Difference between revisions of "MiG-21SMT"

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{{Specs-Card|code=mig-21_smt}}
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{{About
 +
| about = Soviet jet fighter '''{{PAGENAME}}'''
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| usage = other versions
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| link = MiG-21 (Family)
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}}
 +
{{Specs-Card
 +
|code=mig-21_smt
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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During the early 1970s, the issue of low range in the MiG-21s was brought to attention of the higher ups in the Soviet Union and the Mikoyan design chain. The issue caused by high fuel consumption of the R-13 engine coupled with the small amount of fuel carried on board in this interceptor's small airframe. Two solutions were quickly devised, the first being a upgraded, more efficient engine, which would not be ready for a while. The other solution was to simply hammer in a larger fuel tank into the MiG-21's airframe. The resulting design for the second solution was the MiG-21SMT (''Sapfir Modernizirovannyy Toplivo,'' "Sapphire [Radar], Modernized, Fuel [Increased]"). This variant featured a plethora of upgrades, namely the updated model of the Sapfir radar and its respective fire control system, allowing the aircraft to use not only [[R-3R]] radar guided missiles, but the latest [[R-60]] and [[R-60M]] close range missiles. But the largest difference in this variant was the increased fuel load from the comically large saddle tank added, earning this variant the nickname "Hunchback" among its pilots, who strongly disliked flying it. The SMT also featured a strongly upgraded engine, to cope with the weight increase of the extra fuel and new avionics, but this was sadly not enough to appease the pilots, who found the SMT to be generally unfavourable to fly compared to the older, lighter, and more nimble Fishbeds. The "Hunchback" was so unpopular with Soviet pilots (who regularly complained to their higher ups about the SMT), that all MiG-21SMTs were rebuilt into the MiG-21ST variant starting from 1972, which was essentially just a MiG-21SMT with the smaller (and lighter) saddle tank from the [[MiG-21bis]].
{{Break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet jet fighter {{Battle-rating}}. It was introduced in [[Update 1.95 "Northern Wind"]].
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The '''{{Specs|name}}''' (NATO Code: Fishbed-K) was introduced in [[Update 1.95 "Northern Wind"]]. Being the first Soviet fighter in the game with access to countermeasures, this aircraft opens many new doors to pilots of the Soviet tree. The SMT also brings with it many new weapons to the Soviet fighter line, such as the [[R-3R]] radar missile and the deadly [[R-60]] close range missile. In addition to the under-the-hood upgrades, the SMT also features a very strong engine, allowing for fast acceleration and great top speed, and also features a massive increase in fuel capacity, resulting in a steep weight increase. All of these changes from previous fighters require pilots of the MiG-21SMT to completely re-learn how they fly and engage enemy aircraft, as the SMT will very quickly bleed its speed during almost any manoeuvre, but on the other hand can easily gain it back if it disengages safely and flies straight using the powerful engine. Most importantly, this aircraft acts as a decisive criterion in the play style of the Soviet jets that follow it. Players who enjoy this aircraft for its flight performance and ability to dogfight most of its adversaries up close should move on to research the foldered [[MiG-21bis]], the ultimate Soviet MiG-21 model, while those that favour this aircraft's avionics and missile advantages over its opponents may wish to advance directly to the [[MiG-23M]] Flogger, a radically different design which relies much more on its strong missiles and avionics than its flight performance.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
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{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
As an evolution of the previous [[MiG-21F-13|MiG-21 F-13]], the {{PAGENAME}} inherits some flight characteristics of its older sibling.
+
As an evolution of the previous [[MiG-21F-13]], the {{PAGENAME}} inherits some flight characteristics of its older sibling.
  
 
Both of them can pull high angle-of-attack (AoA) which enables its pilot to easily get guns on target at the cost of extreme speed loss. Both of them are light aircraft which enables them to climb with ease. And both of them have high wing loading, which can hinder manoeuvrability, particularly at high altitudes where the atmosphere is thinner. However, that's where the similarities end, as the {{PAGENAME}} comes with upgrades, most notably removed armour which shaved 500 kg off its scale and an uprated engine, the R-13F-300, which outputs 5722 kgf, 700 more than R-11F-300 on MiG-21 F-13. In practice, this means that the {{PAGENAME}} is best in class when it comes to acceleration and climbing performance.
 
Both of them can pull high angle-of-attack (AoA) which enables its pilot to easily get guns on target at the cost of extreme speed loss. Both of them are light aircraft which enables them to climb with ease. And both of them have high wing loading, which can hinder manoeuvrability, particularly at high altitudes where the atmosphere is thinner. However, that's where the similarities end, as the {{PAGENAME}} comes with upgrades, most notably removed armour which shaved 500 kg off its scale and an uprated engine, the R-13F-300, which outputs 5722 kgf, 700 more than R-11F-300 on MiG-21 F-13. In practice, this means that the {{PAGENAME}} is best in class when it comes to acceleration and climbing performance.
  
Maneuverability wise, SMT is extremely nimble at lower altitudes, where its high AoA can outweigh its high wing load, and high acceleration can mitigate speed loss, allowing it to pull hard turns, provided the pilot monitors the speed. At high altitudes, the story is different, as it proves to be very unresponsive, leaving the user vulnerable to attacks, particularly to missiles. One more characteristic any prospecting user should note is that the aircraft tends to break its wings beyond 11 G, and considering the {{PAGENAME}} will merrily pull over 12 G at high speed turns if the boosters modification is equipped, unequipping it may help if the pilot has trouble with wings ripping.
+
Manoeuvrability-wise, the SMT is extremely nimble at lower altitudes, where its high AoA can outweigh its high wing load, and high acceleration can mitigate speed loss, allowing it to pull hard turns, provided the pilot monitors the speed. At high altitudes, the story is different, as it proves to be very unresponsive, leaving the user vulnerable to attacks, particularly to missiles. One more characteristic any prospecting user should note is that the aircraft tends to break its wings beyond 11 G, and considering the {{PAGENAME}} will merrily pull over 12 G at high speed turns if the boosters modification is equipped, unequipping it may help if the pilot has trouble with wings ripping.
  
