|This page is about the the aircraft Ki-100-II. For other uses, see Ki-61 (Family).|
The Ki-100-II is a Rank II premium Japanese fighter with a battle rating of 3.7 (AB/RB/SB). This aircraft was introduced in Update 1.65 "Way of the Samurai".
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
| Max Speed
(km/h at 10,000 m)
| Max altitude
| Turn time
| Rate of climb
| Max Speed
(km/h at ?,000 m)
|Max altitude (meters)||Turn time (seconds)|| Rate of climb
|Take-off run (meters)|
|Combat flap||Take-off flap||Landing flap||Air brakes||Arrestor gear|
| Wing-break speed
| Gear limit
| Combat flap
|Max Static G|
|< ???||< ???||< ???||> ???|
|Optimal altitude||100% Engine power||WEP Engine power|
|?,??? m||??? hp||?,??? hp|
Survivability and armour
- 13 mm steel plate behind the pilot seat and headrest
Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.
Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.
Usage in battles
Pilots of the standard Ki-100 found in the tech tree should feel relatively comfortable in the premium Ki-100 II. This aircraft offers balanced performance characteristics that allow the pilot to choose how he wishes to fight in the Ki-100 II and adapt to the combat situation as necessary. The performance of the Ki-100 II is characterised by decent climb rate and manoeuvrability. The aircraft has good (but not the best) acceleration in a dive that makes it suitable for short range "boom and zoom" style attacks. The pilot should position the fighter around 1000 meters above a selected target, dive rapidly, fire a quick burst, and then pull away in a shallow climb to hold the plane's speed and escape. This is the safest way to conduct combat in the Ki-100 II, but there are other options available.
Against less manoeuvrable opponents, turn fighting can be a valid approach. Most German and American aircraft will not be able to out-turn you. However, turning combat is only advised when there are no other enemies around that could pounce on you while you are focused on your target. Do not manoeuvre for too long and avoid getting too slow, because your control surfaces will become less responsive. Then you will be a sitting duck for most other fighters.
With sufficient speed, the Ki-100 II also has suitable energy retention characteristics for spiral climbs and other moves that can drain your opponent's energy. However, there are other fighters which are still superior in this regard.
Manual Engine Control
|Controllable||Not controllable||Not controllable||Not controllable||Separate||Not controllable||Not controllable|
|I||Fuselage Repair||Radiator||Offensive 12 mm||7 in (mod20)|
|II||Compressor||Airframe||Offensive 20 mm||10 in (mod24)|
|III||Wings Repair||Engine||New 12 mm MGs||12 in (mod30)|
|IV||Engine Injection||Cover||New 20 mm cannons|
Pros and cons
- Generous ammo load
- Maneuverable at mid to high speeds
- Pretty good climb rate
- Doesn't lock up too badly at high speed
- Flexible fighting style
- Average roll rate
- Fragile, vulnerable to fires
- Not very fast
- No considerable strengths in performance
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under
=== Encyclopedia Info ===, also if applicable).
Excellent additions to the article would be video guides, screenshots from the game, and photos.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
|Kawasaki Aircraft Industries ()|
|Biplane Fighters||Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C|
|Fighters||Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Ki-61-I hei Tada's · Ki-61-I tei · Ki-61-II|
|Ki-100 · Ki-100-II|
|Interceptors||Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei|
|Captured||␗Ki-45 hei/tei · ␗Ki-61-I otsu · ▃Ki-61-Ib|
|A5M||A5M4 · Hagiri's A5M4|
|A6M||A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu|
|A7M||A7M1 (NK9H) · A7M2|
|J2M||J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)|
|N1K-J||N1K1-Ja · N1K2-J · N1K2-Ja|
|Ki-10||Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C|
|Ki-27||Ki-27 otsu · Ki-27 otsu Tachiarai|
|Ki-43||Ki-43-I · Ki-43-II · Ki-43-III otsu|
|Ki-44||Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei|
|Ki-61||Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Ki-61-I hei Tada's · Ki-61-I tei · Ki-61-II|
|Ki-84||Ki-84 ko · Ki-84 otsu · Ki-84 hei|
|Ki-100||Ki-100 · Ki-100-II|
|Other countries||▅F4U-1A · ▅Bf 109 E-7 · ▅Fw 190 A-5|
|*Imported designation of the He 112 (A6M was in development - A7M wasn't heard of yet)|
|Japan premium aircraft|
|Fighters||Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai|
|Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34|
|▅Fw 190 A-5 · A7M1 (NK9H) · Ki-61-I hei Tada's|
|J2M4 Kai · A6M5 Ko · J2M5 · Ki-87 · J6K1|
|Jet fighters||F-86F-40 JASDF▅|
|Bombers||Ki-21-I hei · H8K3 · ▅B-17E|