A7M1 (NK9H)

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A7M1 Reppu (NK9H)
a7m1.png
AB
RB
SB
General characteristics
Brief
Detailed
4.0/4.7/4.3BR
1 personCrew
3.2 tEmpty weight
4.4 tTake-off weight
Flight characteristics
11 000 mCeiling
sec18.7/18.7/18.0Turn Time
160 km/hStalling speed
Nakajima Homare 21Engine
RadialType
airCooling system
Speed of destruction
826 km/hStructural
310 km/hGear
Offensive armament
2 х 20 mm Type 99 Model 2 cannonWeapon 1
400 roundsAmmunition
490 shots/minFire rate
2 х 13.2 mm Type 3 machine gunWeapon 2
600 roundsAmmunition
798 shots/minFire rate
Suspended armament
2 х 60 kg Navy Type 97 Number 6 ground bombSetup 1
Economy
2 190 Ge icon.pngPurchase
Sl icon.png6 168/8 109/2 480Repair
10 000 Sl icon.pngCrew training
160 000 Sl icon.pngExperts
500 Ge icon.pngAces
x 2.42 Rp icon.pngReward for battle
Msg-info.png This page is about the premium aircraft A7M1 (NK9H). For the regular A7M version, see A7M2

Description

GarageImage A7M1 NK9H.jpg


The A7M1 Reppu (NK9H) is a Rank III premium Japanese fighter with a battle rating of 4.3 (AB), 4.7 (RB), and 4.0 (SB). This aircraft was introduced in Update 1.53 "Firestorm".

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at ?,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
 ?  ? 11 000  ??.?  ??.?  ??.?  ??.?  ???
Upgraded
Max Speed
(km/h at ?,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 11 000  ??.?  ??.?  ??.?  ??.?  ???

Details

Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
826 310 ~?? ~?

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Defensive armament

Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.

Usage in battles

Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Japan fighters
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 Reisen · A6M3 Reisen · A6M3 Reisen mod. 22 · A6M3 Reisen mod. 22Ko · A6M5 Reisen · A6M5 Ko Reisen · A6M5 otsu
A7M  A7M1 Reppu (NK9H) · A7M2 Reppu
J2M  J2M2 Raiden · J2M3 Raiden · J2M4 Kai Raiden · J2M5 Raiden · J2M5 (30 mm)
N1K  N1K1-Ja · N1K2-J Shiden-Kai · N1K2-Ja Shiden-Kai
J7W  J7W1 Shinden
Hydroplanes  F1M2 · A6M2-N · N1K1 Kyofu
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu
Ki-43  Ki-43-I Hayabusa · Ki-43-II Hayabusa · Ki-43-III otsu Hayabusa
Ki-44  Ki-44-I Shoki · Ki-44-II otsu Shoki · Ki-44-II hei Shoki
Ki-61  Ki-61-I ko Hien · Ki-61-I otsu Hien · Ki-61-I hei Hien · Ki-61-I tei Hien · Ki-61-II
Ki-84  Ki-84 ko Hayate · Ki-84 otsu Hayate · Ki-84 hei Hayate
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  A7He1 · ▅F4U-1A Corsair · ▅Bf 109 E-7 · ▅Fw 190 A-5