Difference between revisions of "J2M4 Kai"

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(Description: Updated J2M4 page to reflect its current state in the game.)
(Undo revision 108525 by U35111552 (talk))
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{{About
 
{{About
|about=premium Japanese aircraft '''{{PAGENAME}}'''
+
|about= premium Japanese fighter '''{{PAGENAME}}'''
|usage=other vehicles of the same family
+
|usage= other versions
|link=J2M (Family)
+
|link= J2M (Family)
 
}}
 
}}
 
{{Specs-Card
 
{{Specs-Card
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese fighter {{Battle-rating}}. It was introduced in [[Update 1.47 "Big Guns"]] and costs 3,850 Golden Eagles.
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese fighter {{Battle-rating}}. It was introduced in [[Update 1.47 "Big Guns"]].
 
+
 
Although stubby, the Mitsubishi J2M4, Raiden Model 32 can be considered one of the fastest Japanese fighters in War Thunder, though it is still slower than most of its opponents.
 
Although stubby, the Mitsubishi J2M4, Raiden Model 32 can be considered one of the fastest Japanese fighters in War Thunder, though it is still slower than most of its opponents.
  
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* 2 x 20 mm Type 99 Model 2 cannons, wing-mounted (150 rpg = 300 total)
 
* 2 x 20 mm Type 99 Model 2 cannons, wing-mounted (150 rpg = 300 total)
  
Wielding four 20 mm cannons, this aircraft ''appears'' that it would be as devastating as an [[Fw 190 A-5|Fw 190]], but the guns are ''atrocious.'' The TNT filling of the best shells, the HEF rounds, is quite good at nearly 17g TNT equivalent. These guns suffer in terms of rate of fire, muzzle velocity, and having two different velocities that cannot be fired independently of each other, making its firepower an unfocused mess at best. However, you have a large ammo supply and can thus spray quite a lot. Stealth Belts are recommended because they have the most tracerless HEF rounds with 17g TNTe, and none of the deceptively bad HEF-T or HEF-I with nearly half that. Stealth is also recommended because without tracers you can surprise opponents more to make the awful guns work.
+
Wielding four 20 mm cannons, this aircraft can cripple any enemy it encounters. However, the main advantage the Raiden has over its Allied counterparts is its climb rate. In realistic battles, the J2M4 can climb to altitude very fast, especially when given an air start. Once at a high altitude, this allows the Raiden pilot to pick and choose targets, dictating where and when he or she wants to fight. The J2M4's 20 mm cannons may seem lacklustre at first, but they have a knack for snapshots, or quick bursts of fire when manoeuvring.
  
 
=== Suspended armament ===
 
=== Suspended armament ===
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
Generally, the J2M4 performs similarly to the [[I-185 (M-82)]], but with more emphasis on horizontal maneuverability at the cost of climb rate. It rolls rather well at low-medium speeds, stiffens up very badly at higher speeds, and has decent but not great guns.
+
Generally, the J2M4 performs similarly to the early Fw 190 A variants, having a deadly armament, good roll rate, low top speed, but higher climb rate. Use what the Raiden does best to achieve success - energy fighting. Instead of turn fighting or bleeding all built up energy or speed in turns, attack enemies from a higher altitude and then regain that altitude once the attack has been delivered. The J2M4 excels at Boom & Zoom due to its high rate of climb and deadly armament, even more so than its earlier variants, the J2M2 and J2M3.
 +
 
 +
The Raiden's main downside is its lack of manoeuvrability. Similar to its German counterpart, the [[Fw 190 A-8]], the Raiden struggles to beat enemies in turn fights, especially Spitfires. If caught in a sticky situation, the Raiden pilot may choose to dive away or seek help from teammates. Trying to fight an enemy Spitfire in a turn battle with the J2M is a terrible idea, unless the enemy aircraft is damaged or many teammates are nearby. Moreover, the J2M's high speed manoeuvrability is poor, making the entire aircraft lock up. It can be very difficult to pull out of a dive, roll, or turn when at high speeds with the J2M. The Raiden's manoeuvrability is more or less on par with its enemies in simulator battles, for the most part.
 +
 
 +
The Raiden pilot may also find themselves outrun by high altitude aircraft such as the [[P-51D-5|P-51 D-5 Mustang]]. All these aircraft have to do to avoid the J2M is dive away and build up speed. Fortunately, the J2M4 has a surprise - a massive ammunition pool totaling 800 rounds. That's 800 rounds of high explosive cannon ammunition that can be dispensed at will towards fleeing enemies. With good aim and practice, it is possible to "snipe" enemies from a kilometre away.
  
The plane's main mode of attack, due to the odd combination of fairly high climb rate yet poor dive performance and subpar straight-line speed is to vertically loop opponents to death, mixing in some horizontal turning to throw off some opponents who may also be good in the vertical area. Staying below 550kph IAS is crucial, for above that you seriously lock up and cannot maneuver.  
+
Featuring four 20 mm cannons, 2 Type 99 Mk 1 and 2 Type 99 Mk 2 cannons with plenty of ammunition, the J2M4 is capable of destroying all kinds of aircraft. Although destroying heavy bombers like the B-29 Superfortress takes a lot of ammunition, the J2M4 can afford to lose some. The "Stealth" belt has the best combination of AP/API and HEF to shred enemy aircraft, and are recommended for those who do not need a tracer shell to aim. Alternatively, for those not used to IJN 20 mm cannons, the "Universal" belt is your best bet. The "Tracer" belt is filled with HEFT shells, but they only contain half of the power of a standard HEF, and can give away your position.
  
The plane has two different types of 20mm Type 99 cannon - a pair of Model 1s in the outer mounts with 190 rounds per gun and a pair of Model 2s in the inner mounts with 150 rounds per gun. The individual HEF rounds are not that bad, with nearly 17g TNT equivalent, but compared to their opponents, they have below-average muzzle velocity, ''atrociously low rate of fire'', and the two Models of cannon have wildly different muzzle velocities, so your firepower is surprising unfocused unless shooting exactly at your convergence distance. Stealth belts are preferable due to opponents reacting less, allowing you to make the awful guns work, and because Stealth has the most of the best tracerless HEF rounds. The HEF-T and HEF-I rounds have nearly HALF the TNT amount, and should be avoided where possible.
+
Overall, the Raiden is best used as a surprise attack, high altitude, high damage output fighter. While it does not excel in the speed or manoeuvrability categories, it makes up for that in armament and rate of climb.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
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* Lack of armour around fuel tanks or engine
 
* Lack of armour around fuel tanks or engine
 
* Differing muzzle velocities between the two marks of the Type 99 cannon on the J2M4 will require you to lead much further than normal as an order to utilize the full effectiveness of the J2M4's firepower
 
* Differing muzzle velocities between the two marks of the Type 99 cannon on the J2M4 will require you to lead much further than normal as an order to utilize the full effectiveness of the J2M4's firepower
* Low rate of fire on both gun types
 
  
 
== History ==
 
== History ==
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===Development===
 
===Development===
As the development behind the ''14-Shi Interceptor'' ([[J2M2]] and [[J2M3]]) were disappointing in performance and didn't achieve it's projected goal, Mitsubishi set up a new goal with the availability of newer and stronger engines, this would be called under the ''14-Shi Kai Interceptor''.
+
As the development behind the 14-Shi Interceptor ([[J2M2]] and [[J2M3]]) were disappointing in performance and didn't achieve it's projected goal, Mitsubishi set up a new goal with the availability of newer and stronger engines, this would be called under the 14-Shi Kai Interceptor.
  
Jiro Horikoshi and his team redesigned the nose of the plane to hold the new Kasei 23c engine and with this prototype they achieved the requested goal, this plane would be known as the '''J2M4, ''Raiden Model 32'''''. It solved the engine vibrations and the cooling system was more reliable compared to that of the previous models. It would still preserve the same electrical malfunctions to the landing gear which didn't get redesigned as the engine and its performance were a more pressing issue.
+
Jiro Horikoshi and his team redesigned the nose of the plane to hold the new Kasei 23c engine and with this prototype they achieved the requested goal, this plane would be known as the J2M4, Raiden Model 32. It solved the engine vibrations and the cooling system was more reliable compared to that of the previous models. It would still preserve the same electrical malfunctions to the landing gear which didn't get redesigned as the engine and its performance were a more pressing issue.
  
This progress allowed Mitsubishi to further develop the Raiden and so they would with the Kasei 26a, equipping it in the [[J2M5|J2M5, ''Raiden Model 33'']].
+
This progress allowed Mitsubishi to further develop the Raiden and so they would with the Kasei 26a, equipping it in the [[J2M5|J2M5, Raiden Model 33]].
  
 
== Media ==
 
== Media ==
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  

Revision as of 18:09, 8 August 2021

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the premium Japanese fighter J2M4 Kai. For other versions, see J2M (Family).
J2M4 Kai
j2m4_kai.png
GarageImage J2M4 Kai.jpg
J2M4 Kai
AB RB SB
5.3 5.0 4.3
Show in game

Description

The J2M4 Kai Raiden is a premium rank IV Japanese fighter with a battle rating of 5.3 (AB), 5.0 (RB), and 4.3 (SB). It was introduced in Update 1.47 "Big Guns".

Although stubby, the Mitsubishi J2M4, Raiden Model 32 can be considered one of the fastest Japanese fighters in War Thunder, though it is still slower than most of its opponents.

General info

Flight performance

Max speed
at 7 000 m637 km/h
Turn time21 s
Max altitude13 000 m
EngineMitsubishi Ha-32
TypeRadial
Cooling systemAir
Take-off weight4 t
Characteristics Max Speed
(km/h at 7,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 611 592 13000 22.1 22.9 13.2 13.2 300
Upgraded 664 637 19.9 21.0 22.7 17.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
820 350 488 454 280 ~10 ~8
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 390 < 400 < 420 > 324

Survivability and armour

Crew1 person
Speed of destruction
Structural820 km/h
Gear350 km/h
  • 70 mm Bulletproof glass - Armoured windscreen
  • 8.5 mm Steel plate in pilot's headrest

Modifications and economy

Repair cost
AB1 704 Sl icon.png
RB5 873 Sl icon.png
SB4 882 Sl icon.png
Crew training10 000 Sl icon.png
Experts290 000 Sl icon.png
Aces940 Ge icon.png
Research Aces960 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 90 / 250 / 450 % Sl icon.png
Talisman.png 2 × 166 / 166 / 166 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
type99mk2_belt_pack
Mod arrow 1.png
Mods ammo.png
type99mk1_belt_pack
Mod arrow 1.png
Mods weapon.png
type99mk2_new_gun
Mods weapon.png
type99mk1_new_gun

Armaments

Offensive armament

Ammunition380 rounds
Fire rate516 shots/min
Ammunition300 rounds
Fire rate490 shots/min

The J2M4 Kai is armed with:

  • 2 x 20 mm Type 99 Model 1 cannons, wing-mounted (190 rpg = 380 total)
  • 2 x 20 mm Type 99 Model 2 cannons, wing-mounted (150 rpg = 300 total)

Wielding four 20 mm cannons, this aircraft can cripple any enemy it encounters. However, the main advantage the Raiden has over its Allied counterparts is its climb rate. In realistic battles, the J2M4 can climb to altitude very fast, especially when given an air start. Once at a high altitude, this allows the Raiden pilot to pick and choose targets, dictating where and when he or she wants to fight. The J2M4's 20 mm cannons may seem lacklustre at first, but they have a knack for snapshots, or quick bursts of fire when manoeuvring.

Suspended armament

List of setups (1)
Setup 12 x 60 kg Navy Type 97 Number 6 ground bomb

The J2M4 Kai can be outfitted with the following ordnance:

  • Without load
  • 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total)

Usage in battles

Generally, the J2M4 performs similarly to the early Fw 190 A variants, having a deadly armament, good roll rate, low top speed, but higher climb rate. Use what the Raiden does best to achieve success - energy fighting. Instead of turn fighting or bleeding all built up energy or speed in turns, attack enemies from a higher altitude and then regain that altitude once the attack has been delivered. The J2M4 excels at Boom & Zoom due to its high rate of climb and deadly armament, even more so than its earlier variants, the J2M2 and J2M3.

The Raiden's main downside is its lack of manoeuvrability. Similar to its German counterpart, the Fw 190 A-8, the Raiden struggles to beat enemies in turn fights, especially Spitfires. If caught in a sticky situation, the Raiden pilot may choose to dive away or seek help from teammates. Trying to fight an enemy Spitfire in a turn battle with the J2M is a terrible idea, unless the enemy aircraft is damaged or many teammates are nearby. Moreover, the J2M's high speed manoeuvrability is poor, making the entire aircraft lock up. It can be very difficult to pull out of a dive, roll, or turn when at high speeds with the J2M. The Raiden's manoeuvrability is more or less on par with its enemies in simulator battles, for the most part.

The Raiden pilot may also find themselves outrun by high altitude aircraft such as the P-51 D-5 Mustang. All these aircraft have to do to avoid the J2M is dive away and build up speed. Fortunately, the J2M4 has a surprise - a massive ammunition pool totaling 800 rounds. That's 800 rounds of high explosive cannon ammunition that can be dispensed at will towards fleeing enemies. With good aim and practice, it is possible to "snipe" enemies from a kilometre away.

Featuring four 20 mm cannons, 2 Type 99 Mk 1 and 2 Type 99 Mk 2 cannons with plenty of ammunition, the J2M4 is capable of destroying all kinds of aircraft. Although destroying heavy bombers like the B-29 Superfortress takes a lot of ammunition, the J2M4 can afford to lose some. The "Stealth" belt has the best combination of AP/API and HEF to shred enemy aircraft, and are recommended for those who do not need a tracer shell to aim. Alternatively, for those not used to IJN 20 mm cannons, the "Universal" belt is your best bet. The "Tracer" belt is filled with HEFT shells, but they only contain half of the power of a standard HEF, and can give away your position.

Overall, the Raiden is best used as a surprise attack, high altitude, high damage output fighter. While it does not excel in the speed or manoeuvrability categories, it makes up for that in armament and rate of climb.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Good top speed
  • Large ammunition pool
  • Climbs very well
  • Has generally good dive characteristics
  • Good energy retention
  • 12 mm armour plate behind windscreen
  • Good roll rate at lower speeds
  • Decent high altitude performance due to the turbocharger

Cons:

  • Very poor high speed performance
  • Prone to engine and fuel fires
  • Doesn't turn well
  • Elevator doesn't respond well, especially at high speeds
  • Lack of armour around fuel tanks or engine
  • Differing muzzle velocities between the two marks of the Type 99 cannon on the J2M4 will require you to lead much further than normal as an order to utilize the full effectiveness of the J2M4's firepower

History

Main article: History of the J2M

Development

As the development behind the 14-Shi Interceptor (J2M2 and J2M3) were disappointing in performance and didn't achieve it's projected goal, Mitsubishi set up a new goal with the availability of newer and stronger engines, this would be called under the 14-Shi Kai Interceptor.

Jiro Horikoshi and his team redesigned the nose of the plane to hold the new Kasei 23c engine and with this prototype they achieved the requested goal, this plane would be known as the J2M4, Raiden Model 32. It solved the engine vibrations and the cooling system was more reliable compared to that of the previous models. It would still preserve the same electrical malfunctions to the landing gear which didn't get redesigned as the engine and its performance were a more pressing issue.

This progress allowed Mitsubishi to further develop the Raiden and so they would with the Kasei 26a, equipping it in the J2M5, Raiden Model 33.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Mitsubishi Company (三菱商会)
Fighters  A5M4 · Hagiri's A5M4
  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
  A7M1 (NK9H) · A7M2
  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
Hydroplanes  F1M2
Interceptors  Ki-83 · Ki-109
Bombers  G4M1
  Ki-21-Ia · Ki-21-I hei · Ki-67-I Ko · Ki-67-I otsu
Jet Fighters  Ki-200
Captured  ▃A6M2 · ␗A6M2
See also  Mitsubishi Heavy Industries, Ltd. (Post-War)

Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Strike aircraft  ▄AV-8S
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E