Difference between revisions of "AU-1"
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=== Flight performance === | === Flight performance === | ||
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | ||
+ | |||
+ | The AU-1 has below-average flight performance. Although speed is good, manoeuvrability is lacking, as is climbing ability and high-altitude performance. | ||
{| class="wikitable" style="text-align:center" width="70%" | {| class="wikitable" style="text-align:center" width="70%" | ||
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=== Survivability and armour === | === Survivability and armour === | ||
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' | ||
+ | |||
+ | The AU-1 is a more heavily armoured variant of the [[F4U (Family)]], and as such has good survivability. | ||
== Armaments == | == Armaments == | ||
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The '''''{{PAGENAME}}''''' is armed with: | The '''''{{PAGENAME}}''''' is armed with: | ||
+ | |||
* 4 x 20 mm M3 cannons, wing-mounted (246 rpg = 984 total) | * 4 x 20 mm M3 cannons, wing-mounted (246 rpg = 984 total) | ||
Line 80: | Line 85: | ||
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | ||
+ | |||
* Without load | * Without load | ||
* 10 x 250 lb AN-M57 bombs (2,500 lb total) | * 10 x 250 lb AN-M57 bombs (2,500 lb total) | ||
Line 103: | Line 109: | ||
== Usage in battles == | == Usage in battles == | ||
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ||
+ | |||
+ | '''Armament''': | ||
+ | |||
+ | The AU-1's defining characteristic is its ability to carry incredible amounts of suspended armament--as much as a [[B-17 (Family)]] heavy bomber. In Air Realistic battles, the AU-1 can destroy two bases (bombing points), and in Ground Realistic battles, the plane has the potential to absolutely devastate enemy ground forces. From carpet bombing to rocket barrages to precision drops, this plane can do it all. | ||
+ | |||
+ | Additionally, the four cannons provide very effective frontal armament (they're some of the best 20 mm cannons in the game) and the high ammunition count is a nice bonus, too. They wreak havoc on enemy aircraft, deal considerable damage to lightly armoured tanks and wheeled vehicles, and in Air RB can destroy light pillboxes and light tanks. | ||
+ | |||
+ | '''Flight Performance''': | ||
+ | |||
+ | But despite the AU-1's incredible ground-attack capabilities, it has very poor flight performance. It is often unresponsive, even without ordnance loaded, and with a full bomb loadout the plane is about as manoeuvrable as a heavy bomber. | ||
+ | |||
+ | In Air Realistic battles, the AU-1 receives an attacker air-spawn. However, it climbs poorly and its engine is quite weak at high altitudes, so players will be unable to take full advantage of the air-spawn. Very often, teammates and enemy fighters will out-climb this aircraft. In a dogfight, the aircraft is heavy, sluggish, and generally outmatched. | ||
+ | |||
+ | As for speed, the aircraft is capable, but less so than its counterparts. In low-altitude level flight, the AU-1 is around 40 kph slower than its cousin, the [[F4U-4B]]. In a high-speed dive, the elevator tends to compress. | ||
+ | |||
+ | '''Recommended Play-styles''': | ||
+ | |||
+ | Due to its poor flight capabilities, it is not recommended that the AU-1 be used in a fighter role. Instead, it may be used to destroy ground targets in Air RB or to destroy enemy ground forces in Ground RB. Remember that this aircraft, if left alone, can deal incredible damage with its bombs, rockets, and cannons. But, also keep in mind that enemy fighters and SPAA will not struggle to shoot it down. | ||
=== Manual Engine Control === | === Manual Engine Control === | ||
Line 166: | Line 190: | ||
'''Pros:''' | '''Pros:''' | ||
+ | |||
+ | * Many loadout options provide flexibility for any battle situation | ||
+ | * Strong ground-attack capability | ||
+ | * Low repair cost | ||
+ | |||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
+ | * Poor elevator authority | ||
+ | * Weak high-altitude performance | ||
+ | * Prone to engine overheating | ||
+ | * Slower than its cousin, the [[F4U-4B]] | ||
+ | |||
* | * | ||
Line 179: | Line 214: | ||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
+ | |||
+ | The AU-1 is part of the [[F4U (Family)|F4U]] family of aircraft. Its closest relative in-game is the [[F4U-4B]]. Unlike other members of the F4U Corsair family, the AU-1 is primarily a ground-attack aircraft. | ||
== External links == | == External links == | ||
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
+ | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the aircraft;'' | * ''encyclopedia page on the aircraft;'' |
Revision as of 21:36, 14 April 2020
Contents
This page is about the American attacker AU-1. For other versions, see F4U (Family). |
Description
The AU-1 Corsair is a premium gift rank IV American attacker with a battle rating of 5.7 (AB/RB/SB). It was introduced during Update 1.97 "Viking Fury" as a reward for the "Space Race" event.
