Difference between revisions of "MiG-3-15 (BK)"

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(Added basic information and tables.)
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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 +
 
 +
[[File:GarageImage_MiG-3-15BK.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''MiG-3-15 (BK)''' is a Rank II Soviet interceptor with a battle rating of 2.3 (AB/RB) and 2.0 (SB). It was introduced in Update 1.37.
 +
 
 +
The MiG-3-15 (BK) is a Rank II interceptor in the Mig/I-185 line. It follows the MiG-3, and differs only in the additional non-synchronized suspended armament. It is armed with 2 x ShKAS 7.62 mm MGs and 3 x 12.7 mm Berezin UB MGs. It also has twin-row Mikulin AM-35A engine sporting 1,350 hp.
 +
 
 +
Being a fighter with an inline engine distinguishes the MiG-3 greatly from its predecessors, the I-16 Ishak line, and they have very different play styles. The MiG-3 is an excellent early Boom & Zoom fighter, and should be used accordingly.
 +
 
 +
The Mig-3-15 is relatively unique owing to the fact that it has the '''highest number of Berezin UB MGs as main armament of any plane in War Thunder'''. To put this into perspective, compare the efficacy of the Berezin to the M2 Browning. The Berezin UB has a heavier round due to the longer length (12.7 x 108 mm vs. 12.7 mm x 99 mm) which thus gives it a higher muzzle velocity, also. Additionally, the fire rate of the Berezin UB is faster at about 900-950 rpm (vs. about 850 rpm with the M2). Also, the Berezin has access to cermet-core rounds, which give it better penetration.
 +
 
 +
Now how does this benefit the MiG-3-15 (BK)? Well, when combined with the ShKAS for range finding, the Berezin MGs can be devastating. A 2-3 second burst is all that is needed to either slice off a wing or set the engine on fire, whether it be a BF-109 F-1 or an A6M2 (especially). Always aim for the wings, however, as many air-frames can absorb the 12.7 mm bullets. Against bombers, however, the MGs may be slightly less effective than cannon. Use either the Air-Targets Belt, pure AP-IT (Tracers), or Ground Targets (which have cermet core rounds). The MGs are also more effective than the ShVAKs at longer range, as they are generally more accurate and lose less velocity.
 +
 
 +
Therefore, depending on whether you enjoy the larger ammo reserve or are a weaker player who prefers spraying over taking careful shots, the Mig-3-15 could be the plane for you, or it may not (in terms of armament).
  
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 7,800 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 606 || 592 || 12,000 || 25.7 || 26.2 || 12.7 || 12.7 || 300
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 7,800 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 663 || 633 || 12,000 || 22.4 || 24.0 || 23.3 || 16.0 || 300
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 645 || 645 || ??? || ~22 || ~22
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 380 || < 380 || < 380 || > 250
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 6,600 m || 1,210 hp || 1,458 hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* 8 mm Steel plate behind the pilot.
 +
* 8.5 mm Steel plate under the pilot.
 +
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Berezin UB (12.7 mm)|ShKAS (7.62 mm)}}
 +
 
 +
The MiG-3-15 (BK) is armed with:
  
=== Suspended armament ===
+
* 1 x 12.7 mm Berezin UB machine gun, nose-mounted (280 rpg)
 +
* 2 x 12.7 mm Berezin UBK machine gun, wing-mounted (145 rpg = 290 total)
 +
* 2 x 7.62 mm ShKAS machine guns, nose-mounted (750 rpg = 1,500 total)
 +
 
 +
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Even in Arcade, the Mig-3-15 is relatively inferior to most competitors. Its BR of 2.3 puts it with fighters such as the A6M2-N, F4F, and even the early Yak line. However, high altitude performance is one redeeming aspect, as is its top speed as well as level speed. Use this to your advantage, and BnR is very effective and BnZ is do-able as well.
 +
 +
The armament in AB is actually quite effective. The Berezin UB MGs are more than effective for bringing down any fighter, but may struggle with larger and faster bombers such as the A-20. In most aspects, the Berezin UB is more effective and versatile than the M2 Browning .5 caliber MG.
 +
 +
Like the successor to the I-16 and ultimately itself, the I-185, the Mig-3-15 is an excellent BnZ fighter. Strangely enough (for a Russian plane), it has better performance at higher altitude than it does at low alts due to the specialized high-altitude engine meant to remedy the problems of the Mig-1 (not in War Thunder). Additionally, it has a good climb rate and excellent speed for a BR of 2.3. Start a match by climbing fairly high- 3-4 km should be enough depending on your opponents (biplanes or Bfs). From there you can either make work of the bombers or lower-altitude fighters. Roll rate is average while durability is also average for a plane at 2.3. The high speed make BnR (Boom and run) maneuvers a breeze.
 +
 +
The armament, though considered weak by some players, can be extremely deadly if used correctly. Aim for the wings and/or engine of all planes, bomber or fighter. The Berezin UB is very effective when used with the Tracers (APIT) or Ground Targets (with the fantastic cermet core rounds).
 +
Visit the "Armament" section for more details.
  
== Usage in the battles ==
+
Visibility is quite poor due to the lack of a good canopy. However, most other planes at this BR or similar do not have good visibility either.
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "1"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
| Offensive 7 mm
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| New 7 mm MGs
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
| Offensive 12 mm
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
| New 12 mm MGs
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* High speed, especially for its battle rating
 +
* Good climb rate, though inferior to most biplanes and the Spitfire
 +
* No cannons, which can be a pro or a con depending on your battle style.
 +
* Cermet core ammo belt option
 +
* Good acceleration and energy retention
 +
* Engine is forgiving in terms of overheating
 +
* Able to use interceptor spawn.
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Poor turn rate when compared to other fighters at 2.3
 +
* Average durability, wings can rip fairly easily at high speeds, which are easily attainable
 +
* No leading edge slats
 +
* No cannons
 +
* High wing-loading
 +
* Difficulty pulling up from a high speed dive attack
  
 
== History ==
 
== History ==
Line 43: Line 255:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 262:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{USSR fighters}}

Revision as of 21:59, 18 November 2018

RANK 6 BRITAIN
Rooikat 105 PACK
MiG-3-15 (BK)
mig_3_series_1_15_bk_pod.png
MiG-3-15 (BK)
AB RB SB
2.7 2.3 2.3
Research:7 900 Specs-Card-Exp.png
Purchase:10 000 Specs-Card-Lion.png
Show in game

Description

GarageImage MiG-3-15 (BK).jpg


The MiG-3-15 (BK) is a Rank II Soviet interceptor with a battle rating of 2.3 (AB/RB) and 2.0 (SB). It was introduced in Update 1.37.

The MiG-3-15 (BK) is a Rank II interceptor in the Mig/I-185 line. It follows the MiG-3, and differs only in the additional non-synchronized suspended armament. It is armed with 2 x ShKAS 7.62 mm MGs and 3 x 12.7 mm Berezin UB MGs. It also has twin-row Mikulin AM-35A engine sporting 1,350 hp.

Being a fighter with an inline engine distinguishes the MiG-3 greatly from its predecessors, the I-16 Ishak line, and they have very different play styles. The MiG-3 is an excellent early Boom & Zoom fighter, and should be used accordingly.

The Mig-3-15 is relatively unique owing to the fact that it has the highest number of Berezin UB MGs as main armament of any plane in War Thunder. To put this into perspective, compare the efficacy of the Berezin to the M2 Browning. The Berezin UB has a heavier round due to the longer length (12.7 x 108 mm vs. 12.7 mm x 99 mm) which thus gives it a higher muzzle velocity, also. Additionally, the fire rate of the Berezin UB is faster at about 900-950 rpm (vs. about 850 rpm with the M2). Also, the Berezin has access to cermet-core rounds, which give it better penetration.

Now how does this benefit the MiG-3-15 (BK)? Well, when combined with the ShKAS for range finding, the Berezin MGs can be devastating. A 2-3 second burst is all that is needed to either slice off a wing or set the engine on fire, whether it be a BF-109 F-1 or an A6M2 (especially). Always aim for the wings, however, as many air-frames can absorb the 12.7 mm bullets. Against bombers, however, the MGs may be slightly less effective than cannon. Use either the Air-Targets Belt, pure AP-IT (Tracers), or Ground Targets (which have cermet core rounds). The MGs are also more effective than the ShVAKs at longer range, as they are generally more accurate and lose less velocity.

Therefore, depending on whether you enjoy the larger ammo reserve or are a weaker player who prefers spraying over taking careful shots, the Mig-3-15 could be the plane for you, or it may not (in terms of armament).

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 7,800 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
606 592 12,000 25.7 26.2 12.7 12.7 300
Upgraded
Max Speed
(km/h at 7,800 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
663 633 12,000 22.4 24.0 23.3 16.0 300

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
645 645  ??? ~22 ~22
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 380 < 380 < 380 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
6,600 m 1,210 hp 1,458 hp

Survivability and armour

  • 8 mm Steel plate behind the pilot.
  • 8.5 mm Steel plate under the pilot.
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

The MiG-3-15 (BK) is armed with:

  • 1 x 12.7 mm Berezin UB machine gun, nose-mounted (280 rpg)
  • 2 x 12.7 mm Berezin UBK machine gun, wing-mounted (145 rpg = 290 total)
  • 2 x 7.62 mm ShKAS machine guns, nose-mounted (750 rpg = 1,500 total)

Usage in the battles

Even in Arcade, the Mig-3-15 is relatively inferior to most competitors. Its BR of 2.3 puts it with fighters such as the A6M2-N, F4F, and even the early Yak line. However, high altitude performance is one redeeming aspect, as is its top speed as well as level speed. Use this to your advantage, and BnR is very effective and BnZ is do-able as well.

The armament in AB is actually quite effective. The Berezin UB MGs are more than effective for bringing down any fighter, but may struggle with larger and faster bombers such as the A-20. In most aspects, the Berezin UB is more effective and versatile than the M2 Browning .5 caliber MG.

Like the successor to the I-16 and ultimately itself, the I-185, the Mig-3-15 is an excellent BnZ fighter. Strangely enough (for a Russian plane), it has better performance at higher altitude than it does at low alts due to the specialized high-altitude engine meant to remedy the problems of the Mig-1 (not in War Thunder). Additionally, it has a good climb rate and excellent speed for a BR of 2.3. Start a match by climbing fairly high- 3-4 km should be enough depending on your opponents (biplanes or Bfs). From there you can either make work of the bombers or lower-altitude fighters. Roll rate is average while durability is also average for a plane at 2.3. The high speed make BnR (Boom and run) maneuvers a breeze.

The armament, though considered weak by some players, can be extremely deadly if used correctly. Aim for the wings and/or engine of all planes, bomber or fighter. The Berezin UB is very effective when used with the Tracers (APIT) or Ground Targets (with the fantastic cermet core rounds). Visit the "Armament" section for more details.

Visibility is quite poor due to the lack of a good canopy. However, most other planes at this BR or similar do not have good visibility either.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs
III Wings Repair Engine Offensive 12 mm
IV Engine Injection Cover New 12 mm MGs

Pros and cons

Pros:

  • High speed, especially for its battle rating
  • Good climb rate, though inferior to most biplanes and the Spitfire
  • No cannons, which can be a pro or a con depending on your battle style.
  • Cermet core ammo belt option
  • Good acceleration and energy retention
  • Engine is forgiving in terms of overheating
  • Able to use interceptor spawn.

Cons:

  • Poor turn rate when compared to other fighters at 2.3
  • Average durability, wings can rip fairly easily at high speeds, which are easily attainable
  • No leading edge slats
  • No cannons
  • High wing-loading
  • Difficulty pulling up from a high speed dive attack

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis
  I-153 M-62 · Zhukovsky's I-153-M62 · I-153P
I-16  I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S
I-29  I-29
I-185  I-185 (M-71) · I-185 (M-82)
I-225  I-225
ITP  ITP (M-1)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15
P-63  ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5