Difference between revisions of "M.B.152C1"
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{{Specs-Card | {{Specs-Card | ||
|code=mb_152c1 | |code=mb_152c1 | ||
− | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | + | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} |
|market=M.B.152C1 (France) | |market=M.B.152C1 (France) | ||
}} | }} | ||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
− | The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} French fighter {{Battle-rating}}. It was | + | The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} French fighter {{Battle-rating}}. It was introduced during [[Update 1.85 "Supersonic"]], as a reward for the [[wt:en/news/5962-special-festive-quest-en|2018 "Festive Quest"]] event. |
− | Designed by Bloch to be equal to the Luftwaffe Bf | + | Designed by Bloch to be equal to the Luftwaffe Bf 109 "Emil" fighter, it performs this role in War Thunder as well, being able to compete with the Emils on a more than even footing. |
== General info == | == General info == | ||
=== Flight performance === | === Flight performance === | ||
{{Specs-Avia-Flight}} | {{Specs-Avia-Flight}} | ||
− | <!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''--> | + | <!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' --> |
− | The Bloch M.B.152C1 is a "jack of all, master of none" type of plane. However, unlike other planes in this category, the M.B.152 will perform admirably in most combat situations it's thrown | + | The Bloch M.B.152C1 is a "jack of all, master of none" type of plane. However, unlike other planes in this category, the M.B.152 will perform admirably in most combat situations it's thrown into. Wielding a pair of the powerful Hispano 404s, complemented by a pair of 7.5 mm MAC 1934, it can shred fighters and attackers in a few well-aimed shots. |
− | When flying the Bloch, you can put it into most fighting styles and it will perform fairly well in all of them, with the exception of Boom-&-Zoom due to its mediocre speed, especially when compared to contemporaries like the early Emil Bf | + | When flying the Bloch, you can put it into most fighting styles and it will perform fairly well in all of them, with the exception of Boom-&-Zoom due to its mediocre speed, especially when compared to contemporaries like the early Emil Bf 109s. It is, however, suited to energy dogfighting due to its above-average energy retention, good turn rate and acceptable climb rate, so it is recommended to use it in this style. |
{| class="wikitable" style="text-align:center" width="70%" | {| class="wikitable" style="text-align:center" width="70%" | ||
! rowspan="2" | Characteristics | ! rowspan="2" | Characteristics | ||
! colspan="2" | Max Speed<br>(km/h at 5,500 m) | ! colspan="2" | Max Speed<br>(km/h at 5,500 m) | ||
− | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(metres) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
− | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(metres/second) |
− | ! rowspan="2" | Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(metres) |
|- | |- | ||
! AB !! RB !! AB !! RB !! AB !! RB | ! AB !! RB !! AB !! RB !! AB !! RB | ||
Line 33: | Line 33: | ||
|- | |- | ||
! Upgraded | ! Upgraded | ||
− | | | + | | 514 || 485 || 17.9 || 19.0 || 16.1 || 10.8 |
|- | |- | ||
|} | |} | ||
− | ====Details==== | + | ==== Details ==== |
{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
|- | |- | ||
Line 59: | Line 59: | ||
! Combat !! Take-off !! Landing !! + !! - | ! Combat !! Take-off !! Landing !! + !! - | ||
|- | |- | ||
− | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 270 || ~16 || ~16 | + | | 830 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || N/A || N/A || 270 || ~16 || ~16 |
|- | |- | ||
|} | |} | ||
Line 75: | Line 75: | ||
=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Avia-Armour}} | {{Specs-Avia-Armour}} | ||
− | <!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''--> | + | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> |
* 10 mm steel plate behind the pilot | * 10 mm steel plate behind the pilot | ||
Line 81: | Line 81: | ||
* 3 mm steel box in the fuselage that serves little purpose | * 3 mm steel box in the fuselage that serves little purpose | ||
− | The 152 has the unique feature of being equipped with 10 mm steel plates in front of and behind the pilot, something that is not common for 2.3 fighters. However, this armour doesn't help much versus cannon-armed fighters, as it seems to be particularly vulnerable to 20 mm shells. | + | The 152 has the unique feature of being equipped with 10 mm steel plates in front of and behind the pilot, something that is not common for 2.3 fighters. However, this armour doesn't help much versus cannon-armed fighters, as it seems to be particularly vulnerable to 20 mm shells. |
=== Modifications and economy === | === Modifications and economy === | ||
Line 90: | Line 90: | ||
=== Offensive armament === | === Offensive armament === | ||
{{Specs-Avia-Offensive}} | {{Specs-Avia-Offensive}} | ||
− | <!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--> | + | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> |
{{main|Hispano 404 (20 mm)|MAC 1934 (7.5 mm)}} | {{main|Hispano 404 (20 mm)|MAC 1934 (7.5 mm)}} | ||
− | The | + | The '''''{{PAGENAME}}''''' is armed with: |
− | * 2 x 20 mm Hispano 404 | + | * 2 x 20 mm Hispano 404 cannons, wing-mounted (60 rpg = 120 total) |
− | * 2 x 7.5 mm MAC 1934 machine | + | * 2 x 7.5 mm MAC 1934 machine guns, wing-mounted (500 rpg = 1,000 total) |
− | In terms of belts, the 7.5 mm | + | In terms of belts, the 7.5 mm "Tracers" belt is made up entirely of incendiary rounds, but have low penetration values, so "Universal" is a decent choice due to the inclusion of AP rounds. The recommended cannon belts are either "Stealth" if you are confident in your aim, or "Universal" if you are just learning the trajectory of the Hispano guns. |
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in | + | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
− | As stated before, the Bloch can fit into any combat style the pilot can put it in, with the exception of Boom-&-Zoom, and even in that role, it is decent. The main tactic one should use is energy dogfighting, a mix of energy fighting and dogfighting. Attempt to gain altitude, preferably 4,000 meters, then search for a low flying target. Once you find your prey, examine their energy state and potential energy, determine whether the plane they are flying is superior to yours, then you can choose if you can engage or not. During an engagement, do not let the opponent lock you into rolling manoeuvres, such as the rolling scissors, as the Bloch's roll | + | As stated before, the Bloch can fit into any combat style the pilot can put it in, with the exception of Boom-&-Zoom, and even in that role, it is decent. The main tactic one should use is energy dogfighting, a mix of energy fighting and dogfighting. Attempt to gain altitude, preferably 4,000 meters, then search for a low flying target. Once you find your prey, examine their energy state and potential energy, determine whether the plane they are flying is superior to yours, then you can choose if you can engage or not. During an engagement, do not let the opponent lock you into rolling manoeuvres, such as the rolling scissors, as the Bloch's roll rate is mediocre at best. |
;Particular enemies to note are as follows | ;Particular enemies to note are as follows | ||
− | * '''BF | + | * '''BF 109s:''' Although the Bloch was designed to be equal to the Emils of the time, the legendary Messerschmitts can give you a run for your money. You will mostly encounter the E-1s through E-4s, and they will be able to out-speed you by a large margin. However, you can turn better than them, although be sure to make effective use of the rudders. Under no circumstance, allow a cannon-armed Emil get a clean shot on you. This will almost certainly critically damage you, if not down the plane. |
* '''Early Spitfires:''' While the 152 never had to fight Spitfires in real life, War Thunder poses this threat. The famed British fighters outclass you in every way, shape and form. Do not engage with a Spitfire unless it is critically damaged or you are sure to down them. | * '''Early Spitfires:''' While the 152 never had to fight Spitfires in real life, War Thunder poses this threat. The famed British fighters outclass you in every way, shape and form. Do not engage with a Spitfire unless it is critically damaged or you are sure to down them. | ||
− | * ''' | + | * '''Yaks:''' The Yak-1 is one of your most formidable adversaries. It out-speeds, out-turns and out-climbs you by a large margin, while also sporting powerful armament. However, all Soviet fighters lose significant performance above 2-3k meters and have a very weak airframe. Attempt to engage one at around 4,000 meters and employ an energy fighting combat style with an emphasis on speed. |
