Difference between revisions of "F11F-1"
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== General info == | == General info == | ||
=== Flight performance === | === Flight performance === | ||
− | ' | + | This plane is basicly a lower BR-ed Starfighter: it flies fast, turns very bad and can handle it's energy fairly decently, althought be careful because this plane can lose a few hundreds of KPH when turning at medium speeds (from 700 KPH to 900 KPH) |
{| class="wikitable" style="text-align:center" width="70%" | {| class="wikitable" style="text-align:center" width="70%" | ||
− | ! rowspan="2" | | + | ! rowspan="2" | |
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level) | ! colspan="2" | Max Speed<br>(km/h at 0 m - sea level) | ||
! rowspan="2" | Max altitude<br>(metres) | ! rowspan="2" | Max altitude<br>(metres) | ||
Line 135: | Line 135: | ||
== Usage in battles == | == Usage in battles == | ||
− | ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB)'' |
+ | |||
+ | As said earlier, this plane is like a lower BR-ed starfighter, so you have to fly in straight lines and keep your speed at least above 700 KpH or 800 KpH. So first after you take off, you should gain speed up to 700 kph and then pitch up to 15 degrees or 20 if you are spaded. If you are struggling to put guns on target, you can drop your afterburner for a moment or take out the airbrake and since it's like a flying boat, loading the 4 Sidewinders can make you heavier but you'll at least get a chance at engaging targets if you are too fast to effectively fire at the enemy, i recommend you to load the missiles when your plane is half spaded. | ||
+ | |||
+ | If your team has another fast plane or a plane with good energy retention, you can also make yourself a bait but be very careful if the enemy you're baiting has missiles or is faster than you, or you might die in a very embarassing way | ||
=== Modules === | === Modules === | ||
Line 187: | Line 191: | ||
* Decent suspended payload options | * Decent suspended payload options | ||
* Decent armament | * Decent armament | ||
+ | * Decent energy retention | ||
'''Cons:''' | '''Cons:''' | ||
Line 195: | Line 200: | ||
* Needs a lot of runway to land | * Needs a lot of runway to land | ||
* Can rip wings at high speeds | * Can rip wings at high speeds | ||
− | * | + | * High repair cost |
* Weak structural integrity | * Weak structural integrity | ||
* Easily set on fire | * Easily set on fire |
Revision as of 17:22, 9 October 2020
Contents
Description
The F11F-1 Tiger is a gift rank VI American jet fighter
with a battle rating of 9.0 (AB/RB/SB). It was introduced during Update "Starfighters" as a reward for the 2020 Operation S.U.M.M.E.R. event.
General info
Flight performance
This plane is basicly a lower BR-ed Starfighter: it flies fast, turns very bad and can handle it's energy fairly decently, althought be careful because this plane can lose a few hundreds of KPH when turning at medium speeds (from 700 KPH to 900 KPH)
Max Speed (km/h at 0 m - sea level) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | ||||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 1,198 | 1,193 | 15240 | 36.1 | 37.0 | 59.9 | 55.4 | 950 |
Upgraded | ___ | ___ | __._ | __._ | __._ | __._ |
Details
Features | |||||
---|---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
X | X | ✓ | ✓ | ✓ | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
1458 | 447 | N/A | N/A | 500 | ~9 | ~3 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 650 | < 540 | < 620 | N/A |
Engine performance
Engine | Aircraft mass | |||||||
---|---|---|---|---|---|---|---|---|
Engine name | Number | Basic Mass | Wing loading (full fuel) | |||||
Allison J65-W-18 | 1 | 6,627 kg | 415 kg/m2 | |||||
Engine characteristics | Mass with fuel (no weapons load) | Max Takeoff Weight | ||||||
Weight (each) | Type | 14m fuel | 20m fuel | 30m fuel | 45m fuel | 48m fuel | ||
1,320 kg | Afterburning axial-flow turbojet | 7,507 kg | 7,884 kg | 8,512 kg | 9,455 kg | 9,643 kg | 10,500 kg | |
Maximum engine thrust @ 0 m (RB / SB) | Thrust to weight ratio @ 0 m (WEP) | |||||||
Condition | 100% | WEP | 14m fuel | 20m fuel | 30m fuel | 45m fuel | 48m fuel | MTOW |
Stationary | 3,077 kgf | 4,770 kgf | 0.64 | 0.61 | 0.56 | 0.50 | 0.49 | 0.45 |
Optimal | 3,077 (0 km/h) |
4,938 kgf (1,200 km/h) |
0.66 | 0.63 | 0.58 | 0.52 | 0.51 | 0.47 |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Armaments
Offensive armament
The F11F-1 is armed with:
- 4 x 20 mm Browning-Colt Mk12 Mod 0 cannons, nose-mounted (125 rpg = 500 total)
Suspended armament
The F11F-1 can be outfitted with the following ordnance:
- Without load
- 4 x 500 lb LDGP Mk 82 bombs (2,000 lb total)
- 2 x 1,000 lb LDGP Mk 83 bombs (2,000 lb total)
- 28 x FFAR Mighty Mouse rockets
- 38 x FFAR Mighty Mouse rockets
- 52 x FFAR Mighty Mouse rockets
- 4 x AIM-9B Sidewinder missiles
- 2 x 500 lb LDGP Mk 82 bombs + 2 x AIM-9B Sidewinder missiles (1,000 lb total)
- 2 x 1,000 lb LDGP Mk 83 bombs + 2 x AIM-9B Sidewinder missiles (2,000 lb total)
- 2 x AIM-9B Sidewinder missiles + 14 x FFAR Mighty Mouse rockets
- 2 x AIM-9B Sidewinder missiles + 38 x FFAR Mighty Mouse rockets
Usage in battles
Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB)
As said earlier, this plane is like a lower BR-ed starfighter, so you have to fly in straight lines and keep your speed at least above 700 KpH or 800 KpH. So first after you take off, you should gain speed up to 700 kph and then pitch up to 15 degrees or 20 if you are spaded. If you are struggling to put guns on target, you can drop your afterburner for a moment or take out the airbrake and since it's like a flying boat, loading the 4 Sidewinders can make you heavier but you'll at least get a chance at engaging targets if you are too fast to effectively fire at the enemy, i recommend you to load the missiles when your plane is half spaded.
If your team has another fast plane or a plane with good energy retention, you can also make yourself a bait but be very careful if the enemy you're baiting has missiles or is faster than you, or you might die in a very embarassing way
Modules
Tier | Flight performance | Survivability | Weaponry | |||
---|---|---|---|---|---|---|
I | Fuselage repair | Offensive 20 mm | AERO 6A | |||
II | New boosters | Compressor | Airframe | Mk82 | AERO 7D | |
III | Wings repair | Engine | New 20 mm cannons | AIM-9B | ||
IV | G-suit | Cover | Mk83 |
Pros and cons
Pros:
- Great top speed for its BR
- Has access to 4 AIM-9B sidewinder missiles
- Decent suspended payload options
- Decent armament
- Decent energy retention
Cons:
- No takeoff/combat flaps, only landing flaps
- Bad turn time
- Loses a lot of speed in turns
- Needs a lot of runway to land
- Can rip wings at high speeds
- High repair cost
- Weak structural integrity
- Easily set on fire
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Videos
See also
External links
Grumman Aircraft Engineering Corporation | |
---|---|
Aircraft | |
Fighters | |
F3F | F3F-2 · Galer's F3F-2 |
F4F Wildcat | F4F-3 · F4F-4 |
XF5F Skyrocket | XF5F · XP-50 |
F6F Hellcat | F6F-5 · F6F-5N |
F7F Tigercat | F7F-1 · F7F-3 |
F8F Bearcat | F8F-1 · F8F-1B |
Jet Fighters | |
F9F Panther/Cougar | F9F-2 · F9F-5 · F9F-8 |
F-11 Tiger | F11F-1 |
F-14 Tomcat | F-14A Early · F-14B |
Jet Strike Aircraft | |
A-6 Intruder | A-6E TRAM |
Bombers | TBF-1C |
Export | ▄Martlet Mk IV · ▄F6F-5 · ▄F6F-5N · ▄F8F-1B · ▄Avenger Mk II · ▄Hellcat Mk II |
▄F-14A IRIAF | |
Naval Vehicles | |
Patrol Gunboat Hydrofoil (PGH) | USS Flagstaff |
USA jet aircraft | |
---|---|
Fighters | |
F9F | F9F-2 · F9F-5 · F9F-8 |
F-80 | F-80A-5 · F-80C-10 |
F-84 | F-84B-26 · F-84F · F-84G-21-RE |
F-86 | F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35 |
F-89 | F-89B · F-89D |
F-100 | F-100D |
F-104 | F-104A · F-104C |
F-4 | F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II |
F-5 | F-5A · F-5C · F-5E · F-20A |
F-8 | F8U-2 · F-8E |
F-14 | F-14A Early · ▄F-14A IRIAF · F-14B |
F-15 | F-15A · F-15C MSIP II · F-15E |
F-16 | F-16A · F-16A ADF · F-16C |
Other | P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1 |
Strike Aircraft | |
FJ-4 | FJ-4B · FJ-4B VMF-232 |
A-4 | A-4B · A-4E Early |
A-7 | A-7D · A-7E · A-7K |
AV-8 | AV-8A · AV-8C · AV-8B Plus · AV-8B (NA) |
A-10 | A-10A · A-10A Late · A-10C |
F-111 | F-111A · F-111F |
Other | A-6E TRAM · F-105D · F-117 |
Bombers | |
B-57 | B-57A · B-57B |