PLAY
Aviation
F-104A
VI
Rank
AB
9.7
RB
9.3
SB
9.7
Battle rating
USA
Game nation
Fighter
Main role
160,000
RP
Research
450,000
SL
Purchase
General information

The first production version of the Starfighter series was the F-104A. 140+ F-104A Starfighters were ordered by the USAF and in total 170 Starfighters were in service (some YF-104As were converted to production standard). The F-104A had a stronger airframe as well as additions made to the airframe for stability. The F-104A was planned to replace the ageing F-100 Super Sabre but later didn't fit the requirements set by the USAF. It was stuck in limbo until problems with the production of the Convair-built F-106 let the Starfighter live on in another role, interdiction. At this time, the F-104A was powered by the J79-GE-3A which was riddled with issues. The F-104As were grounded shortly after to resolve the issues with the -3A until the J79-GE-3B came to fruition. Even after the engine change, the USAF still found the F-104A to be lacklustre for air interception due to the lack of all-weather capability and low endurance. Many surplus Starfighters were sent to other countries.

Introduced in Update "Starfighters", the F-104A is quite a capable aircraft thanks to its J79 engine, cannon, and missiles. The F-104A regularly faces subsonic aircraft like the F-86 and Yak-38 so players should stick to using its immense speed and boom and zooming targets. The F-104A struggles with manoeuvrability so dogfights are highly discouraged, especially against subsonic aircraft. Furthermore, the F-104A can easily outrun many of its opponents so there is no point in staying slow to try and acquire a kill. In addition to the cannon, the F-104A also comes equipped with two AIM-9B Sidewinders which are mainly helpful in forcing an opponent to turn or against slow targets. The AIM-9B is a very situational missile and depends on a lot of factors. Overall, the F-104A is one of the most feared aircraft at its battle rating.



Flight performance
Max speed
at 10,668 m 2,1492,0642,1952,105 km/h
Rate of Climb 235192.7271.1201.7 m/s
Turn time 3234.630.433.7 s
Max altitude 18,900 m
Takeoff Run 1,180 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 9.3 t
Engine General Electric J79-GE-3B
Length 16.7 m
Wingspan 6.7 m

Limits:
Max Speed Limit (IAS) 1,555 km/h
Mach Number Limit 2
Flap Speed Limit (IAS) 444 km/h
Gear Speed Limit (IAS) 546 km/h
Offensive armament
20 mm M61A1 cannon
Ammunition 750 rounds
Fire rate 6,000 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/API-T/AP-I4036221263
HEF-I/HEF-I/API-T/HEF-I/HEF-I/AP-I4036221263
API-T/AP-I/AP-I/AP-I/HEF-I4036221263
HEF-I/AP-I/AP-I4036221263
Suspended armament
Setup 1 2 × AIM-9B Sidewinder air-to-air missiles
Economy
Repair cost Basic → Reference
AB 3,081 → 4,085 SL
RB 10,323 → 13,688 SL
SB 9,906 → 13,135 SL
Crew training 130,000 SL
Experts 450,000 SL
Aces 2,200 GE
Research Aces 890,000 RP
Reward multiplier AB / RB / SB
120 / 380 / 600 % SL
214 % RP
Total cost of modifications 143,000 RP
224,000 SL
Talisman cost 2,400 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
20
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content