|This page is about the Japanese fighter Ki-44-II otsu. For other uses, see Ki-44 (Family).|
The Ki-44-II otsu Shoki is a Rank II premium Japanese fighter with a battle rating of 2.3 (AB/RB/SB). This aircraft was introduced in Update 1.55 "Royal Armour".
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
| Max Speed
(km/h at ?,000 m)
| Max altitude
| Turn time
| Rate of climb
| Max Speed
(km/h at ?,000 m)
|Max altitude (meters)||Turn time (seconds)|| Rate of climb
|Take-off run (meters)|
|Combat flap||Take-off flap||Landing flap||Air brakes||Arrestor gear|
| Wing-break speed
| Gear limit
| Combat flap
|Max Static G|
|< ???||< ???||< ???||> ???|
|Optimal altitude||100% Engine power||WEP Engine power|
|?,??? m||??? hp||?,??? hp|
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
The Ki-44-II otsu carries is outfitted with the following weapons:
- 2 x 12.7 mm Hp-103 machine guns
- 2 x 40 mm Ho-301 auto-cannons
The twin Ho-103 machine guns are identical in performance to most other Japanese aircraft carrying this type. The air targets belt is recommended in most situations as it carries a great balance of armour piercing and incendiary components along with tracer rounds. The twin Ho-301 auto-cannons are devastating to anything which it hits, making short work of most aircraft. The unfortunate drawback with these cannons is that they utilise very low-velocity rounds and will need a large lead on anything being attacked with a larger lead time the further out the target is.
Usage in battles
Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
|Controllable||Not controllable||Not controllable||Not controllable||Separate||Not controllable||Not controllable|
|I||Fuselage Repair||Radiator||Offensive 12 mm|
|II||Compressor||Airframe||7 in (mod20)|
|III||Wings Repair||Engine||New 12 mm MGs||New 40 mm cannons|
|IV||Engine Injection||Cover||10 in (mod24)|
Pros and cons
Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".
- Powerful Armament
- Highest top speed of its tier
- Extremely good acceleration
- Good climb rate
- Fires will not go out
- Engine easily damaged
- Extremely Low Velocity 40 mm cannons
- Only 20 rounds for the 40 mm cannons
- 40 mm cannons are able to fire its entire supply of ammo in about 1 second
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
main template. Be sure to reference text and sources by using
<ref>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under
=== Encyclopedia Info ===, also if applicable).
Excellent additions to the article would be video guides, screenshots from the game, and photos.
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
|Nakajima Aircraft Company ()|
|Fighters||Ki-27 otsu · Ki-27 otsu Tachiarai|
|Ki-43-I · Ki-43-II · Ki-43-III otsu|
|Ki-44-I · Ki-44-I 34 · Ki-44-II hei · Ki-44-II otsu|
|Ki-84 hei · Ki-84 ko · Ki-84 otsu|
|Interceptors||J1N1 · J5N1|
|B6N1 Model 11 · B6N2 Model 12 · B6N2a Model 12Ko|
|G5N1 · G8N1|
|Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L|
|Captured||␗Ki-27 otsu · ▃Ki-43-II · ␗Ki-43-III ko · ␗Ki-44-II hei · Ki-84 ko|
|*Refit of the Mitsubishi A6M2 mod. 11|
|See also||Fuji Heavy Industries (1957-2017)|
|A5M||A5M4 · Hagiri's A5M4|
|A6M||A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu|
|A7M||A7M1 (NK9H) · A7M2|
|J2M||J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)|
|N1K-J||N1K1-Ja · N1K2-J · N1K2-Ja|
|Ki-10||Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C|
|Ki-43||Ki-43-I · Ki-43-II · Ki-43-III otsu|
|Ki-44||Ki-44-I · Ki-44-II otsu · Ki-44-II hei|
|Ki-61||Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Ki-61-I tei · Ki-61-II|
|Ki-84||Ki-84 ko · Ki-84 otsu · Ki-84 hei|
|Ki-100||Ki-100 · Ki-100-II|
|Other countries||▅F4U-1A · ▅Bf 109 E-7 · ▅Fw 190 A-5|
|*Imported designation of the He 112 (A6M was in development - A7M wasn't heard of yet)|