Difference between revisions of "F4U-1A (USMC)"

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{{About
 +
|about= American naval fighter '''{{PAGENAME}}'''
 +
|usage= other versions
 +
|link= F4U (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=f4u-1a_usmc
 
|code=f4u-1a_usmc
|cockpit=332206/1106376
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
}}
+
|cockpit=cockpit_f4u-1a_usmc.jpg
{{About
 
|about=aircraft '''{{PAGENAME}}'''
 
|usage=other uses
 
|link=F4U (Family)
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_F4U-1A_USMC.jpg|420px|thumb|left]]
+
The F4U-1A (USMC) is a variation of the F4U-1A that mainly served with the U.S. Marine Corps. Although the Corsair was originally intended for the U.S. Navy, the Corsair fit right in with the USMC. The Marine Corps successfully used Corsairs and many pilots favored the Corsair over obsolete aircraft like the F2A. Lieutenant Kenneth A. Walsh stated, “The F4U could outperform a Zero in every aspect except slow speed manoeuvrability and slow speed rate of climb.” Also, the F4U-1A lacked any water injection system until they were retrofitted after an experimental F4U-1A with the system was test flown.  
{{break}}
+
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American naval fighter {{Battle-rating}}. This aircraft was introduced in [[Update 1.39]].
+
The '''{{Specs|name}}''' was introduced in [[Update 1.39]]. It’s essentially the same aircraft as the F4U-1A however the USMC version lacks an arrestor hook which decreases the weight by around 30 kg (66.1 lbs). This slightly increases the acceleration but it’s negligible and both aircraft are very alike in performance. The USMC version also lacks any sort of suspended armament. To conclude, the USMC version lacks bombs, sits at a higher battle rating, and has virtually the same performance as the regular 1A. Nonetheless, it is still a good aircraft that can dominate due to its good high-speed characteristics and weaponry.  
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
+
! colspan="2" | Max speed<br>(km/h at 7,000 m)
|-
+
! rowspan="2" | Max altitude<br>(metres)
! colspan="2" | Max Speed<br>(km/h at 5,486 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
|619||604|| {{Specs|ceiling}} ||22.4||23.0||6.9||8.8||250
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 5,486 m)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 663 || 638 || rowspan="2" | {{Specs|ceiling}} || 22.1 || 22.8 || 8.7 || 8.7 || rowspan="2" | 250
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|689||653|| {{Specs|ceiling}} ||19.6||21.0||20.2||12.3||250
+
! Upgraded
 +
| 724 || 689 || 20.0 || 21.0 || 16.8 || 12.3
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||440|| ~12 || ~4
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 388 || 330 || 252 || ~11 || ~4
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 420 || < 450 || < 500 || > 270
+
| < 450 || < 450 || < 500 || > 450
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
=== Survivability and armour ===
|-
+
{{Specs-Avia-Armour}}
! colspan="3" | Compressor (RB/SB)
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 610 m || 2,000 hp || 2,350 hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 4,876 m || 1,800 hp || 2,115 hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 6,401 m || 1,690 hp || 1,986 hp
 
|-
 
|}
 
  
=== Survivability and armour ===
 
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems. -->
 
 
* 3 mm steel - above front fuel tank
 
* 3 mm steel - above front fuel tank
 
* 8 mm steel - behind pilot's body
 
* 8 mm steel - behind pilot's body
 
* 12.7 mm steel - behind pilot's head
 
* 12.7 mm steel - behind pilot's head
 
* 38 mm bulletproof glass - armoured windscreen
 
* 38 mm bulletproof glass - armoured windscreen
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Browning M2 (12.7 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M2 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 6 x 12.7 mm M2 Browning machine gun, wing-mounted (400 + 400 + 375 rpg each wing = 2,350 total)
+
* 6 x 12.7 mm M2 Browning machine guns, wing-mounted (375 rpg outer + 400 rpg centre + inner = 2,350 total)
  
<!--=== Suspended armament ===
+
== Usage in battles ==
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)}}
+
Due to its great energy retention and high dive speed, the Corsair is very good at Boom and Zooming. It is recommended to be used this way, especially against any Japanese planes. Against any German planes BnZ is still recommended, but some planes you can out turn ([[Fw 190 A-4]]). As with every American fighter, always climb at the start of a match. The only way to be successful with this plane is to climb high and end up higher than the enemy. Using this tactic will greatly increase your chances of getting the enemy and forcing the enemy down low where you can finish them off.
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 
 
