Difference between revisions of "P-47N-15"

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 +
{{Specs-Card
 +
|code=p-47n-15
 +
|cockpit=cockpit_p-47n-15.jpg
 +
}}
 
{{About
 
{{About
 
| about = American fighter '''{{PAGENAME}}'''
 
| about = American fighter '''{{PAGENAME}}'''
 
| usage = other versions
 
| usage = other versions
 
| link = P-47 (Family)
 
| link = P-47 (Family)
}}
 
{{Specs-Card
 
|code=p-47n-15
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|cockpit=cockpit_p-47n-15.jpg
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It was introduced in [[Update 1.61 "Road to Glory"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It was introduced in [[Update 1.61 "Road to Glory"]].
  
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== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
{{Specs-Avia-Flight}}
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
  
{| class="wikitable" style="text-align:center" width="70%"
+
{| class="wikitable" style="text-align:center"
! rowspan="2" | Characteristics
+
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 
! colspan="2" | Max Speed<br>(km/h at 9,144 m)
 
! colspan="2" | Max Speed<br>(km/h at 9,144 m)
! rowspan="2" | Max altitude<br>(metres)
+
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Stock
+
| 713 || 697 || {{Specs|ceiling}} || 31.5 || 32.6 || 9.7 || 9.7 || 700
| 713 || 697 || rowspan="2" | {{Specs|ceiling}} || 31.5 || 32.6 || 9.7 || 9.7 || rowspan="2" | 700
 
 
|-
 
|-
! Upgraded
+
! colspan="8" | ''Upgraded''
| 787 || 750 || 28.6 || 30.0 || 20.1 || 14.0
+
|-
 +
! colspan="2" | Max Speed<br>(km/h at 9,144 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 787 || 750 || {{Specs|ceiling}} || 28.6 || 30.0 || 20.1 || 14 || 700
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps
 +
! Take-off flaps
 +
! Landing flaps
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| 950 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 495 || 464 || 300 || ~12 || ~9
+
|{{Specs|1=destruction|2=body}}||{{Specs|1=destruction|2=gear}} || 520 || ~11 || ~8
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
 
| < 400 || < 420 || < 450 || > 335
 
| < 400 || < 420 || < 450 || > 335
 +
|-
 +
|}
 +
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 9,800 m || 2,100 hp || 2,793 hp
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
 
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
Line 84: Line 127:
 
* 9.5 mm Steel - Armour plate behind Pilot's seat
 
* 9.5 mm Steel - Armour plate behind Pilot's seat
 
* 38 mm Bulletproof glass - Windshield
 
* 38 mm Bulletproof glass - Windshield
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
 
First and foremost, the ''Offensive 12 mm'' should be researched. The next step should be to rush ''Compressor'', ''Engine'', and ''Engine Injection''. The proceeding choice should be between the ''New 12 mm MGs'' or the ''G-Suit'' (if you have weaker pilots, choose the ''G-Suit'' first over machine guns). The remaining modules can then be unlocked in any order desired.
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
 
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|M2 Browning (12.7 mm)}}
+
{{main|Browning M2 (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 8 x 12.7 mm M2 Browning machine guns, wing-mounted (500 rpg = 4,000 total)
+
* 8 x 12.7 mm Browning M2 machine guns, wing-mounted (500 rpg = 4,000 total)
 
 
This plane features late war belts, so the difference in damage output between belts is minimal. The best belt in damage output stands as the Tracer belt, followed by Universal; which is a good mixture between tracers and stealth rounds, then followed by the Stealth belt.
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
{{Specs-Avia-Suspended}}
 
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|HVAR}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! !! width="3.5%" | 1 !! width="3.5%" | 2 !! width="3.5%" | 3 !! width="3.5%" | 4 !! width="3.5%" | 5 !! width="3.5%" | 6 !! width="3.5%" | 7 !! width="3.5%" | 8 !! width="3.5%" | 9 !! width="3.5%" | 10 !! width="3.5%" | 11 !! width="3.5%" | 12 !! width="3.5%" | 13
 
| rowspan="5" width="30%" | <div class="ttx-image">[[File:Hardpoints_P-47D-25.png]]</div>
 
|-
 
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
 
| || || || || || || 1 || || || || || ||
 
|-
 
! [[AN-M65A1 (1,000 lb)|1,000 lb AN-M65A1]] bombs
 
| || || || 1 || || || 1 || || || 1 || || ||
 
|-
 
! [[HVAR]] rockets
 
| 1 || 1 || 1 || || 1 || 1 || || 1 || 1 || || 1 || 1 || 1
 
|-
 
| colspan="14" | Maximum permissible loadout weight: 1,970 kg<br>Maximum permissible weight imbalance: 680 kg
 
|-
 
|}
 
 
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
 
* Without load
 
* Without load
 +
* 1 x 500 lb AN-M64A1 bomb (500 lb total)
 +
* 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
 +
* 2 x 1,000 lb AN-M65A1 bombs + 1 x 500 lb AN-M64A1 bomb (2,500 lb total)
 
* 10 x HVAR rockets
 
* 10 x HVAR rockets
* 1 x 500 lb AN-M64A1 bomb (500 lb total)
+
* 1 x 500 lb AN-M64A1 bomb + 10 x HVAR rockets (500 lb total)
* 3 x 1,000 lb AN-M65A1 bombs (3,000 lb total)
+
* 2 x 1,000 lb AN-M65A1 bombs + 10 x HVAR rockets (2,000 lb total)
{{Navigation-End}}
+
* 2 x 1,000 lb AN-M65A1 bombs + 1 x 500 lb AN-M64A1 bomb + 10 x HVAR rockets (2,500 lb total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
'''How to offensively engage an enemy aircraft''' - From the start of the match you want to be gaining altitude. Side climbing is heavily recommended, as many planes at the P-47's BR climb much faster vertically. Once at a high enough altitude, the P-47's greatest strength is its speed. It has great acceleration and great speed at most altitudes. From there your main operation of attack will be the simple Boom & Zoom tactic, making good use of its amazing energy retention. However it isn't strictly limited to this role. The P-47N has very strong elevator and rudder authority. While it is not the most recommended tactic, if you are at a higher speed you can dogfight most planes for short periods of time, so long as you make use of vertical space as well as horizontal while you do it and watch your speed. Engaging in turn fighting is not recommended because most enemies you will be facing can out-turn you easily.
+
'''How to offensively engage an enemy aircraft:''' From the start of the match you want to be gaining altitude. Side climbing is heavily recommended, as many planes at the P-47's BR climb much faster vertically. Once at a high enough altitude, the P-47's greatest strength is its speed. It has great acceleration and great speed at most altitudes. From there your main operation of attack will be the simple Boom & Zoom tactic, making good use of its amazing energy retention. However it isn't strictly limited to this role. The P-47N has very strong elevator and rudder authority. While it is not the most recommended tactic, if you are at a higher speed you can dog fight most planes for short periods of time, so long as you make use of vertical space as well as horizontal while you do it and watch your speed. Engaging in turn fighting is not recommended because most enemies you will be facing can out-turn you easily.
  
'''How to perform defensive fighting''' - The P-47N's primary defensive strength is its powerful engine and good energy retention. Additionally, its manoeuvrability is not too bad either. With its decent roll rate you are able to do repeated rolling manoeuvres to keep out of an enemies gun sights as a last resort. You can confidently put it in a full 90 degree dive until they pull off. It is very difficult to rip the wings of the P-47N- a great deal of speed is required.
+
'''How to perform defensive fighting:''' The P-47N's primary defensive strength is its powerful engine and good energy retention. Additionally, its manoeuvrability is not too bad either. With its decent roll rate you are able to do repeated rolling manoeuvres to keep out of an enemies gun sights as a last resort. You can confidently put it in a full 90 degree dive until they pull off. It is very difficult to rip the wings of the P-47N- a great deal of speed is required.
  
 
'''Enemies worth noting:'''
 
'''Enemies worth noting:'''
  
* [[ZSD63]]: A dangerous SPAA to go up against in Tank Realistic Battles. Though it is hard to identify specific SPAA vehicles on the ground (especially when they are shooting tracers at the plane), if a ZSD63 is identified, avoid it at all costs and do not attempt head-ons with it, ever. It can easily snap a wing off by casually putting a short burst in the {{PAGENAME}}'s flight path. Don't even get close to it unless the {{PAGENAME}} is equipped with a bomb or if it is busy shooting another friendly. Some identifying features of the ZSD63 is its rather boxy and tall hull with a geometric turret sitting at the back, slightly similar to a Wirbelwind's. The firing manner is also distinctive: the sound and green tracers are very rapid, much like a buzz saw, but then it will remain silent for half a minute reloading. Note that an experienced ZSD player will hold its fire or shoot in single salvos with long halts between, making it look like that it's reloading. Armour piercing belt is recommended since their high penetration can tear through the ZSD's armour with ease and knock out its crews.
+
* [[ZSD63]]: A dangerous SPAA to go up against in Tank Realistic Battles. Though it is hard to identify specific SPAA vehicles on the ground (especially when they are shooting tracers at the plane), if a ZSD63 is identified, avoid it at all costs and '''do not''' attempt head-ons with it, ever. It can easily snap a wing off by casually putting a short burst in the {{PAGENAME}}'s flight path. Don't even get close to it unless the {{PAGENAME}} is equipped with a bomb or if it is busy shooting another friendly. Some identifying features of the ZSD63 is its rather boxy and tall hull with a geometric turret sitting at the back, slightly similar to a Wirbelwind's. The firing manner is also distinctive: the sound and green tracers are very rapid, much like a buzz saw, but then it will remain silent for half a minute reloading. Note that an experienced ZSD player will hold its fire or shoot in single salvos with long halts between, making it look like that it's reloading. Armor piercing belt is recommended since their high penetration can tear through the ZSD's armor with ease and knock out its crews.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Separate || rowspan="2" | Controllable<br>1 gear || rowspan="2" | Auto controlled
 +
|-
 +
|}
 +
 
 +
=== Modules ===
 +
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="2" | Weaponry
 +
|-
 +
| I
 +
| Fuselage repair
 +
| Radiator
 +
|
 +
| Offensive 12 mm
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
| FMBC mk.1
 +
|-
 +
| III
 +
| Wings repair
 +
| Engine
 +
|
 +
| New 12 mm MGs
 +
| FRC mk.2
 
|-
 
|-
| Controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>1 gear || Auto controlled
+
| IV
 +
| G-suit
 +
| Engine injection
 +
| Cover
 +
|
 +
| FLBC mk.1
 
|-
 
|-
 
|}
 
|}
 +
 +
* First and foremost, the ''Offensive 12 mm'' should be researched. The next step should be to rush ''Compressor'', ''Engine'', and ''Engine Injection''. The proceeding choice should be between the ''New 12 mm MGs'' or the ''G-Suit'' (if you have weaker pilots, choose the ''G-Suit'' first over machine guns). The remaining modules can then be unlocked in any order desired.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Excellent armament:
+
* Tracer belts consists entirely of M20 API-T ammo, which shred and burn through all planes
** Very large ammunition pool
+
* One of the fastest propeller driven aircraft currently available
** 8 x 12.7 mm machine guns provide a very respectable damage output and great muzzle velocity
+
* 8 x 12.7 mm machine guns provide a very respectable damage output and a lot of projectiles, capable of even taking out bombers reliably
* Good boom and zoom plane:
+
* Excellent high altitude performance
** Above average energy retention horizontally and average vertical energy retention
+
* Excellent energy retention
** Extremely high rip speed (950 km/h)
+
* Strong wings, can withstand a high speed dive much better than any other aircraft.
** Good high speed turn rate
+
* Durable engine and airframe that can take a beating.
** Excellent high altitude performance
+
* Very responsive rudder and elevator controls
** Good roll rate
+
* While at high speed can turn better than many planes it faces for a very brief duration (not necessarily recommended)
* Great linear energy retention (plane doesn't lose much speed when in a straight line) at most altitudes
 
* Durable engine and airframe that can take a beating, wing fuel tanks never catch on fire
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Below average engine characteristics:
+
* Lousy manoeuvrability at low speeds
** Limited WEP (12 mins)
+
* Lower than average climb rate, slightly slower in comparison to a P-51D-30
** Tends to overheat
+
* At its weakest at low altitude (yet still decently strong)
** Bad automatic engine control: [[Guide to manual engine controls|MEC]] is needed (radiators and mixture management) to avoid overheating
+
* Extremely slow and sluggish if taken out with a full fuel load (not recommended to use its full fuel load for any game mode in game)
* Below average performance at low altitudes
+
* Minimal fuel load is bigger than other P-47 variants (37 mins vs 21 mins)
* Compresses at high speeds
 
* Extremely poor performance at low speeds:
 
** Very bad stall control
 
** Very poor turn at low to medium speeds
 
** Roll rate decreases exponentially the slower the plane goes
 
* Lower than average climb rate, significantly lower than the previous [[P-47D-28]]
 
* Minimal fuel load is very heavy (37 mins)
 
 
* Machine guns are mounted very far apart
 
* Machine guns are mounted very far apart
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
 
The P-47N was a long range version of the P-47 Thunderbolt designed for operations in the Pacific theatre. It was the last mass-production P-47 Thunderbolt variant.
 
The P-47N was a long range version of the P-47 Thunderbolt designed for operations in the Pacific theatre. It was the last mass-production P-47 Thunderbolt variant.
Line 205: Line 254:
 
It became clear that operations in the Pacific theatre required greater operational range than in Europe, so the third YP-47M airframe (serial 42-27387) was modified in mid-1942. The wing was given a larger span, and the wing surface area was increased. One 93 US gallon fuel tank was fitted in each wing, a first for the P-47 family. The total amount of fuel that could be carried with external fuel tanks was 1266 US gallons, giving the aircraft a range of 2350 miles. The prototype was designated as the XP-47N.
 
It became clear that operations in the Pacific theatre required greater operational range than in Europe, so the third YP-47M airframe (serial 42-27387) was modified in mid-1942. The wing was given a larger span, and the wing surface area was increased. One 93 US gallon fuel tank was fitted in each wing, a first for the P-47 family. The total amount of fuel that could be carried with external fuel tanks was 1266 US gallons, giving the aircraft a range of 2350 miles. The prototype was designated as the XP-47N.
  
The wing design increased the size of the ailerons and included squared-off wingtips. The dorsal fin was also taller than on earlier P-47s. These changes allowed an increase in roll rate and manoeuvrability, but also increased the weight significantly. Larger landing gear had to be fitted to cope with the increased weight, which increased the weight further. The maximum weight that resulted was in excess of 20,000 lbs.
+
The wing design increased the size of the ailerons and included squared-off wingtips. The dorsal fin was also taller than on earlier P-47s. These changes allowed an increase in roll rate and maneuverability, but also increased the weight significantly. Larger landing gear had to be fitted to cope with the increased weight, which increased the weight further. The maximum weight that resulted was in excess of 20,000 lbs.
  
 
The USAAF ordered 1900 P-47Ns on June 20, 1944, due to the fact that other proven P-47 variants were already in service; the order came before the XP-47N had even flown for the first time. The first flight occurred on 22 July 1944.
 
The USAAF ordered 1900 P-47Ns on June 20, 1944, due to the fact that other proven P-47 variants were already in service; the order came before the XP-47N had even flown for the first time. The first flight occurred on 22 July 1944.
Line 224: Line 273:
 
;Skins
 
;Skins
  
* [https://live.warthunder.com/feed/camouflages/?vehicle=p-47n-15 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
* [https://live.warthunder.com/feed/camouflages/?q=%23p47n15 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Videos
 
;Videos
Line 236: Line 285:
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
+
''Paste links to sources and external resources, such as:''
 +
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
+
* ''encyclopedia page on the aircraft;''
 
+
* ''other literature.''
* [https://forum.warthunder.com/index.php?/topic/325045-p-47n/ Official data sheet - more details about the performance]
 
* [https://archive.org/details/PilotTrainingManualForTheThunderboltP-47N/page/n1/mode/2up/ AAF Manual 51-127-4 - Pilot Training Manual for the Thunderbolt P-47N]
 
  
 
{{AirManufacturer Republic}}
 
{{AirManufacturer Republic}}
 
{{USA fighters}}
 
{{USA fighters}}

Revision as of 03:29, 10 December 2020

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P-47N-15
p-47n-15.png
360://https://wiki.warthunder.com/images/9/95/Cockpit_p-47n-15.jpg
P-47N-15
AB RB SB
4.3 4.7 4.7
Class:
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This page is about the American fighter P-47N-15. For other versions, see P-47 (Family).

Description

GarageImage P-47N-15.jpg


The P-47N-15 Thunderbolt is a rank III American fighter with a battle rating of 4.3 (AB) and 4.7 (RB/SB). It was introduced in Update 1.61 "Road to Glory".

The P-47N-15 can in many ways be considered a more specialised fighter version of the P-47D series of fighters, being built solely for a boom and zoom strategy. The key difference separating the P-47N from both the D-series and other planes in general at the battle rating is its top speed and manoeuvrability, bordering on just below 800 km/h and with an airframe that can support it. This, coupled with its 8 devastating M2 .50 cal Brownings make it an extremely deadly and dangerous opponent.

The P-47N also has clipped wing tips, allowing it higher level flight speed and giving it a much more controllable and faster roll rate. However, these wings widened the landing gear base and added room for more fuel tanks to be added to increase its range. This added quite a lot of weight, reducing its climb rate. But despite its clipped wings, the P-47N actually gained wing area over the other models of P-47, improving its pitch tremendously overall.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 9,144 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
713 697 13500 31.5 32.6 9.7 9.7 700
Upgraded
Max Speed
(km/h at 9,144 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
787 750 13500 28.6 30.0 20.1 14 700

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
0 450  520 ~11 ~8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 400 < 420 < 450 > 335
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
9,800 m 2,100 hp 2,793 hp

Survivability and armour

  • 9.5 mm Steel - Fore cockpit plate
  • 9.5 mm Steel - Armour plate behind Pilot's seat
  • 38 mm Bulletproof glass - Windshield

Armaments

Offensive armament

Main article: Browning M2 (12.7 mm)

The P-47N-15 is armed with:

  • 8 x 12.7 mm Browning M2 machine guns, wing-mounted (500 rpg = 4,000 total)

Suspended armament

The P-47N-15 can be outfitted with the following ordnance:

  • Without load
  • 1 x 500 lb AN-M64A1 bomb (500 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs + 1 x 500 lb AN-M64A1 bomb (2,500 lb total)
  • 10 x HVAR rockets
  • 1 x 500 lb AN-M64A1 bomb + 10 x HVAR rockets (500 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs + 10 x HVAR rockets (2,000 lb total)
  • 2 x 1,000 lb AN-M65A1 bombs + 1 x 500 lb AN-M64A1 bomb + 10 x HVAR rockets (2,500 lb total)

Usage in battles

How to offensively engage an enemy aircraft: From the start of the match you want to be gaining altitude. Side climbing is heavily recommended, as many planes at the P-47's BR climb much faster vertically. Once at a high enough altitude, the P-47's greatest strength is its speed. It has great acceleration and great speed at most altitudes. From there your main operation of attack will be the simple Boom & Zoom tactic, making good use of its amazing energy retention. However it isn't strictly limited to this role. The P-47N has very strong elevator and rudder authority. While it is not the most recommended tactic, if you are at a higher speed you can dog fight most planes for short periods of time, so long as you make use of vertical space as well as horizontal while you do it and watch your speed. Engaging in turn fighting is not recommended because most enemies you will be facing can out-turn you easily.

How to perform defensive fighting: The P-47N's primary defensive strength is its powerful engine and good energy retention. Additionally, its manoeuvrability is not too bad either. With its decent roll rate you are able to do repeated rolling manoeuvres to keep out of an enemies gun sights as a last resort. You can confidently put it in a full 90 degree dive until they pull off. It is very difficult to rip the wings of the P-47N- a great deal of speed is required.

Enemies worth noting:

  • ZSD63: A dangerous SPAA to go up against in Tank Realistic Battles. Though it is hard to identify specific SPAA vehicles on the ground (especially when they are shooting tracers at the plane), if a ZSD63 is identified, avoid it at all costs and do not attempt head-ons with it, ever. It can easily snap a wing off by casually putting a short burst in the P-47N-15's flight path. Don't even get close to it unless the P-47N-15 is equipped with a bomb or if it is busy shooting another friendly. Some identifying features of the ZSD63 is its rather boxy and tall hull with a geometric turret sitting at the back, slightly similar to a Wirbelwind's. The firing manner is also distinctive: the sound and green tracers are very rapid, much like a buzz saw, but then it will remain silent for half a minute reloading. Note that an experienced ZSD player will hold its fire or shoot in single salvos with long halts between, making it look like that it's reloading. Armor piercing belt is recommended since their high penetration can tear through the ZSD's armor with ease and knock out its crews.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
1 gear
Auto controlled

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm
II Compressor Airframe FMBC mk.1
III Wings repair Engine New 12 mm MGs FRC mk.2
IV G-suit Engine injection Cover FLBC mk.1
  • First and foremost, the Offensive 12 mm should be researched. The next step should be to rush Compressor, Engine, and Engine Injection. The proceeding choice should be between the New 12 mm MGs or the G-Suit (if you have weaker pilots, choose the G-Suit first over machine guns). The remaining modules can then be unlocked in any order desired.

Pros and cons

Pros:

  • Tracer belts consists entirely of M20 API-T ammo, which shred and burn through all planes
  • One of the fastest propeller driven aircraft currently available
  • 8 x 12.7 mm machine guns provide a very respectable damage output and a lot of projectiles, capable of even taking out bombers reliably
  • Excellent high altitude performance
  • Excellent energy retention
  • Strong wings, can withstand a high speed dive much better than any other aircraft.
  • Durable engine and airframe that can take a beating.
  • Very responsive rudder and elevator controls
  • While at high speed can turn better than many planes it faces for a very brief duration (not necessarily recommended)

Cons:

  • Lousy manoeuvrability at low speeds
  • Lower than average climb rate, slightly slower in comparison to a P-51D-30
  • At its weakest at low altitude (yet still decently strong)
  • Extremely slow and sluggish if taken out with a full fuel load (not recommended to use its full fuel load for any game mode in game)
  • Minimal fuel load is bigger than other P-47 variants (37 mins vs 21 mins)
  • Machine guns are mounted very far apart

History

The P-47N was a long range version of the P-47 Thunderbolt designed for operations in the Pacific theatre. It was the last mass-production P-47 Thunderbolt variant.

Development and Design

Four P-47D-27-RE airframes were taken off the production line at Farmingdale to be fitted with the Pratt and Whitney R-2800-57(C) engine and a CH-5 turbosupercharger. These aircraft were designated as the YP-47M. The new power plant provided a greater 2800 up at 32,500 ft on war emergency power with water injection. These airframe were the prototypes for the P-47M Thunderbolt.

It became clear that operations in the Pacific theatre required greater operational range than in Europe, so the third YP-47M airframe (serial 42-27387) was modified in mid-1942. The wing was given a larger span, and the wing surface area was increased. One 93 US gallon fuel tank was fitted in each wing, a first for the P-47 family. The total amount of fuel that could be carried with external fuel tanks was 1266 US gallons, giving the aircraft a range of 2350 miles. The prototype was designated as the XP-47N.

The wing design increased the size of the ailerons and included squared-off wingtips. The dorsal fin was also taller than on earlier P-47s. These changes allowed an increase in roll rate and maneuverability, but also increased the weight significantly. Larger landing gear had to be fitted to cope with the increased weight, which increased the weight further. The maximum weight that resulted was in excess of 20,000 lbs.

The USAAF ordered 1900 P-47Ns on June 20, 1944, due to the fact that other proven P-47 variants were already in service; the order came before the XP-47N had even flown for the first time. The first flight occurred on 22 July 1944.

The P-47N-1-RE was first delivered in September 1944, with a total of 24 delivered by the end of the year. The P-47N-5-RE batch added zero-length rocket launchers. The P-47N-25-RE batch incorporated the improved R-2800-77 engine.

The P-47N, despite the more powerful power plant and other improvements, was much heavier than the P-47M. As such, the performance was actually lower than that of earlier models. The increased range, though, was more important in the Pacific theatre than was performance die to the nature of the missions assigned to the P-47N in that theatre.

Production

A total of 1667 P-47Ns of all types were built by the Farmingdale plant between December 1944 and December 1945. 149 P-47Ns were built by the Evansville plant for a total of 1,816 production P-47Ns. 5,934 more P-47Ns were cancelled after VJ Day, resulting in the end of all P-47 Thunderbolt by the end of December 1945.

Service

The P-47N saw service in the Pacific theatre during the last year of the war. They were used to escort B-29 Superfortesses on long, overwater flights - particularly from Saipan to Japan. After World War 2, P-47s were used by the USAAF and then USAF until 1949, and the Air National Guard until 1953. It was redesignated as the F-47 in 1948.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Republic Aviation Corporation
Fighters  P-43A-1
  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
Jet Aircraft  F-84B-26 · F-84F · F-84G-21-RE
  F-105D
Export  J9 Early*
  ␗P-43A-1
  ▄Thunderbolt Mk.1 · ▄P-47D-22-RE · ␗P-47D-23-RA · ▂P-47D-27 · ␗P-47D-30 · ▄P-47D-30
  ◄F-84F · ▄F-84F (Italy) · ▄F-84F (France) · F-84F IAF · F-84F
  ␗F-84G-21-RE · ▄F-84G-21-RE · ▄F-84G-26-RE · ␗F-84G-31-RE
Captured  ▀P-47D-16-RE · ▀P-47D
  *The company was named "Seversky Aircraft Company" before being renamed in 1939

USA fighters
P-26 Peashooter  P-26A-33 · P-26A-34 · P-26A-34 M2 · P-26B-35
P-36 Hawk  P-36A · Rasmussen's P-36A · P-36C · ○P-36C · P-36G
P-39 Airacobra  P-400 · P-39N-0 · P-39Q-5
P-40  P-40C · P-40E-1 · P-40E-1 TD · P-40F-10
P-43 Lancer  P-43A-1
P-47 Thunderbolt  P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15
P-51 Mustang  P-51 · P-51A (Thunder League) · P-51C-10 · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA
P-63 Kingcobra  P-63A-5 · P-63A-10 · P-63C-5 · ␠Kingcobra
Prototypes  XP-55
F2A Buffalo  F2A-1 · Thach's F2A-1 · F2A-3
BF2C  BF2C-1
F3F  F3F-2 · Galer's F3F-2
F4F Wildcat  F4F-3 · F4F-4
F4U Corsair  F4U-1A · F4U-1A (USMC) · F4U-1D · F4U-1C · F4U-4 · F4U-4B · F4U-4B VMF-214 · F2G-1
F6F Hellcat  F6F-5 · F6F-5N
F8F Bearcat  F8F-1 · F8F-1B
Other countries  ▃Ki-43-II · ▃Ki-61-Ib · ▃A6M2 · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc