Difference between revisions of "Spitfire F Mk XVI"

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{{Specs-Card|code=spitfire_xvi}}
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{{About
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Spitfire_(Disambiguation)|Spitfire (Disambiguation)]]''}}
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| about = British fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Spitfire (Family)
 +
}}
 +
{{Specs-Card
 +
|code=spitfire_xvi
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
+
The final Merlin-powered variant of the Spitfire, the Spitfire F Mk XVI was a [[Spitfire LF Mk IX]] equipped with the Packard Merlin 266 engine, a Rolls-Royce Merlin 66 licence-built by the American Packard Motor Company. Notably, the model represented in-game features the new "E-type" wings, which allowed either an all-cannon arrangement like the C-type or installation of M2 Browning heavy machine guns. These could also be "clipped", removing the wingtips to improve low-altitude characteristics at the cost of high-altitude manoeuvrability.
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British fighter {{Battle-rating|5}}. It was in the game since the start of the Open Beta Test prior to Update 1.29.
 
  
The Spitfire F Mk XVI is a very unique plane with an awkwardly unique role and design. Virtually identical to the Spitfire LF Mk.IX, aside from the clipped wings, the Mk XVI combines the low-altitude capabilities of the aforementioned fighter with the fantastic roll, dive, and speed capabilities of the German Focke-Wulfe 190 series.
+
In the game since the start of the Open Beta Test, the Spitfire F Mk XVI is a very unique plane with an awkwardly unique role and design. Virtually identical to the [[Spitfire LF Mk IX]], aside from the clipped wings and bubble cockpit, the Mk XVI combines the low-altitude capabilities of the aforementioned fighter with the fantastic roll, dive, and speed capabilities of the German [[Fw 190 (Family)|Focke-Wulfe 190 series]]. The clipped wings give the Mk XVI a great roll rate and amazing dive and level speed and acceleration. However, compared to similar Merlin Spitfires, the turn rate is far worse, higher-altitude performance is abysmal, and climb performance is worse, though marginally. In terms of armament, the two M2 Brownings also provide a significant increase in firepower compared to the previous quad .303 Browning setup.
  
The Mk XVI possesses all the characteristics of the LF Mk. IX regarding armament and performance at low-altitude. Low-altitude climb acceleration is fantastic, climb rate is very good, and armament is extremely effective. The main distinguishing feature of the XVI is its clipped wings. These wings give the Mk XVI some distinct advantages- a great roll rate and amazing dive and level speed and acceleration. The roll rate makes evasion a very easy task- rolling manoeuvres can easily evade most tail-end attacks by any fighter in the 4.5-5.5 BR range. Even more, the clipped wings of the XVI provide for very good low-altitude speed and acceleration performance- this fighter climbs like a rocket and dives like a hornet '''below''' 1500 m.
+
== General info ==
 +
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
However, the clipped wings can provide some significant disadvantages to flying, as well. Compared to similar Merlin Spitfires the turn rate is far worse, higher-altitude performance is abysmal, and climb performance is worse, though marginally.
+
{| class="wikitable" style="text-align:center" width="70%"
 
+
! rowspan="2" | Characteristics
Weaponry is standard, except for the 2 x Browning M2 12.7 mm HMGs that replace the standard 4 x Browning .303 machine guns. As a matter of fact, the two M2s provide a significant increase in fire power. When equipped with Omni or Stealth they provide excellent "soft" ground target dispatching performance while proving effective as a last-ditch weapon. As with most of the Spitfire line, the XVI possesses 2 x Hispano-Suiza Mk.II 20 mm cannons which are highly effective against most fighters, especially when utilizing the "Air Targets" belt.
 
 
 
Thus, the Spit F Mk. XVI is not a suitable Boom & Zoom nor high-altitude fighter; it works best as a low-altitude fighter-bomber that can effectively take out ground targets while providing good fighter cover. Boom and Run is by far the best recommended tactic.
 
