PLAY
Aviation
A-4B
VI
Rank
AB
9.0
RB
8.7
SB
9.0
Battle rating
USA
Game nation
Strike aircraft
Main role
135,000
RP
Research
380,000
SL
Purchase
General information

The A-4B was a compact and lightweight attack aircraft designed by Ed Heinemann of Douglas Aircraft Company in response to the U.S. Navy's need for a cost-effective and agile attacker. It was a successful solution for the Navy, offering simplicity, low weight, and ease of maintenance. Despite its small size, the A-4 was a capable aircraft, equipped with two 20mm autocannons and various hardpoints for missiles, rockets, and bombs. It played a significant role in the Vietnam War as the primary light bomber for the Navy. With over 540 A-4Bs manufactured, it featured upgrades like improved navigation equipment and the AGM-12 Bullpup missiles. The A-4 remained in service for over 20 years and continues to be operational in some countries like Brazil and Argentina even after six decades since its inception

It was introduced in Update 1.97 "Viking Fury". The A-4B is an excellent aircraft for pilots who like to perform multiple roles without having to switch up aircraft. Possessing options to carry up to 5,000 lbs in bombs, 133 unguided rockets or five 20 mm autocannons with a total of 2,350 rounds of ammunition in what is effectively a "hot rod" of the jet world allows pilots to maximize their playstyle. Though the manoeuvrability suffers when fully loaded, this jet attacker operates well at mid and lower altitudes, especially when unloading bombs and rockets on ground-based targets



Flight performance
Max speed
at 0 m 1,0651,0381,0801,048 km/h
Rate of Climb 4229.75331.8 m/s
Turn time 373935.838.3 s
Max altitude 12,500 m
Takeoff Run 900 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 7.1 t
Engine Wright J65-W-16A
Length 12 m
Wingspan 8.4 m

Limits:
Max Speed Limit (IAS) 1,167 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 410 km/h
Gear Speed Limit (IAS) 437 km/h
Offensive armament
2 × 20 mm Browning-Colt Mk12 Mod 0 cannon
Ammunition 200 rounds
Fire rate 996 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-T/HEI/HEI42392718117
AP-T/HEI42392718117
AP-T/HEI/AP-I/HEI42392718117
AP-T/AP-T/HEI/AP-I42392718117
AP-I/HEI/HEI/HEI42392718117
Suspended armament
Max weight 2,710 kg

NameWeightSlot
72.6 kg
38 × 459.3 kg
8 × 716.6 kg
259 kg
6 × 707.4 kg
3 × 722.7 kg
6 × 829.8 kg
3 × 762 kg
446.8 kg
2 × 471.8 kg
406 kg
439.5 kg
57 × 688.9 kg
12 × 840.8 kg
3 × 1,340.4 kg
893.6 kg
893.6 kg
3 × 707.7 kg
Economy
Repair cost Basic → Reference
AB 2,902 → 3,921 SL
RB 8,462 → 11,432 SL
SB 9,797 → 13,236 SL
Crew training 110,000 SL
Experts 380,000 SL
Aces 2,000 GE
Research Aces 830,000 RP
Reward multiplier AB / RB / SB
110 / 320 / 600 % SL
208 % RP
Total cost of modifications 120,500 RP
194,600 SL
Talisman cost 2,300 GE

Research order:

Flight performance
Survivability
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
4
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content