When it comes to raw straight-line speed, the {{PAGENAME}} can get to its top speed much faster than its contemporary fighters at any altitude. In fact, speed should always be monitored, as it can easily reach its relatively high wing speed limit of ~1300 kph indicated airspeed (IAS), even at level flight. High acceleration and high top speed mean that the {{PAGENAME}} is more than able to intercept almost any target, the only exception being [[F-4C Phantom II|F-4C]] which is already sitting at its top speed. One more notable feature is that due to its low weight and high thrust, energy management is a breeze and the aircraft will quickly both lose and gain speed, which may prove useful when trying to stay on the target's back.
+
When it comes to raw straight-line speed, the {{PAGENAME}} can get to its top speed much faster than its contemporary fighters at any altitude. In fact, speed should always be monitored, as it can easily reach its relatively high wing speed limit of ~1,300 km/h indicated airspeed (IAS), even at level flight. High acceleration and high top speed mean that the {{PAGENAME}} is more than able to intercept almost any target, the only exception being [[F-4C Phantom II|F-4C]] which is already sitting at its top speed. One more notable feature is that due to its low weight and high thrust, energy management is a breeze and the aircraft will quickly both lose and gain speed, which may prove useful when trying to stay on the target's back.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
 
! colspan="2" | Max Speed<br>(km/h at 13,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 13,000 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
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! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
 
! Stock
 
! Stock
| 2,180 || 2,152 || rowspan="2" | {{Specs|ceiling}} || 36.7 || 37.6 || 136.4 || 126.9 || rowspan="2" | 750
+
| 2,164 || 2,126 || rowspan="2" | {{Specs|ceiling}} || 36.8 || 37.8 || 136.9 || 128.0 || rowspan="2" | 750
 
|-
 
|-
 
! Upgraded
 
! Upgraded
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==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="6" | Features
 
! colspan="6" | Features
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| X || X || ✓ || ✓ || X || ✓    <!-- ✓ -->
+
| X || || ✓ || ✓ || X || ✓    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
 
! rowspan="2" | Wings (km/h)
 
! rowspan="2" | Wings (km/h)
 
! rowspan="2" | Gear (km/h)
 
! rowspan="2" | Gear (km/h)
!Flaps (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Landing !! + !! -
+
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 450 || ~11 || ~6
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || 500 || 450 || ~11 || ~6
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 650 || < 600 || < 780 || N/A
+
| < 650 || < 600 || < 950 || N/A
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="9" | Wing Performance (Clean Configuration)
 
|-
 
! colspan="4" |Maximum Climb
 
(Use Mach Number until IAS lowers to the appropriate value)
 
! colspan="2" |Efficiency
 
! colspan="3" |Limits
 
|-
 
! Mach Number !! IAS (km/h)
 
(max-zero fuel)
 
! Nose Angle (Sea Level, Degrees)
 
(max-zero fuel)
 
!Climb Rate (m/s)
 
(max-zero fuel)
 
!Best Glide (kph)
 
(max-zero fuel)
 
!Best Glide
 
Angle, Ratio
 
 
 
(Degrees, ratio)
 
!Critical Angle of Attack
 
(Degrees)
 
!Zero-Thrust 1G Stall (kph)
 
(max-zero fuel)
 
!Corner Speed (kph)
 
|-
 
| 0.90 || ~950-680 || 44-65
 
|280-195
 
|~900-640
 
|~4.1, ~14:1
 
|25
 
|278-216
 
|850<!-- Two Tests: 11.3 Gs, 1118 kph, max fuel load (equates to 890 kph) 10.3Gs, 1063 kph, max fuel load (equates to 850 kph). Used lower value. Note that actual corner speed boundry has to be lower than the calculated number because G-load limit is a probability zone that increases chance of rip above G tolerance.-->
 
 
|-
 
|-
 
|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="3" | Engine
 
! colspan="3" | Engine
! colspan="4" | Aircraft mass
+
! colspan="5" | Aircraft mass
 
|-
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Engine name || Number
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
+
! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
 
| colspan="2" | Tumansky R-13F-300 || 1
 
| colspan="2" | Tumansky R-13F-300 || 1
| colspan="2" | 5,950 kg || colspan="2" | 360 kg/m<sup>2</sup>
+
| colspan="2" | 6,052 kg || colspan="3" | 379 kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
+
! colspan="4" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br>Weight
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! 9m fuel || 20m fuel || 30m fuel
+
! 12m fuel || 20m fuel || 30m fuel || 43m fuel
 
|-
 
|-
| 1,135 kg || colspan="2" | Afterburning axial-flow turbojet
+
| 1,140 kg || colspan="2" | Afterburning axial-flow turbojet
| 6,761 kg || 7,739 kg || 8,267 kg || 9,900 kg
+
| 6,852 kg || 7,288 kg || 7,907 kg || 8,717 kg || 9,900 kg
 
|-
 
|-
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
+
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="4" | Thrust to weight ratio @ 0 m (WEP)
+
! colspan="5" | Thrust to weight ratio @ 0 m (WEP)
 
|-
 
|-
 
! Condition || 100% || WEP
 
! Condition || 100% || WEP
! 9m fuel || 20m fuel || 30m fuel || MTOW
+
! 12m fuel || 20m fuel || 30m fuel || 43m fuel || MTOW
 
|-
 
|-
| ''Stationary'' || 3,917 kgf || 7,295 kgf
+
| ''Stationary'' || 3,917 kgf || 7,120 kgf
| 1.08 || 0.94 || 0.88 || 0.74
+
| 1.04 || 0.98 || 0.90 || 0.82 || 0.72
 
|-
 
|-
| ''Optimal'' || 3,917 kgf<br />(0 kph) || 7,850 kgf<br />(1,200 kph)
+
| ''Optimal'' || 3,917 kgf<br>(0 km/h) || 7,935 kgf<br>(1,200 km/h)
| 1.16 || 1.01 || 0.95 || 0.79
+
| 1.16 || 1.09 || 1.00 || 0.91 || 0.80
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
The {{PAGENAME}} is a light fighter and its survivability reflects that. It lacks armour and the airframe is fragile. On top of it all, MiG-21, in general, has a very unstable airframe, which means that any changes to its aerodynamic properties may make it difficult to control. Exercise caution when flying it.
 
The {{PAGENAME}} is a light fighter and its survivability reflects that. It lacks armour and the airframe is fragile. On top of it all, MiG-21, in general, has a very unstable airframe, which means that any changes to its aerodynamic properties may make it difficult to control. Exercise caution when flying it.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | [[Ballistic Computer]]
 +
|-
 +
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)
 +
|-
 +
| {{Tick}} || {{Tick}} || {{Cross}} || {{Cross}}
 +
|-
 +
|}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|GSh-23L (23 mm)}}
 
{{main|GSh-23L (23 mm)}}
  
The '''''{{PAGENAME}}''''' is outfitted with the following offensive weapons:
+
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 23 mm GSh-23L autocannon (200 RPG)
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* 1 x 23 mm GSh-23L cannon, belly-mounted (200 rpg)
  
The GSh-23L fires at a rate of 3,396 rounds per minute, which leaves the plane with a 3.53 second firing time
+
The GSh-23L fires at a rate of 3,396 rounds per minute, which leaves the plane with a 3.53 second firing time.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
{{main|S-5K|S-24|R-3S|R-60}}
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|OFAB-250-270 (250 kg)|FAB-500M-54 (500 kg)}}
 
  
The '''''{{PAGENAME}}''''' can be outfitted with the following suspended ordnance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* Without load
+
{| class="wikitable" style="text-align:center" width="100%"
* 64 x S-5K unguided rockets
+
|-
* 96 x S-5K unguided rockets
+
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
* 4 x S-24 unguided rockets
+
| rowspan="12" width="30%" | <div class="ttx-image">[[File:Hardpoints_MiG-21bis.png]]</div>
* 4 x R-3S air-to-air missiles
+
|-
* 4 x R-60 air-to-air missiles
+
! [[OFAB-250sv (250 kg)|250 kg OFAB-250sv]] bombs
* 2 x R-35 air-to-air missiles + 64 x S-5K unguided rockets
+
| 1 || 1 || || 1 || 1
* 2 x R-60 air-to-air missiles + 64 x S-5K unguided rockets
+
|-
* 2 x R-35 air-to-air missiles + 2 x S-24 unguided rockets
+
! [[FAB-500M-54 (500 kg)|500 kg FAB-500M-54]] bombs
* 2 x R-60 air-to-air missiles + 2 x S-24 unguided rockets
+
| || 1 || || 1 ||
* 4 x 250 kg OFAB-250-270 bombs (1,000 kg total)
+
|-
 +
! [[ZB-500 incendiary]] bombs
 +
| || 1 || || 1 ||
 +
|-
 +
! [[S-5K]] rockets
 +
| 16 || 16, 32 || || 16, 32 || 16
 +
|-
 +
! [[S-24]] rockets
 +
| 1 || 1 || || 1 || 1
 +
|-
 +
! [[R-3R]] missiles
 +
| 1 || 1 || || 1 || 1
 +
|-
 +
! [[R-3S]] missiles
 +
| 1 || 1 || || 1 || 1
 +
|-
 +
! [[R-60]] missiles
 +
| 1 || 1 || || 1 || 1
 +
|-
 +
! Countermeasures
 +
| || || 64 || ||
 +
|-
 +
! 490 l drop tanks
 +
| 1 || || 1 || || 1
 +
|-
 +
| colspan="6" | Maximum permissible weight imbalance: 570 kg
 +
|-
 +
|}
 +
 
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 +
* 3 x 490 l drop tanks
 +
* 64 x countermeasures + 2 x R-3S missiles
 +
* 64 x countermeasures + 2 x R-3R missiles
 +
* 4 x R-3S missiles
 +
* 4 x R-3R missiles
 +
* 4 x R-60 missiles
 +
* 64 x S-5K rockets
 +
* 64 x S-5K rockets
 +
* 4 x S-24 rockets
 +
* 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
 
* 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
 
* 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
* 2 x R-3S air-to-air missiles + 2 x 250 kg OFAB-250-270 bombs
+
* 2 x ZB-500 incendiary bombs
* 2 x R-60 air-to-air missiles + 2 x 250 kg OFAB-250-270 bombs
+
{{Navigation-End}}
  
The {{PAGENAME}} can be armed with both anti-air missiles and ground strike ordinance on its four hard-point pylons under the wing. While most of the weapons can be seen on other aircraft, the unique weapon that this aircraft can carry is R-60 IR air-to-air missile. Compared to R-3S which can be found on most Russian aircraft capable of launching missiles, R-60 has a much more sophisticated IR tracking system, allowing it to track targets up to 5 km away, and keep them on its sights at a much faster pace, which results in a reliable lock that not many targets can shake off. R-60 can also be fired in a wider range of situations, as the missile can track targets while on the pylon. This is critical to how the missile works which means that the missile has a much higher launch load factor and is able to intercept targets immediately after being launched. This is much different than the R-3S which tracks targets only half a second after launch and needs the platform to stay still in order to track the target, leaving the aircraft vulnerable to attacks. R-60 is a much smaller missile than R-3S, weighing at 44 kg instead of 77 kg that an R-3S weighs. Missile's explosive payload is also significantly smaller, weighing at 3.5 kg. Rocket motors on R-60 are much smaller than on R-3S and this means that R-60 is much slower than R-3S, and even though it can lock on targets at 5 km, it has a lower range than R-3S. In practice, R-60 is a reliable and potent anti-aircraft weapon that excels at taking out even nimble targets in dogfights at ranges from 300 m to 2 km but is unable to reach targets beyond 3 km due to its less powerful rocket motors. R-3S, however, can only be used reliably at targets which are not paying attention or are unable to react quickly to a missile launch, but they can also be used to intercept targets at much further ranges than R-60.
+
The {{PAGENAME}} can be armed with both anti-air missiles and ground strike ordnance on its four hard-point pylons under the wing. While most of the weapons can be seen on other aircraft, the unique weapon that this aircraft can carry is R-60 IR air-to-air missile. Compared to R-3S which can be found on most Soviet aircraft capable of launching missiles, R-60 has a much more sophisticated IR tracking system, allowing it to track targets up to 5 km away, and keep them on its sights at a much faster pace, which results in a reliable lock that not many targets can shake off. R-60 can also be fired in a wider range of situations, as the missile can track targets while on the pylon. This is critical to how the missile works which means that the missile has a much higher launch load factor and is able to intercept targets immediately after being launched. This is much different than the R-3S which tracks targets only half a second after launch and needs the platform to stay still in order to track the target, leaving the aircraft vulnerable to attacks. R-60 is a much smaller missile than R-3S, weighing at 44 kg instead of 77 kg that an R-3S weighs. Missile's explosive payload is also significantly smaller, weighing at 3.5 kg. Rocket motors on R-60 are much smaller than on R-3S and this means that R-60 is much slower than R-3S, and even though it can lock on targets at 5 km, it has a lower range than R-3S. In practice, R-60 is a reliable and potent anti-aircraft weapon that excels at taking out even nimble targets in dogfights at ranges from 300 m to 2 km but is unable to reach targets beyond 3 km due to its less powerful rocket motors. R-3S, however, can only be used reliably at targets which are not paying attention or are unable to react quickly to a missile launch, but they can also be used to intercept targets at much further ranges than R-60.
  
 
When it comes to dumb-fire rockets, {{PAGENAME}} can carry S-5K 55 mm rockets and S-24 240 mm rockets. S-5K have a small warhead that is able to penetrate 150 mm of armour at 0°. However, due to their small warhead, they need a direct hit on the target in order to do any damage and even if they do connect, the damage is minimal to any armoured target. S-24, though, is a 235 kg behemoth, capable of taking out most targets with a single hit.
 
When it comes to dumb-fire rockets, {{PAGENAME}} can carry S-5K 55 mm rockets and S-24 240 mm rockets. S-5K have a small warhead that is able to penetrate 150 mm of armour at 0°. However, due to their small warhead, they need a direct hit on the target in order to do any damage and even if they do connect, the damage is minimal to any armoured target. S-24, though, is a 235 kg behemoth, capable of taking out most targets with a single hit.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
Combining its ability to pull high angle-of-attack on demand, excellent acceleration, high top speed and powerful dogfighting weaponry, {{PAGENAME}} is a potent air superiority dogfighter/interceptor. It allows the pilot to intercept any target, quickly get on its back and stay there, while also giving the user a safety net in the shape of its acceleration that enables it to break from any engagement with ease. It is recommended to stay at low altitude and not use full elevator if not in a dogfight. For air-to-air combat, the 4 x R-60 setup is the most versatile, albeit the 2 x R-60 and 2 x R-3R setup will allow you to get the most out of head-on scenario. If going for the latter option, make sure to create a keybind to switch between the different missiles using the [[Weapons selector]] mechanic. Overall, the MiG-21SMT is a versatile plane adaptable to any playstyle.
 +
 
 +
'''Enemies worth noting'''
 +
 
 +
* [[F-8E]] - A common enemy, while it turns worse, it retains energy significantly better. It is capable of carrying AIM-9C SARH guided AAMs, which can be very dangerous at higher altitude if chaff is not carried.
 +
* [[F-5C]] - One of if not your most common enemy. it retains energy better but struggles regaining speed when at low speed due to poor engine power.
 +
* [[MiG-21MF (Germany)|MiG-21MF]] - The MiG-21MF is very similar to the MiG-21SMT, it carries R-60 missiles which are very hard to evade by manoeuvring alone, however it can be fooled by flares very easily.
 +
* [[Mirage IIIE]] - Carries the Matra Magic I AAM that are nearly impossible to dodge without flares. However, when in a dogfight, the Mirage IIIE is inferior in almost every aspect.
  
Combining its ability to pull high angle-of-attack on demand, excellent acceleration, high top speed and powerful dogfighting weaponry, {{PAGENAME}} is a potent air superiority dogfighter/interceptor. It allows the pilot to intercept any target, quickly get on its back and stay there, while also giving the user a safety net in the shape of its acceleration that enables it to break from any engagement with ease. If the pilot is feeling less adventurous, a slow and methodical boom and zoom attrition on the enemy air targets is also a possibility. However, it should be noted that at high altitudes, the aircraft is not responsive due to its high wing load and may pose an easy target to more nimble foes. While MiG-21 SMT can handle air targets with ease, ground targets may pose more of a problem, due to its lacklustre ground attack weaponry, fragile airframe and its low turn rate which may spell doom for its user trying to pull from a dive. Not all is lost, as it still has access to S-24 rockets, which can easily crack even the most hardened ground target. 
+
=== Radars ===
 +
<!--{{main|Sapphire-21}}-->
 +
The MiG-21SMT is equipped with a Sapphire-21 search and tracking radar. The radar is mounted in the nose of the aircraft.
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
! colspan="4" | Sapphire-21 - Target Detection Radar
 +
|-
 +
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
 +
! {{Annotation|Guaranteed<br/>Detection<br/>Range|The range, below which, detection of a target is practically guaranteed}}
 +
! {{Annotation|Max Azimuth<br/>Scan Angle|How far to each side the radar can scan (widest search mode)}}
 +
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
 +
|-
 +
| 30,000 m<br />(theoretical) || 20,000 m || ±30° || -3°/+17°
 +
|-
 +
! colspan="4" | Sapphire-21 - Target Tracking Radar
 +
|-
 +
! {{Annotation|Maximum<br/>Tracking<br/>Range|The maximum range at which a target can be tracked}}
 +
! {{Annotation|Minimum<br/>Tracking<br/>Range|The range below which targets cannot be tracked by the radar}}
 +
! {{Annotation|Azimuth Tracking<br/>Angle|How far to each side the radar can track a target}}
 +
! {{Annotation|Elevation Tracking<br/>Angle|How far up and down the radar can track a target}}
 +
|-
 +
| 20,000 m || 300 m || ±30° || ±17°
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* High thrust-to-weight ratio  
+
* High thrust-to-weight ratio, resulting in excellent acceleration and rate of climb
* Excellent acceleration from 1,000 - 1,200 kph
+
* High top speed
* R-60 missile is second highest G loading missile in-game (can lock on in some side aspect scenarios)
+
* One of the many MiG-21 variants capable of using a radar missile, being the [[R-3R]]
* Maintains speed in turns better than [[MiG-21 F-13]]
+
* Maintains speed and energy in turns better than the [[MiG-21 F-13|MiG-21F-13]]
 +
* Its RP-22SM radar has high tracking range
 
* Much higher rate of fire than earlier cannon-armed Soviet jets
 
* Much higher rate of fire than earlier cannon-armed Soviet jets
* One of the only aircraft in game to feature a radar warning receiver
 
 
* Can perform a cobra with full real controls
 
* Can perform a cobra with full real controls
 +
* Increased fuel load compared to other MiG-21 variants
 +
* Access to RWR and countermeasures
  
 
'''Cons:'''
 
'''Cons:'''
  
* Belly-mounted cannon can cause shots to go lower than expected
+
* Bleeds excessive amounts of energy during turns, making it very tricky to retain energy in dogfights
 +
* Using afterburner on the deck can overspeed the aircraft even in a slight climb; do not linger above redline at all if possible
 
* Less agile than other MiG-21 variants
 
* Less agile than other MiG-21 variants
* Extra care on takeoff and landing must be taken to prevent the ventral fin from hitting the runway
+
* GSh-23L cannon is mounted oddly and has poor ballistics
* Using afterburner on the deck can overspeed the aircraft even in a slight climb
+
* Radar has shorter detection range than most competitors
** The SMT variant has a significantly increased change of breakup above the redline compared to the F-13 (Do not linger above redline at all if possible)
 
* [[R-60]] has less explosive mass than [[R-3S]]
 
* Radar is of shorter range than most competitors  
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
The MiG-21 was a supersonic interceptor aircraft designed by the Mikoyan-Gurevich Design Bureau (Mikoyan OKB) located in the Soviet Union. The development of the aircraft began in early 1950's, when Mikoyan OKB finished their first design of the aircraft designated as Ye-1. However, the prototype was quickly determined to be too under-powered, and led to the a redesign of the aircraft, designated Ye-2. Both of these aircraft and the prototype to follow had swept back wings, such as those found on the MiG-15. The first prototype to have the signature delta wings of the MiG-21 was the Ye-4. The aircraft made it's maiden flight on June 16th, 1955, and made its first public appearance during the Soviet Aviation Display at Moscow's Tushino Airfield in July 1956. The MiG 21 became the Soviet Unions first successful fighter and interceptor aircraft, it was lightweight, and had a powerful afterburner, allowing it to reach speeds of up to Mach 2, and was comparable to the French Dassault Mirage III, and American Northrop F-5 Freedom Fighter and Lockheed F-104 Starfighter at the time. However, the aircraft had a short range, which was worsened by the poor placement of its fuel tanks. Due to this, the development of the MiG-21 SMT began. The SMT variant of the MiG-21 contained more fuel tanks in the spine of the aircraft, which resulted in the aircraft being hard to fly as a result of the enlarged spine. The fuel tank however, did give the aircraft an increased range of up to 250 km (155 mi). The SMT variant also had an electronic countermeasures capability. The MiG-21 SMT is no longer in service.
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|M1QGN0ge4C8|'''The Shooting Range #181''' - ''Metal Beasts'' section at 00:29 discusses the MiG-21 SMT.}}
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 +
;Skins
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 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=mig-21_smt Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|M1QGN0ge4C8|'''The Shooting Range #181''' - ''Metal Beasts'' section at 00:29 discusses the {{PAGENAME}}.|vhTZXYk6eao|'''Tank busters''' discusses the {{PAGENAME}} at 4:19 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
 +
;[[MiG-21 (Family)|Related development]]
  