 
 
== General info ==
 
=== Flight Performance ===
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 6,098 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,098 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 621 || 603 || 11,000 || 21.3 || 21.8 || 17.5 || 17.5 || 390
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 6,098 m)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 624 || 604 || rowspan="2" | {{Specs|ceiling}} || 21.0 || 21.8 || 17.5 || 17.5 || rowspan="2" | 390
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| ? || ? || 11,000 || ??.? || ??.? || ?.? || ?.? || 390
+
! Upgraded
 +
| 683 || 651 || 18.7 || 19.8 || 29.2 || 22.3
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| || || ✓ || X || X    <!-- ✓ -->
+
| X || X || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 770 || 260 || ??? || ~14 || ~7
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || 260 || ~9 || ~5
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 321 || < 400 || < 450 || > 250
+
| < 321 || < 400 || < 350 || > 500
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 3,200 m || 1,380 hp || 1,766 hp  
+
| 3,400 m || 1,380 hp || 1,766 hp
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
! colspan="3" | Setting 2
 
|-
 
|-
 
! Optimal altitude
 
! Optimal altitude
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 6,200 m || 1,310 hp || 1,677? hp  
+
| 7,200 m || 1,190 hp || 1,523 hp
 
|-
 
|-
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
* 38 mm Bulletproof glass - Armored windscreen
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 +
* 38 mm Bulletproof glass - Armoured windscreen
 
* 4 mm Steel plate in pilot's seat
 
* 4 mm Steel plate in pilot's seat
 
* 3-7 mm Steel plate behind the pilot
 
* 3-7 mm Steel plate behind the pilot
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* 1 mm Steel plate in front of fuel tanks
 
* 1 mm Steel plate in front of fuel tanks
 
* 3 mm Steel boxes around wing ammunition
 
* 3 mm Steel boxes around wing ammunition
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Hispano Mk.II (20 mm)|Browning M2 (12.7 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Hispano Mk.II (20 mm)|M2 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
 
* 2 x 20 mm Hispano Mk.II cannons, wing-mounted (135 rpg = 270 total)
 
* 2 x 20 mm Hispano Mk.II cannons, wing-mounted (135 rpg = 270 total)
* 2 x 12.7 mm Browning M2 machine guns, wing-mounted (260 rpg = 520 total)
+
* 2 x 12.7 mm M2 Browning machine guns, wing-mounted (260 rpg = 520 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
{{Specs-Avia-Suspended}}
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|G.P. Mk.IV (250 lb)}}
  
The '''''{{PAGENAME}}''''' has two options for external ordinance:
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
* Without load
 
* Without load
* 2 x G.P. 250 lb Mk.IV bombs (500 lb total)
+
* 2 x 250 lb G.P. Mk.IV bombs (500 lb total)
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
  
===Manual Engine Control===
+
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
[[File:Spitfire F Mk XVI tailing.jpg|thumb|400px|A concerned [[Fw 190 (Family)|Fw 190]] pilot watching the {{PAGENAME}} tailing him.]]
 +
 
 +
The Spitfire F Mk XVI is quite unique with its clipped wings. These give this version of the Spitfire a distinct advantage in roll rate, dive performance, and level top speed. However, they reduce the plane's ability to turn, and unlike other Merlin Spitfires this one is only average in its turning ability. Thankfully, it retains a good climb rate, even if it is not as high as that of the unclipped Spitfire variants. In addition, the clipped wings reduce lift at high altitudes, so performance is best when closer to sea level.
 +
 
 +
Thanks to a great roll rate, this Spitfire is very capable in defensive manoeuvres, and although turn rate is decreased, the boost in roll speed make this a great dogfighter as well.
 +
 
