the pilot, coupled with another 4-7 mm Steel plate behind that.
  • 3 mm Steel plates around ammunition.
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings leading edge

Armaments

Offensive armament

The Spitfire F Mk XVIIIe is armed with:

  • 2 x 20 mm Hispano Mk.II cannon, wing-mounted (135 rpg = 270 total)
  • 2 x 12.7 mm M2 Browning machine gun, wing-mounted (260 rpg = 520 total)

Suspended armament

Main article: Suspended armaments

The Spitfire F Mk XVIIIe can be outfitted with the following ordinance:

  • Without Load
  • 2 x G.P. 250 lb Mk.IV bombs
  • 3 x G.P. 250 lb Mk.IV bombs
  • 1 x G.P. 500 lb Mk.IV bomb
  • 1 x G.P. 500 lb Mk.IV bomb + 2 x G.P. 250 lb Mk.IV bombs
  • 8 x RP-3 rockets

Usage in the battles

The Spitfire F Mk XVIIIe is nearly identical in playstyle to its predecessor, the Spitfire Mk XIVe. The only major difference between the two vehicles is the latter's ability to carry a larger and more diverse selection of suspended armament. Primarily, the Spitfire is the pinnacle of dogfighting at mid to high altitude. This fighter excels at catching unsuspecting pilots still climbing to altitude and excels in a turning and energy fighting playstyle.

With a powerful Griffon engine, this plane has amazing acceleration and climb rate--even better than that of the Merlin Spitfires. Although less manoeuvrable than they are, this Spitfire is still very capable in turnfights. Indeed, its mix of turning ability and engine performance is one of this vehicle's greatest strengths.

This aircraft has an ideal operating altitude of between 4,000 m and 6,000 m due to the properties of the Griffon engine, but this aircraft has no problems climbing past that altitude. However, manoeuvrability is slightly compromised at altitudes higher than 7,000 m. This aircraft excels at energy dog fighting, a mix between energy fighting and dog fighting. The insanely good acceleration coupled with the great climb rate and energy retention allows this aircraft to excel in horizontal dog-fighting as well as vertical energy manoeuvres. Don't get into extended energy fights as many pure energy fighters can outdo this aircraft in pure energy fights.

American aircraft can outdo this plane in speed and energy retention, but cannot dogfight this plane very well. German planes are even more dangerous due to their high top speed and energy retention. This plane can adequately fight Japanese aircraft, but Zeroes can turn faster than the Spitfire, though they don't accelerate in a straight line as quickly. If you stay up above 4,000 m, you can deal effectively with most Soviet aircraft, which perform best lower down.

Boom and zoom attacks and pure energy fights are this plane's weakness; it does not hold up well in drawn-out fights of speed.

This plane is armed with both 20 mm cannons and 12.7 mm machine guns. They don't carry an extremely large ammunition pool but don't have too little either. A little bit of spray is fine, but it would still be wise to keep an eye on ammo count. In order to preserve cannon ammo, it is possible to fire the machine guns independently; this can be helpful in gauging the lead required to fire at enemies far away.

Additionally, this vehicle can mount up to 1000 lbs of bombs or 8 RP-3 rockets. These can be used in Air Realistic Battles to destroy pillboxes and tanks. Even better, they are deadly in Ground Realistic battles, where they can destroy even heavily-armoured tanks. The quantity of suspended armament available to this aircraft and its very good dogfighting capabilities make this plane very effective in mixed battles: after dropping ordnance to destroy ground targets, the pilot can then shift to an air-superiority role, protecting friendly ground units from enemy attackers and fighters.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable Not controllable Controllable Combined Controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 12mm Offensive 20mm HSBC mk.2
II Compressor Airframe New 12mm MGs New 20mm Cannons HSBC mk.3
III Wings Repair Engine Mk.II Year 1942 HMBC mk.2
IV Engine Injection Cover Mk.II Year 1943 HRC mk.8

Pros and cons

Pros:

  • Great rate of climb
  • Excellent turning ability and good roll rate
  • Good zoom climber
  • Fast acceleration
  • Cools well at 100% throttle
  • Dive speed and handling is very good
  • Able to mount bombs or rockets

Cons:

  • Engine and cooling systems are easily damaged
  • Requires slow landing speeds
  • Unimpressive ammunition count

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

In-game description

The Supermarine Spitfire Mk.XVIII was a single engine single, seat fighter which served with the Royal Air Force during the early post war period. After the initial teething problems encountered with the introduction of the Rolls Royce Griffon engine to the Spitfire line, the Spitfire Mk.XIV had been used successfully in large numbers in the European Theatre of Operations. The Mk.XIV had seen notable modifications and transitions throughout its wartime service; the Spitfire Mk.XVIII built on this experience.

The Spitfire Mk.XVIII was also equipped with a Rolls Royce Griffon 65 engine with two stage supercharger rated at 2050 hp, high visibility teardrop canopy and a Type E Wing with two Hispano 20mm cannon and two .50 caliber Browning machine guns or four 20mm cannons and externally was very similar to the later production Mk.XIV Spitfires. However, the Spitfire Mk.XVIII also featured a strengthened fuselage and an additional 31-gallon fuel tank in the rear fuselage.

The Spitfire Mk.XVIII entered service with No.60 Squadron at Singapore in January 1947. The Mk.XVIII was used offensively against insurgents during the Malayan uprising. The Mk.XVIII was also involved in air-to-air combat during the 1948 Arab-Israeli War where in one famous incident, two Israeli Spitfire Mk.IXs flown by a Canadian and an American pilot shot down four RAF Spitfire Mk.XVIIIs of No.208 Squadron. Some 300 Spitfire Mk.XVIIIs were built with only the Royal Indian Air Force purchasing 20 as an export customer.

Media

Skins
Videos

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Supermarine
Spitfires 
Merlin engine  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb
  Spitfire Mk Vb · Spitfire Mk Vb/trop · Spitfire Mk Vc · Spitfire Mk Vc/trop
  Spitfire F Mk IX · Spitfire F Mk IXc · Spitfire F Mk XVI
  Spitfire LF Mk IX · Plagis' Spitfire LF Mk IXc
Griffon engine  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Export  ▄Spitfire Mk Vb/trop · ▃Spitfire LF Mk IXc · ▂Spitfire Mk IXc · Spitfire Mk IXc · Spitfire Mk.IX (CW) · Weizman's Spitfire LF Mk.IXe · ▄Spitfire FR Mk XIVe
Seafires  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Export  ▄Seafire LF Mk.III
Jet fighters  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Hydroplanes  Walrus Mk.I

Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA