Difference between revisions of "Pokryshkin's P-39N-0 (USSR)"

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{{About
 
| about = gift Soviet fighter '''{{PAGENAME}}'''
 
| other
 
| usage-1 = the American version
 
| link-1 = P-39N-0
 
| usage-2 = other versions
 
| link-2 = P-39 (Family)
 
}}
 
 
{{Specs-Card
 
{{Specs-Card
 
|code=p-39n_su
 
|code=p-39n_su
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|cockpit=332113/1100888
|cockpit=cockpit_p-39n_su.jpg
 
 
}}
 
}}
 
+
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[P-39_(Disambiguation)|P-39 (Disambiguation)]]''}}
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
'''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet fighter {{Battle-rating}}. It was introduced in [[Update 1.31]] and has been made available yearly for Aleksandr Pokryshkin's birthday in the store and in-game for Golden Eagles {{ge}} since 2013.
 
 
 
The plane is painted after the camouflage scheme of Soviet ace pilot Alexander Pokryshkin in the 16th Guards Fighter Regiment, who scored most of his aerial victories in a lend-lease P-39. It differs from the regular [[P-39N-0]] by the removal of all 4 wing-mounted .30 cal machine guns. This increases the overall performance of the plane, with almost no shortcomings.
 
 
 
This air-superiority fighter is able to dodge several enemies at once, prominently with the tactical use of turn fighting. The firepower, although reduced, is powerful and accurate thanks to the nose-mounted 37 mm M4 cannon. The 12.7 mm M2 Browning machine guns are fit for pilots seeking to engage numerous aircraft, particularly combined with the characteristic trigger discipline required by many Soviet planes.
 
 
 
Overall, the plane will prove to be reliable during mid-low altitude manoeuvres and lethal under the control of an ace pilot - a unique variant deserving collecting!
 
  
 +
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]-->
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} gift Russian fighter {{Battle-rating}}. This aircraft was introduced in Update 1.31. The plane is painted after the camouflage scheme of Soviet pilot Alexander Pokryshkin in the 16th Guards Fighter Regiment, who scored most of his aerial victories in a Lend-Lease P-39.
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
{{Specs-Avia-Flight}}
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
{| class="wikitable" style="text-align:center"
 
+
|-
This Soviet P-39N-0 is a low altitude fighter. Its Allison V-1710-85 engine can produce up to 1,350 HP on WEP, however, it has only a single-stage, single-speed supercharger. Because of that, the plane performs optimally at low altitude (<4,000 m): at sea level, it can reach up to 575 km/h, with a maximum level speed of 644 km/h at 3,048 m. Thanks to that, it can outperform many other fighters like the early versions of Bf 109 or other American planes at that altitude range. The climb performance is decent, getting to 4,500 m should take about 4 minutes when flying with WEP enabled and full fuel tanks; below 1,000 m it can reach ~23 m/s. That puts it almost on par with some Bf 109 versions or the Yak-9, but only up to a certain altitude. Due to the engine limits, after flying for 5 minutes with WEP enabled it might start to overheat, especially with closed radiators. Reducing the propeller pitch to 90-95% and opening its radiators to 15-20% or more will significantly increase the length of time it can fly at full power.
+
! colspan="8" | Characteristics
 
+
|-
Manoeuvrability-wise the Cobra is a decent plane. It can perform a full horizontal circle at 1,000 m in 18 seconds, but once it climbs above the altitude where its engine performs the best, the sustained turn rate will be getting worse due to insufficient power. However, even at low altitudes, it will not be able to outturn most Japanese fighters. The plane also locks up quite a lot above 600 km/h IAS, although it is very good at diving, its structural speed is {{Specs|destruction|body}} km/h, which is excellent compared to the other fighters at similar battle rating. Its roll rate is slightly improved compared to the American [[P-39N-0|N-0]] version because of the removal of the wing-mounted machine guns, at 400 km/h IAS it can reach ~90°/s, and 75°/s at 600 km/h IAS. The turn rate performance can be improved by using flaps, depending on the situation up to even ~20% at the cost of much higher drag. They can be extended to combat, take-off, or landing position, but their speed limit is quite low, up to 425 km/h IAS, losing them during the fight will significantly decrease the plane's dogfighting capabilities.
+
! colspan="8" | ''Stock''
 
+
|-
'''Simulator performance'''
 
 
 
In Simulator battles, the P-39 is a very stable plane. Unlike many other propeller-driven planes it does not require so much trimming to keep it steady, but remember the engine torque will be pushing the plane to the left; this will be more noticeable during WEP, so for cruising reduce the throttle to 90% for optimal flight performance, handling and fuel consumption.
 
 
 
The stalling characteristics can be violent and almost unrecoverable, it will reaching maximum AoA (Angle of Attack) at ~55% elevator deflection, or at 70% with combat flaps. After exceeding the maximum AoA, the plane will stall and then spin within a few seconds. Recovering from that state will take another few seconds or become almost impossible depending on the fuel loadout (the more fuel, the harder to recover) and it is possible to lose even 1,500 m of altitude during that.
 
 
 
{{Notice|For better control, proceed to a test flight, trim the aircraft while cruising and save the trimming configuration.}}
 
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
 
! colspan="2" | Max Speed<br>(km/h at 3,048 m)
 
! colspan="2" | Max Speed<br>(km/h at 3,048 m)
! rowspan="2" | Max altitude<br>(metres)
+
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
| 614 || 595 || {{Specs|ceiling}} || 18.9 || 19.9 || 11.0 || 11.0 || 280
 
|-
 
|-
! Stock
+
! colspan="8" | ''Upgraded''
| 616 || 595 || rowspan="2" | {{Specs|ceiling}} || 18.9 || 19.9 || 11.0 || 11.0 || rowspan="2" | 280
 
 
|-
 
|-
! Upgraded
+
! colspan="2" | Max Speed<br>(km/h at 3,048 m)
| 683 || 644 || 17.8 || 18.0 || 21.7 || 15.4
+
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 682 || 644 || {{Specs|ceiling}} || 17.8 || 18.0 || 21.7 || 15.4 || 280
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
Line 69: Line 68:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| 886 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 426 || 396 || 241 || ~13 || ~9
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| < 360 || < 380 || < 450 || > 312
+
| < ??? || < ??? || < ??? || > ???
 
|-
 
|-
 +
|}
 +
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ??? hp || ?,??? hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
  
;Armour plates
+
* No armour plating
 
+
* No armour glazing
* 15.87 mm (5°) Steel - Propeller hub
+
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
* 15.87 mm (15°) - Plate in front of the cockpit
+
* More fuel tanks located in wings near the fuselage
* 7 mm (67°) Steel - Plate over instrument cluster
 
* 6 mm (5-16°) Steel - Upper pilot's seat and headrest encasement
 
* 6 mm (5°) Steel - Rear tail
 
* 38 mm (71°) Bulletproof glass - Windscreen
 
* 64 mm (5°) Bulletproof glass - Headrest of pilot's seat
 
 
 
;Critical components
 
 
 
* The engine is located behind the pilot
 
* Cooling systems are under the engine and in the middle of the the tail section.
 
* Self-sealing fuel tanks are located at the root of each wing.
 
 
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
+
{{main|MAC 1934 (7.5 mm)}}
{{main|M4 (37 mm)|M2 Browning (12.7 mm)}}
 
 
 
'''''{{PAGENAME}}''''' is armed with:
 
 
 
* 1 x 37 mm M4 cannon, nose-mounted (30 rpg)
 
* 2 x 12.7 mm M2 Browning machine guns, nose-mounted (200 rpg = 400 total)
 
  
== Usage in battles ==
+
The '''''{{PAGENAME}}''''' is armed with:
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
  
The Russian P-39N works basically like the American version, the only difference being lower mass due to removed machine guns and slightly improved roll and turn rate as a result. In Realistic battles it can take advantage of excellent low altitude performance, most low tier battles in which it will participate will take place there. Climbing in this plane is not an issue, it can get to 5,000 m in slightly over 4 minutes, so after reaching it will most likely encounter other fighters like the Bf 109 E/F, or the American counterparts at similar altitude.
+
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 +
-->
 +
<!--=== Suspended armament ===
 +
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
 +
<!--
 +
=== Defensive armament ===
 +
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
Committing to extended dogfighting against any planes is not recommended, at its battle rating it can be out-turned by several more nimble planes such as the Japanese [[A6M3|Zero]], the British [[Spitfire (Family)|Spitfires]] and the Italian [[Re.2001 CN]]. In these scenarios it is best to keep up its speed, which in some cases is even 100 km/h higher compared to other fighters, then try to [[Boom & Zoom|Boom and Zoom]] or perform chandelle manoeuvres with smart MEC usage.
+
===Manual Engine Control===
 
 
The 37 mm cannon has low rate of fire and somewhat low muzzle velocity, so it is best to surprise-attack slower targets such as heavy fighters, attackers, and bombers. Going head-on with most other heavily armed planes like the [[Bf 109 (Family)|Bf 109]] or [[Fw 190 A-1]] will end up badly; the armament is too unreliable for that. Head-ons should be performed skillfully as last resort versus enemies with a nimble and weaker airframe such as the previously mentioned dogfighters.
 