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
The AU-1 has below-average flight performance. Although speed is good, manoeuvrability is lacking, as is climbing ability and high-altitude performance.
Characteristics | Max Speed (km/h at 4,267 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | ___ | ___ | 9500 | __._ | __._ | __._ | __._ | 500 |
Upgraded | 674 | 638 | 20.9 | 22.0 | 25.4 | 19.0 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | ✓ |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
0 | 730 | 470 | 278 | 245 | ~10 | ~3 |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
The AU-1 is a more heavily armoured variant of the F4U (Family), and as such has good survivability.
Armaments
Offensive armament
The AU-1 is armed with:
- 4 x 20 mm M3 cannons, wing-mounted (246 rpg = 984 total)
Suspended armament
The AU-1 can be outfitted with the following ordnance:
- Without load
- 10 x 250 lb AN-M57 bombs (2,500 lb total)
- 3 x 500 lb AN-M64A1 bombs (1,500 lb total)
- 6 x 500 lb AN-M64A1 bombs (3,000 lb total)
- 9 x 500 lb AN-M64A1 bombs (4,500 lb total)
- 3 x 1,000 lb AN-M65A1 bombs (3,000 lb total)
- 3 x 1,000 lb AN-M65A1 bombs + 10 x 250 lb AN-M57 bombs (5,500 lb total)
- 3 x 1,000 lb AN-M65A1 bombs + 6 x 500 lb AN-M64A1 bombs (6,000 lb total)
- 3 x 1,600 lb AN-Mk 1 bombs (4,800 lb total)
- 1 x 2,000 lb AN-M66A2 bomb + 2 x 1,600 lb AN-Mk 1 bombs + 6 x 500 lb AN-M64A1 bombs (8,200 lb total)
- 1 x 2,000 lb AN-M66A2 bomb (2,000 lb total)
- 1 x 2,000 lb AN-M66A2 bomb + 2 x 1,000 lb AN-M65A1 bombs + 6 x 500 lb AN-M64A1 bombs (7,000 lb total)
- 1 x 2,000 lb AN-M66A2 bomb + 2 x 1,600 lb AN-Mk 1 bombs + 10 x 250 lb AN-M57 bombs (7,700 lb total)
- 10 x HVAR rockets
- 1 x 2,000 lb AN-M66A2 bomb + 2 x 1,000 lb AN-M65A1 bombs + 10 x HVAR rockets (4,000 lb total)
- 1 x 2,000 lb AN-M66A2 bomb + 2 x 1,600 lb AN-Mk 1 bombs + 10 x HVAR rockets (5,200 lb total)
- 3 x 1,000 lb AN-M65A1 bombs + 10 x HVAR rockets (3,000 lb total)
- 3 x Tiny Tim rockets
- 3 x Tiny Tim rockets + 10 x HVAR rockets
- 6 x 500 lb AN-M64A1 bombs + 3 x Tiny Tim rockets (3,000 lb total)
Usage in battles
Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Armament:
The AU-1's defining characteristic is its ability to carry incredible amounts of suspended armament--as much as a B-17 (Family) heavy bomber. In Air Realistic battles, the AU-1 can destroy two bases (bombing points), and in Ground Realistic battles, the plane has the potential to absolutely devastate enemy ground forces. From carpet bombing to rocket barrages to precision drops, this plane can do it all.
Additionally, the four cannons provide very effective frontal armament (they're some of the best 20 mm cannons in the game) and the high ammunition count is a nice bonus, too. They wreak havoc on enemy aircraft, deal considerable damage to lightly armoured tanks and wheeled vehicles, and in Air RB can destroy light pillboxes and light tanks.
Flight Performance:
But despite the AU-1's incredible ground-attack capabilities, it has very poor flight performance. It is often unresponsive, even without ordnance loaded, and with a full bomb loadout the plane is about as manoeuvrable as a heavy bomber.
In Air Realistic battles, the AU-1 receives an attacker air-spawn. However, it climbs poorly and its engine is quite weak at high altitudes, so players will be unable to take full advantage of the air-spawn. Very often, teammates and enemy fighters will out-climb this aircraft. In a dogfight, the aircraft is heavy, sluggish, and generally outmatched.
As for speed, the aircraft is capable, but less so than its counterparts. In low-altitude level flight, the AU-1 is around 40 kph slower than its cousin, the F4U-4B. In a high-speed dive, the elevator tends to compress.
Recommended Play-styles:
Due to its poor flight capabilities, it is not recommended that the AU-1 be used in a fighter role. Instead, it may be used to destroy ground targets in Air RB or to destroy enemy ground forces in Ground RB. Remember that this aircraft, if left alone, can deal incredible damage with its bombs, rockets, and cannons. But, also keep in mind that enemy fighters and SPAA will not struggle to shoot it down.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Auto control available |
Controllable Auto control available |
Controllable Not auto controlled |
Separate | Controllable 2 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |||
---|---|---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 20 mm | FMBC mk.1 | ||
II | Compressor | Airframe | FLBC mk.1 | FRC mk.2 | ||
III | Wings repair | Engine | New 20 mm cannons | AN-Mk 1 | ||
IV | G-suit | Engine injection | Cover | LBC mk.1 | LFRC mk.12 |
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
- Many loadout options provide flexibility for any battle situation
- Strong ground-attack capability
- Low repair cost
Cons:
- Poor elevator authority
- Weak high-altitude performance
- Prone to engine overheating
- Slower than its cousin, the F4U-4B
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
The AU-1 is part of the F4U family of aircraft. Its closest relative in-game is the F4U-4B. Unlike other members of the F4U Corsair family, the AU-1 is primarily a ground-attack aircraft.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Chance Vought Aircraft | |
---|---|
Fighters | |
Corsair | F4U-1A · F4U-1A (USMC) · F4U-1C · F4U-1D · F4U-4 · F4U-4B · F4U-4B VMF-214 |
Float planes | O3U-1 · OS2U-1 · OS2U-3 |
Attackers | AU-1 |
Bombers | SB2U-2 · SB2U-3 |
Jet aircraft | |
Corsair II | A-7D · A-7E · A-7K |
Crusader | F8U-2 · F-8E |
Export | V-156-B1 · V-156-F · ▄Corsair F Mk II · F4U-7 · ▄F-8E(FN) |
Captured | ▅F4U-1A |
USA strike aircraft | |
---|---|
Douglas | A-20G-25 · A-26B-10 · A-26B-50 · A2D-1 · AD-2 · AD-4 · A-1H |
North American | A-36 · PBJ-1H · PBJ-1J |
Other | AM-1 · AU-1 · XA-38 |
USA premium aircraft | |
---|---|
Fighters | Thach's F2A-1 · Galer's F3F-2 · F2G-1 · F4U-4B VMF-214 · P-26A-34 · Rasmussen's P-36A · P-40C · P-43A-1 |
P-47M-1-RE · ⋠P-47M-1-RE · P-51A · P-51D-10 · P-51D-20-NA · ␠Kingcobra · XP-55 | |
▃A6M2 · ▃Ki-43-II · ▃Ki-61-Ib · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc | |
Twin-engine fighters | XP-38G · Bong's P-38J-15 · P-38K · YP-38 · P-61A-11 · XF5F · XP-50 · F7F-3 |
Jet fighters | P-59A · F-86F-35 · F-89B · F-89D · F-4S Phantom II · F-5C · F-20A |
Strike aircraft | A-1H · A2D-1 · AU-1 · XA-38 · AV-8A · AV-8B (NA) · A-6E TRAM · A-10A |
Bombers | A-26C-45DT · B-10B · BTD-1 · PBM-3 "Mariner" · PBM-5A "Mariner" · PV-2D |