Difference between revisions of "Me 262 A-1/U4"

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{{Specs-Card|code=me-262a-1a_u4}}
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{{About
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Me_262_(Disambiguation)|Me 262 (Disambiguation)]]''}}
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|about= German strike aircraft '''{{PAGENAME}}'''
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|usage= other versions
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|link= Me 262 (Family)
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}}
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{{Specs-Card
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|code=me-262a-1a_u4
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|images={{Specs-Card-Image|GarageImage_Me_262_A-1_U4.jpg|ArtImage_Me_262A-1U4.png}}
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}}
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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The '''Messerschmitt {{PAGENAME}}''' ''Pulkzerstörer'' (lit. "bomber destroyer"), also known as the ''Narwal'' (Narwhal), was a prototype interceptor variant of the [[Me 262 (Family)|Me 262]] initially conceptualized in 1943. It was specifically ordered by the Luftwaffe to counter Allied bombing raids, as the already heavy four [[MK 103 (30 mm)|30 mm MK 103]] autocannons were deemed still not enough to "efficiently" destroy a bomber. To accomplish this task, the ''Narwal'' was equipped with a large 50 mm Mk 214 autocannon derived from the 50 mm Pak 38 anti-tank cannon, intended to destroy the bomber with few shots. Due to the weapon being overly complicated to produce, along with the need to modify the airframe to endure the recoil of such a large cannon, it underwent refinement until February 1945. During this time, the two prototypes was outfitted with a similar-calibre [[BK 5 (50 mm)|BK 5 autocannon]] (that already served with the [[Me 410 A-1/U4]] and [[Me 410 B-2/U4]]) as a placeholder until the refined version of the Mk.214 autocannon, now designated Mk.214a, was equipped. The ''Narwal'' then underwent testing between March-April 1945. As the war in Europe came to a close, the need for a specialized bomber-hunter version of the Me 262 was deemed unnecessary as it would further drain the already dwindling resources that Germany had left, and as such the aircraft was not accepted for production.
  
[[File:GarageImage Me262A1U4.jpg|420px|thumb|left]]
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Introduced in [[Update 1.41]], the '''{{PAGENAME}}''' ''Narwal'' is the standard Me 262 A-1 armed with a single 50 mm [[Mk.214a (50 mm)|Mk.214a]] cannon in the nose instead of four [[MK 108 (30 mm)|30 mm MK 108]]. Due to the specialized armament, the Narwal will often struggle to land a hit onto any planes smaller than a bomber due to the low rate of fire of the cannon and relative inaccuracy (especially while stock). However, if it does, any aircraft smaller than a heavy bomber that is unfortunate enough to get hit by it would be instantly vaporized. As the Narwal has a much lower BR compared to the other Me 262 variants, it can further use its higher top speed against piston-engined fighter to quickly strike them down after they have bled most of their energy away in an attempt to chase you. However, it struggles against other jet fighters that have more reliable armaments.
{{break}}
 
The '''Me 262 A-1/U4 Pulkzerstörer''' is a Rank V German jet fighter with a battle rating of 6.3 (AB) and 6.7 (RB/SB). It was introduced in Update 1.41.
 
  
The Me262 A-1/U4 Pulkzerstorer "Narwhal" is the standard Me 262 A-1 armed with a single 50 mm [[MK 214A (50 mm)|MK 214A]] cannon in the nose instead of four 30 mm MK 108. The main selling point of this plane is its 50 mm destructive cannon. First, accelerate or speed up to approximately 450 km/h on the deck, then immediately climb to the side utilizing the jet's effective climb rate and energy retention. Continue to climb until you reach around 5000 m then build up speed to hunt down enemy bombers.
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Since the Mk.214a autocannon is a derivative of the Pak 38 anti-tank cannon, the Narwal has access to a high-velocity HVAP-T shell with great penetration, allowing it to perform tank-busting duties very efficiently even without suspended armaments. It is not dissimilar to the [[Hs 129 B-3]] in this sense, but with much better top speed and mobility.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
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=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
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{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
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{| class="wikitable" style="text-align:center" width="70%"
|-
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! rowspan="2" | Characteristics
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
! rowspan="2" | Max altitude<br>(meters)
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! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
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! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
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! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
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! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 825 || 800 || 12,500 || 29.1 || 30.0 || 16.1 || 15.1 || 750
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! Stock
 +
| 824 || 798 || rowspan="2" | {{Specs|ceiling}} || 29.0 || 30.0 || 16.0 || 15.0 || rowspan="2" | 750
 
|-
 
|-
! colspan="8" | ''Upgraded''
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! Upgraded
|-
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| 909 || 865 || 27.7 || 28.0 || 24.5 || 20.0
! colspan="2" | Max Speed<br>(km/h at 6,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || 865 || 12,500 || ??.? || 28.0 || ?.? || 25.0 || 750
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
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! colspan="6" | Features
 
|-
 
|-
! Combat flap
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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| ✓ || ✓ || ✓ || X || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
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! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
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! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
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! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
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! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 1,050 || 450 || 580 || ~17 || ~8
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 558 || 529 || 380 || ~10 || ~5
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
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! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
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! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 500 || < 600 || < 680 || > 250
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| < 500 || < 600 || < 680 || N/A
 
|-
 
|-
 
|}
 
|}
  
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==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
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! colspan="3" | Engine
 +
! colspan="6" | Aircraft mass
 
|-
 
|-
! colspan="3" | Setting 1
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! colspan="2" | Engine name || Number
 +
! colspan="3" | Empty mass || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
! Optimal altitude
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| colspan="2" | Junkers Jumo 004B-1 ||  2
! 100% Engine power
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| colspan="3" | 4,280 kg || colspan="3" |  287 kg/m<sup>2</sup>
! WEP Engine power
 
 
|-
 
|-
| 0 m || 910 kgf || No WEP
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! colspan="3" | Engine characteristics
 +
! colspan="5" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 
|-
 
|-
<!--! colspan="3" | Setting 2
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! Weight (each) || colspan="2" | Type
 +
! 16m fuel || 20m fuel || 30m fuel || 45m fuel || 53m fuel
 
|-
 
|-
! Optimal altitude
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| 720 kg || colspan="2" | Axial-flow turbojet
! 100% Engine power
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| 4,894 kg || 5,041 kg || 5,409 kg || 5,961 kg || 6,255 kg || 6,520 kg
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
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! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="6" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
|-
! colspan="3" | Setting 3
+
! Condition || 100% || WEP
 +
! 16m fuel || 20m fuel || 30m fuel || 45m fuel || 53m fuel || MTOW
 
|-
 
|-
! Optimal altitude
+
| ''Stationary'' || 910 kgf || N/A
! 100% Engine power
+
| 0.37 || 0.36 || 0.34 || 0.30 || 0.29 || 0.28
! WEP Engine power
+
|-
 +
| ''Optimal'' || 910 kgf<br />(0 km/h) || N/A
 +
| 0.37 || 0.36 || 0.34 || 0.30 || 0.29 || 0.28
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
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{{Specs-Avia-Armour}}
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 
* 15 mm Steel - Behind the pilot
 
* 15 mm Steel - Behind the pilot
 
* 15 mm Steel - Pilot's headrest
 
* 15 mm Steel - Pilot's headrest
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* 15 mm Steel - Instrument panel plate
 
* 15 mm Steel - Instrument panel plate
 
* 90 mm Bulletproof glass
 
* 90 mm Bulletproof glass
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
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Research the ammo belts ASAP! The mixed ammo belt is a nightmare. The stock ammo line up (HE(M)-T + HE-T + APHE) has only one effective anti-air round, the other two lack the knock-out ability for such a precise weapon. Unlocking the belts and the "New 50 mm cannon" should be your highest priority, as the stock cannon has a large dispersion radius which nearly requires the pilot to shoot within 500 m for an accurate hit. After this compressor and engine should be the next target as each one improves the acceleration of the "Pulkzerstörer" which is due to the design of all ''Schwalbe'' jets just short of awful. The remaining upgrades can be chosen at leisure. The cannon is not prone to overheat and top speed is not something to worry about as the 262 can only reach it with a dive anyway.
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
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{{Specs-Avia-Offensive}}
{{main|MK 214A (50 mm)}}
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<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Mk.214a (50 mm)}}
  
The Me 262 A-1/U4 is armed with:
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The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 50 mm MK 214A cannon (32 rpg = 32 total)
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* 1 x 50 mm Mk.214a cannon, nose-mounted (32 rpg)
  
The single 50 mm cannon barrel extends out the nose of the aircraft.
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== Usage in battles ==
<!--=== Suspended armament ===
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<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
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The main tactic to use against bombers is a head-on attack or a long-range shot. Aim for the large fuselage, as the 50 mm HEI-T shell will ''obliterate'' any plane it hits in one or two shots or will knock out the pilot. In a deflection shot from above, a 50 mm HEI-T to the wing almost always shreds the entire wing of the enemy or severely damages the wing to the extent a bomber will be unable to fly. A high dive from behind the bomber will offer the biggest and easiest target, but this should be avoided against the [[B-29A-BN|B-29]].
  
=== Defensive armament ===
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A common set-up for an advantageous position in the battle is for the Me 262 to speed up to approximately 450 km/h, then immediately climb to the side by utilizing the jet's effective climb rate and energy retention. Continue to climb until you reach around 5,000 m then build up speed to hunt down enemy planes, fighters and bombers alike.
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
The main tactic to use against bombers is a head-on attack or a long-range shot. Aim for the large fuselage, as the 50 mm HEI-T shell will ''obliterate'' any plane it hits in one or two shots or kills the pilot. In a deflection shot from above, a 50 mm HEI-T to the wing almost always shreds the entire wing of the enemy or severely damages the wing to the extent a bomber will be unable to fly. A high dive from behind the bomber will offer the biggest and easiest target, but this should be avoided against the [[B-29A-BN|B-29]].
 
  
Compared to other fighter-jets the "Pulkzerstörer" has an extraordinary long range hitting power. A long-range shot can be attempted! Do not be afraid to shoot from up to 1.2 km away, as the 50 mm is very accurate especially when the upgrade is unlocked. Furthermore, AI gunners will not engage you if you are attacking from farther than 660 m.
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Compared to other fighter-jets, the "Pulkzerstörer" has an extraordinarily long-range hitting power. A long-range shot can be attempted! Do not be afraid to shoot from up to 1.2 km away, as the 50 mm is very accurate especially when the upgrade is unlocked. Furthermore, AI gunners will not engage you if you are attacking from farther than 660 m.
  
 
Unlike the other [[Me 262 A-1a|Me 262s]] the MK 214A has a great bullet trajectory making shots above 500 m (1,600 ft) very easy. Even shots up to 1,500 m (1 mile) are a common feat and unlike the American [[Browning M3 (12.7 mm)|.50 cal M3 Browning]] the hitting power does not decline over distance.
 
Unlike the other [[Me 262 A-1a|Me 262s]] the MK 214A has a great bullet trajectory making shots above 500 m (1,600 ft) very easy. Even shots up to 1,500 m (1 mile) are a common feat and unlike the American [[Browning M3 (12.7 mm)|.50 cal M3 Browning]] the hitting power does not decline over distance.
  
The Mk 214A 50 mm cannon has extremely low accuracy in stock configuration. Unlocking the upgraded cannon is a must.  
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The Mk 214A 50 mm cannon has extremely low accuracy in stock configuration. Unlocking the upgraded cannon is a must.
  
When used against ground targets, use the HVAP shells. They can destroy Heavy Tanks if shot in the sides, rear, or roof. Pillboxes can be killed using a high-angle dive (shooting through the roof), just make sure you pull out in time. in Ground Forces, use the same tactics. A skilled pilot will use the standard AP-T rounds and aim more carefully against the weak points of a tank; the AP-T contains an explosive filler which is more likely to detonate ammo or ignite fires.
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When used against ground targets other than AA batteries and lightly-armoured vehicles, the HVAP or AP-T belts will be effective. Medium Tanks will be destroyed by one direct hit with either type of shell from most angles, though the HVAP shells are more forgiving in this area, and can destroy Heavy Tanks if shot in the sides, rear, or roof. Light Pillboxes can be destroyed with a few hits using a high-angle dive (shooting through the roof), and from the side they can be destroyed by 4-5 hits; but in order to make sure you can pull out in time, start firing from a distance away if you want to destroy it in one pass. In Ground battles, use the same tactics. Equipping the AP-T belt is the most versatile if you are unsure of what types of targets you will hunt, as each shell contains an explosive filler which is more likely to detonate ammo or ignite fires in tanks or SPAAs of mixed battles, and will also deal adequate damage to any aircraft, especially if aimed at a larger module like an engine, in which it will explode.
  
 
=====Ammunition usage=====
 
=====Ammunition usage=====
''Armored Targets Belt A''<br>
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''Armoured Targets Belt (AP-T)'' - The AP-T belt is a good omni-purpose round, though expect some shots to pass right through aircraft structures and do no damage. The AP-T contains an explosive filler which can detonate inside the fuselage of a plane or inside of a tank. In most scenarios, the first hit will damage the aircraft (or in rare cases set it on fire), and the second will be the final blow. In Ground Forces, aim for the roofs of tanks or the rear of tanks within 500 m to be effective. A well-placed shot to the ammunition of any tank will detonate the ammunition in most cases.
The AP-T belt is a good omni-purpose round, though expect some shots to pass right through aircraft structures and do no damage. The AP-T contains an explosive filler which can detonate inside the fuselage of a plane or inside of a tank. In most scenarios, the first hit will damage the aircraft (or in rare cases set it on fire), and the second will be the killing blow. In Ground Forces, aim for the roofs of tanks or the rear of tanks within 500 meters to be effective. ''A well-placed shot to the ammunition of any tank will detonate the ammunition in most cases''
 
  
''Armored Targets Belt B''<br>
+
''Armored Targets Belt (HVAP-T)'' - The HVAP is extremely effective against ground targets and can penetrate up to 108 mm within 500 m. However, it lacks any explosive filler. Shots to planes will almost always result in the shell going straight through the plane with little or no damage. That being said; shots to critical components on planes such as wing spars or the fuselage may result in that component being blown off entirely.
HVAP is extremely effective against ground targets and can penetrate up to 108 mm within 500 meters. However, it lacks any explosive filler. Shots to planes will almost always result in the shell going straight through the plane with little or no damage. That being said; shots to critical components on planes such as wing spars or the fuselage may result in that component being blown off entirely.
 
