Difference between revisions of "Fury Mk II"

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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
'''Fury Mk II''' similar to the [[Fury Mk I]] in terms of usage, slightly faster than the Mk I but not by much. It got a good manoeuvrability to avoid being shot at, turning is one of its strong points but there are still some enemy planes that will be able to out turn it. Working with your team will greatly increase the chances for survival and to score a kill during engagement.
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The Fury Mk II is similar to the [[Fury Mk I]] in terms of usage, slightly faster than the Mk I but not by much. It has good maneuverability to avoid being shot at, so turning is one of its strong points, but there are still some enemy planes that will be able to out turn it. Working with your team will greatly increase the chances for survival and to score a kill during engagement.
  
Still lacking in firepower like its predecessor the Mk I makes the '''Fury Mk II''' not great at head on combat and will have greater chances engaging from the sides or above, turning can work during some engagements. Certain enemies that can out turn it and  '''Fury Mk II''' will struggle against, its better to try a new tactic like "boom and zoom" dive and use speed and energy advantages to make passes on the enemy aircraft. Most engagement will likely turn into a turn fight.
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Still lacking in firepower like its predecessor, the Mk I, the Mk II is not great at head on combat and will have greater chances engaging from the sides or above, though turning can work during some engagements. Certain enemies that can out turn the Fury you will struggle against, its better to try a new tactic like "boom and zoom" dive and use speed and energy advantages to make passes on the enemy aircraft. Most engagements will likely turn into a turn fight.
  
 
Most aircraft at 1.0 lack the armour protection to take great amount of damage, pilots are exposed so it's easier to pilot snipe or get pilot sniped by a bullet and get shot down easily. But it goes both ways for the Fury and other biplanes.
 
Most aircraft at 1.0 lack the armour protection to take great amount of damage, pilots are exposed so it's easier to pilot snipe or get pilot sniped by a bullet and get shot down easily. But it goes both ways for the Fury and other biplanes.
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* [https://live.warthunder.com/feed/camouflages/?vehicle=fury_mk2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=fury_mk2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''

Revision as of 01:28, 2 June 2023

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the British fighter Fury Mk II. For the other version, see Fury Mk I. For other uses, see Fury (Disambiguation).
fury_mk2.png
GarageImage Fury Mk II.jpg
ArtImage Fury Mk II.png
Fury Mk II
AB RB SB
1.0 1.0 1.0
Class:
Research:Free
Purchase:Free
Show in game

Description

The Fury Mk II is a rank I British fighter with a battle rating of 1.0 (AB/RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The Hawker Fury Mk II is a slightly improved version of the Mk I, this time featuring WEP. Both of them are reserve planes for the British tree. They also have the same armament, 2 x 0.303 in (7.7 mm) Vickers Mk IV machine guns. Unlike the other Hawker reserve planes, both Furies are land-based fighters.

General info

Flight performance

Max speed
at 4 100 m394 km/h
Turn time15 s
Max altitude8 100 m
EngineRolls-Royce Kestrel IV
TypeInline
Cooling systemWater
Take-off weight2 t
Characteristics Max Speed
(km/h at 4,100 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 381 367 8100 16.5 17.0 12.5 12.5 232
Upgraded 408 394 15.8 16.0 19.9 15.7
The Fury Mk II with the 1st Squadron, Kenya, East Africa (1942) SAAF camouflage pattern, which can be unlocked after defeating 20 opponents with this aircraft.

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
600 600 N/A N/A N/A ~11 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 260 < 200 < 300 > 200

Survivability and armour

Crew1 person
Speed of destruction
Structural600 km/h
Gear600 km/h

The Fury Mk II has no armour plating or bullet-proof glass. All modules are concentrated in the forwards fuselage.

  • No armour protection
  • Self-sealing fuel tanks

Modifications and economy

Repair cost
ABfree
RBfree
SBfree
Total cost of modifications3 790 Rp icon.png
173 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 50 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
35 Ge icon.png
Mods compressor.png
Compressor
Research:
500 Rp icon.png
Cost:
25 Sl icon.png
40 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Research:
810 Rp icon.png
Cost:
35 Sl icon.png
60 Ge icon.png
Mods metanol.png
Engine injection
Research:
1 100 Rp icon.png
Cost:
50 Sl icon.png
80 Ge icon.png
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
type89_belt_pack
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
35 Ge icon.png
Mod arrow 0.png
Mods weapon.png
type97_new_gun
Research:
500 Rp icon.png
Cost:
25 Sl icon.png
40 Ge icon.png

Armaments

Offensive armament

Ammunition1 200 rounds
Fire rate900 shots/min
Main article: Vickers E (7.7 mm)

The Fury Mk II is armed with:

  • 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)

Usage in battles

The Fury Mk II is similar to the Fury Mk I in terms of usage, slightly faster than the Mk I but not by much. It has good maneuverability to avoid being shot at, so turning is one of its strong points, but there are still some enemy planes that will be able to out turn it. Working with your team will greatly increase the chances for survival and to score a kill during engagement.

Still lacking in firepower like its predecessor, the Mk I, the Mk II is not great at head on combat and will have greater chances engaging from the sides or above, though turning can work during some engagements. Certain enemies that can out turn the Fury you will struggle against, its better to try a new tactic like "boom and zoom" dive and use speed and energy advantages to make passes on the enemy aircraft. Most engagements will likely turn into a turn fight.