 +
This vehicle maximizes its performance at low altitudes. Below 1500 m, it has an incredible climb rate, very good top speed and acceleration, great dive performance, and generally outmatches its opponents. Still, there are some American and German planes that can outspeed and outdive this plane (especially since it locks up and may rip at high speeds), and the unclipped Merlin Spitfires outclimb this one.
 +
 
 +
This plane is equipped with 2 x 20 mm cannons and 2 x 12.7 mm machine guns. These are effective against fighters but may struggle against large planes such as heavy bombers. They can't destroy well-armoured ground targets, but can destroy lightly armoured ground targets and open-topped vehicles. Since all of these guns are wing-mounted, convergence should be kept in mind. A good convergence setting is usually between 300 and 500 m. Since cannon ammunition is somewhat limited, firing the 12.7 mm machine guns alone can be a good way to visualize the lead required to shoot enemies at longer ranges.
 +
 
 +
The Spitfire can also mount 2 x 250 lb bombs for destroying ground targets. These are quite small and must be aimed precisely to destroy the target. While this plane can be used in Ground Realistic battles, the fact that it can only carry 2 small bombs reduces its anti-ground capabilities. Instead, this plane can work as an air-superiority fighter in mixed battles.
 +
 
 +
The Spitfire F Mk XVI can rightly be considered a jack of all trades. It has some limited ground-attack capacity, decent guns, and flight characteristics that don't stand out in any one aspect. With a great roll rate; good dive and climb performance; and good energy retention, speed, and acceleration; this vehicle is a great low-altitude fighter as long as its weaknesses are understood.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Controllable || Controllable<br>Auto control available || Not controllable<br>Not auto controlled || Controllable<br>Auto control available || Combined || Controllable<br>2 gears || Not controllable
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "2"| Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
| Offensive 12 mm
 
| Offensive 20 mm
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 12 mm MGs
 
| New 20 mm Cannons
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
|
 
| SBC mark 25
 
| Mk.II year 1942
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
|
 
| Mk.II year 1943
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
* Good climb speed, albeit lower than non clipped wing variants
+
 
* New M2 HMGs are far more effective than the Browning .303s
+
* Good climb rate, albeit lower than non-clipped wing variants
 
* Great roll rate
 
* Great roll rate
* Good guns
 
 
* Great dive acceleration
 
* Great dive acceleration
 
* Better dive speed than other Merlin Spitfires
 
* Better dive speed than other Merlin Spitfires
* Better turning that most of its German and American counterparts
+
* Better turning ability that most of its German and American counterparts
* Ability to mount bombs for a decent late-game ground attack option
+
* New M2 HMGs are far more effective than the Browning .303s
* Stock parts are not as bad as some other T4-5 planes, such as the P-51D-5, Ki-84 and Late Bf109s
+
* Good 20 mm cannons
 +
* Ability to mount bombs for a ground attack option
 +
* Slightly better simulator visibility due to its bubble cockpit
 +
* Stock parts are not as bad as some other rank IV or V planes, such as the P-51D-5, Ki-84 and Late Bf 109s
  
 
'''Cons:'''
 
'''Cons:'''
* Worse turning than all other Merlin Spitfires
+
 
 +
* Worse turning ability than all other Merlin Spitfires
 
* Worse dive speed than its German and American counterparts
 
* Worse dive speed than its German and American counterparts
* Poor performance at altitude
+
* Poor performance at high altitude
* Relatively low rip speed (650 kph)
+
* Relatively low rip speed (650 km/h)
* The RAF M2 HMGs are not as good as their American counterpart, the M2 Early/Late
+
* Low wing lift efficiency when at high altitudes or speeds under 320 km/h (200 mph)
 +
* Goes through fuel very quickly on WEP for a prop plane, you might have to return for fuel with sustained WEP usage.
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 +
{{Navigation-First-Simple-Line}}
 +
The Supermarine Spitfire was a British single-engine, all-metal, low-wing monoplane fighter. Various modifications served as fighters, interceptors, high-altitude fighters, fighter-bombers and reconnaissance aircraft.
 +
 
 +
The Mk XVI variant was very similar to the Mk IX; however, it was powered by a US-manufactured Packard Merlin 266 engine. A total of 1,054 Spitfires of this variant were produced. All production variants had the distinguishing feature of low-altitude clipped wings and a cut down rear fuselage and bubble canopy for increased visibility. The clipped wings increased the roll rate and top speed due to a reduction in drag, but sacrificed some of the fighter's climb rate. This, coupled with an engine optimised for efficiency in denser air made the Mk XVI ideally suited to combat at lower altitudes.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=spitfire_xvi Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|MNacjyimuCQ|'''The Shooting Range #95''' - ''Metal Beasts'' section at 00:57 discusses the Spitfire F Mk XVI.}}
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''other literature.''-->
* ''other literature.''
+
 
 +
* [https://forum.warthunder.com/index.php?/topic/341986-supermarine-spitfire-lfmkxvie/ Official data sheet - more details about the performance]
  
 +
{{AirManufacturer Supermarine}}
 
{{Britain fighters}}
 
{{Britain fighters}}

Latest revision as of 02:33, 1 September 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the British fighter Spitfire F Mk XVI. For other versions, see Spitfire (Family).
spitfire_xvi.png
GarageImage Spitfire F Mk XVI.jpg
ArtImage Spitfire F Mk XVI.png
Spitfire F Mk XVI
AB RB SB
4.7 5.0 5.0
Class:
Research:13 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png
Show in game

Description

The final Merlin-powered variant of the Spitfire, the Spitfire F Mk XVI was a Spitfire LF Mk IX equipped with the Packard Merlin 266 engine, a Rolls-Royce Merlin 66 licence-built by the American Packard Motor Company. Notably, the model represented in-game features the new "E-type" wings, which allowed either an all-cannon arrangement like the C-type or installation of M2 Browning heavy machine guns. These could also be "clipped", removing the wingtips to improve low-altitude characteristics at the cost of high-altitude manoeuvrability.

In the game since the start of the Open Beta Test, the Spitfire F Mk XVI is a very unique plane with an awkwardly unique role and design. Virtually identical to the Spitfire LF Mk IX, aside from the clipped wings and bubble cockpit, the Mk XVI combines the low-altitude capabilities of the aforementioned fighter with the fantastic roll, dive, and speed capabilities of the German Focke-Wulfe 190 series. The clipped wings give the Mk XVI a great roll rate and amazing dive and level speed and acceleration. However, compared to similar Merlin Spitfires, the turn rate is far worse, higher-altitude performance is abysmal, and climb performance is worse, though marginally. In terms of armament, the two M2 Brownings also provide a significant increase in firepower compared to the previous quad .303 Browning setup.

General info

Flight performance

Max speed
at 6 098 m651 km/h
Turn time19 s
Max altitude11 000 m
EngineRolls-Royce Merlin-266
TypeInline
Cooling systemWater
Take-off weight4 t
Characteristics Max Speed
(km/h at 6,098 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 624 604 11000 21.0 21.8 17.5 17.5 390
Upgraded 683 651 18.7 19.8 29.2 22.3

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
774 260 N/A N/A 260 ~9 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 321 < 400 < 350 > 500
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,400 m 1,380 hp 1,766 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
7,200 m 1,190 hp 1,523 hp

Survivability and armour

Crew1 person
Speed of destruction
Structural774 km/h
Gear260 km/h
  • 38 mm Bulletproof glass - Armoured windscreen
  • 4 mm Steel plate in pilot's seat
  • 3-7 mm Steel plate behind the pilot
  • 6 mm Steel plate in front of liquid cooling system
  • 1 mm Steel plate in front of fuel tanks
  • 3 mm Steel boxes around wing ammunition

Modifications and economy

Repair costBasic → Reference
AB1 024 → 1 332 Sl icon.png
RB2 472 → 3 216 Sl icon.png
SB3 685 → 4 794 Sl icon.png
Total cost of modifications24 500 Rp icon.png
44 300 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training22 000 Sl icon.png
Experts76 000 Sl icon.png
Aces500 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
60 / 140 / 300 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods radiator.png
Radiator
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mods compressor.png
Compressor
Research:
1 400 Rp icon.png
Cost:
2 500 Sl icon.png
140 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
1 500 Rp icon.png
Cost:
2 700 Sl icon.png
150 Ge icon.png
Mods new engine.png
Engine
Research:
1 500 Rp icon.png
Cost:
2 700 Sl icon.png
150 Ge icon.png
Mods metanol.png
Engine injection
Research:
2 700 Rp icon.png
Cost:
4 900 Sl icon.png
270 Ge icon.png
Mods armor frame.png
Airframe
Research:
1 400 Rp icon.png
Cost:
2 500 Sl icon.png
140 Ge icon.png
Mods armor cover.png
Cover
Research:
2 700 Rp icon.png
Cost:
4 900 Sl icon.png
270 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods ammo.png
hispano_belt_pack
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
120 Ge icon.png
Mod arrow 0.png
Mods weapon.png
bmg50raf_new_gun
Research:
1 400 Rp icon.png
Cost:
2 500 Sl icon.png
140 Ge icon.png
Mods weapon.png
hispano_mk2_new_gun
Research:
1 400 Rp icon.png
Cost:
2 500 Sl icon.png
140 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
SBC mark 25
Research:
1 500 Rp icon.png
Cost:
2 700 Sl icon.png
150 Ge icon.png
Mods gun camora mod.png
Mk.II year 1942
Research:
1 500 Rp icon.png
Cost:
2 700 Sl icon.png
150 Ge icon.png
Mod arrow 0.png
Mods gun camora mod.png
Mk.II year 1943
Research:
2 700 Rp icon.png
Cost:
4 900 Sl icon.png
270 Ge icon.png

Armaments

Offensive armament

Ammunition270 rounds
Fire rate600 shots/min
Ammunition520 rounds
Fire rate750 shots/min

The Spitfire F Mk XVI is armed with:

  • 2 x 20 mm Hispano Mk.II cannons, wing-mounted (135 rpg = 270 total)
  • 2 x 12.7 mm M2 Browning machine guns, wing-mounted (260 rpg = 520 total)

Suspended armament

List of setups (1)
Setup 12 x G.P. 250 lb Mk.IV bomb
Main article: G.P. Mk.IV (250 lb)

The Spitfire F Mk XVI can be outfitted with the following ordnance:

  • Without load
  • 2 x 250 lb G.P. Mk.IV bombs (500 lb total)

Usage in battles

A concerned Fw 190 pilot watching the Spitfire F Mk XVI tailing him.

The Spitfire F Mk XVI is quite unique with its clipped wings. These give this version of the Spitfire a distinct advantage in roll rate, dive performance, and level top speed. However, they reduce the plane's ability to turn, and unlike other Merlin Spitfires this one is only average in its turning ability. Thankfully, it retains a good climb rate, even if it is not as high as that of the unclipped Spitfire variants. In addition, the clipped wings reduce lift at high altitudes, so performance is best when closer to sea level.

Thanks to a great roll rate, this Spitfire is very capable in defensive manoeuvres, and although turn rate is decreased, the boost in roll speed make this a great dogfighter as well.

This vehicle maximizes its performance at low altitudes. Below 1500 m, it has an incredible climb rate, very good top speed and acceleration, great dive performance, and generally outmatches its opponents. Still, there are some American and German planes that can outspeed and outdive this plane (especially since it locks up and may rip at high speeds), and the unclipped Merlin Spitfires outclimb this one.