  
''Air Targets''<br>
+
''Air Targets (HEI-T)'' - The Minengeschoß round will obliterate any plane on the first or second hit. If even one shell lands on an enemy, the enemy plane is at least critically damaged and will likely crash over time. Only in rare cases will this shell fail to destroy an enemy on the second shot (such as shooting the very end of a wing or elevator, or a heavily armoured fuselage). The B-29 is the only tough nut to crack with this ammunition due to its sheer size; aim for the wings or engines.
The HEI-T (Minengeschoß) will obliterate any plane on the first or second hit. If even one shell lands on an enemy, the enemy plane is at least critically damaged and will likely crash over time. Only in rare cases will this shell fail to bring death upon an enemy on the second shot (such as shooting the very end of a wing or elevator, or a heavily armoured fuselage). The B-29 is the only tough nut to crack with this ammunition due to its sheer size; aim for the wings or engines.
 
  
'''Aim well, and you will be rewarded.'''<br>
+
Aim well, and you will be rewarded. Do not overcompensate for the lead when aiming for planes- the 50 mm travels very quickly and in most cases (under 600 m) only a little lead is necessary.
Do not overcompensate for the lead when aiming for planes- the 50 mm travels very quickly and in most cases (under 600 meters) only a little lead is necessary.
 
  
 
====Specific enemies worth noting====
 
====Specific enemies worth noting====
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 
 
Against piston-fighters, energy advantage is a must- as with the standard Me262A-1. '''Do not dogfight with piston aircraft'''. Use energy tactics- always boom and zoom. Against fighters it is important to monitor ammunition as the Mk.214a only has 32 shots before a reload is needed. Most passes will only allow you to take 2 or 3 shots before you must reset the position and try again. Head-ons are a viable tactic (some enemies will fear facing a 50 mm and will actively try to avoid doing so), but engage from a long distance- even if you survive the pass, the Narwhal has very fragile engines.
 
Against piston-fighters, energy advantage is a must- as with the standard Me262A-1. '''Do not dogfight with piston aircraft'''. Use energy tactics- always boom and zoom. Against fighters it is important to monitor ammunition as the Mk.214a only has 32 shots before a reload is needed. Most passes will only allow you to take 2 or 3 shots before you must reset the position and try again. Head-ons are a viable tactic (some enemies will fear facing a 50 mm and will actively try to avoid doing so), but engage from a long distance- even if you survive the pass, the Narwhal has very fragile engines.
  
Jet fighters are the biggest threat to the Narwhal. All jet-fighters will out-climb and out-accelerate you, and your gun has a very slow rate of fire. Thus, the Narwhal is often seen as a free kill. However, the Me 262 family is known for being manoeuvrable at low-speeds when compared to other Jets at its tier. Use your superior low-speed agility to avoid as many passes as you can, then punish a greedy enemy with a well-aimed 50 mm shell.
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Jet fighters are the biggest threat to the Narwhal. All jet-fighters will out-climb and out-accelerate you, and your gun has a very slow rate of fire. Thus, the Narwhal is often seen as an easy target. However, the Me 262 family is known for being manoeuvrable at low-speeds when compared to other Jets at its rank. Use your superior low-speed agility to avoid as many passes as you can, then punish a greedy enemy with a well-aimed 50 mm shell.
 
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! Tier
 
! Flight performance
 
! Survivability
 
! Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
|
 
| Offensive 50 mm
 
|-
 
| II
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wing Repair
 
|
 
| New 50 mm Cannons
 
|-
 
| IV
 
| Engine
 
| Cover
 
|
 
|-
 
|}
 
 
 
Research the ammo belts ASAP! The mixed ammo belt is a nightmare. The stock ammo line up (HE(M)-T + HE-T + APHE) has only one effective anti-air round, the other two lack the one-shot ability for such a precise weapon. Unlocking the belts and the 'New 50 mm Cannon' should be your highest priority, as the stock cannon has a large dispersion radius which nearly requires the pilot to shoot within 500m for an accurate hit. After this compressor and engine should be the next target as each one improves the acceleration of the "Pulkzerstörer" which is due to the design of all ''Schwalbe'' jets just short of awful. The remaining upgrades can be chosen at leisure. The cannon is not prone to overheat and top speed is not something to worry about as the 262 can only reach it with a dive anyway.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
* 50 mm Minengeschoß will obliterate any enemy in 1 or 2 shots, every time
+
 
 +
* 50 mm minengeschoß will obliterate any enemy in one or two shots, especially effective against bombers
 
* Faster than its propeller mounting opposition
 
* Faster than its propeller mounting opposition
* Gun is '''extremely''' effective against Bombers
 
 
* Capable of long-range attacks
 
* Capable of long-range attacks
 
* Me-262 family are manoeuvrable ''against jets at lower speeds''
 
* Me-262 family are manoeuvrable ''against jets at lower speeds''
 
* Excellent ground-attacker with HVAP-T shells
 
* Excellent ground-attacker with HVAP-T shells
* Extremely fun and satisfying to see an enemy blow up into a thousand pieces from a well-aimed shot
+
* Often seen as an easy target which will result in enemy pilots making mistakes which can be exploited
* Often seen as a free-kill which will result in pilots making mistakes you can punish them for
 
 
* Engine pods can be used as high-friction landing gear to make high speed (approx 400 km/h) emergency landings for rearming and repair, avoiding any serious damage to the structural integrity of the aircraft
 
* Engine pods can be used as high-friction landing gear to make high speed (approx 400 km/h) emergency landings for rearming and repair, avoiding any serious damage to the structural integrity of the aircraft
  
 
'''Cons:'''
 
'''Cons:'''
* Low Energy means death against any capable pilot
+
 
* Low rate of fire, especially considering that it will be facing a lot of fast-moving jets and nimble prop aircraft which is not the primary target for the 50 mm gun.
+
* Low energy will result in the Me 262 failing against a capable opponent
* Horrendous stock accuracy
+
* Low rate of fire, especially considering that it will be facing a lot of fast-moving jets and nimble prop aircraft which is not the primary target for the 50 mm gun
* Bad stock ammunition
+
* Horrendous stock accuracy in conjunction with poor stock ammunition
* Low Ammo Capacity of 32 rounds of ammo
+
* Low ammo capacity of 32 rounds of ammo
* Historically weak Jumo 004 engines have average acceleration
+
* Historically weak Jumo 004 engines have average acceleration and as with most Me 262s, the take-off run is relatively long
 
* Some unlucky shots will pass right through your enemy, inflicting no damage (especially the case of HVAP rounds)
 
* Some unlucky shots will pass right through your enemy, inflicting no damage (especially the case of HVAP rounds)
 
* Performance drop at higher altitudes
 
* Performance drop at higher altitudes
Line 258: Line 190:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
The Me 262 A1/U4 was a modified version of the Me 262 designed to carry a single 50mm MK 214 cannon in the nose of the aircraft, which was capable of firing armor-piercing rounds.
 +
 
 +
The history of the Me 262 A1/U4 dates back to 1943 when the German Luftwaffe was looking for ways to increase the firepower of the Me 262. The aircraft was already equipped with four 30mm MK 108 cannons, but these were not powerful enough to take out heavily armored targets like bombers. The solution was to mount a powerful cannon in the nose of the aircraft, and the 50mm MK 214 was chosen for the job. The Me 262 A1/U4 was developed by modifying existing Me 262 airframes, with the first prototype being completed in March 1945. The aircraft had to be extensively modified to accommodate the large cannon, including the removal of the nose wheel, relocation of the cockpit, and strengthening of the airframe to withstand the recoil of the cannon.
 +
 
 +
The Me 262 A1/U4 was capable of firing up to eight rounds per minute, with each round capable of penetrating armor up to 80mm thick at a distance of 1,000 meters. However, the aircraft's range and maneuverability were severely impacted by the added weight of the cannon and ammunition. Only a small number of Me 262 A1/U4 aircraft were produced before the end of the war, and they never saw combat. The aircraft's first flight took place on April 15, 1945, just weeks before the end of World War II. Despite its limited service history, the Me 262 A1/U4 remains an interesting footnote in the development of jet-powered fighter aircraft and the technology of aircraft armament.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=me-262a-1a_u4 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|Gy87KuguGJA|'''The Shooting Range #329''' - ''Round Study'' section at 07:14 compares the rounds of the Pulkzerstörer.|ObEcMPqFBbE|'''The Shooting Range #259''' - ''Tips & Tricks'' section at 08:53 discusses the {{PAGENAME}}.|V77eUJjifzM|'''The Me-262 family''' discusses the {{PAGENAME}} at 3:41 - ''War Thunder Official Channel''|bxalaBFUfb8|'''The Shooting Range #174''' - ''Pages of History'' section at 04:45 discusses the Me 262 "Schwalbe".|PUw2CQ8e0lE|'''Best Combo #1''' discusses the {{PAGENAME}} at 5:30 - ''War Thunder Official Channel''}}
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''other literature.''-->
* ''other literature.''
+
 
 +
* [https://forum.warthunder.com/index.php?/topic/320881-messerschmitt-me-262-a-1a-a-1au4/ Official data sheet - more details about the performance]
  
 +
{{AirManufacturer BFW}}
 
{{Germany jet aircraft}}
 
{{Germany jet aircraft}}

Latest revision as of 21:34, 27 March 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the German strike aircraft Me 262 A-1/U4. For other versions, see Me 262 (Family).
me-262a-1a_u4.png
GarageImage Me 262 A-1 U4.jpg
ArtImage Me 262A-1U4.png
Me 262 A-1/U4
AB RB SB
5.7 6.3 6.7
Research:71 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png
Show in game

Description

The Messerschmitt Me 262 A-1/U4 Pulkzerstörer (lit. "bomber destroyer"), also known as the Narwal (Narwhal), was a prototype interceptor variant of the Me 262 initially conceptualized in 1943. It was specifically ordered by the Luftwaffe to counter Allied bombing raids, as the already heavy four 30 mm MK 103 autocannons were deemed still not enough to "efficiently" destroy a bomber. To accomplish this task, the Narwal was equipped with a large 50 mm Mk 214 autocannon derived from the 50 mm Pak 38 anti-tank cannon, intended to destroy the bomber with few shots. Due to the weapon being overly complicated to produce, along with the need to modify the airframe to endure the recoil of such a large cannon, it underwent refinement until February 1945. During this time, the two prototypes was outfitted with a similar-calibre BK 5 autocannon (that already served with the Me 410 A-1/U4 and Me 410 B-2/U4) as a placeholder until the refined version of the Mk.214 autocannon, now designated Mk.214a, was equipped. The Narwal then underwent testing between March-April 1945. As the war in Europe came to a close, the need for a specialized bomber-hunter version of the Me 262 was deemed unnecessary as it would further drain the already dwindling resources that Germany had left, and as such the aircraft was not accepted for production.

Introduced in Update 1.41, the Me 262 A-1/U4 Narwal is the standard Me 262 A-1 armed with a single 50 mm Mk.214a cannon in the nose instead of four 30 mm MK 108. Due to the specialized armament, the Narwal will often struggle to land a hit onto any planes smaller than a bomber due to the low rate of fire of the cannon and relative inaccuracy (especially while stock). However, if it does, any aircraft smaller than a heavy bomber that is unfortunate enough to get hit by it would be instantly vaporized. As the Narwal has a much lower BR compared to the other Me 262 variants, it can further use its higher top speed against piston-engined fighter to quickly strike them down after they have bled most of their energy away in an attempt to chase you. However, it struggles against other jet fighters that have more reliable armaments.

Since the Mk.214a autocannon is a derivative of the Pak 38 anti-tank cannon, the Narwal has access to a high-velocity HVAP-T shell with great penetration, allowing it to perform tank-busting duties very efficiently even without suspended armaments. It is not dissimilar to the Hs 129 B-3 in this sense, but with much better top speed and mobility.

General info

Flight performance

Max speed
at 6 000 m865 km/h
Turn time28 s
Max altitude12 500 m
Engine2 х Junkers Jumo 004B-1
TypeJet
Cooling systemAir
Take-off weight7 t
Characteristics Max Speed
(km/h at 6,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 824 798 12500 29.0 30.0 16.0 15.0 750
Upgraded 909 865 27.7 28.0 24.5 20.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1050 450 558 529 380 ~10 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 500 < 600 < 680 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Junkers Jumo 004B-1 2 4,280 kg 287 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 16m fuel 20m fuel 30m fuel 45m fuel 53m fuel
720 kg Axial-flow turbojet 4,894 kg 5,041 kg 5,409 kg 5,961 kg 6,255 kg 6,520 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 16m fuel 20m fuel 30m fuel 45m fuel 53m fuel MTOW
Stationary 910 kgf N/A 0.37 0.36 0.34 0.30 0.29 0.28
Optimal 910 kgf
(0 km/h)
N/A 0.37 0.36 0.34 0.30 0.29 0.28

Survivability and armour

Crew1 person
Speed of destruction
Structural1 050 km/h
Gear450 km/h
  • 15 mm Steel - Behind the pilot
  • 15 mm Steel - Pilot's headrest
  • 15 mm Steel - Between cockpit and fore fuel tank
  • 15 mm Steel - Instrument panel plate
  • 90 mm Bulletproof glass

Modifications and economy

Repair costBasic → Reference
AB2 974 → 3 842 Sl icon.png
RB5 926 → 7 656 Sl icon.png
SB8 305 → 10 730 Sl icon.png
Total cost of modifications61 400 Rp icon.png
102 000 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training61 000 Sl icon.png
Experts210 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 220 / 600 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 100 Rp icon.png
Cost:
10 000 Sl icon.png
220 Ge icon.png
Mods jet compressor.png
Compressor
Research:
6 900 Rp icon.png
Cost:
11 000 Sl icon.png
240 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
7 700 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png
Mods jet engine.png
Engine
Research:
10 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods armor frame.png
Airframe
Research:
6 900 Rp icon.png
Cost:
11 000 Sl icon.png
240 Ge icon.png
Mods armor cover.png
Cover
Research:
10 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods ammo.png
mk214_belt_pack
Research:
6 100 Rp icon.png
Cost:
10 000 Sl icon.png
220 Ge icon.png
Mod arrow 1.png
Mods weapon.png
mk214_new_gun
Research:
7 700 Rp icon.png
Cost:
13 000 Sl icon.png
270 Ge icon.png

Research the ammo belts ASAP! The mixed ammo belt is a nightmare. The stock ammo line up (HE(M)-T + HE-T + APHE) has only one effective anti-air round, the other two lack the knock-out ability for such a precise weapon. Unlocking the belts and the "New 50 mm cannon" should be your highest priority, as the stock cannon has a large dispersion radius which nearly requires the pilot to shoot within 500 m for an accurate hit. After this compressor and engine should be the next target as each one improves the acceleration of the "Pulkzerstörer" which is due to the design of all Schwalbe jets just short of awful. The remaining upgrades can be chosen at leisure. The cannon is not prone to overheat and top speed is not something to worry about as the 262 can only reach it with a dive anyway.

Armaments

Offensive armament

Weapon 150 mm Mk.214a cannon
Ammunition32 rounds
Fire rate160 shots/min
Main article: Mk.214a (50 mm)

The Me 262 A-1/U4 is armed with:

  • 1 x 50 mm Mk.214a cannon, nose-mounted (32 rpg)

Usage in battles

The main tactic to use against bombers is a head-on attack or a long-range shot. Aim for the large fuselage, as the 50 mm HEI-T shell will obliterate any plane it hits in one or two shots or will knock out the pilot. In a deflection shot from above, a 50 mm HEI-T to the wing almost always shreds the entire wing of the enemy or severely damages the wing to the extent a bomber will be unable to fly. A high dive from behind the bomber will offer the biggest and easiest target, but this should be avoided against the B-29.

A common set-up for an advantageous position in the battle is for the Me 262 to speed up to approximately 450 km/h, then immediately climb to the side by utilizing the jet's effective climb rate and energy retention. Continue to climb until you reach around 5,000 m then build up speed to hunt down enemy planes, fighters and bombers alike.

Compared to other fighter-jets, the "Pulkzerstörer" has an extraordinarily long-range hitting power. A long-range shot can be attempted! Do not be afraid to shoot from up to 1.2 km away, as the 50 mm is very accurate especially when the upgrade is unlocked. Furthermore, AI gunners will not engage you if you are attacking from farther than 660 m.

Unlike the other Me 262s the MK 214A has a great bullet trajectory making shots above 500 m (1,600 ft) very easy. Even shots up to 1,500 m (1 mile) are a common feat and unlike the American .50 cal M3 Browning the hitting power does not decline over distance.

The Mk 214A 50 mm cannon has extremely low accuracy in stock configuration. Unlocking the upgraded cannon is a must.

When used against ground targets other than AA batteries and lightly-armoured vehicles, the HVAP or AP-T belts will be effective. Medium Tanks will be destroyed by one direct hit with either type of shell from most angles, though the HVAP shells are more forgiving in this area, and can destroy Heavy Tanks if shot in the sides, rear, or roof. Light Pillboxes can be destroyed with a few hits using a high-angle dive (shooting through the roof), and from the side they can be destroyed by 4-5 hits; but in order to make sure you can pull out in time, start firing from a distance away if you want to destroy it in one pass. In Ground battles, use the same tactics. Equipping the AP-T belt is the most versatile if you are unsure of what types of targets you will hunt, as each shell contains an explosive filler which is more likely to detonate ammo or ignite fires in tanks or SPAAs of mixed battles, and will also deal adequate damage to any aircraft, especially if aimed at a larger module like an engine, in which it will explode.

Ammunition usage

Armoured Targets Belt (AP-T) - The AP-T belt is a good omni-purpose round, though expect some shots to pass right through aircraft structures and do no damage. The AP-T contains an explosive filler which can detonate inside the fuselage of a plane or inside of a tank. In most scenarios, the first hit will damage the aircraft (or in rare cases set it on fire), and the second will be the final blow. In Ground Forces, aim for the roofs of tanks or the rear of tanks within 500 m to be effective. A well-placed shot to the ammunition of any tank will detonate the ammunition in most cases.

Armored Targets Belt (HVAP-T) - The HVAP is extremely effective against ground targets and can penetrate up to 108 mm within 500 m. However, it lacks any explosive filler. Shots to planes will almost always result in the shell going straight through the plane with little or no damage. That being said; shots to critical components on planes such as wing spars or the fuselage may result in that component being blown off entirely.

Air Targets (HEI-T) - The Minengeschoß round will obliterate any plane on the first or second hit. If even one shell lands on an enemy, the enemy plane is at least critically damaged and will likely crash over time. Only in rare cases will this shell fail to destroy an enemy on the second shot (such as shooting the very end of a wing or elevator, or a heavily armoured fuselage). The B-29 is the only tough nut to crack with this ammunition due to its sheer size; aim for the wings or engines.

Aim well, and you will be rewarded. Do not overcompensate for the lead when aiming for planes- the 50 mm travels very quickly and in most cases (under 600 m) only a little lead is necessary.

Specific enemies worth noting

Against piston-fighters, energy advantage is a must- as with the standard Me262A-1. Do not dogfight with piston aircraft. Use energy tactics- always boom and zoom. Against fighters it is important to monitor ammunition as the Mk.214a only has 32 shots before a reload is needed. Most passes will only allow you to take 2 or 3 shots before you must reset the position and try again. Head-ons are a viable tactic (some enemies will fear facing a 50 mm and will actively try to avoid doing so), but engage from a long distance- even if you survive the pass, the Narwhal has very fragile engines.

Jet fighters are the biggest threat to the Narwhal. All jet-fighters will out-climb and out-accelerate you, and your gun has a very slow rate of fire. Thus, the Narwhal is often seen as an easy target. However, the Me 262 family is known for being manoeuvrable at low-speeds when compared to other Jets at its rank. Use your superior low-speed agility to avoid as many passes as you can, then punish a greedy enemy with a well-aimed 50 mm shell.

Pros and cons

Pros:

  • 50 mm minengeschoß will obliterate any enemy in one or two shots, especially effective against bombers
  • Faster than its propeller mounting opposition
  • Capable of long-range attacks
  • Me-262 family are manoeuvrable against jets at lower speeds
  • Excellent ground-attacker with HVAP-T shells
  • Often seen as an easy target which will result in enemy pilots making mistakes which can be exploited
  • Engine pods can be used as high-friction landing gear to make high speed (approx 400 km/h) emergency landings for rearming and repair, avoiding any serious damage to the structural integrity of the aircraft

Cons:

  • Low energy will result in the Me 262 failing against a capable opponent
  • Low rate of fire, especially considering that it will be facing a lot of fast-moving jets and nimble prop aircraft which is not the primary target for the 50 mm gun
  • Horrendous stock accuracy in conjunction with poor stock ammunition
  • Low ammo capacity of 32 rounds of ammo
  • Historically weak Jumo 004 engines have average acceleration and as with most Me 262s, the take-off run is relatively long
  • Some unlucky shots will pass right through your enemy, inflicting no damage (especially the case of HVAP rounds)
  • Performance drop at higher altitudes
  • Exposed engines that are very prone to damage, and will quickly deteriorate if damaged

History

The Me 262 A1/U4 was a modified version of the Me 262 designed to carry a single 50mm MK 214 cannon in the nose of the aircraft, which was capable of firing armor-piercing rounds.

The history of the Me 262 A1/U4 dates back to 1943 when the German Luftwaffe was looking for ways to increase the firepower of the Me 262. The aircraft was already equipped with four 30mm MK 108 cannons, but these were not powerful enough to take out heavily armored targets like bombers. The solution was to mount a powerful cannon in the nose of the aircraft, and the 50mm MK 214 was chosen for the job. The Me 262 A1/U4 was developed by modifying existing Me 262 airframes, with the first prototype being completed in March 1945. The aircraft had to be extensively modified to accommodate the large cannon, including the removal of the nose wheel, relocation of the cockpit, and strengthening of the airframe to withstand the recoil of the cannon.

The Me 262 A1/U4 was capable of firing up to eight rounds per minute, with each round capable of penetrating armor up to 80mm thick at a distance of 1,000 meters. However, the aircraft's range and maneuverability were severely impacted by the added weight of the cannon and ammunition. Only a small number of Me 262 A1/U4 aircraft were produced before the end of the war, and they never saw combat. The aircraft's first flight took place on April 15, 1945, just weeks before the end of World War II. Despite its limited service history, the Me 262 A1/U4 remains an interesting footnote in the development of jet-powered fighter aircraft and the technology of aircraft armament.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Bavarian Aircraft Corporation (BFW*)
Bf 109  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2
  Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop · Bf 109 G-2/trop · Bf 109 G-6 · Bf 109 K-4 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 Z-1
Bf 110  Bf 110 C-6 · Bf 110 C-7 · Bf 110 F-2 · Bf 110 G-2 · Bf 110 G-4
Me 410  Me 410 A-1 · Me 410 A-1/U2 · Me 410 A-1/U4 · Me 410 B-1 · Me 410 B-1/U2 · Me 410 B-2/U4 · Me 410 B-6/R3
Bombers  Me 264
Jet Fighters  Me 163 B · Me 163 B-0 · Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a · Me 262 C-1a · Me 262 C-2b
Export  ▅Bf 109 E-7 · ▄Bf 109 G-14/AS · ◐Bf 109 F-4 · ◐Bf 109 G-2 · Bf 109 G-2 · ▄Bf 109 G-2 · ▄Bf 109 G-6 · ▄Bf 109 G-6 Erla · ◐Bf 110 G-4
Captured  ▃Bf 109 F-4
  * BFW was later renamed Messerschmitt Aktiengesellschaft (AG) on 11 July 1938. All aircraft currently in production at this time retained the designation Bf while those developed after this date had the designation Me.

Germany jet aircraft
Germany flag.png  Luftwaffe
He 162  He 162 A-1 · He 162 A-2
Me 163  Me 163 B · Me 163 B-0
Ho 229  Ho 229 V3
Ar 234  Ar 234 B-2 · Ar 234 C-3
Me 262  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
  Me 262 C-1a · Me 262 C-2b
GDR flag.png  LSK
Fighters  ◊MiG-15bis · ◊Lim-5P · ◊MiG-19S
  ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-29
Attackers  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
FRG flag.png  Luftwaffe
F-84  ◄F-84F
F-86  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
F-104  ◄F-104G
F-4  ◄F-4F Early · ◄F-4F · ◄F-4F KWS LV
G.91  ◄G.91 R/3 · ◄G.91 R/4
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
Other  Alpha Jet A · ◄Sea Hawk Mk.100
Ex-LSK  ◄MiG-21 SPS-K · ◄MiG-29G
Switzerland flag.png  Swiss Air Force
  ◌Hunter F.58 · FFA P-16