Most aircraft at 1.0 lack the armour protection to take great amount of damage, pilots are exposed so it's easier to pilot snipe or get pilot sniped by a bullet and get shot down easily. But it goes both ways for the Fury and other biplanes.

Specific enemies worth noting

Ki-10 - The Ki-10 is can easily out turn the Fury Mk II in a turning engagement. The best tactic to use against the Ki-10 is to dive on them and use boom and zoom tactics. Also, remember due to the weak engine of the Fury Mk II it is not easy to climb or maintain its energy.

I-15 - The I-15 is another opponent that the Fury Mk II will lose to in a turning engagement. When battling the I-15, the tactics of an aerial engagement against the Ki-10 maintains the same. Do not try to head on an I-15 at all costs as well, as its 4 machine guns will easily outmatch the two machine guns carried by the Fury Mk II.

He 100 D-1 - The He-100 D-1 is the fastest aircraft the Fury Mk II will face, most likely will boom and zoom and make a lot of passes. With a top speed of 693 km/h(AB)/ 670(RB) makes the He-100 D-1 one of the fastest aircraft the Fury Mk II will engage. It also got three MG 17 (7.92 mm) and will out gun the Fury's two Vickers E (7.7 mm) machine guns.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Turns well for a biplane, especially in vertical manoeuvres
  • Incredibly low stall speed
  • Machine guns have a high rate of fire for a reserve aircraft
  • Plenty of ammo

Cons:

  • Sluggish acceleration and climb rate (equipped with fixed-pitch prop)
  • Only has two rifle-calibre machine guns that do not usually do much damage to the target
  • Loses energy quite easily, mostly able to turn just once or twice
  • Not very beginner-friendly due to its flying characteristics
  • Engine tends to overheat, especially so on hot maps (RB/SB)
  • No armour, open cockpit
  • Prone to wing breaking in a shallow dive (RB/SB)

History

The Hawker Fury (Mk I) entered service in 1931 and was the first RAF fighter to exceed 200 mph (320 km/h) in level flight. The Mark II was even faster and both types of Furies remained in service with various air forces right up to the start of WWII.

A special version fitted with a Bristol radial engine was built for Iran/Persia, but most 'normal' Furies had a Rolls-Royce Kestrel of 525 hp or 640 hp.

Many other versions of the Hawker Fury were made, including the Yugoslav, Persian, Norwegian, Portuguese and Spanish Furies.

The Fury was armed with 2 x 7.7 mm machine guns.


Archive of the in-game description

Hawker Aircraft Ltd failed to receive an order for the Fury Mk.I in the amount they had expected, so work to improve the fighter continued in the hopes of expanding production.

The company intended to install a new Rolls-Royce Goshawk engine on the aircraft; however, due to the engine's protracted fine-tuning phase, an improved 640 hp Rolls-Royce Kestrel VI twelve-cylinder engine was fitted on the aircraft instead. These new fighters equipped with this engine were designated Fury Mk.II.

Externally, the Fury Mk.II differed from the previous variant mainly in its landing gear wheel fairings, which were more streamlined. Other external differences included additional stabilizer braces and a small air intake on the lower section of the forward fuselage. Fury Mk.IIs made towards the end of production had a wheel instead of a tail skid.

The fuel tank's capacity was increased; however, the additional weight and different powerplant's consumption resulted in the Mk.II having a shorter range.

The first production Fury Mk.II entered service with No. 25 Squadron in early 1937. A total of 98 Fury Mk.II aircraft were built in two series, after which Hawker Aircraft Ltd switched focus to the mass production of the Hurricane fighter.

Fury fighters attracted the attention of foreign customers and were built to be exported to the Air Forces of Spain, Norway, Iran (Persia), Portugal, the Union of South Africa, and Yugoslavia.

Furies took part in combat operations in the Spanish Civil War in 1937. In Great Britain, the aircraft was withdrawn from service with operational RAF squadrons in 1939, but remained in service with flying schools as a trainer until 1944. South African squadrons flew Furies against the Italians in East Africa in 1940; the small contingent of Furies in service with Yugoslavia fought the German invasion in April 1941 and were almost completely destroyed. In Iran, Fury fighters were in service until late 1942.

Nearly 300 Hawker Furies of all variants were built. Whilst obsolete as a fighter by the outbreak of the Second World War, those Furies which did oppose modern aircraft were operated with great skill and bravery, scoring some successes despite their antiquity. Many design aspects of the Fury would help form the basis of the Hawker Hurricane.


Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Hawker Aircraft Limited
Biplane fighters 
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Scout plane  Osprey Mk IV
Piston fighters 
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Sea Hurricane Mk IB · Sea Hurricane Mk IC · Hurricane Mk IIB/Trop · Hurricane Mk IV
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk V · Tempest Mk V (Vickers P) · Tempest Mk II
Fury  Sea Fury FB 11
Jet fighters 
Hunter  Hunter F.1 · Hunter F.6 · Hunter FGA.9
Sea Hawk  Sea Hawk FGA.6
Harrier  Harrier GR.1 · Harrier GR.3
Export  ▄Hurricane Mk I/L · ▂Hurricane Mk IIB · ▄Sea Fury FB 51
  ▄Sea Hawk Mk.50 · ◄Sea Hawk Mk.100 · ◘Hunter F.6 · ◌Hunter F.58 · J34 · AV-8A · AV-8C
Captured  ▀Tempest Mk V
See Also  Fokker

Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA