Difference between revisions of "E.B.R. (1954)"
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+ | {{About | ||
+ | | about = French light tank '''{{PAGENAME}}''' | ||
+ | | usage = other versions | ||
+ | | link = E.B.R. (Family) | ||
+ | }} | ||
{{Specs-Card | {{Specs-Card | ||
|code=fr_panhard_ebr_1954 | |code=fr_panhard_ebr_1954 | ||
− | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | + | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} |
}} | }} | ||
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced during [[Update "Hot Tracks"]] as a reward for the [[wt:en/news/6981-special-operation-w-i-n-t-e-r-en|2020 Operation W.I.N.T.E.R.]] event. | The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} French light tank {{Battle-rating}}. It was introduced during [[Update "Hot Tracks"]] as a reward for the [[wt:en/news/6981-special-operation-w-i-n-t-e-r-en|2020 Operation W.I.N.T.E.R.]] event. | ||
+ | |||
+ | Compared to the [[E.B.R. (1951)|standard version]] in the tech tree, the {{PAGENAME}} has the turret from the [[AMX-13]], which allows players to use the longer [[SA50 L/57 (75 mm)|SA50 L/57]] cannon for enhanced firepower. | ||
== General info == | == General info == | ||
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | |||
'''Armour type:''' | '''Armour type:''' | ||
− | * Rolled homogeneous | + | * Rolled homogeneous armour (hull, turret roof, turret bustle) |
− | * Cast homogeneous | + | * Cast homogeneous armour (gun mantlet, turret front) |
− | |||
− | |||
{| class="wikitable" | {| class="wikitable" | ||
Line 25: | Line 29: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 20 mm (56°) ''Upper glacis'' <br> 35 mm (16°) ''Lower plate'' || 15 mm || 20 mm (56°) ''Upper glacis'' <br> 35 mm (16°) ''Lower plate'' || 20 mm (34°) ''Front and rear glacis'' <br> 15 mm ''Centre'' |
|- | |- | ||
− | | Turret || 40 mm (32-47°) ''Turret front'' | + | | Turret || 40 mm (32-47°) ''Turret front'' <br> 60 mm (conical) ''Gun mantlet'' <br> 40 mm (15-75°) ''Barrel shroud'' || 20 mm (0-30°) ''Turret'' || 20 mm ''Turret bustle'' <br> 20 mm (17-22°) ''Pivot ball'' <br> 10 mm (77-90°) ''Turret underside'' || 10 mm |
− | 60 mm (conical) ''Gun mantlet'' | ||
− | |||
− | 40 mm (15-75°) ''Barrel shroud'' | ||
− | | 20 mm (0-30°) ''Turret'' || 20 mm ''Turret bustle'' | ||
− | 20 mm (17-22°) ''Pivot ball'' | ||
− | |||
− | 10 mm (77-90°) ''Turret underside'' | ||
− | | 10 mm | ||
|- | |- | ||
− | | Cupola || colspan="3" |20 mm (conical) ''Base'' | + | | Cupola || colspan="3" style="text-align:center" | 20 mm (conical) ''Base'' <br> 10 mm (spherical) ''Dome'' || 20 mm (conical) ''Outer ring'' <br> 10 mm (spherical) ''Centre'' |
− | 10 mm (spherical) ''Dome'' | ||
− | | 20 mm (conical) ''Outer ring'' | ||
− | 10 mm (spherical) ''Centre'' | ||
|- | |- | ||
|} | |} | ||
− | '''Notes:''' | + | '''Notes:''' |
− | + | ||
+ | * Wheels are 10 mm thick and suspension bars are 5 mm thick. | ||
+ | * Mudguards are 4 mm thick. | ||
=== Mobility === | === Mobility === | ||
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{{tankMobility|abMinHp=310|rbMinHp=177}} | {{tankMobility|abMinHp=310|rbMinHp=177}} | ||
+ | |||
+ | The E.B.R. (1954) can reach 105 km/h on roads, 60 km/h on dirt tracks and 40 km/h in cross country. Soft terrain is a handicap: mud, snow and sand will considerably slow the armoured car. As a wheeled vehicle, it can't turn on the spot but the turn radius stays relatively small thanks to front and rear steering wheels. The reverse speed is also very high, a must to get out of hot situations quickly. | ||
=== Modifications and economy === | === Modifications and economy === | ||
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! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
! rowspan="2" | Type of<br>warhead | ! rowspan="2" | Type of<br>warhead | ||
− | ! colspan="6" | | + | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) |
|- | |- | ||
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
|- | |- | ||
− | | POT-51A || | + | | POT-51A || APBC || 182 || 178 || 162 || 143 || 127 || 113 |
|- | |- | ||
| 75 mm HE || HE || 10 || 10 || 10 || 10 || 10 || 10 | | 75 mm HE || HE || 10 || 10 || 10 || 10 || 10 || 10 | ||
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! rowspan="2" | Type of<br>warhead | ! rowspan="2" | Type of<br>warhead | ||
! rowspan="2" | Velocity<br>(m/s) | ! rowspan="2" | Velocity<br>(m/s) | ||
− | ! rowspan="2" | Projectile<br> | + | ! rowspan="2" | Projectile<br>mass (kg) |