 
 
=== Enemies worth nothing ===
 
Against German aircraft it might struggle a little bit, the Bf 109 has better climb and is also better at instant turning so in most situations it is just best to start using the superior level speed from 0 to 4,000 m, or go for a very shallow dive, they will not be able to keep up because of lower structural speed. The only concern can be the [[Fw 190 A-1]], its level speed is almost as high and gets higher above 5,000 m, the best way to win against them is just by using the superior turn rate, but the player should still be careful, the Fw 190 has a great roll rate, it might try to make the other planes overshoot.
 
 
 
Against Britain, the only planes that pose a major challenge are the Spitfire variants. Their turn rate is far superior, the climb rate is also very similar, although they are worse in firepower and durability, and will also suffer from overheating issues in any prolonged fight (especially on desert maps), so they will start bleeding their speed very fast or otherwise damage their engine. In most cases, it is best to go for Boom and Zoom or high-speed Hit and Run tactics.
 
 
 
Against Italy, the only planes that can cause any problems are the [[C.202]] and [[C.205 (Family)|C.205 series]]. The C.202 is a much slower plane, its climb rate is also worse and the turn rate of the version with cannons very similar, it can be dealt with by either Boom and Zooming it or just dogfighting, but it is not recommended unless there are no other planes around, as it will make the plane slow and easy to shoot down, using the speed advantage is much less risky. The C.205 is a harder enemy to deal with, its level speed is still slower, by ~30-40 km/h (depending on the version), but the climb rate performance is the same, it also gets faster above ~4,500 m. Both the Cobra and Macchi have also very similar turn rate, dogfighting in this situation will mostly depend on the player's skill, but the C.205 has a much easier time with snapshots and high angle attacks. In addition, the cannon version is equipped with three 20 mm cannons, going head-to-head will almost certainly end badly, so after the encounter at similar altitude the P-39 will most likely be pushed to a defensive position, although it can still run away, the structural speed limit is higher by 80 km/h and the lower it gets in altitude, the higher chance the Cobra has for winning.
 
 
 
=== Simulator battles ===
 
In Simulator battles, its capabilities are limited by subpar visibility from its cockpit and the position of its gun sight, which is very low. This makes high angle attacks and leading the target harder.
 
 
 
=== Manual Engine Control ===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" | Mixer
+
! rowspan="2" |Mixer
! rowspan="2" | Pitch
+
! rowspan="2" |Pitch
! colspan="3" | Radiator
+
! colspan="3" |Radiator
! rowspan="2" | Supercharger
+
! rowspan="2" |Supercharger
! rowspan="2" | Turbocharger
+
! rowspan="2" |Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type  
 
|-
 
|-
| Controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="2" | Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
|  
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
|  
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using certain definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Great acceleration and great top speed in dive
+
*
* Good climb rate at low altitude
 
* Great top speed up to 4,000 m
 
* Decent roll rate
 
* Decent vertical and horizontal manoeuvrability
 
* 37 mm cannon does a lot of damage when hitting enemy aircraft
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Rudder stiffens at high speed
+
*
* Mediocre armament, low cannon's rate of fire and only two machine guns
 
* 37 mm cannon has slow velocity which makes it hard to lead
 
* Poor high altitude performance
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
 
 
{{break}}
 
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 
{{Navigation-First-Simple-Line}}
 
Bell's P-39 Airacobra was a WWII-era American fighter that was notable for its uncommon design: the engine was placed behind the cockpit, and the landing gear moved from the tail to the nose. The aircraft was adopted by five countries: USA, Britain, Soviet Union, Portugal and Australia.
 
 
 
The P-39N was the first variant to be mass produced, with the P-39N-0 getting a new V-1710-85(E19) engine and a 3-blade Aeroproducts propeller with a 3.15 meter diameter. Starting from aircraft #167, some fuel tanks were removed from the wings to reduce weight, and a connection for additional fuel tanks was installed under the hull. To further increase flight performance, Soviet engineers often removed the wing-mounted machine guns, leaving two nose machine guns and a cannon.
 
 
 
As this variant, Bell produced 2,095 aircraft. Most of these were sent to the Soviet Union on the US's Lend-Lease program. In November 1942, the USSR received the first Airacobras, and the fighters showed good results in battle manoeuvres at low and moderate altitudes. Many famous Soviet aces — such as Pokrishkin Alexander Ivanovich, Rechkalov Gregory Andreevich, Gulaev Dmitry Nikolaevich and Kutakhov Pavel Stepanovich — piloted the Airacobras during WWII.
 
{{Navigation-End}}
 
 
 
=== Notable pilots ===
 
[[File:Alexander_Pokryshkin_profile.jpg|thumb|none|200px|link=User:U64962917#Pokryshkin,_Alexander_I.|[[User:U64962917#Pokryshkin,_Alexander_I.|Alexander Pokryshkin]] changed to the '''P-39N''' aircraft after his P-39K was damaged by an Il-2 which inadvertently fired its guns during a rough landing.]]
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
 
 
;Skins
 
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=p-39n_su Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
  
;Videos
+
== Read also ==
{{Youtube-gallery|lzVTOvAGEck|'''"Crushing Teams /// Pokryshkin's P-39N-0 1.93 Gameplay''' - ''DEFYN''|k0xWIrlYSr4|'''The Shooting Range #55''' - ''Pages of History'' section at 03:35 discusses the Soviet P-39.|oIvS2CmTedA|'''Premium Review: Pokryshkin's P-39N-0''' - ''Jengar''}}
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
== See also ==
 
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.'' -->
+
* ''links to approximate analogues of other nations and research trees.''
 
+
<!--''ETC.''-->
;Aircraft of comparable role, configuration and era
 
 
 
* [[P-63 (Family)]]
 
* [[Yak-9 (Family)]]
 
* [[Yak-1 (Family)]]
 
 
 
;Other US-supplied Soviet fighters
 
  
* [[P-40E-1 (USSR)]]
+
== Sources ==
* [[P-47D-27 (USSR)]]
+
''Paste links to sources and external resources, such as:''
  
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
+
* ''page on aircraft encyclopedia;''
 
+
* ''other literature.''
* [https://forum.warthunder.com/index.php?/topic/314748-bell-p-39n-0-su/ Official data sheet - more details about the performance]
 
 
 
{{Sp-begin|Obtainable events}}
 
<div align="left">
 
* 2013 - [[wt:en/news/104--en|Ace of the Month: Alexander Pokryshkin]]
 
* 2014 - [[wt:en/news/492--en|Aleksandr Pokryshkin - the air tactician]]
 
* 2015 - [[wt:en/news/2912--en|[Special] Pokryshkin's P-39]]
 
* 2016 - [[wt:en/news/3641-special-v-for-victory-en|[Special] V for Victory!]]
 
* 2017 - No news announcement but the sale took place
 
* 2018 - [[wt:en/news/5405-news-birthday-of-alexander-pokryshkin-en|[News] Birthday of Alexander Pokryshkin]]
 
* 2019 - [[wt:en/news/6108-news-birthday-of-alexander-pokryshkin-en|[News] Birthday of Alexander Pokryshkin]]
 
* 2020 - [[wt:en/news/6648-news-alexander-pokryshkin-s-birthday-en|[News] Alexander Pokryshkin's birthday]]
 
* 2021 - [[wt:en/news/7097-p39n-0-for-alexander-pokryshkin-s-birthday-en|P39N-0 for Alexander Pokryshkin's birthday]]
 
</div>
 
{{Sp-end}}
 
  
{{AirManufacturer Bell}}
 
 
{{USSR fighters}}
 
{{USSR fighters}}
{{USSR premium aircraft}}
 

Revision as of 11:30, 27 June 2019

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
▂Pokryshkin's P-39N-0
p-39n_su.png
▂Pokryshkin's P-39N-0
AB RB SB
3.3 3.0 3.0
Show in game
Msg-info.png This page is about the aircraft Pokryshkin's P-39N-0 (USSR). For other uses, see P-39 (Disambiguation)

Description


The ▂Pokryshkin's P-39N-0 Airacobra is a Rank III gift Russian fighter with a battle rating of 3.3 (AB) and 3.0 (RB/SB). This aircraft was introduced in Update 1.31. The plane is painted after the camouflage scheme of Soviet pilot Alexander Pokryshkin in the 16th Guards Fighter Regiment, who scored most of his aerial victories in a Lend-Lease P-39.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 3,048 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
614 595 9700 18.9 19.9 11.0 11.0 280
Upgraded
Max Speed
(km/h at 3,048 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
682 644 9700 17.8 18.0 21.7 15.4 280

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 322  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

      Main article: Bombs-->

Usage in the battles

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5