 
* {{Specs-Link|mig-21_mf}}
 
* {{Specs-Link|mig-21_mf}}
 
* {{Specs-Link|mig-21_f13}}
 
* {{Specs-Link|mig-21_f13}}
 +
* [[MiG-21bis]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
* [https://forum.warthunder.com/index.php?/topic/479891-mig-21smt/ Official data sheet - more details about the performance]
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
  
 
{{AirManufacturer MiG}}
 
{{AirManufacturer MiG}}
 
{{USSR jet aircraft}}
 
{{USSR jet aircraft}}

Latest revision as of 17:04, 6 November 2024

RANK 5 FRANCE
Somua SM PACK
This page is about the Soviet jet fighter MiG-21SMT. For other versions, see MiG-21 (Family).
mig-21_smt.png
GarageImage MiG-21SMT.jpg
MiG-21SMT
AB RB SB
10.3 10.7 10.7
Research:260 000 Specs-Card-Exp.png
Purchase:710 000 Specs-Card-Lion.png
Show in game

Description

During the early 1970s, the issue of low range in the MiG-21s was brought to attention of the higher ups in the Soviet Union and the Mikoyan design chain. The issue caused by high fuel consumption of the R-13 engine coupled with the small amount of fuel carried on board in this interceptor's small airframe. Two solutions were quickly devised, the first being a upgraded, more efficient engine, which would not be ready for a while. The other solution was to simply hammer in a larger fuel tank into the MiG-21's airframe. The resulting design for the second solution was the MiG-21SMT (Sapfir Modernizirovannyy Toplivo, "Sapphire [Radar], Modernized, Fuel [Increased]"). This variant featured a plethora of upgrades, namely the updated model of the Sapfir radar and its respective fire control system, allowing the aircraft to use not only R-3R radar guided missiles, but the latest R-60 and R-60M close range missiles. But the largest difference in this variant was the increased fuel load from the comically large saddle tank added, earning this variant the nickname "Hunchback" among its pilots, who strongly disliked flying it. The SMT also featured a strongly upgraded engine, to cope with the weight increase of the extra fuel and new avionics, but this was sadly not enough to appease the pilots, who found the SMT to be generally unfavourable to fly compared to the older, lighter, and more nimble Fishbeds. The "Hunchback" was so unpopular with Soviet pilots (who regularly complained to their higher ups about the SMT), that all MiG-21SMTs were rebuilt into the MiG-21ST variant starting from 1972, which was essentially just a MiG-21SMT with the smaller (and lighter) saddle tank from the MiG-21bis.

The MiG-21SMT (NATO Code: Fishbed-K) was introduced in Update 1.95 "Northern Wind". Being the first Soviet fighter in the game with access to countermeasures, this aircraft opens many new doors to pilots of the Soviet tree. The SMT also brings with it many new weapons to the Soviet fighter line, such as the R-3R radar missile and the deadly R-60 close range missile. In addition to the under-the-hood upgrades, the SMT also features a very strong engine, allowing for fast acceleration and great top speed, and also features a massive increase in fuel capacity, resulting in a steep weight increase. All of these changes from previous fighters require pilots of the MiG-21SMT to completely re-learn how they fly and engage enemy aircraft, as the SMT will very quickly bleed its speed during almost any manoeuvre, but on the other hand can easily gain it back if it disengages safely and flies straight using the powerful engine. Most importantly, this aircraft acts as a decisive criterion in the play style of the Soviet jets that follow it. Players who enjoy this aircraft for its flight performance and ability to dogfight most of its adversaries up close should move on to research the foldered MiG-21bis, the ultimate Soviet MiG-21 model, while those that favour this aircraft's avionics and missile advantages over its opponents may wish to advance directly to the MiG-23M Flogger, a radically different design which relies much more on its strong missiles and avionics than its flight performance.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 13 000 m2 240 km/h
Turn time36 s
Max altitude16 000 m
EngineTumansky R-13F-300
Type
Cooling systemAir
Take-off weight10 t

As an evolution of the previous MiG-21F-13, the MiG-21SMT inherits some flight characteristics of its older sibling.

Both of them can pull high angle-of-attack (AoA) which enables its pilot to easily get guns on target at the cost of extreme speed loss. Both of them are light aircraft which enables them to climb with ease. And both of them have high wing loading, which can hinder manoeuvrability, particularly at high altitudes where the atmosphere is thinner. However, that's where the similarities end, as the MiG-21SMT comes with upgrades, most notably removed armour which shaved 500 kg off its scale and an uprated engine, the R-13F-300, which outputs 5722 kgf, 700 more than R-11F-300 on MiG-21 F-13. In practice, this means that the MiG-21SMT is best in class when it comes to acceleration and climbing performance.

Manoeuvrability-wise, the SMT is extremely nimble at lower altitudes, where its high AoA can outweigh its high wing load, and high acceleration can mitigate speed loss, allowing it to pull hard turns, provided the pilot monitors the speed. At high altitudes, the story is different, as it proves to be very unresponsive, leaving the user vulnerable to attacks, particularly to missiles. One more characteristic any prospecting user should note is that the aircraft tends to break its wings beyond 11 G, and considering the MiG-21SMT will merrily pull over 12 G at high speed turns if the boosters modification is equipped, unequipping it may help if the pilot has trouble with wings ripping.

When it comes to raw straight-line speed, the MiG-21SMT can get to its top speed much faster than its contemporary fighters at any altitude. In fact, speed should always be monitored, as it can easily reach its relatively high wing speed limit of ~1,300 km/h indicated airspeed (IAS), even at level flight. High acceleration and high top speed mean that the MiG-21SMT is more than able to intercept almost any target, the only exception being F-4C which is already sitting at its top speed. One more notable feature is that due to its low weight and high thrust, energy management is a breeze and the aircraft will quickly both lose and gain speed, which may prove useful when trying to stay on the target's back.

Characteristics Max Speed
(km/h at 13,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,164 2,126 16000 36.8 37.8 136.9 128.0 750
Upgraded 2,318 2,240 35.4 36.0 196.3 165.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1365 700 N/A 500 450 ~11 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 650 < 600 < 950 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Tumansky R-13F-300 1 6,052 kg 379 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 12m fuel 20m fuel 30m fuel 43m fuel
1,140 kg Afterburning axial-flow turbojet 6,852 kg 7,288 kg 7,907 kg 8,717 kg 9,900 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 12m fuel 20m fuel 30m fuel 43m fuel MTOW
Stationary 3,917 kgf 7,120 kgf 1.04 0.98 0.90 0.82 0.72
Optimal 3,917 kgf
(0 km/h)
7,935 kgf
(1,200 km/h)
1.16 1.09 1.00 0.91 0.80

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural1 365 km/h
Gear700 km/h

The MiG-21SMT is a light fighter and its survivability reflects that. It lacks armour and the airframe is fragile. On top of it all, MiG-21, in general, has a very unstable airframe, which means that any changes to its aerodynamic properties may make it difficult to control. Exercise caution when flying it.

Modifications and economy

Repair costBasic → Reference
AB2 942 → 4 277 Sl icon.png
RB9 320 → 13 551 Sl icon.png
SB8 131 → 11 822 Sl icon.png
Total cost of modifications225 600 Rp icon.png
352 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 800 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 340 / 600 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mods booster.png
New boosters
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
420 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods jet engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
620 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mods armor frame.png
Airframe
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
420 Ge icon.png
Mods g suit.png
G-suit
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
620 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mod arrow 1.png
Mods napalm fire bomb.png
ZB-500
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mods pilon block rocket.png
UB-16
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mod arrow 0.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
320 Ge icon.png
Mods pilon bomb.png
FAB-250
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
420 Ge icon.png
Mod arrow 1.png
Mods pilon block rocket.png
UB-32
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
R-3S
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods weapon.png
ns23_new_gun
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods pilon rocket.png
S-24
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mods air to air missile.png
R-3R
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
460 Ge icon.png
Mod arrow 0.png
Mods jet engine extinguisher.png
EFS
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
620 Ge icon.png
Mods pilon bomb.png
FAB-500
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
620 Ge icon.png
Mods air to air missile.png
R-60
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
620 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png Icon RedXCross.png

Offensive armament

Main article: GSh-23L (23 mm)

The MiG-21SMT is armed with:

  • 1 x 23 mm GSh-23L cannon, belly-mounted (200 rpg)

The GSh-23L fires at a rate of 3,396 rounds per minute, which leaves the plane with a 3.53 second firing time.

Suspended armament

The MiG-21SMT can be outfitted with the following ordnance:

1 2 3 4 5
Hardpoints MiG-21bis.png
250 kg OFAB-250sv bombs 1 1 1 1
500 kg FAB-500M-54 bombs 1 1
ZB-500 incendiary bombs 1 1
S-5K rockets 16 16, 32 16, 32 16
S-24 rockets 1 1 1 1
R-3R missiles 1 1 1 1
R-3S missiles 1 1 1 1
R-60 missiles 1 1 1 1
Countermeasures 64
490 l drop tanks 1 1 1
Maximum permissible weight imbalance: 570 kg
Default weapon presets
  • 3 x 490 l drop tanks
  • 64 x countermeasures + 2 x R-3S missiles
  • 64 x countermeasures + 2 x R-3R missiles
  • 4 x R-3S missiles
  • 4 x R-3R missiles
  • 4 x R-60 missiles
  • 64 x S-5K rockets
  • 64 x S-5K rockets
  • 4 x S-24 rockets
  • 4 x 250 kg OFAB-250sv bombs (1,000 kg total)
  • 2 x 500 kg FAB-500M-54 bombs (1,000 kg total)
  • 2 x ZB-500 incendiary bombs

The MiG-21SMT can be armed with both anti-air missiles and ground strike ordnance on its four hard-point pylons under the wing. While most of the weapons can be seen on other aircraft, the unique weapon that this aircraft can carry is R-60 IR air-to-air missile. Compared to R-3S which can be found on most Soviet aircraft capable of launching missiles, R-60 has a much more sophisticated IR tracking system, allowing it to track targets up to 5 km away, and keep them on its sights at a much faster pace, which results in a reliable lock that not many targets can shake off. R-60 can also be fired in a wider range of situations, as the missile can track targets while on the pylon. This is critical to how the missile works which means that the missile has a much higher launch load factor and is able to intercept targets immediately after being launched. This is much different than the R-3S which tracks targets only half a second after launch and needs the platform to stay still in order to track the target, leaving the aircraft vulnerable to attacks. R-60 is a much smaller missile than R-3S, weighing at 44 kg instead of 77 kg that an R-3S weighs. Missile's explosive payload is also significantly smaller, weighing at 3.5 kg. Rocket motors on R-60 are much smaller than on R-3S and this means that R-60 is much slower than R-3S, and even though it can lock on targets at 5 km, it has a lower range than R-3S. In practice, R-60 is a reliable and potent anti-aircraft weapon that excels at taking out even nimble targets in dogfights at ranges from 300 m to 2 km but is unable to reach targets beyond 3 km due to its less powerful rocket motors. R-3S, however, can only be used reliably at targets which are not paying attention or are unable to react quickly to a missile launch, but they can also be used to intercept targets at much further ranges than R-60.

