Difference between revisions of "Bf 109 G-10"
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{{About | {{About | ||
| about = German fighter '''{{PAGENAME}}''' | | about = German fighter '''{{PAGENAME}}''' | ||
− | | usage = other | + | | usage = other versions |
| link = Bf 109 (Family) | | link = Bf 109 (Family) | ||
}} | }} | ||
+ | {{Specs-Card | ||
+ | |code=bf-109g-10 | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
+ | }} | ||
+ | |||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. | ||
− | + | Not very different from the Bf 109 Fs and other Bf 109 G variants, the G-10 can only be readily identified by its paint scheme. Unfortunately, the other camouflage (I./JG 27) can be mistaken for a Bf 109 G-6 but can be differed from a Bf-109 K-4. Unlike the G-2 and the K-4, the tailwheel is not retractable, however, any resulting drag is negligible. | |
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== General info == | == General info == | ||
− | === Flight | + | === Flight performance === |
− | <!--''Describe how the aircraft behaves in the air. | + | {{Specs-Avia-Flight}} |
− | {| class="wikitable" style="text-align:center" | + | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> |
− | + | ||
− | + | {| class="wikitable" style="text-align:center" width="70%" | |
− | + | ! rowspan="2" | Characteristics | |
− | ! | ||
− | |||
! colspan="2" | Max Speed<br>(km/h at 7,000 m) | ! colspan="2" | Max Speed<br>(km/h at 7,000 m) | ||
− | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(metres) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
− | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(metres/second) |
− | ! rowspan="2" |Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(metres) |
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|- | |- | ||
− | ! | + | ! AB !! RB !! AB !! RB !! AB !! RB |
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− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | ! | + | ! Stock |
− | + | | 662 || 645 || rowspan="2" | {{Specs|ceiling}} || 20.1 || 20.9 || 17.0 || 17.0 || rowspan="2" | 325 | |
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|- | |- | ||
− | | 729 || 692 | + | ! Upgraded |
+ | | 729 || 692 || 18.2 || 19.0 || 32.6 || 21.8 | ||
|- | |- | ||
|} | |} | ||
− | ====Details==== | + | ==== Details ==== |
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat | + | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear |
− | ! Take-off | ||
− | ! Landing | ||
− | ! Air brakes | ||
− | ! Arrestor gear | ||
|- | |- | ||
| ✓ || ✓ || ✓ || X || X <!-- ✓ --> | | ✓ || ✓ || ✓ || X || X <!-- ✓ --> | ||
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|} | |} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="7" | Limits |
|- | |- | ||
− | ! rowspan="2" | | + | ! rowspan="2" | Wings (km/h) |
− | ! rowspan="2" | Gear | + | ! rowspan="2" | Gear (km/h) |
− | ! | + | ! colspan="3" | Flaps (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
− | ! + | + | ! Combat !! Take-off !! Landing !! + !! - |
− | ! - | ||
|- | |- | ||
− | | | + | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 437 || 408 || 260 || ~13 || ~6 |
|- | |- | ||
|} | |} | ||
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{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan="4" | Optimal velocities | + | ! colspan="4" | Optimal velocities (km/h) |
|- | |- | ||
− | ! Ailerons | + | ! Ailerons !! Rudder !! Elevators !! Radiator |
− | ! Rudder | ||
− | ! Elevators | ||
− | ! Radiator | ||
|- | |- | ||
− | | < | + | | < 450 || < 390 || < 450 || > 715 |
|- | |- | ||
|} | |} | ||
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! WEP Engine power | ! WEP Engine power | ||
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− | | 6,800 m || 1,265 hp || 1,569 hp | + | | 6,800 m || 1,265 hp || 1,569 hp |
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|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''--> | + | {{Specs-Avia-Armour}} |
+ | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> | ||
* 60 mm Bulletproof glass in front and rear of the cockpit | * 60 mm Bulletproof glass in front and rear of the cockpit | ||
Line 137: | Line 96: | ||
* 10 mm Steel plates around pilot's head | * 10 mm Steel plates around pilot's head | ||
* 21 mm Steel plate on the rear of the fuel tank, with 4 mm plates surrounding it on other sides | * 21 mm Steel plate on the rear of the fuel tank, with 4 mm plates surrounding it on other sides | ||
+ | |||
+ | === Modifications and economy === | ||
+ | {{Specs-Economy}} | ||
== Armaments == | == Armaments == | ||
+ | {{Specs-Avia-Armaments}} | ||
=== Offensive armament === | === Offensive armament === | ||
− | <!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--> | + | {{Specs-Avia-Offensive}} |
− | {{main| | + | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> |
+ | {{main|MK 108 (30 mm)|MG 151 (20 mm)|MG 131 (13 mm)}} | ||
− | The | + | The '''''{{PAGENAME}}''''' is armed with: |
− | * A choice between | + | * A choice between two presets: |
− | ** 1 x 20 mm MG 151 cannon (200 rpg | + | ** 1 x 20 mm MG 151 cannon, nose-mounted (200 rpg) |
− | ** 1 x 30 mm MK 108 cannon (65 rpg | + | ** 1 x 30 mm MK 108 cannon, nose-mounted (65 rpg) |
− | * 2 x 13 mm MG 131 machine guns (300 rpg = 600 total) | + | * 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total) |
The two machine guns are in the upper part of the fuselage just in front of the cockpit. The 20 or 30 mm cannon is mounted to fire through the propeller shaft and out the propeller hub. | The two machine guns are in the upper part of the fuselage just in front of the cockpit. The 20 or 30 mm cannon is mounted to fire through the propeller shaft and out the propeller hub. | ||
=== Suspended armament === | === Suspended armament === | ||
− | <!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''--> | + | {{Specs-Avia-Suspended}} |
− | {{main| | + | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> |
+ | {{main|SC250JA (250 kg)|MK 108 (30 mm)|MG 151 (20 mm)|Flam C 250 incendiary}} | ||
− | The '''''{{PAGENAME}}''''' can be outfitted with | + | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: |
* Without load | * Without load | ||
− | * 1 x 250 kg SC250JA bomb | + | * 1 x 250 kg SC250JA bomb (250 kg total) |
− | * 2 x 30 mm MK 108 | + | * 2 x 30 mm MK 108 cannons, wing-mounted (35 rpg = 70 total) |
− | * 2 x 20 mm MG 151 | + | * 2 x 20 mm MG 151 cannons, wing-mounted (135 rpg = 270 total) |
− | + | * 1 x Flam C 250 incendiary bomb | |
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− | == Usage in | + | == Usage in battles == |
− | <!--''Describe the tactics of playing in | + | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
[[File:Cockpit_Bf109g10.jpg|thumbnail|right|The Bf 109 G-10's instrument panel.]] | [[File:Cockpit_Bf109g10.jpg|thumbnail|right|The Bf 109 G-10's instrument panel.]] | ||
− | The Bf 109 G-10 is a 109 that does not change very much. It fits in between the | + | The Bf 109 G-10 is a 109 that does not change very much in terms of gameplay. It fits in between the Bf 109 G-14 and K-4. It's a well versed universal fighter being able to perform well both in dogfights and hit-and-run tactics. |
+ | |||
+ | Bf 109 G-10 behaves like most other 109 models, a battle-tested universal fighter, being able to perform most tasks that it will face. The G-10 can take 2 additional 20 mm [[MG 151 (20 mm)|MG 151]] gunpods, or 30 mm MK 108 gunpods, to increase its firepower over fighters, as well as the tougher attackers and bombers. However, equipping these will come at a cost of speed, manoeuvrability and climb ability, they don't affect the plane heavily but can be costly if the 109 G-10 gets into a disadvantageous situation. However, the extra firepower will deal with most enemies swiftly and if properly used, the Bf 109 G-10 can be a dangerous foe. | ||
+ | |||
+ | One of the best tactics is to use the aircraft's decent climb rate to get above most of the enemy team. This could be American fighters, however, Spitfires will be the most likely enemy to outclimb the Bf 109 G-10. The best tactic to attack enemies below is to dive on them (Boom and Zoom), if they turn, pull up immediately to maintain your altitude advantage, and reduce the risk of the enemy getting guns on target. Another good tactic to use would be to fly over an enemy and try bait them to climb up. When they do this, fly away to gain some distance and do a large circle around them. It is crucial that one keeps distance to the target as it could end up with the G-10 being attacked while it is turning and will be easily shot down if it's too close. After a couple of seconds, the enemy aircraft will likely stall from trying to climb, it gives the G-10 an opportunity to shoot the plane down. It is important to avoid using this manoeuvre with Spitfires as they will likely be able to climb up to the G-10's altitude and shoot it down before they stall. If a Spitfire is above the Bf 109 G-10 and tries to dive on the G-10, perform a split S to avoid it, if it follows pull back the throttle and wait for its zoom climb to shoot him down in the back, but it will most likely rip the wings or enter a G-force induced loss of consciousness (G-LOC). | ||
− | ===Manual Engine Control=== | + | Bf 109 G-10 is not only able to fight for air superiority, it's also able to carry a single [[SC250JA (250 kg)]] to be able to deal with most ground units, being able to drop the bomb swiftly and accurately on its target. Bf 109 G-10s can easily achieve air superiority for the team if properly used in ground battle games, covering the team from enemy fighters and bombers which can change the outcome of the battle. It can also do CAS (Close Air Support) to protect allied vehicles from either a superior enemy or a dug down enemy. |
+ | |||
+ | === Manual Engine Control === | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="7" | MEC elements | ! colspan="7" | MEC elements | ||
|- | |- | ||
− | ! rowspan="2" |Mixer | + | ! rowspan="2" | Mixer |
− | ! rowspan="2" |Pitch | + | ! rowspan="2" | Pitch |
− | ! colspan="3" |Radiator | + | ! colspan="3" | Radiator |
− | ! rowspan="2" |Supercharger | + | ! rowspan="2" | Supercharger |
− | ! rowspan="2" |Turbocharger | + | ! rowspan="2" | Turbocharger |
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− | + | ! Oil !! Water !! Type | |
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− | | | + | | Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable |
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|- | |- | ||
|} | |} | ||
− | + | The Variable-speed supercharger allows for Bf 109s to maintain maximum engine power at enemy fighter supercharger gear switch altitudes. At these heights, an enemy plane will be either gain no benefit from WEP or be forced to prematurely switch to the next gear, which draws more power from the engine to drive the compressor. Supercharger gear switch varies from plane to plane (as well as with airspeed and temperature), but typically is between 3,500-4,500 m for Spitfires, P-51s, and F4U-4Bs. | |
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=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * Excellent acceleration | + | * Excellent acceleration, climb rate, and high top speed, even at extreme altitudes |
− | + | * Improved high-altitude performance over earlier Bf 109s, improved supercharger maintains maximum boost with WEP to ~7,000 m | |
− | * Improved high-altitude performance over earlier Bf 109s, improved supercharger | + | * Can WEP for 5 minutes non-stop until it reaches ~100°C (212°F). Also cools down quickly at 0% throttle |
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− | * Can WEP for 5 minutes non-stop until it reaches ~100°C (212°F) | ||
* 20 minutes of MW-50 available for WEP | * 20 minutes of MW-50 available for WEP | ||
− | + | * Can pull high-G manoeuvres | |
− | + | * Armament is interchangeable between a heavy 30 mm Mk 108 and a lighter 20 mm MG 151 with more ammunition | |
− | + | * All weaponry mounted in the nose, allowing easy aiming without having to worry about convergence | |
− | |||
− | * Can pull | ||
− | * Armament is interchangeable between a heavy 30 mm Mk 108 and a lighter 20 mm | ||
− | * | ||
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'''Cons:''' | '''Cons:''' | ||
− | * Poor sustained turn radius | + | * Poor sustained turn radius |
− | * Tends to be out-climbed/outrun by post-war aircraft, many late/post-war | + | * Tends to be out-climbed/outrun by post-war aircraft, many late/post-war Allied props wholly outperform it at low altitudes |
− | * | + | * Low rip speed — combined with the excellent dive acceleration, this plane can quickly reach unsafe speeds in dives |
− | * Ammunition can run out really quickly for the Mk | + | * Ammunition can run out really quickly for the Mk 108s |
− | * Flight performance drastically decreases with under-wing gondola pods | + | * Flight performance drastically decreases with under-wing gondola pods |
− | + | * Can face F8F Bearcats and Griffon Spitfires, which can be superior in certain situations | |
− | * Can face F8F Bearcats and Griffon Spitfires, which can be superior in certain situations | + | * In Simulator, canopy frames and razorback greatly limit the all-round view; huge engine torque causes severe drifting on takeoff |
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too | + | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
− | The Bf 109 G-10 was a variant of the already successful Bf 109 series. The G-10 was the combination of a Bf 109 G airframe with a DB605 D-2 Engine, the aircraft was built in the factories of Erla, WNF, and | + | The Bf 109 G-10 was a variant of the already successful Bf 109 series. The G-10 was the combination of a Bf 109 G airframe with a DB605 D-2 Engine, the aircraft was built in the factories of Erla, WNF, and Messerschmitt Regensburg. Even though being called a G-10, the aircraft was in production after the G-14, the sole purpose was to produce a fighter better than the G-14 until the K-4 could take its place. |
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− | '''Variants''' | + | '''Variants''' |
*G-10 (Light fighter with DB605DM or DB/DC engine) | *G-10 (Light fighter with DB605DM or DB/DC engine) | ||
Line 270: | Line 191: | ||
*G-10/R6 (Bad-weather fighter with PKS 12 autopilot) | *G-10/R6 (Bad-weather fighter with PKS 12 autopilot) | ||
*G-10/U4 (As G-10 but with 30 mm/1.18 in MK 108 Motorkanone engine cannon) | *G-10/U4 (As G-10 but with 30 mm/1.18 in MK 108 Motorkanone engine cannon) | ||
+ | |||
+ | {{break}} | ||
+ | {{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}} | ||
+ | {{Navigation-First-Simple-Line}} | ||
+ | The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft. | ||
+ | |||
+ | By early Spring 1944, the Bf 109 G-10 variant had replaced the Bf 109 G-6 in mass-production, being powered by the DB 605D engine with an improved supercharger. Without external pylons, and powered by the DB 605DC, the G-10 was the fastest Bf-109G variant, with a weight of 3,100 kg and top speeds of 550 km/h at sea level and 680 km/h at 7,400 m. It could reach 6,000 m in 5.8 minutes. | ||
+ | |||
+ | Unfortunately, the Bf 109 G-10 would usually reach the front line with factory-installed Ruestsatz armament kits. For example, the Bf 109 G-10/R1 had an ETC fuselage bomb rack for one 250-kg or 4 x 50-kg bombs, a bomb selector switch and a 5 mm armour plating under the oil tank. The Bf 109 G-10/R2 with DB 605DB was a reconnaissance variant with the 13 mm guns removed and with one Rb 50/30 or 75/30 camera. With a takeoff weight of 3,300 kg (including a 300-litre drop tank) the recon variant could reach 645 km/h at 9,000 m; it had a range of 840 km at a speed of 620 km/h and at an altitude of 8,300 m. The Bf 109 G-10/R14 with DB 605D had a pair of 30 mm MK 108 cannon in underwing gondolas. The Bf 109 G-10/R6 was similar to the R14, but with the gondolas housing 20 mm MG 151s. | ||
+ | {{Navigation-End}} | ||
== Media == | == Media == | ||
− | '' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | |||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=bf-109g-10 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
− | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | + | <!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
− | * ''links to approximate analogues of other nations and research trees.''--> | + | * ''links to approximate analogues of other nations and research trees.'' --> |
;Aircraft of comparable role, configuration and era | ;Aircraft of comparable role, configuration and era | ||
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* Fiat [[G.55 serie 1|G.55]] | * Fiat [[G.55 serie 1|G.55]] | ||
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* Kawasaki [[Ki-61 (Family)|Ki-61]] | * Kawasaki [[Ki-61 (Family)|Ki-61]] | ||
− | + | * Macchi [[C.205N2|C.205]] | |
− | * Macchi [[C. | ||
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== External links == | == External links == | ||
− | ''Paste links to sources and external resources, such as:'' | + | <!--''Paste links to sources and external resources, such as:'' |
+ | * ''topic on the official game forum;'' | ||
+ | * ''other literature.''--> | ||
− | * | + | * [https://forum.warthunder.com/index.php?/topic/100363-messerschmitt-bf-109-g-10/ Official data sheet - more details about the performance] |
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{{AirManufacturer BFW}} | {{AirManufacturer BFW}} | ||
{{Germany fighters}} | {{Germany fighters}} |
Latest revision as of 22:30, 15 October 2023
This page is about the German fighter Bf 109 G-10. For other versions, see Bf 109 (Family). |
Contents
Description
The Bf 109 G-10 is a rank IV German fighter with a battle rating of 5.7 (AB/RB) and 5.3 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.
Not very different from the Bf 109 Fs and other Bf 109 G variants, the G-10 can only be readily identified by its paint scheme. Unfortunately, the other camouflage (I./JG 27) can be mistaken for a Bf 109 G-6 but can be differed from a Bf-109 K-4. Unlike the G-2 and the K-4, the tailwheel is not retractable, however, any resulting drag is negligible.
General info
Flight performance
Characteristics | Max Speed (km/h at 7,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 662 | 645 | 12500 | 20.1 | 20.9 | 17.0 | 17.0 | 325 |
Upgraded | 729 | 692 | 18.2 | 19.0 | 32.6 | 21.8 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
790 | 360 | 437 | 408 | 260 | ~13 | ~6 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 450 | < 390 | < 450 | > 715 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
6,800 m | 1,265 hp | 1,569 hp |
Survivability and armour
- 60 mm Bulletproof glass in front and rear of the cockpit
- 4-8 mm Steel plates on the pilot seat
- 10 mm Steel plates around pilot's head
- 21 mm Steel plate on the rear of the fuel tank, with 4 mm plates surrounding it on other sides
Modifications and economy
Armaments
Offensive armament
The Bf 109 G-10 is armed with:
- A choice between two presets:
- 1 x 20 mm MG 151 cannon, nose-mounted (200 rpg)
- 1 x 30 mm MK 108 cannon, nose-mounted (65 rpg)
- 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)
The two machine guns are in the upper part of the fuselage just in front of the cockpit. The 20 or 30 mm cannon is mounted to fire through the propeller shaft and out the propeller hub.
Suspended armament
The Bf 109 G-10 can be outfitted with the following ordnance:
- Without load
- 1 x 250 kg SC250JA bomb (250 kg total)
- 2 x 30 mm MK 108 cannons, wing-mounted (35 rpg = 70 total)
- 2 x 20 mm MG 151 cannons, wing-mounted (135 rpg = 270 total)
- 1 x Flam C 250 incendiary bomb
Usage in battles
The Bf 109 G-10 is a 109 that does not change very much in terms of gameplay. It fits in between the Bf 109 G-14 and K-4. It's a well versed universal fighter being able to perform well both in dogfights and hit-and-run tactics.
Bf 109 G-10 behaves like most other 109 models, a battle-tested universal fighter, being able to perform most tasks that it will face. The G-10 can take 2 additional 20 mm MG 151 gunpods, or 30 mm MK 108 gunpods, to increase its firepower over fighters, as well as the tougher attackers and bombers. However, equipping these will come at a cost of speed, manoeuvrability and climb ability, they don't affect the plane heavily but can be costly if the 109 G-10 gets into a disadvantageous situation. However, the extra firepower will deal with most enemies swiftly and if properly used, the Bf 109 G-10 can be a dangerous foe.
One of the best tactics is to use the aircraft's decent climb rate to get above most of the enemy team. This could be American fighters, however, Spitfires will be the most likely enemy to outclimb the Bf 109 G-10. The best tactic to attack enemies below is to dive on them (Boom and Zoom), if they turn, pull up immediately to maintain your altitude advantage, and reduce the risk of the enemy getting guns on target. Another good tactic to use would be to fly over an enemy and try bait them to climb up. When they do this, fly away to gain some distance and do a large circle around them. It is crucial that one keeps distance to the target as it could end up with the G-10 being attacked while it is turning and will be easily shot down if it's too close. After a couple of seconds, the enemy aircraft will likely stall from trying to climb, it gives the G-10 an opportunity to shoot the plane down. It is important to avoid using this manoeuvre with Spitfires as they will likely be able to climb up to the G-10's altitude and shoot it down before they stall. If a Spitfire is above the Bf 109 G-10 and tries to dive on the G-10, perform a split S to avoid it, if it follows pull back the throttle and wait for its zoom climb to shoot him down in the back, but it will most likely rip the wings or enter a G-force induced loss of consciousness (G-LOC).
Bf 109 G-10 is not only able to fight for air superiority, it's also able to carry a single SC250JA (250 kg) to be able to deal with most ground units, being able to drop the bomb swiftly and accurately on its target. Bf 109 G-10s can easily achieve air superiority for the team if properly used in ground battle games, covering the team from enemy fighters and bombers which can change the outcome of the battle. It can also do CAS (Close Air Support) to protect allied vehicles from either a superior enemy or a dug down enemy.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Auto control available |
Controllable Auto control available |
Controllable Auto control available |
Separate | Not controllable 1 gear |
Not controllable |
The Variable-speed supercharger allows for Bf 109s to maintain maximum engine power at enemy fighter supercharger gear switch altitudes. At these heights, an enemy plane will be either gain no benefit from WEP or be forced to prematurely switch to the next gear, which draws more power from the engine to drive the compressor. Supercharger gear switch varies from plane to plane (as well as with airspeed and temperature), but typically is between 3,500-4,500 m for Spitfires, P-51s, and F4U-4Bs.
Pros and cons
Pros:
- Excellent acceleration, climb rate, and high top speed, even at extreme altitudes
- Improved high-altitude performance over earlier Bf 109s, improved supercharger maintains maximum boost with WEP to ~7,000 m
- Can WEP for 5 minutes non-stop until it reaches ~100°C (212°F). Also cools down quickly at 0% throttle
- 20 minutes of MW-50 available for WEP
- Can pull high-G manoeuvres
- Armament is interchangeable between a heavy 30 mm Mk 108 and a lighter 20 mm MG 151 with more ammunition
- All weaponry mounted in the nose, allowing easy aiming without having to worry about convergence
Cons:
- Poor sustained turn radius
- Tends to be out-climbed/outrun by post-war aircraft, many late/post-war Allied props wholly outperform it at low altitudes
- Low rip speed — combined with the excellent dive acceleration, this plane can quickly reach unsafe speeds in dives
- Ammunition can run out really quickly for the Mk 108s
- Flight performance drastically decreases with under-wing gondola pods
- Can face F8F Bearcats and Griffon Spitfires, which can be superior in certain situations
- In Simulator, canopy frames and razorback greatly limit the all-round view; huge engine torque causes severe drifting on takeoff
History
The Bf 109 G-10 was a variant of the already successful Bf 109 series. The G-10 was the combination of a Bf 109 G airframe with a DB605 D-2 Engine, the aircraft was built in the factories of Erla, WNF, and Messerschmitt Regensburg. Even though being called a G-10, the aircraft was in production after the G-14, the sole purpose was to produce a fighter better than the G-14 until the K-4 could take its place.
Variants
- G-10 (Light fighter with DB605DM or DB/DC engine)
- G-10/R2 (Reconnaissance fighter)
- G-10/R6 (Bad-weather fighter with PKS 12 autopilot)
- G-10/U4 (As G-10 but with 30 mm/1.18 in MK 108 Motorkanone engine cannon)
Archive of the in-game description | |
---|---|
The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft. By early Spring 1944, the Bf 109 G-10 variant had replaced the Bf 109 G-6 in mass-production, being powered by the DB 605D engine with an improved supercharger. Without external pylons, and powered by the DB 605DC, the G-10 was the fastest Bf-109G variant, with a weight of 3,100 kg and top speeds of 550 km/h at sea level and 680 km/h at 7,400 m. It could reach 6,000 m in 5.8 minutes. Unfortunately, the Bf 109 G-10 would usually reach the front line with factory-installed Ruestsatz armament kits. For example, the Bf 109 G-10/R1 had an ETC fuselage bomb rack for one 250-kg or 4 x 50-kg bombs, a bomb selector switch and a 5 mm armour plating under the oil tank. The Bf 109 G-10/R2 with DB 605DB was a reconnaissance variant with the 13 mm guns removed and with one Rb 50/30 or 75/30 camera. With a takeoff weight of 3,300 kg (including a 300-litre drop tank) the recon variant could reach 645 km/h at 9,000 m; it had a range of 840 km at a speed of 620 km/h and at an altitude of 8,300 m. The Bf 109 G-10/R14 with DB 605D had a pair of 30 mm MK 108 cannon in underwing gondolas. The Bf 109 G-10/R6 was similar to the R14, but with the gondolas housing 20 mm MG 151s. |
Media
- Skins
See also
- Aircraft of comparable role, configuration and era
External links
Germany fighters | |
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Heinkel | |
He 51 | He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L |
He 100 | He 100 D-1 |
He 112 | He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5 |
Messerschmitt | |
Bf 109 (Jumo) | Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 C-1 |
Bf 109 (DB-601) | Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop |
Bf 109 (DB-605) | Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4 |
Focke-Wulf | |
Fw 190 (early) | Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C |
Fw 190 (late) | Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13 |
Ta 152 | Ta 152 C-3 · Ta 152 H-1 |
Blohm & Voss | |
BV 155 | BV 155 B-1 |
Captured: | |
USA | ▀P-47D-16-RE · ▀P-47D |
USSR | ▀La-5FN · ▀Yak-1B |
Britain | ▀Tempest Mk V |
Italy | |
CR.42 | ▀CR.42 · ▀Marcolin's C.R.42 CN |
G.50 | ▀G.50 serie 2 · ▀G.50 AS serie 7 |
C.200 | ▀C. 200 serie 3 · ▀C. 200 serie 7 |
C.202 | ▀C. 202 |
Finland | ▀Hawk H-75A-2 |