Difference between revisions of "Zhukovsky's I-153-M62"

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== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
As described earlier, climbing at an aggressive rate during the beginning of the game is extremely beneficial. Once at bomber altitude, building up speed is a must as the biplane bleeds speed in high altitude turns. However, once this is achieved, the plane has free reign over ruling the sky. Play mainly as an interceptor and air-defense fighter and watch as the enemy plummets towards the ground.
+
As described earlier, climbing at an aggressive rate during the beginning of the game is extremely beneficial. Once at bomber altitude, building up speed is a must as the biplane bleeds speed in high altitude turns. However, once this is achieved, the plane has free reign overruling the sky. Play mainly as an interceptor and air-defence fighter and watch as the enemy plummets towards the ground.
  
 
Anything with .50 cals will usually knock your engine out almost immediately. Also, tracer belts easily light this on fire, and the burning is usually fatal. As a result, turn-fighting to keep yourself out of enemy guns is advisable.  
 
Anything with .50 cals will usually knock your engine out almost immediately. Also, tracer belts easily light this on fire, and the burning is usually fatal. As a result, turn-fighting to keep yourself out of enemy guns is advisable.  
  
Many aircraft will attempt to boom and zoom you if you remain at low altitudes. Should this happen, engage as though you were going to head-on and break off at the last moment. By swinging around, you'll be able to catch them as they pull up and destroy them.
+
Many aircraft will attempt to Boom & Zoom you if you remain at low altitudes. Should this happen, engage as though you were going to head-on and break off at the last moment. By swinging around, you'll be able to catch them as they pull up and destroy them.
  
 
===Manual Engine Control===
 
===Manual Engine Control===

Latest revision as of 14:37, 19 October 2019

Zhukovsky's I-153-M62
i-153_m62_zhukovskiy.png
Cockpit
AB
RB
SB
General characteristics
Brief
Detailed
2.0/2.0/1.7BR
1 personCrew
2.1 tTake-off weight
Flight characteristics
Shvetsov M-62Engine
RadialType
airCooling system
Speed of destruction
580 km/hStructural
450 km/hGear
Offensive armament
4 x 7.62 mm ShKAS machine gunWeapon 1
2 470 roundsAmmunition
1 800 shots/minFire rate
Suspended armament
4 x 50 kg FAB-50 (forged) bombSetup 1
8 x RS-82 rocketsSetup 2
8 x RBS-82 rocketsSetup 3
Economy
250 Ge icon.pngPurchase
Sl icon.png430/390/180Repair
150 Sl icon.pngCrew training
1 000 Sl icon.pngExperts
20 Ge icon.pngAces
× (75 + 100 Talisman.png) % Rp icon.pngReward for battle
This page is about the Russian biplane Zhukovsky's I-153-M62. For other uses, see I-15 (Family).

Description

GarageImage Zhukovskys I-153-M62.jpg


Zhukovsky's I-153-M62 is a premium Rank I Soviet biplane with a battle rating of 1.7 (AB) and 2.0 (RB/SB). It was introduced in Update 1.31. It costs 250 Golden Eagles. The plane is painted after the camouflage scheme of Soviet pilot Sergey Y. Zhukovsky in the 127th Fighter Aviation Regiment of the Soviet Air Forces.

The main purpose of the 153 Chaika is to support operations as an escort, air superiority, or ground attack fighter aircraft. It is best used, however, as an air superiority aircraft. Due to its fast climb rate, tight turning radius, and speed, it outperforms many of its contemporaries. Tactically, climb high at the start of a match to pursue bombers or other fighters by diving on them, targeting engines and fuel tanks.

Once the threat of enemies at altitude is removed, or when engaging bombers such as the PBY, H6K, Blenheim, or Beaufort, it is highly advisable to kill the gunners of the aircraft and force it to dive, and begin targeting the engines and wings. Against fighters, head-oning is an OK strategy if you disengage and loop around onto the hostile aircraft. At low altitudes, the turning capabilities of the aircraft, coupled with its excellent climb rate, allow you to attack and retreat at will.

Zhukovsky's Chaika is a distinctive vehicle in mainly appearance. It performs very well and can take bombs and rockets into battle. With a forward armament of 4 x 7.62 mm ShKAS machine guns, it can quite quickly ruin enemy planes, and its payload options allow it to deal with a couple lightly armoured vehicles while it's over the battlefield.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,850 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
421 409 10,700 14.1 14.4 11.3 11.3 274
Upgraded
Max Speed
(km/h at 4,850 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
466 444 10,700 13.0 13.3 24.2 15.2 274

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
570 570  ??? ~14 ~14
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 340 < 340 > 220
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,500 m 930 hp 1,116 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
5,000 m 880 hp 1,056 hp

Survivability and armour

  • 8 mm Steel plate behind the pilot.
  • No armour glazing, open cockpit
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)

Armaments

Offensive armament

Main article: ShKAS (7.62 mm)

Zhukovsky's I-153-M62 is armed with:

  • 4 x 7.62 mm ShKAS machine gun, nose mounted (750 + 520 + 500 + 700 (Top right clockwise) = 2,470 total)

Suspended armament

Main articles: FAB-50 (50 kg), RS-82, RBS-82

Zhukovsky's I-153-M62 can be outfitted with the following ordinance:

  • Without load
  • 4 x 50 kg FAB-50 bombs (200 kg total)
  • 8 x 82 mm RS-82 rockets
  • 8 x 82 mm RBS-82 rockets

Usage in battles

As described earlier, climbing at an aggressive rate during the beginning of the game is extremely beneficial. Once at bomber altitude, building up speed is a must as the biplane bleeds speed in high altitude turns. However, once this is achieved, the plane has free reign overruling the sky. Play mainly as an interceptor and air-defence fighter and watch as the enemy plummets towards the ground.

Anything with .50 cals will usually knock your engine out almost immediately. Also, tracer belts easily light this on fire, and the burning is usually fatal. As a result, turn-fighting to keep yourself out of enemy guns is advisable.

Many aircraft will attempt to Boom & Zoom you if you remain at low altitudes. Should this happen, engage as though you were going to head-on and break off at the last moment. By swinging around, you'll be able to catch them as they pull up and destroy them.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 7 mm DZ-40
II Compressor Airframe RO-82
III Wings Repair Engine New 7 mm MGs
IV Engine Injection Cover
  • As Zhukovsky's I-153-M62 is a premium vehicle, it comes will all modules researched.

Pros and cons

Pros:

  • Incredible turn radius
  • Great climb rate
  • High rate of fire with 4 7.62 mm machine guns

Cons:

  • Low speed
  • Minimal damage output with default belts for the 7.62 mm machine guns

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

"The Polikarpov I-153 ""Chaika"" (""Seagull"") was an advanced version of the I-15 fighter developed in 1932 (thus its designation, meaning ""I-15 Third Model""). The first aircraft of this type took off in August 1938, but it was only a year later that it was launched into full-scale production.

The prototype served as ""Black 69"" with the 127th Fighter Aviation Regiment of the Western Military District. This aircraft was piloted by Sergey Yakovlevich Zhukovsky, a Soviet ace who scored 13 planes destroyed and 15 shared destroyed.

By the start of the war, Zhukovsky was a Junior Lieutenant and a Flight Commander with the 127th Fighter Aviation Regiment at Grodno. On June 22, 1941, he took part in nine air duels and shot down five enemy aircraft (three of them while piloting ""Black 69""), and on June 29, he scored three more victories. He flew a total of over 500 sorties during the years of the war.

Sergey Yakovlevich Zhukovsky was awarded with the Order of Lenin, six Orders of the Red Banner of Labour, the Order of Alexander Nevsky, the Order of the Patriotic War 1st Class, two Orders of the Red Star, and sixteen medals. He retired from the Soviet Air Force as a Colonel General of Aviation."

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


USSR fighters
I-15  I-15 WR · I-15 M-22 · I-15R · I-15bis
I-153  I-153 M-62 Chaika · Zhukovsky's I-153-M62 · I-153P Chaika
I-16  I-16 type 5 Ishak · I-16 type 10 Ishak · I-16 type 18 Ishak · I-16 type 24 Ishak · I-16 type 27 Ishak · I-16 type 28 Ishak · I-180S
I-185  I-185 (M-71) · I-185 (M-82)
MiG-3  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
LaGG  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11
Yak-1/7  Yak-1 · Yak-1B · Yak-7B
Yak-3  Yak-3 · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107)
Yak-9  Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P
Other countries  ▂P-40E-1 Kittyhawk · ▂P-47D-27 Thunderbolt · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc
P-39  ▂P-39K-1 Airacobra · ▂Pokryshkin's P-39N-0 Airacobra · ▂P-39Q-15 Airacobra
P-63  ▂P-63A-5 Kingcobra · ▂P-63A-10 Kingcobra · ▂P-63C-5 Kingcobra