PLAY
Aviation
Weizman's Spitfire LF Mk.IXe
IV
Rank
AB
5.3
RB
5.7
SB
5.0
Battle rating
Israel
Game nation
Fighter
Main role
Premium vehicle
Status
General information

The Spitfire got into Israeli hands during the 1948 War of Independence and by the end of the war, most of the IAF's fighters were Spitfires of different models. The Black Spitfire (originally No. 2057) arrived in Israel in 1949 after the war. It served with the 101 in the same way as other Spitfires: reconnaissance and escort missions. When most Spitfires were sold to Burma in 1954, Ezer Weizman, then commander of the Ramat David air force base and future President of Israel, argued in favour of keeping some units in Israel. The Spitfire was painted black with the number 57. Even though it was supposed to be used for training purposes, many considered the aircraft to be personally owned by Ezer Weizman and the plane was flown in numerous parades in Israel, becoming known as "Weizman's Black Spit".

Introduced as a premium pack in Update "Ground Breaking", Ezer Weizman's Spitfire LF Mk IXe is a formidable fighter. It has very good climb rate and acceleration, alongside the dogfight capabilities that are present in all Spitfires. Is capable of outmanoeuvring except maybe for some Japanese planes at its BR. However, some of its weaknesses are the lacking ground ordnance, thus is very hard to use for close air support, and the relatively weak engine. Though it is not a slow plane by any means, it will constantly fight planes that are much faster, and have better energy retention, including the I-225, Yak-3U, and P-51s. Thus, very accurate shots are required, because the Spitfire loses speed rather quickly in dogfights against some of these aircraft, that way, prolonged fights are not recommended.


Where to purchase:
Camouflages:

Flight performance
Max speed
at 4,878 m 690611735632 km/h
Rate of Climb 31.822.243.322.2 m/s
Turn time 14.81714.116.4 s
Max altitude 11,500 m
Takeoff Run 320 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 3.4 t
Engine Rolls-Royce Merlin-66
Length 9.1 m
Wingspan 11.3 m

Limits:
Max Speed Limit (IAS) 774 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 230 km/h
Gear Speed Limit (IAS) 270 km/h
Offensive armament
2 × 20 mm Hispano Mk.II cannon
Ammunition 270 rounds
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEI/SAP-I/T222014964
AP-T/HEI/SAP-I37352516107
T/HEI/SAP-I/HEI/SAP-I222014964
AP-T/T/HEI37352516107
AP-T/SAP-I/HEI/AP-T37352516107
HEI/HEI/SAP-I222014964
2 × 12.7 mm M2 Browning machine gun
Ammunition 520 rounds
Fire rate 750 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
T/Ball/Ball/I/AP-I2624181285
AP-I/AP-I/AP-I/T/I2624181285
T/AP/AP/AP-I/AP-I/I3027201396
T/T/T/T/T/AP-I2624181285
AP-I/AP-I/AP-I/I/I2624181285
Suspended armament
Setup 1 16 × 8-cm Flz.-Rakete Oerlikon rockets
Setup 2 2 × 250 lb AN-M57 bomb
Setup 3 2 × 250 lb AN-M57 bomb
16 × 8-cm Flz.-Rakete Oerlikon rockets
Economy
Repair cost
AB 1,941 SL
RB 4,282 SL
SB 6,013 SL
Crew training 10,000 SL
Experts 320,000 SL
Aces 1,100 GE
Research Aces 1,050,000 RP
Reward multiplier AB / RB / SB
2 x (100 / 225 / 475) % SL
2 x 172 % RP
Premium vehicle
All modifications are unlocked

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
7
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content