Leopard 2A4M
This page is about the Canadian MBT Leopard 2A4M. For other versions, see Leopard 2 (Family). |
Contents
Description
The Leopard 2A4M CAN is a premium gift rank VII German medium tank with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update "Seek & Destroy".
General info
Survivability and armour
The 2A4M is an upgraded variant of the well known 2A4 found in many nations tech trees. The 2A4M is protected by an upgraded composite armour layout on the front of its turret, capable of protecting the tank from many rounds found at its BR rating. The upper front plate also has some extra protection against chemical munitions, and some KE projectiles at its tier. The sides of the turret and hull of the 2A4M are covered by composite screens that provide good protection against chemical energy threats, but will most likely not stop any KE rounds that make contact with them. Even with all the added armour, any projectiles that penetrates the left side from the front of the tank will almost always kill the driver, gunner, and commander leading to a crew knock out. The added turret face armor still has the common weak spots of all 2A4's such as the Gunner sight, the mantlet, and the turret ring, which will knock out the gun and/or kill the gunner and commander (sometimes even the loader causing a crew knockout) causing the player to be unable to return fire. If the player decides to carry more than 16 pieces of ammo, it will begin to fill the hull ammo storage which is not protected by blowout panels, causing most penetrations here to ammo rack the tank, destroying it instantly.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 76 | 35 | 57.9 | 1327 | 2,862 | 22.92 | 49.43 |
Realistic | 69 | 31 | 1327 | 1,500 | 22.92 | 25.91 |
Modifications and economy
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
120 mm Rh120 L/44 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 42 | -9°/+20° | ±180° | Two-plane | 23.8 | __._ | __._ | __._ | __._ | 7.8 | _.__ | _.__ | _.__ |
Realistic | 23.8 | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
DM12A1 | HEATFS | 480 | 480 | 480 | 480 | 480 | 480 |
DM33 | APFSDS | 481 | 478 | 470 | 461 | 450 | 440 |
KE-W | APFSDS | 583 | 579 | 569 | 556 | 542 | 528 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (kg) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
DM12A1 | HEATFS | 1,140 | 13.5 | 0.05 | 0.1 | 2.15 | 65° | 72° | 77° | |||
DM33 | APFSDS | 1,640 | 4.3 | - | - | - | 78° | 80° | 81° | |||
KE-W | APFSDS | 1,585 | 4 | - | - | - | 78° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
42 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
The 2a6m is equipped with one pintle-mounted machine gun and one coaxial machine gun, both are 7.62mm C6 light machine guns. These can be used as an anti-air deterrent ( shooting planes, helicopters or drones ) or for clearing out light obstacles and crew from open vehicles.
7.62 mm C6 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 4600 (200) | ___ | __° | __° |
Pintle | 2000 (200) | ___ | __° | __° |
Usage in battles
Similar to the Leopard 2 PSO, The Leopard 2A4M has added on armour increasing it's survivability substantially, which helps it take more aggressive positions or push dug-in positions more easily.
The Leopard 2A4M can feel sluggish with the added on armour, so it is recommended to remove the Mine protection and Slat armour modules (in the Modification tab) to lower the weight of the vehicle and increase it's mobility.
Despite retaining the older 120mm L/44 cannon, it is still great at destroying any vehicles with its competitive KE-W round. This makes it an excellent sniper at any range with its 3rd generation thermals and laser rangefinder. Coupled with the Leopard 2's great mobility, this allows it to do berm drills when behind a hill with ease while surviving some return fire due to the uparmored turret.
Pros and cons
Pros:
- Access to 3rd generation thermals for both gunner and commander
- Uses KE-W which has better performance over DM43 in the 120mm L/44
- Uparmored turret can defeat KE threats with ~600mm penetration, added side armor easily deflects autocannon rounds if angled
- Removing armor slats and mine protection gives it greater mobility over uparmored Leopard 2 variants
- Camouflage net breaks up silhouette slightly at distance
- Able to efficiently research the entire German ground forces tree
Cons:
- Retains gunners optic, gun breach, and turret ring weakspots of the Leopard 2A4
- Hull isn't uparmored at the front which is easily defeated at its BR
- Unprotected ammo rack at the front hull which can detonate when loaded
- Full mine and slat protection provides only a marginal amount of protection while hampering its mobility
- Lacks timed HE, proximity-fused rounds or a medium-caliber machine gun to defeat low-flying air threats
- Camouflage net almost completely blocks painted camouflage which can make it stand out in certain environments
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Devblog
The Leopard 2A4M CAN modification was developed to modernize 20 Canadian Army Leopard 2A4 tanks for use in combat operations in Afghanistan. They were equipped with additional composite armor packages, placed to protect the front and sides of the turret and hull, plus slat armor at the back of the turret and around the engine compartment to help protect against shaped charge ammunition. In addition to this, the fire control system was modernized with a brand-new thermal imager and commander sight. Due to the extra armor, the weight of the tank increased, which meant that the brakes and suspension were modified as well. Krauss-Maffei Wegmann (KMW) developed this modification and by 2010 all 20 tanks were modernized. Between 2010 and 2011, 5 Leopard 2A4M CAN tanks were deployed in Afghanistan.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Germany medium tanks | |
---|---|
Pz.III | Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N |
Pz.IV | Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J |
Pz.V | VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II |
M48 upgrades | M48A2 G A2 · M48 Super |
Leopard 1 | Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III |
Leopard 2 | PT-16/T14 mod. · Leopard 2K · Leopard 2AV |
Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V | |
Trophies | ▀M4 748 (a) · ▀T 34 747 (r) |
Other | Nb.Fz. · KPz-70 |
USA | mKPz M47 G · M48A2 C |
USSR | ◊T-72M1 |
Germany premium ground vehicles | |
---|---|
Light tanks | Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP |
Medium tanks | Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 |
mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M | |
Heavy tanks | ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r) |
VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16 | |
Tank destroyers | Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42 |
Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser |
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