− | ===Manual Engine Control=== | + | === Manual Engine Control === |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="7" | MEC elements | ! colspan="7" | MEC elements | ||
|- | |- | ||
− | ! rowspan="2" |Mixer | + | ! rowspan="2" | Mixer |
− | ! rowspan="2" |Pitch | + | ! rowspan="2" | Pitch |
− | ! colspan="3" |Radiator | + | ! colspan="3" | Radiator |
− | ! rowspan="2" |Supercharger | + | ! rowspan="2" | Supercharger |
− | ! rowspan="2" |Turbocharger | + | ! rowspan="2" | Turbocharger |
|- | |- | ||
− | ! Oil | + | ! Oil !! Water !! Type |
− | ! Water | ||
− | ! Type | ||
|- | |- | ||
− | | | + | | Not controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable |
|- | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | |||
'''Pros:''' | '''Pros:''' | ||
Line 136: | Line 135: | ||
* Competitive turning abilities | * Competitive turning abilities | ||
* Average climb rate | * Average climb rate | ||
− | * High dive | + | * High dive speed |
* Extremely powerful armament that can shred anything it comes across | * Extremely powerful armament that can shred anything it comes across | ||
* Can be used effectively in almost any combat style | * Can be used effectively in almost any combat style | ||
Line 147: | Line 146: | ||
* Mediocre speed | * Mediocre speed | ||
* Low cannon ammunition count | * Low cannon ammunition count | ||
− | * 7.5 mm | + | * 7.5 mm MGs are underwhelming |
* All armaments are located in the wings, resulting in significant convergence | * All armaments are located in the wings, resulting in significant convergence | ||
* Not really good at any specific combat style | * Not really good at any specific combat style | ||
Line 155: | Line 154: | ||
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too | + | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
A French fighter from the initial period of war. During the Battle of France, pilots in MB.152s won no less than 180 victories in the air. This rank II fighter controls very nicely and can reach a maximum speed near 500 km/h. It is equipped with a pair of 20mm Hispano-Suiza cannons and two French 7.5mm MAC 1934 machine guns. | A French fighter from the initial period of war. During the Battle of France, pilots in MB.152s won no less than 180 victories in the air. This rank II fighter controls very nicely and can reach a maximum speed near 500 km/h. It is equipped with a pair of 20mm Hispano-Suiza cannons and two French 7.5mm MAC 1934 machine guns. | ||
− | The MB.152C-1 is a single-engine monoplane fighter that went into production in 1938. Its designers prioritized the | + | The MB.152C-1 is a single-engine monoplane fighter that went into production in 1938. Its designers prioritized the aircraft's flight characteristics – its air-cooled radial engine put out 1,080 horsepower (quite respectable for the time) and was generally on equal footing with the early "Emils," Bf 109 fighters from the "E" series. The armament was also extremely modern, and the familiar rifle-calibre machine guns were backed up by 20mm cannons. |
− | -[ | + | - ''From [[wt:en/news/5966-development-mb-152c-1-premium-fighter-en|Devblog]]'' |
== Media == | == Media == | ||
− | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | |||
+ | ;Skins | ||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=mb_152c1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
Line 172: | Line 174: | ||
== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | + | * ''other literature.'' --> | |
− | * ''other literature.''--> | ||
− | * [ | + | * [[wt:en/news/5966-development-mb-152c-1-premium-fighter-en|[Devblog] MB.152C-1 Premium fighter]] |
− | * [ | + | * [[wt:en/news/5962-special-festive-quest-en|[Event] Festive Quest]] |
− | {{AirManufacturer | + | {{AirManufacturer Dassault}} |
{{France fighters}} | {{France fighters}} | ||
{{France premium aircraft}} | {{France premium aircraft}} | ||
{{Winter Event}} | {{Winter Event}} |
Latest revision as of 21:55, 18 July 2022
Contents
Description
The M.B.152C1 is a premium gift rank II French fighter with a battle rating of 3.0 (AB) and 2.3 (RB/SB). It was introduced during Update 1.85 "Supersonic", as a reward for the 2018 "Festive Quest" event.
Designed by Bloch to be equal to the Luftwaffe Bf 109 "Emil" fighter, it performs this role in War Thunder as well, being able to compete with the Emils on a more than even footing.
General info
Flight performance
The Bloch M.B.152C1 is a "jack of all, master of none" type of plane. However, unlike other planes in this category, the M.B.152 will perform admirably in most combat situations it's thrown into. Wielding a pair of the powerful Hispano 404s, complemented by a pair of 7.5 mm MAC 1934, it can shred fighters and attackers in a few well-aimed shots.
When flying the Bloch, you can put it into most fighting styles and it will perform fairly well in all of them, with the exception of Boom-&-Zoom due to its mediocre speed, especially when compared to contemporaries like the early Emil Bf 109s. It is, however, suited to energy dogfighting due to its above-average energy retention, good turn rate and acceptable climb rate, so it is recommended to use it in this style.
Characteristics | Max Speed (km/h at 5,500 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 461 | 444 | 9000 | 20.1 | 20.9 | 7.0 | 7.0 | 300 |
Upgraded | 514 | 485 | 17.9 | 19.0 | 16.1 | 10.8 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
X | X | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
830 | 310 | N/A | N/A | 270 | ~16 | ~16 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 350 | < 350 | < 400 | > 340 |
Survivability and armour
- 10 mm steel plate behind the pilot
- 10 mm steel plate in front of the cockpit, behind the engine
- 3 mm steel box in the fuselage that serves little purpose
The 152 has the unique feature of being equipped with 10 mm steel plates in front of and behind the pilot, something that is not common for 2.3 fighters. However, this armour doesn't help much versus cannon-armed fighters, as it seems to be particularly vulnerable to 20 mm shells.
Modifications and economy
Armaments
Offensive armament
The M.B.152C1 is armed with:
- 2 x 20 mm Hispano 404 cannons, wing-mounted (60 rpg = 120 total)
- 2 x 7.5 mm MAC 1934 machine guns, wing-mounted (500 rpg = 1,000 total)
In terms of belts, the 7.5 mm "Tracers" belt is made up entirely of incendiary rounds, but have low penetration values, so "Universal" is a decent choice due to the inclusion of AP rounds. The recommended cannon belts are either "Stealth" if you are confident in your aim, or "Universal" if you are just learning the trajectory of the Hispano guns.
Usage in battles
As stated before, the Bloch can fit into any combat style the pilot can put it in, with the exception of Boom-&-Zoom, and even in that role, it is decent. The main tactic one should use is energy dogfighting, a mix of energy fighting and dogfighting. Attempt to gain altitude, preferably 4,000 meters, then search for a low flying target. Once you find your prey, examine their energy state and potential energy, determine whether the plane they are flying is superior to yours, then you can choose if you can engage or not. During an engagement, do not let the opponent lock you into rolling manoeuvres, such as the rolling scissors, as the Bloch's roll rate is mediocre at best.
- Particular enemies to note are as follows
- BF 109s: Although the Bloch was designed to be equal to the Emils of the time, the legendary Messerschmitts can give you a run for your money. You will mostly encounter the E-1s through E-4s, and they will be able to out-speed you by a large margin. However, you can turn better than them, although be sure to make effective use of the rudders. Under no circumstance, allow a cannon-armed Emil get a clean shot on you. This will almost certainly critically damage you, if not down the plane.
- Early Spitfires: While the 152 never had to fight Spitfires in real life, War Thunder poses this threat. The famed British fighters outclass you in every way, shape and form. Do not engage with a Spitfire unless it is critically damaged or you are sure to down them.
- Yaks: The Yak-1 is one of your most formidable adversaries. It out-speeds, out-turns and out-climbs you by a large margin, while also sporting powerful armament. However, all Soviet fighters lose significant performance above 2-3k meters and have a very weak airframe. Attempt to engage one at around 4,000 meters and employ an energy fighting combat style with an emphasis on speed.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Not auto controlled |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
Pros and cons
Pros:
- Decent acceleration
- Competitive turning abilities
- Average climb rate
- High dive speed
- Extremely powerful armament that can shred anything it comes across
- Can be used effectively in almost any combat style
- Has premium bonuses allowing for faster research
- Low cannon ammo count is offset by their slow fire rate
- Has 10 mm steel plates in front of and behind the pilots
Cons:
- Mediocre speed
- Low cannon ammunition count
- 7.5 mm MGs are underwhelming
- All armaments are located in the wings, resulting in significant convergence
- Not really good at any specific combat style
- No bulletproof glass
- Vulnerable to < 12.7 mm weapons
- Lower-than-average credit reward bonus among its peers at the rank
History
A French fighter from the initial period of war. During the Battle of France, pilots in MB.152s won no less than 180 victories in the air. This rank II fighter controls very nicely and can reach a maximum speed near 500 km/h. It is equipped with a pair of 20mm Hispano-Suiza cannons and two French 7.5mm MAC 1934 machine guns.
The MB.152C-1 is a single-engine monoplane fighter that went into production in 1938. Its designers prioritized the aircraft's flight characteristics – its air-cooled radial engine put out 1,080 horsepower (quite respectable for the time) and was generally on equal footing with the early "Emils," Bf 109 fighters from the "E" series. The armament was also extremely modern, and the familiar rifle-calibre machine guns were backed up by 20mm cannons.
- From Devblog
Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Dassault Aviation | |
---|---|
WW2* | |
Fighters | M.B.152C1 · M.B.157 |
Bombers | M.B.162 · M.B.174A-3 · M.B.175T |
Jet Aircraft | |
M.D 450 | M.D.450B Barougan · M.D.450B Ouragan |
Mystère | M.D.452 IIA · M.D.452 IIC · Mystere IVA |
Super Mystère | Super Mystere B2 |
Étendard | Etendard IVM |
Super Étendard | Super Etendard |
Alpha Jet | Alpha Jet E** |
Mirage | |
Mirage III | Mirage IIIC · Mirage IIIE · Milan |
Mirage V | Mirage 5F |
Mirage F1 | Mirage F1C · Mirage F1C-200 · Mirage F1CT |
Mirage 2000 | Mirage 2000-5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000D-R1 · Mirage 2000D-RMV |
Mirage 4000 | Mirage 4000 |
Export | |
M.D 450 | M.D.450B Ouragan |
Mystere | Mystere IVA |
Super Mystère | Sambad · Sa'ar*** |
Mirage | Shahak · ▄Mirage 5BA · ␗Mirage 2000-5Ei |
*The company was named "Société des Avions Marcel Bloch" before being renamed in 1947 | |
**Jointly manufactured with Dornier Flugzeugwerke | |
***Israeli Super Mystère refitted with new avionics and an American engine | |
See also | SABCA |
France fighters | |
---|---|
Dewoitine | D.371 · D.371 H.S.9 · D.373 · D.500 · D.501 · Pallier's D.510 · D.520 |
Morane-Saulnier | M.S.405C1 · M.S.406C1 · M.S.410 |
Arsenal | V.G.33C-1 |
Bloch | M.B.152C1 · M.B.157 |
Caudron | C.R.714 |
Sud-Ouest | S.O.8000 Narval |
American | H-75A-1 · H-75A-4 · ▄P-39Q-25 · ▄P-40F-5 Lafayette · ▄P-47D-22-RE · ▄P-63C-5 · F-6C-10-NA |
▄F6F-5 · ▄F6F-5N · F4U-7 · ▄F8F-1B | |
Other countries | ▄Seafire LF Mk.III · ▄Yak-3 · Challe's ▄Yak-9T · NC.900 |
Belgium | ▄Gladiator Mk I · ▄Spitfire FR Mk XIVe |
Netherlands | ◘Sea Fury FB 51 |
France premium aircraft | |
---|---|
Fighters | D.371 H.S.9 · Pallier's D.510 · ▄P-39Q-25 · ▄P-40F-5 Lafayette · ▄P-47D-22-RE · F-6C-10-NA |
M.B.152C1 · ▄Yak-3 · Challe's ▄Yak-9T · NC.900 · S.O.8000 Narval | |
Jet fighters | ◘Sea Hawk Mk.50 · Milan · Mirage F1C-200 |
Strike aircraft | ▄AD-4NA · F-84F IAF |
Bombers | Late 298D · ▄PBY-5A Late |
Jet bombers | Vautour IIA IDF/AF · S.O.4050 Vautour IIN |