! rowspan="2" | Fuse delay<br>(m) | ! rowspan="2" | Fuse delay<br>(m) | ||
! rowspan="2" | Fuse sensitivity<br>(mm) | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
− | ! rowspan="2" | Explosive | + | ! rowspan="2" | Explosive mass<br>(TNT equivalent) (g) |
! colspan="3" | Ricochet | ! colspan="3" | Ricochet | ||
|- | |- | ||
! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
− | | POT-51A || | + | | POT-51A || APBC || 1,000 || 6.4 || N/A || N/A || N/A || 47° || 60° || 65° |
|- | |- | ||
| 75 mm HE || HE || 753 || 6.2 || 0 || 0.1 || 675 || 79° || 80° || 81° | | 75 mm HE || HE || 753 || 6.2 || 0 || 0.1 || 675 || 79° || 80° || 81° | ||
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal | ||
|- | |- | ||
− | | Coaxial || 4,950 (150) || | + | | Coaxial || 4,950 (150) || 551 || N/A || N/A |
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | + | The EBR can be used as a long range sniper and as a scout thanks to its good optics and fast shell speed, or it can be used as an aggressive flanking vehicle using its superior mobility and reload rate. | |
+ | The EBR best preforms on the sidelines of the enemy team, using its autoloader and high velocity gun to eliminate any opposition. The lack of explosive filler for the shell makes aiming at crew positions and critical modules important, prioritizing the gun or ammo rack of the target. Thanks to the autoloader and fast turret rotation, it is easy to switch between targets on the heat of combat, and the smoke pods allow for a quick escape if the situation gets too difficult. | ||
+ | |||
+ | ;Enemies worth keeping | ||
+ | |||
+ | * [[Tiger I (Family)|Tiger I]] and [[Panzer V Panther (Family)|Panther I]]: Sitting at the same BR, these targets can prove to be difficult. Flanking them and shooting their weakly armoured sides is advised, but in case of a face to face encounter, shooting the right side (from the players point of view) of the Panther's mantlet or the right side of the Tiger's Hull will disable or destroy them. In case these shots are impossible or too risky, one can shoot the barrels, take a track out and relocate and target the side of said tanks. | ||
+ | |||
+ | * [[T26E1-1]] "Super Pershing" and [[Tiger II (H)]]: At a range larger than 200 m these targets become invulnerable to the 75 mm gun, one should side shoot them or disable their guns and tracks. | ||
+ | |||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
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'''Pros:''' | '''Pros:''' | ||
− | * Fast | + | * Fast and very mobile vehicle |
* The main gun reloads in 5 seconds even with 2 active crew members and the autoloader has a capacity of 12 rounds. | * The main gun reloads in 5 seconds even with 2 active crew members and the autoloader has a capacity of 12 rounds. | ||
− | * The shells have a very high muzzle velocity | + | * The shells have a very high muzzle velocity and, despite the lack of explosive filler, deal a lot of damage. |
* Both the front and back wheels steer, resulting in a pretty small turning radius. | * Both the front and back wheels steer, resulting in a pretty small turning radius. | ||
* The hull armour, in the front (and back), is enough to stop .50 cal AP fire, as well as 14.5 mm AP-I(c) from 200 meters or more; the turret front may be even able to stop some autocannon fire. | * The hull armour, in the front (and back), is enough to stop .50 cal AP fire, as well as 14.5 mm AP-I(c) from 200 meters or more; the turret front may be even able to stop some autocannon fire. | ||
* As this vehicle is an armoured car, scouting is available. | * As this vehicle is an armoured car, scouting is available. | ||
− | * | + | * APBC shell with a very high penetration of 182 mm at 10 m, able to easily penetrate most vehicles that are faced. |
'''Cons:''' | '''Cons:''' | ||
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* The 7° gun depression is far from optimal for players that want to shoot from an hull down position. | * The 7° gun depression is far from optimal for players that want to shoot from an hull down position. | ||
* The massive radio antennas will make you visible even when the rest of the vehicle is hidden behind a hill or small building. | * The massive radio antennas will make you visible even when the rest of the vehicle is hidden behind a hill or small building. | ||
− | * Very easy to spot and recognize from the side due to its size and shape; in addition, the side armour | + | * Very easy to spot and recognize from the side due to its size and shape; in addition, the side armour won't really stop anything more than small calibre machine gun fire. |
− | * The roof of the turret | + | * The roof of the turret is thin, making it vulnerable to airborne attacks. |
− | + | * Very slow when moving in soft terrain (mud, snow, sand). | |
− | * Very slow when moving in mud. | ||
* High risk of ammunition explosion if the turret is penetrated, thanks to the large first-stage ammo rack behind the cannon. | * High risk of ammunition explosion if the turret is penetrated, thanks to the large first-stage ammo rack behind the cannon. | ||
− | |||
− | |||
== History == | == History == | ||
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;Skins | ;Skins | ||
− | * [https://live.warthunder.com/feed/camouflages/? | + | * [https://live.warthunder.com/feed/camouflages/?vehicle=fr_panhard_ebr_1954 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
;Images | ;Images | ||
Line 204: | Line 206: | ||
== See also == | == See also == | ||
− | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | |
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
− | * ''links to approximate analogues of other nations and research trees.'' | + | * ''links to approximate analogues of other nations and research trees.'' |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== External links == | == External links == |
Revision as of 19:38, 30 September 2022
This page is about the French light tank E.B.R. (1954). For other versions, see E.B.R. (Family). |
Contents
Description
The Panhard E.B.R (1954) is a premium gift rank IV French light tank with a battle rating of 6.7 (AB/RB/SB). It was introduced during Update "Hot Tracks" as a reward for the 2020 Operation W.I.N.T.E.R. event.
Compared to the standard version in the tech tree, the E.B.R. (1954) has the turret from the AMX-13, which allows players to use the longer SA50 L/57 cannon for enhanced firepower.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour (hull, turret roof, turret bustle)
- Cast homogeneous armour (gun mantlet, turret front)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 20 mm (56°) Upper glacis 35 mm (16°) Lower plate |
15 mm | 20 mm (56°) Upper glacis 35 mm (16°) Lower plate |
20 mm (34°) Front and rear glacis 15 mm Centre |
Turret | 40 mm (32-47°) Turret front 60 mm (conical) Gun mantlet 40 mm (15-75°) Barrel shroud |
20 mm (0-30°) Turret | 20 mm Turret bustle 20 mm (17-22°) Pivot ball 10 mm (77-90°) Turret underside |
10 mm |
Cupola | 20 mm (conical) Base 10 mm (spherical) Dome |
20 mm (conical) Outer ring 10 mm (spherical) Centre |
Notes:
- Wheels are 10 mm thick and suspension bars are 5 mm thick.
- Mudguards are 4 mm thick.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 117 | 117 | 15.2 | 310 | 382 | 20.39 | 25.13 |
Realistic | 105 | 105 | 177 | 200 | 11.64 | 13.16 |
The E.B.R. (1954) can reach 105 km/h on roads, 60 km/h on dirt tracks and 40 km/h in cross country. Soft terrain is a handicap: mud, snow and sand will considerably slow the armoured car. As a wheeled vehicle, it can't turn on the spot but the turn radius stays relatively small thanks to front and rear steering wheels. The reverse speed is also very high, a must to get out of hot situations quickly.
Modifications and economy
Armaments
Main armament
75 mm SA50 L/57 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 36 | -6°/+10° | ±180° | N/A | 28.6 | 39.5 | 48.0 | 53.1 | 56.5 | 5.00 | 5.00 | 5.00 | 5.00 |
Realistic | 17.9 | 21.0 | 25.5 | 28.2 | 30.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
POT-51A | APBC | 182 | 178 | 162 | 143 | 127 | 113 |
75 mm HE | HE | 10 | 10 | 10 | 10 | 10 | 10 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
POT-51A | APBC | 1,000 | 6.4 | N/A | N/A | N/A | 47° | 60° | 65° |
75 mm HE | HE | 753 | 6.2 | 0 | 0.1 | 675 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
Visual discrepancy |
---|---|---|---|---|---|
36 | 25 (+11) | 13 (+23) | 7 (+29) | 1 (+35) | No |
Notes:
- Shells from first stage rack 3 are fired first
Machine guns
7.5 mm MAC 31 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 4,950 (150) | 551 | N/A | N/A |
Usage in battles
The EBR can be used as a long range sniper and as a scout thanks to its good optics and fast shell speed, or it can be used as an aggressive flanking vehicle using its superior mobility and reload rate.
The EBR best preforms on the sidelines of the enemy team, using its autoloader and high velocity gun to eliminate any opposition. The lack of explosive filler for the shell makes aiming at crew positions and critical modules important, prioritizing the gun or ammo rack of the target. Thanks to the autoloader and fast turret rotation, it is easy to switch between targets on the heat of combat, and the smoke pods allow for a quick escape if the situation gets too difficult.
- Enemies worth keeping
- Tiger I and Panther I: Sitting at the same BR, these targets can prove to be difficult. Flanking them and shooting their weakly armoured sides is advised, but in case of a face to face encounter, shooting the right side (from the players point of view) of the Panther's mantlet or the right side of the Tiger's Hull will disable or destroy them. In case these shots are impossible or too risky, one can shoot the barrels, take a track out and relocate and target the side of said tanks.
- T26E1-1 "Super Pershing" and Tiger II (H): At a range larger than 200 m these targets become invulnerable to the 75 mm gun, one should side shoot them or disable their guns and tracks.
Pros and cons
Pros:
- Fast and very mobile vehicle
- The main gun reloads in 5 seconds even with 2 active crew members and the autoloader has a capacity of 12 rounds.
- The shells have a very high muzzle velocity and, despite the lack of explosive filler, deal a lot of damage.
- Both the front and back wheels steer, resulting in a pretty small turning radius.
- The hull armour, in the front (and back), is enough to stop .50 cal AP fire, as well as 14.5 mm AP-I(c) from 200 meters or more; the turret front may be even able to stop some autocannon fire.
- As this vehicle is an armoured car, scouting is available.
- APBC shell with a very high penetration of 182 mm at 10 m, able to easily penetrate most vehicles that are faced.
Cons:
- Due to its shape, a penetration in the front (or back) by any actual tank cannon will mean losing the vehicle.
- The 7° gun depression is far from optimal for players that want to shoot from an hull down position.
- The massive radio antennas will make you visible even when the rest of the vehicle is hidden behind a hill or small building.
- Very easy to spot and recognize from the side due to its size and shape; in addition, the side armour won't really stop anything more than small calibre machine gun fire.
- The roof of the turret is thin, making it vulnerable to airborne attacks.
- Very slow when moving in soft terrain (mud, snow, sand).
- High risk of ammunition explosion if the turret is penetrated, thanks to the large first-stage ammo rack behind the cannon.
History
Devblog
Before the outbreak of World War II, Panhard created a prototype of an 8x8 army wheeled all-terrain vehicle, with the first and last swivel wheel pairs having rubber tires, the middle pairs were metal and not swivel. The army placed an order for the production of 600 of these vehicles, but the outbreak of the war and the occupation of France did not allow the vehicle to be put into production. They returned to an interesting project after the war - the wheelbase received an oscillating turret with a 75 mm gun, which turned the all-terrain vehicle into a light wheeled tank. Later, the base of this vehicle became the basis for several curious army vehicles. It is interesting that it was the Panhard all-terrain vehicle that served as a carriage for the farewell ceremony for the President of the Fifth Republic, General Charles de Gaulle.
Media
- Skins
- Images
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Panhard | |
---|---|
Armoured Cars | AML-90 |
AMD.35 | AMD.35 · AMD.35 (SA35) |
E.B.R. | E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963) |
Export | AML-90 |
France light tanks | |
---|---|
AMC.34/35 | AMC.34 YR · AMC.35 (ACG.1) |
H.35/39 | H.35 · H.39 · H.39 "Cambronne" |
AMX-13 | AMX-13 (FL11) · AMX-13-M24 · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT) |
Wheeled | AML-90 · AMX-10RC |
AMD.35 | AMD.35 · AMD.35 (SA35) |
E.B.R. | E.B.R. (1951) · E.B.R. (1954) · E.B.R. (1963) |
Other | FCM.36 · R.35 (SA38) · Char 25t · MARS 15 · VBCI-2 (MCT30) |
Austria | SK-105A2 |
Great Britain | ▄Crusader Mk.II |
USA | LVT-4/40 · ▄M3A3 Stuart |
France premium ground vehicles | |
---|---|
Light tanks | AMD.35 (SA35) · H.39 "Cambronne" · LVT-4/40 · AMX-13 (SS.11) · AMX-13-M24 · E.B.R. (1954) · E.B.R. (1963) · VBCI-2 (MCT30) |
Medium tanks | M4A1 (FL10) · Panther "Dauphiné" · AMX-30 · AMX-30 Super · AMX-50 (TO90/930) |
Heavy tanks | B1 ter · 2C bis · Somua SM |
Tank destroyers | Lorraine 155 Mle.50 |