When it comes to dumb-fire rockets, MiG-21SMT can carry S-5K 55 mm rockets and S-24 240 mm rockets. S-5K have a small warhead that is able to penetrate 150 mm of armour at 0°. However, due to their small warhead, they need a direct hit on the target in order to do any damage and even if they do connect, the damage is minimal to any armoured target. S-24, though, is a 235 kg behemoth, capable of taking out most targets with a single hit.

Usage in battles

Combining its ability to pull high angle-of-attack on demand, excellent acceleration, high top speed and powerful dogfighting weaponry, MiG-21SMT is a potent air superiority dogfighter/interceptor. It allows the pilot to intercept any target, quickly get on its back and stay there, while also giving the user a safety net in the shape of its acceleration that enables it to break from any engagement with ease. It is recommended to stay at low altitude and not use full elevator if not in a dogfight. For air-to-air combat, the 4 x R-60 setup is the most versatile, albeit the 2 x R-60 and 2 x R-3R setup will allow you to get the most out of head-on scenario. If going for the latter option, make sure to create a keybind to switch between the different missiles using the Weapons selector mechanic. Overall, the MiG-21SMT is a versatile plane adaptable to any playstyle.

Enemies worth noting

  • F-8E - A common enemy, while it turns worse, it retains energy significantly better. It is capable of carrying AIM-9C SARH guided AAMs, which can be very dangerous at higher altitude if chaff is not carried.
  • F-5C - One of if not your most common enemy. it retains energy better but struggles regaining speed when at low speed due to poor engine power.
  • MiG-21MF - The MiG-21MF is very similar to the MiG-21SMT, it carries R-60 missiles which are very hard to evade by manoeuvring alone, however it can be fooled by flares very easily.
  • Mirage IIIE - Carries the Matra Magic I AAM that are nearly impossible to dodge without flares. However, when in a dogfight, the Mirage IIIE is inferior in almost every aspect.

Radars

The MiG-21SMT is equipped with a Sapphire-21 search and tracking radar. The radar is mounted in the nose of the aircraft.

Sapphire-21 - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
30,000 m
(theoretical)
20,000 m ±30° -3°/+17°
Sapphire-21 - Target Tracking Radar
Maximum
Tracking
Range
Minimum
Tracking
Range
Azimuth Tracking
Angle
Elevation Tracking
Angle
20,000 m 300 m ±30° ±17°

Pros and cons

Pros:

  • High thrust-to-weight ratio, resulting in excellent acceleration and rate of climb
  • High top speed
  • One of the many MiG-21 variants capable of using a radar missile, being the R-3R
  • Maintains speed and energy in turns better than the MiG-21F-13
  • Its RP-22SM radar has high tracking range
  • Much higher rate of fire than earlier cannon-armed Soviet jets
  • Can perform a cobra with full real controls
  • Increased fuel load compared to other MiG-21 variants
  • Access to RWR and countermeasures

Cons:

  • Bleeds excessive amounts of energy during turns, making it very tricky to retain energy in dogfights
  • Using afterburner on the deck can overspeed the aircraft even in a slight climb; do not linger above redline at all if possible
  • Less agile than other MiG-21 variants
  • GSh-23L cannon is mounted oddly and has poor ballistics
  • Radar has shorter detection range than most competitors

History

The MiG-21 was a supersonic interceptor aircraft designed by the Mikoyan-Gurevich Design Bureau (Mikoyan OKB) located in the Soviet Union. The development of the aircraft began in early 1950's, when Mikoyan OKB finished their first design of the aircraft designated as Ye-1. However, the prototype was quickly determined to be too under-powered, and led to the a redesign of the aircraft, designated Ye-2. Both of these aircraft and the prototype to follow had swept back wings, such as those found on the MiG-15. The first prototype to have the signature delta wings of the MiG-21 was the Ye-4. The aircraft made it's maiden flight on June 16th, 1955, and made its first public appearance during the Soviet Aviation Display at Moscow's Tushino Airfield in July 1956. The MiG 21 became the Soviet Unions first successful fighter and interceptor aircraft, it was lightweight, and had a powerful afterburner, allowing it to reach speeds of up to Mach 2, and was comparable to the French Dassault Mirage III, and American Northrop F-5 Freedom Fighter and Lockheed F-104 Starfighter at the time. However, the aircraft had a short range, which was worsened by the poor placement of its fuel tanks. Due to this, the development of the MiG-21 SMT began. The SMT variant of the MiG-21 contained more fuel tanks in the spine of the aircraft, which resulted in the aircraft being hard to fly as a result of the enlarged spine. The fuel tank however, did give the aircraft an increased range of up to 250 km (155 mi). The SMT variant also had an electronic countermeasures capability. The MiG-21 SMT is no longer in service.

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Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро)
Fighters  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
  I-225
Jet fighters  MiG-9 · MiG-9 (l)
  MiG-15 · MiG-15bis · MiG-15bis ISh
  MiG-17
  MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD
  MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Export/Licensed  ␗MiG-9 · ␗MiG-9 (l)
  ◊MiG-15bis · ◔MiG-15bis · J-2*
  MiG-17AS · ◔MiG-17PF · J-4* · Shenyang F-5*
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  ◄MiG-21 SPS-K · ◊MiG-21MF · ◔MiG-21MF · ▄MiG-21bis · ◔MiG-21bis-SAU · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M" · ▄MiG-21 Bison · J-7II**
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  ◔MiG-29 · ◊MiG-29 · ◄MiG-29G
  *Licensed and domesticated with Chinese designations.
  **Unlicensed, reverse-engineered and domesticated with Chinese designations.
See Also  Shenyang · Chengdu

USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISh · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-24M
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Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T