Ki-49-IIb/L

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Ki-49-IIb Donryu /Late
ki-49_2b_late.png
AB
RB
SB
General characteristics
Brief
Detailed
4.3/4.3/4.0BR
8 peopleCrew
6.8 tEmpty weight
11.1 tTake-off weight
Flight characteristics
9 300 mCeiling
sec31.0/31.0/30.0Turn Time
179 km/hStalling speed
2 х Nakajima Ha-109Engine
RadialType
airCooling system
Speed of destruction
580 km/hStructural
300 km/hGear
Defensive armament
20 mm Ho-1 cannonTurret
180 roundsAmmunition
400 shots/minFire rate
12.7 mm Ho-104 machine gun3 х Turret
250 roundsAmmunition
900 shots/minFire rate
7.7 mm Type 89 machine gun2 х Turret
414 roundsAmmunition
900 shots/minFire rate
Suspended armament
12 х 50 kg Army Type 94 GPHE bombSetup 1
4 х 250 kg Army Type 92 GPHE bombSetup 2
1 х 500 kg Army Type 92 GPHE bombSetup 3
Economy
36 000 Rp icon.pngResearch
140 000 Sl icon.pngPurchase
Sl icon.png4 168 / 5 351/2 367 / 3 039/1 570 / 2 015Repair
39 000 Sl icon.pngCrew training
140 000 Sl icon.pngExperts
590 Ge icon.pngAces
x 1.48 Rp icon.pngReward for battle
Msg-info.png This page is about the aircraft Ki-49-IIb/L. For other uses, see Ki-49 (Disambiguation)

Description

GarageImage Ki-49-IIb L.jpg


The Ki-49-IIb Donryu /Late is a Rank III Japanese medium bomber with a battle rating of 4.0 (AB) and 4.3 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.29.

The Ki-49's role is a low-altitude light bomber capable of destroying ground targets such as pillboxes and tanks. Although hindered by a low total bomb capacity, this aircraft is renowned for its impressive maneuverability. This being said, it is very easy for the Ki-49 to hover above an area and drop all of its payload rather quickly. Heavy bombers such as the G8N1 Renzan have a harder time due to their sheer size and slow rate of turn. Make sure to select either of the 4 x 250 kg bomb load outs if attacking targets like tanks, pillboxes, or smaller ships.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 5,150 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
480 466 9 300 31.3 31.8 9.6 9.6 650
Upgraded
Max Speed
(km/h at 5,150 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 9 300  ??.?  ??.?  ??.?  ??.? 650

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
580 300 ~3 ~2
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 360 < 360 < 403 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,148 m 2,855 hp 3,217 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,850 m 2,616 hp 2,949 hp

Survivability and armour

  • 68 mm Bulletproof glass in front of pilots
  • 16.5 mm Steel plate behind the pilots
  • 12.5 mm Steel plate behind nose gunner
  • 12.5 mm Steel plate on fuselage top
  • 12.5 mm Steel plate surrounded by dorsal gunner
  • 12.5 mm Steel plate in front of the tail gunner

Armaments

Suspended armament

      Main article: Bombs

The Ki-49-IIb/L can be outfitted with the following ordnance:

  • 12 x 50 kg Army Type 94 GPHE bombs (600 kg total)
  • 4 x 250 kg Army Type 92 GPHE bombs (1,000 kg total)
  • 1 x 500 kg Army Type 92 GPHE bomb (500 kg total)

Defensive armament

The Ki-49-IIb/L is defended by:

  • 1 x 20 mm Ho-1 cannon, dorsal turret (180 rpg)
  • 1 x 12.7 mm Ho-104 machine gun, nose turret (250 rpg)
  • 1 x 12.7 mm Ho-104 machine gun, ventral turret (250 rpg)
  • 1 x 12.7 mm Ho-104 machine gun, tail turret (250 rpg)
  • 1 x 7.7 mm Type 89 machine guns, 2 x beam turrets (414 rpg = 828 total)

Usage in the battles

This aircraft has the ability to hold up to 1,000 kg of bombs in several different variations. 12 x 50 kg bombs, 2 versions of 4 x 250 kg bombs, 1 x 500 kg bomb, and 2 versions of 1 x 800 kg bomb. Use the 12 x 50 kg bombs to attack light tanks and light pillboxes. They are not viable against bigger targets, since direct hits are needed to destroy. This payload is particularly useful on maps like Zhengzhou where there is an abundance on non moving targets (light pillboxes). Use either of the 4 x 250 kg bomb versions to destroy heavier targets such as medium tanks, pillboxes, destroyers, and cargo ships. Although different in real life, both kinds of 250 kg and 800 kg bomb seem to do the exact same thing. It is purely up to choice which variation you want to use. It is not recommended to use the 500 kg bomb simply because one can opt for the 800 kg bomb with only a slight performance decrease. In any case, use either of these bombs to destroy targets like carriers or mini-bases.

If attacked by fighters, it is important to remember and recognize the Ki-49's turning capabilities. It is actually possible to win lateral turn fights against fighters with this aircraft. Try not to act like a "sitting duck" because the Ki-49 features little armor protection and has limited defensive capabilities as far as weapons go. If you found in a sticky situation, the hard hitting 20 mm dorsal cannon is deadly. The only problem is that it's not located directly on the tail. If an enemy is directly behind or below the Ki-49, the 20 mm tail gunner's arc will not reach it. Therefore, you may need to change altitude in order to have the enemy plane both above and behind you. Pulling hard maneuvers will throw the enemy off and allow you to set up for more defensive fire.

In arcade battles, this aircraft is particularly proficient at bombing bases, especially with a maxed reload crew skill. Since the Ki-49 can virtually turn on a dime, instead of having to line up longer bombing runs like heavy bombers you can "hover" over the base or airfield and attempt dive attacks. The 800 kg bomb is particularly useful here because you only have to drop one bomb instead of spamming multiple. It's also possible to use this same tactic against pillboxes or tanks. With fighter cover, a good reload time skill and good aim it's possible to destroy dozens of ground units.

Although unconventional, this aircraft is a fantastic weapon if you want to bait the enemy. Ideally, you would want to attract a higher flying enemy down to you and to get into a turn fight. This way, depending on the enemy aircraft you can out maneuver and distract him while teammates fly down to finish him off.

The best way of grinding with this aircraft is to play cautiously and to use communication. As with any bomber, if you're caught alone or off guard you are as good as dead. Although not a sure tactic, having a fighter escort will boost RP gains drastically. This goes for both arcade and realistic battles. Generally, try to destroy as many targets as possible without wasting bombs. If done in a speedy fashion it is possible to drop multiple payloads in RB. The same goes for simulator battles. In arcade battles, having a high reload speed and a fighter escort will allow for constant bombardment. If done correctly, flying the Ki-49 in all modes will net you large amounts of RP.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Turret 7 mm 12 in (mod30)
II Compressor Airframe New 7 mm MGs (Turret) 14 in (mod35)
III Wings Repair Engine Turret 12 mm Turret 20 mm
IV Engine Injection Cover New 12 mm MGs (Turret) New 20 mm Cannons (Turret)

Being a bomber, speed is not necessarily an important attribute, however payload and armament is. Upgrading the bombs allows for more target flexibility and damage potential while turret upgrades will help survivability. the turret belts and the "new turrets" upgrades are useful. The "new turrets" upgrade will allow you to fire the turrets for longer periods of time and having access to multiple ammunition belts is also helpful. The engine upgrades are also useful in that they will help you reach your target faster and will control engine temperature. Having all of the weapons upgrades will help drastically in unlocking the other modules on this aircraft.

Pros and cons

Pros:

  • Very good maneuverability and turn time for a bomber
  • Variety of payload options
  • Multiple gunners for protection in almost all directions
  • Some armor protection around pilots and gunners

Cons:

  • Prone to engine and fuel fires
  • Relatively slow
  • Low total bomb capacity (1,000 kg)
  • Generally poor defensive armament
  • Low rate of climb

History

The Ki-49 first saw service in China. After the outbreak of the Pacific War it flew in New Guinea Australia. The Ki-49 was also used in the defense of the Philippines.

The first unit to receive Donryus was the 61st Sentai in China. Unknown amount of Ki-49s were involved in the Battle of Okinawa in 1945.

  • 95th Sentai, Papua New Guinea 1943
  • 61st Sentai, French Indochina 1944
  • 7th Sentai, 2nd Chutai 1944-45
  • 24th Sentai, 2nd Chutai Philippines 1944-45
  • 62st Sentai 3rd Chutai Burma 1944

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Japan bombers
Flying boats  H6K4 · H8K2 · H8K3
Naval  D3A1 · B5N2 · B7A2
Dive  D4Y1 · D4Y2 · D4Y3 Ko · P1Y1 mod. 11
Light  Ki-32
Medium  Ki-21-Ia · Ki-21-I hei · G4M1 · Ki-49-I Donryu · Ki-49-IIa Donryu · Ki-49-IIb Donryu · Ki-49-IIb Donryu /Late · Ki-67-I Ko · Ki-67-I otsu
Heavy  G5N1 Shinzan · G8N1 Renzan · ▅B-17E Flying Fortress
Jet  R2Y2 Keiun-Kai V1 · R2Y2 Keiun-Kai V2 · R2Y2 Keiun-Kai V3