S.O.4050 Vautour IIN

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Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
This page is about the premium French jet bomber S.O.4050 Vautour IIN. For other versions, see Vautour (Family).
S.O.4050 Vautour IIN
so_4050_vautour_2n.png
GarageImage S.O.4050 Vautour IIN.jpg
StoreImage S.O.4050 Vautour IIN 004.jpg
S.O.4050 Vautour IIN
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Description

The S.O.4050 Vautour IIN was last variant developed for the Vautour II program, intended to procure a twin-engine multirole heavy fighter capable of close air support, high-altitude bombing and high-altitude interception. The Vautour IIN was the all-weather interceptor variant, armed with the standard set of 4 x 30 mm DEFA cannons and operated by the pilot and navigator. The early variants of this aircraft lacked access to the radar-guided Matra R511 SARH missiles and instead used MACLOS-guided AA-20 Nords, for ground support, they could also carry AS-20 and AS-30 Nords, as well as bombs and rockets in external pylons and the internal bomb bay.

It was introduced in Update "Winged Lions" as a premium pack but was removed from the Gaijin store after the 2022 "Winter sale". It was briefly made available for purchase with Golden Eagles Ge icon.png for the 2023 "Bastille Day" mini-event. Unlike the regular Vautour IIN Late found in the French tech tree, this variant lacks access to the Matra R511 radar-guided missiles, instead, it relies on its guns and the AA-20 Nords for air-to-air kills. At its BR, it constantly faces interceptors like the Mig-19 and F-104 that are very capable of destroying the Vautour, so it is recommended to stay low and close to the ground, and around your team, the AA-20 Nords are very difficult to guide but can be used effectively without guidance in head-on attacks, meanwhile the Vautour can also use its good amount of ground ordinance to destroy several ground targets or bases in air battles.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 107 km/h
Turn time32 s
Max altitude15 000 m
Engine2 х SNECMA Atar 101E5
TypeJet
Cooling systemAir
Take-off weight21 t
Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,094 1,091 15000 32.6 33.2 43.0 40.9 900
Upgraded 1,106 1,100 31.4 32.0 62.8 52.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,166 425 584 564 463 ~7 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 480 < 620 < 590 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
SNECMA Atar 101E5 2 11,211 kg 320 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 8m fuel 20m fuel 26m fuel
950 kg Axial-flow turbojet 12,166 kg 13,573 kg 14,393 kg 18,505 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (110%)
Condition 100% 110% 8m fuel 20m fuel 26m fuel MGW
Stationary 3,322 kgf 3,787 kgf 0.62 0.56 0.53 0.41
Optimal 3,661 kgf
(1,166 km/h)
4,173 kgf
(1,166 km/h)
0.69 0.61 0.58 0.45

Survivability and armour

Crew2 people
Speed of destruction
Structural0 km/h
Gear425 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair cost
AB1 816 Sl icon.png
RB7 068 Sl icon.png
SB10 381 Sl icon.png
Crew training10 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces1 660 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 100 / 250 / 600 % Sl icon.png
Talisman.png 2 × 208 / 208 / 208 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods jet compressor.png
Compressor
Mods booster.png
New boosters
Mods aerodinamic wing.png
Wings repair
Mods jet engine.png
Engine
Mods g suit.png
G-suit
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
aden_belt_pack
Mod arrow 1.png
Mods pilon rocket.png
Matra Type 61
Mod arrow 0.png
Mods pilon bomb.png
Type 25C
Mod arrow 0.png
Mods pilon rocket.png
Matra Type 104A
Mod arrow 0.png
Mods air to air missile.png
Nord AA.20
Mod arrow 1.png
Mods pilon bomb.png
M117
Mod arrow 0.png
Mods weapon.png
aden_new_gun
Mods pilon rocket.png
Matra Type 116
Mods pilon bomb.png
Type 21B
Mods pilon rocket.png
Nord AS.30

Armaments

Offensive armament

Main article: DEFA 551 (30 mm)

The S.O.4050 Vautour IIN is armed with:

  • 4 x 30 mm DEFA 551 cannons, nose-mounted (100 rpg = 400 total)

Suspended armament

The S.O.4050 Vautour IIN can be outfitted with the following ordnance:

1 2 3 4 5
Hardpoints S.O.4050 Vautour IIA.png
250 kg SAMP Type 25 bombs 1 1 6 1 1
400 kg SAMP Type 21 bombs 1 1 2 1 1
750 lb M117 cone 45 bombs 1 1 6 1 1
SNEB type 23 rockets 19 19 112 19 19
T10 140 rockets 6 6 6 6
T10 151 rockets 6 6 6 6
AA-20 Nord missiles 1 1 1 1
AS-20 Nord missiles 1 1 1 1
AS-30 Nord missiles 1 1
Default weapon presets
  • Without load
  • 4 x AA-20 Nord missiles
  • 24 x T10 140 rockets
  • 24 x T10 151 rockets
  • 76 x SNEB type 23 rockets
  • 112 x SNEB type 23 rockets
  • 4 x AS-20 Nord missiles
  • 2 x AS-30 Nord missiles
  • 10 x 250 kg SAMP Type 25 bombs (2,500 kg total)
  • 10 x 750 lb M117 cone 45 bombs (7,500 lb total)
  • 6 x 400 kg SAMP Type 21 bombs (2,400 kg total)

Usage in battles

The S.O.4050 Vautour IIN should be used with a careful mindset, make sure to pick your targets wisely. You should always load a minimum of 8 minutes of fuel, and take advantage of your jet bomber spawn. Depending on your loadout, there are 2 ways to go for bases. You can either dive bomb from an altitude, allowing you to stay safe from enemy jet fighters who are likely still climbing to altitude. However, as you will be diving from a high altitude, you can potentially risk compressing your own aircraft. To counter this, use your airbrakes and manage your throttle when necessary. Once the base is bombed, you can return straight to the base. The second option is to convert your energy at spawn straight into speed, going as fast as possible to the nearest base, dropping ordnance, and pulling out. This allows you to bomb faster, but leaves you much exposed to the enemy fighters who would be coming out of spawn.

If you are using the Vautour IIN as an air-to-air engagement plane, use your fast acceleration and engine power to your advantage. Many sub-sonic planes will be much slower than you in terms of raw engine power, and you can easily catch up to them, and take them out using your AA-20 NORD air-to-air manually-guided Missiles, or use your 4 x 30 mm cannons mounted on your nose. You will often rely on your teammates to back you up, in case of somebody being on your rear, or being engaged with multiple enemies at the same time. If there are no teammates to help you during any of these situations, you are most likely a sitting duck for many jet fighters. When fighting in air-to-air combat in a Vautour IIN, avoid turning or rolling as much as possible. The Vautour series is well known to have a terrible turn rate. Never engage in a dogfight. Your Vautour IIN cannot handle turning fast enough. Combined with the terrible turn and roll rates, and the risk of ripping your wings with a sustained 7-8G pull, dogfighting is not a job for this plane and should be avoided at all costs.

While the Vautour IIN does not excel in any way during dogfights, during a head-on engagement, or chasing a low-speed plane, the Vautour IIN can shine in many ways. During head-ons, using your 30 mm cannons mounted in the nose of your plane makes it very easy to hit an enemy plane risking a head-on with you. You will just need to remember to turn away from enemy fire earlier than you would with other jets, as the turn rate in the Vautour IIN makes it harder to avoid head-on fire. If your loadout consists of AA-20 NORDs, you can try and fire them during a head-on engagement, as the NORD missiles have a proximity fuse, allowing it to explode, even if it doesn't directly hit the enemy target. Enemies will also be caught off-guard with this, as many people do not expect the Vautour IIN to have such weapons.

Pros and cons

Pros:

  • Good acceleration, even fully loaded
  • Very good choice of suspended armament (including 2 AS-30 Nord AGMs)
  • Have access to a radar
  • Powerful 30 mm cannons
  • The bomb bay can be used to carry a large number of additional unguided rockets
  • The 30 mm DEFA cannons and AA-20 Nord missiles combo excels in head-on attacks

Cons:

  • Doesn't have access to IR-guided missiles, it relies on AA20 Nords manually-guided missiles instead
  • The suspended armament is very difficult to aim due to the poor manoeuvrability of the plane (even the guided missiles)
  • At its BR, it frequently faces much faster, more manoeuvrable and better armed opponents (Harriers, Jaguars, etc.)
  • No ballistic computer nor bomb sight, makes the bombs hard to drop in mixed ground battles
  • Due to its poor manoeuvrability, it is very vulnerable to radar AA in mixed ground battles and to IR-guided missiles in air battles
  • The wings tend to rip quite easily when turning, if exposed to a constant load of over 7 to 8G
  • Strictly subsonic

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


SNCA SO (Société nationale des constructions aéronautiques du sud-ouest)
Fighters  S.O.8000 Narval
Jet Fighters  S.O.4050 Vautour IIN (late)
Jet Bombers  S.O.4050 Vautour IIA · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN
Export  Vautour IIA IDF/AF · Vautour IIA · Vautour IIN

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Jaguar A · Jaguar E · Mirage 2000D-R1
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)

France premium aircraft
Fighters  D.371 H.S.9 · Pallier's D.510 · ▄P-39Q-25 · ▄P-40F-5 Lafayette · ▄P-47D-22-RE · F-6C-10-NA
  M.B.152C1 · ▄Yak-3 · Challe's ▄Yak-9T · NC.900 · S.O.8000 Narval
Jet fighters  Milan · Mirage F1C-200
Strike aircraft  ▄AD-4NA · F-84F IAF
Bombers  Late 298D · ▄PBY-5A Late
Jet bombers  Vautour IIA IDF/AF · S.O.4050 Vautour IIN