This plane is equipped with 2 x 20 mm cannons and 2 x 12.7 mm machine guns. These are effective against fighters but may struggle against large planes such as heavy bombers. They can't destroy well-armoured ground targets, but can destroy lightly armoured ground targets and open-topped vehicles. Since all of these guns are wing-mounted, convergence should be kept in mind. A good convergence setting is usually between 300 and 500 m. Since cannon ammunition is somewhat limited, firing the 12.7 mm machine guns alone can be a good way to visualize the lead required to shoot enemies at longer ranges.

The Spitfire can also mount 2 x 250 lb bombs for destroying ground targets. These are quite small and must be aimed precisely to destroy the target. While this plane can be used in Ground Realistic battles, the fact that it can only carry 2 small bombs reduces its anti-ground capabilities. Instead, this plane can work as an air-superiority fighter in mixed battles.

The Spitfire F Mk XVI can rightly be considered a jack of all trades. It has some limited ground-attack capacity, decent guns, and flight characteristics that don't stand out in any one aspect. With a great roll rate; good dive and climb performance; and good energy retention, speed, and acceleration; this vehicle is a great low-altitude fighter as long as its weaknesses are understood.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Auto control available
Not controllable
Not auto controlled
Controllable
Auto control available
Combined Controllable
2 gears
Not controllable

Pros and cons

Pros:

  • Good climb rate, albeit lower than non-clipped wing variants
  • Great roll rate
  • Great dive acceleration
  • Better dive speed than other Merlin Spitfires
  • Better turning ability that most of its German and American counterparts
  • New M2 HMGs are far more effective than the Browning .303s
  • Good 20 mm cannons
  • Ability to mount bombs for a ground attack option
  • Slightly better simulator visibility due to its bubble cockpit
  • Stock parts are not as bad as some other rank IV or V planes, such as the P-51D-5, Ki-84 and Late Bf 109s

Cons:

  • Worse turning ability than all other Merlin Spitfires
  • Worse dive speed than its German and American counterparts
  • Poor performance at high altitude
  • Relatively low rip speed (650 km/h)
  • Low wing lift efficiency when at high altitudes or speeds under 320 km/h (200 mph)
  • Goes through fuel very quickly on WEP for a prop plane, you might have to return for fuel with sustained WEP usage.

History


Archive of the in-game description

The Supermarine Spitfire was a British single-engine, all-metal, low-wing monoplane fighter. Various modifications served as fighters, interceptors, high-altitude fighters, fighter-bombers and reconnaissance aircraft.

The Mk XVI variant was very similar to the Mk IX; however, it was powered by a US-manufactured Packard Merlin 266 engine. A total of 1,054 Spitfires of this variant were produced. All production variants had the distinguishing feature of low-altitude clipped wings and a cut down rear fuselage and bubble canopy for increased visibility. The clipped wings increased the roll rate and top speed due to a reduction in drag, but sacrificed some of the fighter's climb rate. This, coupled with an engine optimised for efficiency in denser air made the Mk XVI ideally suited to combat at lower altitudes.


Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Supermarine
Spitfires 
Merlin engine  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb
  Spitfire Mk Vb · Spitfire Mk Vb/trop · Spitfire Mk Vc · Spitfire Mk Vc/trop
  Spitfire F Mk IX · Spitfire F Mk IXc · Spitfire F Mk XVI
  Spitfire LF Mk IX · Plagis' Spitfire LF Mk IXc
Griffon engine  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Export  ▄Spitfire Mk Vb/trop · ▃Spitfire LF Mk IXc · ▂Spitfire Mk IXc · Spitfire Mk IXc · Spitfire Mk.IX (CW) · Weizman's Spitfire LF Mk.IXe · ▄Spitfire FR Mk XIVe
Seafires  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Export  ▄Seafire LF Mk.III
Jet fighters  Attacker FB 1 · Attacker FB.2 · Scimitar F Mk.1 · Swift F.1 · Swift F.7
Hydroplanes  Walrus Mk.I

Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA