Hunter F.58 (Germany)
This page is about the squadron jet fighter Hunter F.58 (Germany). For other versions, see Hunter (Family). |
Contents
Description
The ◌Hunter F.58 with a tail number of J-4020, was one of the Hawker Hunters in Swiss Air Force service and a member of the Patrouille Suisse ("Swiss Patrol") Aerobatic Team. This aircraft with factory code 41H-691768 was first flown on 4th February 1958, and subsequently joined the Swiss Air Force during the 1960s alongside another 87 F.58 (exported F.6). These jets were further upgraded under the KAWEST (Kampfwertsteigerung; Increased Operational Performance) in 1964 with RWR, an ECM pod, and chaff dispensers,as well as capabilities to launch AIM-9 and AGM-65B, turning it into a multi-role fighter for the Swiss until they were replaced by the F-5E. The remaining fleet of Hunters with the special livery of the Patrouille Suisse eventually retired in 1994 and the jet represented in-game is currently displayed at the northern corner of Dübendorf Airfield on the outskirts of Zurich.
The jet was introduced in Update "Sky Guardians" as a squadron vehicle in the German aviation tech tree and introduced Switzerland into the game. Unlike the FGA.9 or F.6 in the British tech tree, the F.58 has access to more advanced missile options including the AIM-9P and AGM-65B, as well as RWR and countermeasures to fend against enemy acquisition. Although it will face more advanced supersonic jets which sometimes have radar-guided missiles or all-aspect AAMs, if picking enemies which has depleted their energy or lacking situation awareness, the ADEN autocannons and missiles will make very short work of them, while the Hunter can fly away from the battlefield with its good energy retention and countermeasures onboard.
General info
Flight performance
The Hunter F.58 performs similar to other Hunters, particularly the Hunter FGA.9, as they host the same Rolls-Royce Avon Mk.207 powerplant. As with most other Hunters, the F.58 handles poorly at low speeds, thus, turning and rate fighting is not advised. However, thanks to a decent acceleration, the Hunter can reach speeds exceeding 800 km/h. The Hunter at higher speeds possess quite a decent turn rate, able to maintain 9-10 Gs. Coupled with the excellent energy retention of this aircraft, the Hunter F.58 can be a formidable aircraft in the hands of a competent pilot.
Characteristics | Max speed (km/h at 0 m - sea level) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 1,138 | 1,132 | 15500 | 25.5 | 26.3 | 53.3 | 46.2 | 820 |
Upgraded | 1,158 | 1,148 | 24.6 | 25.0 | 88.5 | 69.6 |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
✓ | ✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
1,225 | 450 | 603 | 581 | 465 | ~14 | ~6 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 850 | < 600 | < 690 | - |
Engine performance
Engine | Aircraft mass | ||||
---|---|---|---|---|---|
Engine name | Number | Basic mass | Wing loading (full internal fuel) | ||
Rolls-Royce Avon Mk.207 | 1 | 6,209 kg | 240 kg/m2 | ||
Engine characteristics | Mass with internal fuel (no weapons load) | Max Gross Weight | |||
Weight (each) | Type | 3m fuel | 13m fuel | ||
1,175 kg | Axial-flow turbojet | 6,620 kg | 7,578 kg | 10,216 kg | |
Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (100%) | ||||
Condition | 100% | WEP | 3m fuel | 13m fuel | MGW |
Stationary | 4,272 kgf | - | 0.65 | 0.56 | 0.42 |
Optimal | 5,229 kgf (1,225 km/h) |
- | 0.79 | 0.69 | 0.51 |
Survivability and armour
Like other Hunter variants, the Hunter F.58 has quite a survivable airframe. Being able to withstand hits from medium-calibre cannon fire, even being able to withstand hits to critical components such as the wings, engine, etc. However, like most other aircraft, the Hunter is not a bunker. Large-calibre cannons like ADENs will easily tear your plane apart.
The Hunter, like all other variants, feature only a 64 mm bullet proof glass in front of the pilot, with a 12.7 mm steel plate behind the pilot.
This Hunter, however, unlike any other Hunter variant, features 60 countermeasures for use against guided munitions.
Modifications and economy
Armaments
Offensive armament
The Hunter F.58 (Germany) is armed with:
- 4 x 30 mm ADEN cannons, chin-mounted (150 rpg = 600 total)
- 60 x countermeasures
Suspended armament
The Hunter F.58 (Germany) can be outfitted with the following ordnance:
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200 kg Sprengbombe bombs | 1, 2* | 1, 2* | |||||||||||
400 kg Sprengbombe bombs | 1 | 1 | |||||||||||
450 kg Sprengbombe 68/70 bombs | 1 | 1 | |||||||||||
FeBb Napalmbombe incendiary bombs | 1 | 1 | |||||||||||
Flz.-Rakete Oerlikon rockets | 2* | 2 | 2 | 4 | 4 | 2 | 2 | 2* | |||||
Flz Lwf 63/80 missiles | 1 | 1 | |||||||||||
Flz Lwf LB 82 missiles | 1 | 1 | |||||||||||
150 gal drop tanks | 1 | 1 | |||||||||||
Maximum permissible weight imbalance: 500 kg | |||||||||||||
* Dual bombs on hardpoints 2/11 cannot be equipped in conjunction with rockets on hardpoints 1/12 respectively |
Default weapon presets | |
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|
Usage in battles
The Hunter F.58 is a transonic aircraft in level flight but can reach supersonic speed in a dive. That means that it is faster than other subsonic aircraft it will face but slower than supersonic aircraft like the F-100D and the MiG-19PT. Make sure to maintain speed, as it is most manoeuvrable at higher speeds, and very slow to turn when slow. The energy retention is almost an order of magnitude higher than supersonic aircraft, which bleed speed in sharp turns, this can be both a blessing and a curse, when in a prolonged turning engagement, your energy retention advantage will allow you to pull away from a supersonic at the end of a turn; however, a plane such as the F-100D can use it's worse energy retention to stay on your tail. In many situations, when you have a supersonic on your tail, making them overshoot is very difficult, but if you can, the Flz Lwf 63/80 will make short work of them. When facing subsonic aircraft, simply outrun them with your superior speed, try not to engage in a turnfight with subsonic aircraft such as the MiG-15bis and late variants of the F-86 Sabre (which feature slats), as they are often able to best you in a dogfight, especially at low speeds, where the Hunter really shows its weaknesses. The plane, under most circumstances, does not rip it's wings, even under extended, high G turns; although if you combine a 9-10 G turn and roll or yaw, the plane can rip. Unlike some other planes, you have almost no chance of making it back to the airfield with a broken wing. This Hunter also has access to the Flz Lwf 63/80 air-to-air missiles, which work as AIM-9J Sidewinder.
The Hunter F.58 can be a extremely viable multirole fighter in mixed battles, as it is able to be equipped with low calibre bombs and rockets, but also the Flz Lwf LB 82 keyboard-guided munitions, which are essentially AGM-65 Mavericks.
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
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Media
- Skins
- Images
- Videos
See also
- Related development
External links
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See Also | Fokker |
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---|---|
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Swiss Air Force | |
◌Hunter F.58 · FFA P-16 |
Squadron aircraft | |
---|---|
USA | A-4E Early · F-117 |
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