PLAY
Aviation
F7F-1
IV
Rank
AB
6.7
RB
6.3
SB
6.3
Battle rating
USA
Game nation
Fighter
Main role
31,000
RP
Research
200,000
SL
Purchase
General information

By around 1938, the US Navy had started investigating the possibilities of a twin-engine carrier-borne fighter. Quickly thereafter, the XF5F Skyrocket was designed. The compact aircraft was to include a 23 mm Madsen cannon, two .50 calibre machine guns, and two .30 calibre machine guns. The Skyrocket test results were not very satisfactory, and in 1941 the US Navy moved on to a new aircraft. The XF7F-1 Tigercat prototype made its original flight on December 2, 1943. The F7F-1 aircraft went into production in April of 1944, but the Midway-class carriers had not yet been completed, so the first Tigercats were given to the US Marine Corps. Only 35 of these aircraft were built until production switched to the two-seat night fighter variant. These were also built in limited numbers.

Introduced in Update 1.43, the Tigercat is a typical heavy fighter, having great firepower and survivability but low agility. For those reasons, it's crucial to be near teammates, as it will struggle to dogfight single-engine fighters. It performs best at medium to low altitudes. Its best performance advantage is speed - it's one of the fastest propeller-driven aircraft in the game. Despite this, and due to its high drag, the Tigercat will get caught in a dive by many fighters. The climb rate is mediocre, helped only by its air spawn. Players will want to utilise a hit-and-run playstyle, similarly to early-WWII American fighters like the P-51D-5 or P-47D-25. Unlike those, however, it can't just dive away from threats, making it significantly harder to play. Additionally, it overheats easily on automatic engine controls, and the availability of WEP is time-limited.


Camouflages:

Flight performance
Max speed
at 5,181 m 688637728660 km/h
Rate of Climb 2517.235.417.2 m/s
Turn time 2529.622.827.7 s
Max altitude 12,300 m
Takeoff Run 444 m

Combat
flaps
Take-off
flaps
Landing
flaps
Air
brake
General characteristics
Crew 1 person
Gross weight 9.9 t
Engine 2 x Pratt & Whitney R-2800-22W
Length 13.6 m
Wingspan 15.7 m

Limits:
Max Speed Limit (IAS) 835 km/h
Mach Number Limit 1
Flap Speed Limit (IAS) 278 km/h
Gear Speed Limit (IAS) 463 km/h
Offensive armament
4 × 20 mm M3 cannon
Ammunition 800 rounds
Fire rate 750 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
HEF-I/AP-T3633231596
AP-T/AP-T/HEF-I/HEF-I3633231596
HEF-I/HEF-I/HEF-I/AP-T3633231596
AP-T/AP-T/AP-T/HEF-I3633231596
HEF-I543333
4 × 12.7 mm M2 Browning machine gun
Ammunition 1,600 rounds
Fire rate 750 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
API-T/AP/AP/I3027201396
AP-I/AP-I/API-T/I/I2826181174
API-T/I/AP/AP/AP-I/AP-I3027201396
API-T2826181174
AP-I/I/AP-I/I2826181174
Suspended armament
Setup 1 2 × 500 lb AN-M64A1 bomb
Setup 2 1000 lb AN-M65A1 bomb
Setup 3 2 × 500 lb AN-M64A1 bomb
1000 lb AN-M65A1 bomb
Economy
Repair cost Basic → Reference
AB 2,524 → 3,834 SL
RB 6,113 → 9,286 SL
SB 9,247 → 14,046 SL
Crew training 57,000 SL
Experts 200,000 SL
Aces 1,100 GE
Research Aces 520,000 RP
Reward multiplier AB / RB / SB
120 / 240 / 510 % SL
172 % RP
Total cost of modifications 52,900 RP
91,200 SL
Talisman cost 1,700 GE

Research order:
F7F-1

Flight performance
Weaponry
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
10
Flight performance: Not enough ratings
Survivability: Not enough ratings
Aerial combat: Not enough ratings
Ground attack: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Modification:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content