Swift F.1

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VTOL | Rank 5 USA
AV-8A Harrier Pack
This page is about the British jet fighter Swift F.1. For the other version, see Swift F.7.
swift_f1.png
GarageImage Swift F.1.jpg
360://https://wiki.warthunder.com/images/4/47/Cockpit_swift_f1.jpg
Swift F.1
AB RB SB
8.3 8.3 8.3
Research:92 000 Specs-Card-Exp.png
Purchase:370 000 Specs-Card-Lion.png
Show in game

Description

The Swift F.1 is a rank V British jet fighter with a battle rating of 8.3 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Flight performance

Max speed
at 3 048 m985 km/h
Turn time25 s
Max altitude12 192 m
EngineRolls-Royce Avon Mk.105
TypeJet
Cooling systemAir
Take-off weight10 t
Characteristics Max Speed
(km/h at 3,048 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 982 980 12192 26.6 27.2 19.3 16.7 850
Upgraded 989 985 23.5 25.0 37.7 28.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1186 435 N/A 1,060 465 ~9 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 850 < 600 < 600 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Rolls-Royce Avon Mk.105 1 5,920 kg 268 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 8m fuel 20m fuel 29m fuel
1,000 kg Axial-flow turbojet 6,394 kg 7,092 kg 7,616 kg 9,530 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 8m fuel 20m fuel 29m fuel MTOW
Stationary 3,107 kgf N/A 0.49 0.44 0.41 0.33
Optimal 3,107 kgf
(0 km/h)
N/A 0.49 0.44 0.41 0.33

Survivability and armour

Crew1 person
Speed of destruction
Structural1 186 km/h
Gear435 km/h
  • 50 mm thick bulletproof glass in cockpit windshield.
  • 12.7 mm steel plate behind pilot.
  • Most of the critical components positioned inside the fuselage (Pilot, engine and fuel tanks)

Modifications and economy

Repair costBasic → Reference
AB3 310 → 4 498 Sl icon.png
RB9 810 → 13 331 Sl icon.png
SB10 890 → 14 799 Sl icon.png
Total cost of modifications73 900 Rp icon.png
164 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training110 000 Sl icon.png
Experts370 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 280 / 340 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
5 000 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mods jet compressor.png
Compressor
Research:
3 300 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mods booster.png
New boosters
Research:
3 300 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
4 600 Rp icon.png
Cost:
10 000 Sl icon.png
280 Ge icon.png
Mods jet engine.png
Engine
Research:
4 600 Rp icon.png
Cost:
10 000 Sl icon.png
280 Ge icon.png
Mods g suit.png
G-suit
Research:
12 000 Rp icon.png
Cost:
27 000 Sl icon.png
740 Ge icon.png
Mods armor frame.png
Airframe
Research:
3 300 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mods armor cover.png
Cover
Research:
12 000 Rp icon.png
Cost:
27 000 Sl icon.png
740 Ge icon.png
Mods ammo.png
aden_belt_pack
Research:
5 000 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
2 500 LB GP
Research:
5 000 Rp icon.png
Cost:
11 000 Sl icon.png
310 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
1000 LB GP
Research:
3 300 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mod arrow right 0.png
Mods pilon bomb.png
1000 LB MC
Research:
3 300 Rp icon.png
Cost:
7 400 Sl icon.png
200 Ge icon.png
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Research:
4 600 Rp icon.png
Cost:
10 000 Sl icon.png
280 Ge icon.png
Mods pilon rocket.png
60 lb S.A.P. Mark I
Research:
4 600 Rp icon.png
Cost:
10 000 Sl icon.png
280 Ge icon.png

Armaments

Offensive armament

Weapon 12 x 30 mm ADEN cannon
Ammunition400 rounds
Fire rate1 200 shots/min
Main article: ADEN (30 mm)

The Swift F.1 is armed with:

  • 2 x 30 mm ADEN cannons, nose-mounted (200 rpg = 400 total)

Suspended armament

Number of setups4
List of setups
Setup 12 x 500 LB G.P. Mk.IV bomb
Setup 22 x 1000 LB G.P. Mk.I bomb
Setup 32 x M.C. 1000 lb Mk.I bomb
Setup 48 x RP-3 rockets
8 x RP-3 rockets

The Swift F.1 can be outfitted with the following ordnance:

  • Without load
  • 2 x 500 lb G.P. Mk.IV bombs (1,000 lb total)
  • 2 x 1,000 lb G.P. Mk.I bombs (2,000 lb total)
  • 2 x 1,000 lb M.C. 1,000 lb Mk.I bombs (2,000 lb total)
  • 16 x RP-3 rockets

Usage in battles

The Swift is a British subsonic jet fighter. The aircraft is considered by some users to be a "Mini Hunter" as the Swift shares a lot of strengths and weaknesses with the beast.

This jet's strengths consist of good acceleration, climb rate and top speed, which if used properly can make it a brutal 'Boom and Zoom' aircraft, as even a short burst from the dual ADEN 30 mm revolver cannons will shred anything unfortunate enough to be in the way. The jet also has good energy retention, allowing it to make a 'swift' getaway if the pilot doesn't manage to kill their target, as even in a gentle climb it does not bleed speed as fast as other jets of its tier.

The main weakness of the jet is that it is not very manoeuvrable, meaning that if caught in a sticky situation, the Swift is unlikely to be able to out-dogfight its opponent unless the pilot is very experienced. Try to escape a dogfight before it begins, but if you are forced to engage, avoid throwing the jet into any sort of tight horizontal manoeuvres as there are very few aircraft the Swift will out-turn and you will end up losing any energy you may have had, becoming a sitting duck for whoever decides to claim the kill. Instead, when manoeuvring take advantage of oblique and vertical planes as you will have much more control over your energy, as well as making it easier to search for an escape route. If you manage to escape a dogfight, extend out using the Swift's acceleration and get some distance, then you can decide whether to re-engage. Also, be careful in dives. The Swift is a fast plane and as such, in a full-on boom dive from the heavens, you are likely to be going at around 1,100 km/h (700 mph) IAS, which is great for taking out unaware enemies who haven't seen you. At this point, however, the Swift is at its least manoeuvrable, at this speed turning and pulling up takes a very long time, and many new Swift pilots will find themselves embedded in the nearest hillside after a dive, take the time to learn the limits of the plane and know when to pull up. The Swift also has no designed air brake, instead the jet is equipped with the strongest takeoff flaps in the game, which still manage to hold together at the top speed of the plane, they do a great job of ditching unwanted speed, even in a steep dive, so use them if you feel you are coming in too fast.

Another minor weakness of the Swift is the fact that the two ADENs fire very quickly, expending all 400 rounds in about 10 seconds, so in an extended battle you may find yourself clean out of bullets, at which point you'll either escape and rearm, or become a sitting duck for the nearest fully loaded transonic fighter who sees you.

To summarise, use the Swift as a 'Boom and Zoomer', avoid horizontal dogfights, watch your speed in dives, and make sure to keep an eye on your ammo count, do all this and you'll be sure to quickly get many kills under your belt.

Pros and cons

Pros:

  • Great acceleration and high top speed
  • Decent energy retention, but not the best at it (especially against MiG-15/17)
  • Good climb rate
  • Fast firing 30 mm ADEN cannons
  • Good roll rate

Cons:

  • Low manoeuvrability at any speed compared to other fighters in its rating
  • Compression at high speed (>900 km/h IAS)
  • Guns have a bad habit of being all or nothing, either completely destroy the enemy aircraft, or doing nothing other than get a "hit"
  • Has no brakes in landing gear

History

In the years following the end of WW2, Great Britain focused their efforts on rebuilding their nation from the devastation caused by the war as the British government didn't consider a new war possible in the following ten years. Under these circumstances, developing new military technology wasn't considered a priority in most cases.

As a result, Great Britain found itself lagging behind in military aviation at the start of the 1950s by the outbreak of the Korean War. This prompted the RAF to hastily look for a new fighter aircraft to put into service, even if it meant taking into consideration an interim design.

One of the designs that sparked the RAF's interest was a new swept-wing aircraft developed by the Supermarine company - the Type 510. Being in essence just a modified Supermarine Attacker, development of this design continued, eventually maturing into the Type 541.

Soon, the Type 541 received the highest development priority and was hastily rushed through testing and into production as the Supermarine Swift. In fact, production was so rushed that it began before necessary design changes could even be applied from the results of the test flights conducted with the Type 541 prototypes.

Nonetheless, the Supermarine Swift F.1 entered service with the RAF in February 1954, followed shortly afterwards by the F.2 variant. However, many of the aircraft's teething problems weren't resolved as a result of being rushed into production. This resulted in a number of accidents happening early on involving the Swift, leading to the aircraft being grounded for a time.

Newer modifications were developed, which addressed most of the known issues. However, it was a case of too little too late for the Swift, as it quickly became replaced by the Hawker Hunter. In the end, just under 200 Supermarine Swifts were produced out of the close to 500 planned aircraft. The Swift was phased out of active service relatively quickly after its introduction, with the last fighter models being withdrawn by the RAF in the mid to late 1950s.

- From Devblog

Media

Images
  • Swift F1 WTWallpaper 001.jpg
  • Swift F1 WTWallpaper 002.jpg
  • Swift F1 WTWallpaper 003.jpg
  • Swift F1 WTWallpaper 004.jpg
  • Swift F1 WTWallpaper 005.jpg
  • Swift F1 WTWallpaper 006.jpg
  • Swift F1 WTWallpaper 007.jpg
  • Swift F1 WTWallpaper 008.jpg

See also

Related development
Aircraft of comparable role, configuration and era

External links


Supermarine
Spitfires (Merlin engine)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb · Spitfire Mk Vb/trop · Spitfire Mk Vc · Spitfire Mk Vc/trop
  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfires (Griffon engine)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafires  Seafire F Mk XVII · Seafire FR 47
Jet Fighters  Attacker FB 1 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Export  ▄Spitfire Mk Vb/trop · ▃Spitfire LF Mk IXc · ▂Spitfire Mk IXc

Britain jet aircraft
Blackburn  Buccanneer S.2
English Electric  Canberra B Mk 2 · Canberra B (I) Mk 6 · Lightning F.6
Gloster  Meteor F Mk 3 · Sea Meteor F Mk 3 · Meteor F Mk 4 G.41F · Meteor F Mk 4 G.41G · Meteor F Mk 8 G.41K · Meteor F Mk.8 Reaper
  Javelin F.(A.W.) Mk.9
de Havilland  Vampire FB 5 · Venom FB.4 · Sea Venom FAW 20
Hawker  Sea Hawk FGA.6 · Hunter F.1 · Hunter F.6 · Hunter FGA.9 · Harrier GR.1 · Harrier GR.3
SEPECAT  Jaguar GR.1
Supermarine  Attacker FB 1 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Foreign  Phantom FG.1 (USA) · Phantom FGR.2 (USA)