 
* 1 x 500 lb AN-M64A1 bomb
 
* 1 x 1000 lb AN-M65A1 bomb-->
 
  
<!--=== Defensive armament ===
+
The removal of the carrier landing equipment lightened the {{PAGENAME}} by a few hundred kilograms compared to the original F4U-1A, resulting in a better climb rate and slight advantage in manoeuvrability. This positively affects both the vertical and the horizontal manoeuvres along with providing slightly faster acceleration and a minor edge with its maximum speed.
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 
== Usage in battles ==
 
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
 
Due to it's great energy retention and high dive speed, the Corsair is very good at Boom and Zooming. It is recommended to be used this way especially against any Japanese planes. Against any German planes BnZ is still recommended, but some planes you can out turn (FW-190 A-4). As with every American fighter, always climb at the start of a match. The only way to be successful with this plane is to climb high and end up higher than the enemy. Using this tactic will greatly increase your chances of getting the enemy and forcing the enemy down low where you can finish them off.
 
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Controllable || rowspan="2" | Not controllable || rowspan="2" | Controllable || rowspan="2" |Combined|| rowspan="2" | Controllable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
|Offensive 12 mm
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
 
|-
 
|-
| III
+
! Oil !! Water !! Type
| Wings Repair
 
| Engine
 
|
 
|New 12 mm MGs
 
 
|-
 
|-
| IV
+
| Not controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>3 gears || Not controllable
|  
 
| Engine Injection
 
| Cover
 
|  
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective". -->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 223: Line 129:
 
* Good energy retention
 
* Good energy retention
 
* Great speed
 
* Great speed
* Better Performance than its original counterpart
+
* Better performance than its original counterpart
 
* Good climb rate
 
* Good climb rate
* Great high-speed maneuverability
+
* Great high-speed manoeuvrability
 
* Great armament
 
* Great armament
  
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* Vulnerable to incendiary ammo
 
* Vulnerable to incendiary ammo
 
* Big target, easy to hit
 
* Big target, easy to hit
* Weak Damage Model
+
* Weak damage model
  
 
== History ==
 
== History ==
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
The single-engine Chance Vought F4U Corsair was designed in 1938 for a U.S. Navy single-seater carrier-based fighter competition. This aircraft was designed from the outset as a carrier borne fighter. It featured an inverted gull wing to keep the huge propeller off the ground while keeping the landing gear short for carrier operations. Even after the completion and launch of the F4U-1, a number of problems were discovered which initially prevented the aircraft from being used as a carrier-based fighter such as bad stall characteristics due to the gull wing, no visibility over the nose for carrier landings and bouncing off the deck after landing. The Navy was forced to use the first F4U-1s for Marine Corps ground-based operations until January 1945 when most of these problems were overcome.
 
The single-engine Chance Vought F4U Corsair was designed in 1938 for a U.S. Navy single-seater carrier-based fighter competition. This aircraft was designed from the outset as a carrier borne fighter. It featured an inverted gull wing to keep the huge propeller off the ground while keeping the landing gear short for carrier operations. Even after the completion and launch of the F4U-1, a number of problems were discovered which initially prevented the aircraft from being used as a carrier-based fighter such as bad stall characteristics due to the gull wing, no visibility over the nose for carrier landings and bouncing off the deck after landing. The Navy was forced to use the first F4U-1s for Marine Corps ground-based operations until January 1945 when most of these problems were overcome.
  
In the middle of 1943, the F4U-1A variant made its debut. To improve visibility, which was especially important when landing on an aircraft carrier, the cockpit canopy was modified to a convex shape, and the pilot’s chair was raised 17.8 cm. Dive speed problems were solved with a stall strip just outboard of the gun ports on the starboard wing’s leading edge.
+
In the middle of 1943, the F4U-1A variant made its debut. To improve visibility, which was especially important when landing on an aircraft carrier, the cockpit canopy was modified to a convex shape, and the pilot's seat was raised 17.8 cm. Dive speed problems were solved with a stall strip just outboard of the gun ports on the starboard wing's leading edge.
  
The F4U-1A was produced not only at the Chance Vought factory, where the aircraft was designed, but also at the Brewster and Goodyear factories (with the designations F3A-1A and FG-1A, respectively). The latter model differed in that its wings were not folding. The Chance Vought factory produced a total of 2126 F4U-1As.
+
The F4U-1A was produced not only at the Chance Vought factory, where the aircraft was designed but also at the Brewster and Goodyear factories (with the designations F3A-1A and FG-1A, respectively). The latter model differed in that its wings could not fold. The Chance Vought factory produced a total of 2,126 F4U-1As.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=f4u-1a_usmc Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Images
 +
<gallery mode="packed-hover" heights="200">
 +
File:F4U-1A (USMC) Rework Model.jpg|<small>Reworked model of the {{PAGENAME}}</small>
 +
</gallery>
 +
 
 +
;Videos
 +
{{Youtube-gallery|g4R3iiCmiBQ|'''The Shooting Range #1''' - ''Pages of History'' section at 04:26 discusses the F4U Corsair.}}
  
 
== See also ==
 
== See also ==
Line 254: Line 172:
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.''-->
  
* ''topic on the official game forum;''
+
* [https://forum.warthunder.com/index.php?/topic/325083-f4u-1ausmccd/ Official data sheet - more details about the performance]
* ''encyclopedia page on aircraft;''
 
* ''other literature.''
 
  
 +
{{AirManufacturer Vought}}
 
{{USA fighters}}
 
{{USA fighters}}

Latest revision as of 18:56, 24 August 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the American naval fighter F4U-1A (USMC). For other versions, see F4U (Family).
F4U-1A (USMC)
f4u-1a_usmc.png
GarageImage F4U-1A (USMC).jpg
360://https://wiki.warthunder.com/images/0/00/Cockpit_f4u-1a_usmc.jpg
F4U-1A (USMC)
AB RB SB
3.0 3.0 3.3
Class:
Research:6 900 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
Show in game

Description

The F4U-1A (USMC) is a variation of the F4U-1A that mainly served with the U.S. Marine Corps. Although the Corsair was originally intended for the U.S. Navy, the Corsair fit right in with the USMC. The Marine Corps successfully used Corsairs and many pilots favored the Corsair over obsolete aircraft like the F2A. Lieutenant Kenneth A. Walsh stated, “The F4U could outperform a Zero in every aspect except slow speed manoeuvrability and slow speed rate of climb.” Also, the F4U-1A lacked any water injection system until they were retrofitted after an experimental F4U-1A with the system was test flown.

The F4U-1A (USMC) Corsair was introduced in Update 1.39. It’s essentially the same aircraft as the F4U-1A however the USMC version lacks an arrestor hook which decreases the weight by around 30 kg (66.1 lbs). This slightly increases the acceleration but it’s negligible and both aircraft are very alike in performance. The USMC version also lacks any sort of suspended armament. To conclude, the USMC version lacks bombs, sits at a higher battle rating, and has virtually the same performance as the regular 1A. Nonetheless, it is still a good aircraft that can dominate due to its good high-speed characteristics and weaponry.

General info

Flight performance

Max speed
at 7 000 m689 km/h
Turn time21 s
Max altitude10 360 m
EnginePratt & Whitney R-2800-8W
TypeRadial
Cooling systemAir
Take-off weight7 t
Characteristics Max speed
(km/h at 7,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 663 638 10360 22.1 22.8 8.7 8.7 250
Upgraded 724 689 20.0 21.0 16.8 12.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
885 730 388 330 252 ~11 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 450 < 450 < 500 > 450

Survivability and armour

Crew1 person
Speed of destruction
Structural885 km/h
Gear730 km/h
  • 3 mm steel - above front fuel tank
  • 8 mm steel - behind pilot's body
  • 12.7 mm steel - behind pilot's head
  • 38 mm bulletproof glass - armoured windscreen

Modifications and economy

Repair costBasic → Reference
AB784 → 984 Sl icon.png
RB1 625 → 2 041 Sl icon.png
SB2 425 → 3 045 Sl icon.png
Total cost of modifications14 160 Rp icon.png
20 200 Sl icon.png
Talisman cost860 Ge icon.png
Crew training9 200 Sl icon.png
Experts32 000 Sl icon.png
Aces320 Ge icon.png
Research Aces250 000 Rp icon.png
Reward for battleAB / RB / SB
50 / 120 / 230 % Sl icon.png
130 / 130 / 130 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
90 Ge icon.png
Mods radiator.png
Radiator
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
90 Ge icon.png
Mods compressor.png
Compressor
Research:
1 600 Rp icon.png
Cost:
2 300 Sl icon.png
155 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
1 200 Rp icon.png
Cost:
1 700 Sl icon.png
115 Ge icon.png
Mods new engine.png
Engine
Research:
1 200 Rp icon.png
Cost:
1 700 Sl icon.png
115 Ge icon.png
Mods metanol.png
Engine injection
Research:
2 300 Rp icon.png
Cost:
3 300 Sl icon.png
220 Ge icon.png
Mods armor frame.png
Airframe
Research:
1 600 Rp icon.png
Cost:
2 300 Sl icon.png
155 Ge icon.png
Mods armor cover.png
Cover
Research:
2 300 Rp icon.png
Cost:
3 300 Sl icon.png
220 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
920 Rp icon.png
Cost:
1 300 Sl icon.png
90 Ge icon.png
Mod arrow 1.png
Mods weapon.png
bmg50_new_gun
Research:
1 200 Rp icon.png
Cost:
1 700 Sl icon.png
115 Ge icon.png

Armaments

Offensive armament

Ammunition2 350 rounds
Fire rate750 shots/min
Main article: M2 Browning (12.7 mm)

The F4U-1A (USMC) is armed with:

  • 6 x 12.7 mm M2 Browning machine guns, wing-mounted (375 rpg outer + 400 rpg centre + inner = 2,350 total)

Usage in battles

Due to its great energy retention and high dive speed, the Corsair is very good at Boom and Zooming. It is recommended to be used this way, especially against any Japanese planes. Against any German planes BnZ is still recommended, but some planes you can out turn (Fw 190 A-4). As with every American fighter, always climb at the start of a match. The only way to be successful with this plane is to climb high and end up higher than the enemy. Using this tactic will greatly increase your chances of getting the enemy and forcing the enemy down low where you can finish them off.

The removal of the carrier landing equipment lightened the F4U-1A (USMC) by a few hundred kilograms compared to the original F4U-1A, resulting in a better climb rate and slight advantage in manoeuvrability. This positively affects both the vertical and the horizontal manoeuvres along with providing slightly faster acceleration and a minor edge with its maximum speed.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
3 gears
Not controllable

Pros and cons

Pros:

  • Great diving characteristics
  • Good energy retention
  • Great speed
  • Better performance than its original counterpart
  • Good climb rate
  • Great high-speed manoeuvrability
  • Great armament

Cons:

  • Can't land on carriers, lack of arrestor hook
  • Mediocre flat turning characteristics
  • Vulnerable to incendiary ammo
  • Big target, easy to hit
  • Weak damage model

History

The single-engine Chance Vought F4U Corsair was designed in 1938 for a U.S. Navy single-seater carrier-based fighter competition. This aircraft was designed from the outset as a carrier borne fighter. It featured an inverted gull wing to keep the huge propeller off the ground while keeping the landing gear short for carrier operations. Even after the completion and launch of the F4U-1, a number of problems were discovered which initially prevented the aircraft from being used as a carrier-based fighter such as bad stall characteristics due to the gull wing, no visibility over the nose for carrier landings and bouncing off the deck after landing. The Navy was forced to use the first F4U-1s for Marine Corps ground-based operations until January 1945 when most of these problems were overcome.

In the middle of 1943, the F4U-1A variant made its debut. To improve visibility, which was especially important when landing on an aircraft carrier, the cockpit canopy was modified to a convex shape, and the pilot's seat was raised 17.8 cm. Dive speed problems were solved with a stall strip just outboard of the gun ports on the starboard wing's leading edge.

The F4U-1A was produced not only at the Chance Vought factory, where the aircraft was designed but also at the Brewster and Goodyear factories (with the designations F3A-1A and FG-1A, respectively). The latter model differed in that its wings could not fold. The Chance Vought factory produced a total of 2,126 F4U-1As.

Media

Skins
Images
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Chance Vought Aircraft
Fighters 
Corsair  F4U-1A · F4U-1A (USMC) · F4U-1C · F4U-1D · F4U-4 · F4U-4B · F4U-4B VMF-214
Float planes  O3U-1 · OS2U-1 · OS2U-3
Attackers  AU-1
Bombers  SB2U-2 · SB2U-3
Jet aircraft 
Corsair II  A-7D · A-7E · A-7K
Crusader  F8U-2 · F-8E
Export  V-156-B1 · V-156-F · ▄Corsair F Mk II · F4U-7 · ▄F-8E(FN)
Captured  ▅F4U-1A

USA fighters
P-26 Peashooter  P-26A-33 · P-26A-34 · P-26A-34 M2 · P-26B-35
P-36 Hawk  P-36A · Rasmussen's P-36A · P-36C · ○P-36C · P-36G
P-39 Airacobra  P-400 · P-39N-0 · P-39Q-5
P-40  P-40C · P-40E-1 · P-40E-1 TD · P-40F-10
P-43 Lancer  P-43A-1
P-47 Thunderbolt  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
P-51 Mustang  P-51 · P-51A (Thunder League) · P-51C-10 · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA
P-63 Kingcobra  P-63A-5 · P-63A-10 · P-63C-5 · ␠Kingcobra
Prototypes  XP-55
F2A Buffalo  F2A-1 · Thach's F2A-1 · F2A-3
BF2C  BF2C-1
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
F4U Corsair  F4U-1A · F4U-1A (USMC) · F4U-1D · F4U-1C · F4U-4 · F4U-4B · F4U-4B VMF-214 · F2G-1
F6F Hellcat  F6F-5 · F6F-5N
F8F Bearcat  F8F-1 · F8F-1B
Other countries  ▃Ki-43-II · ▃Ki-61-Ib · ▃A6M2 · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc