Difference between revisions of "BV 238"

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{{Specs-Card|code=bv-238}}
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{{Specs-Card
 +
|code=bv-238
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' was the largest aircraft produced during WWII by the Axis Powers. With a size intended to demonstrate the marvels of German technological superiority, it also served as a show of force. With an equal weight to two B-29A-BN Superfortresses, the aircraft was powered by six DB.603V 12-cylinder radial engines and could reach 424 km/h at 6 km altitude, with a range of over 10,000 km. The aircraft never advanced beyond the experimental stage, since the BV 238 V1 was destroyed by Allies as it sat hidden near the town of Lübeck.
{{Break}}
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} German bomber {{Battle-rating}}. It was introduced in [[Update 1.63 "Desert Hunters"]].
 
 
 
The Blohm & Voss {{PAGENAME}} was the largest aircraft produced during World War II by an Axis power. The size of the aircraft served a two-fold purpose, to show Germany's technological might and a show of force. Weighing in at 110 tons ( 220,000 lb or 99,790 kg), equal in weight to two [[B-29A-BN]] Superfortresses, the massive flying boat could hold an impressive bomb load or transport crew and vehicles (upwards of 300 troops total). For War Thunder's purposes, the bomb load is what matters, as the 20 x 250 kg bombs (5,000 kg total / 11,025 lbs) is a devastating amount in-game, especially if the {{PAGENAME}} can get up to a higher altitude away from most fighter/interceptors.
 
 
[[File:BV238 shadowfalcon cz 001.jpg|350px|thumb|left|]]
 
Though a slow-moving and even slower manoeuvring whale of a plane, the {{PAGENAME}} is not to be considered a "sitting duck" just waiting to be picked off. With gunner positions in the nose, dorsal turret, tail and one rear-facing turret mid-wing on each wing, approach towards this aircraft is a very dangerous manoeuvre. The dorsal turret consists of a dual MG 151 20 mm autocannons whereas all other turrets are quad MG 131 machine gun setups. Approach from the rear of the aircraft is almost impossible to do without being hit by the defensive fire, the best bet is a high-speed diving approach from the front or a high-speed approach from below. This aircraft is difficult to bring down with purely machine gun fire as they will need to be concentrated on the pilots or the engines and will typically take several passes to inflict much damage. With autocannons, on the other hand, the wings will be the weakest link as causing a wing to snap will send the leviathan crashing down to the earth.
 
 
 
{{PAGENAME}}s are a big juicy target for many players and as such, it is in the best interest of the flying boat pilot to try to enlist the services of an escort fighter or two. This provides two benefits, one, protection of the bomber to allow it to get to the target and drop its payload and two, enemy fighters come to the escorts, allowing the escorts to typically attack with an energy advantage.  
 
  
The {{PAGENAME}} is a big plane with big advantages and big disadvantages, but the bombing potential makes it worth the chance taken to get it over a target. Don't be surprised when enemy fighters come gunning for you, just work it so they end up on your tail and let your gunners do their job!
+
The BV 238 was introduced in [[Update 1.63 "Desert Hunters"]]. The BV 238 is a slow though very well-armoured and armed bomber. It is capable of landing in water, which is a rare occurrence for an aircraft of its size. It is very capable thanks to its large bomb payload of 20 x 250 kg bombs which is enough to destroy a base or several ground targets in realistic battles, and is also very well defended, with dorsal turrets consisting of dual MG 151 20 mm autocannons while all other turrets use quad MG 131 HMGs. Thanks to this, an interceptor approaching alone from behind the BV 238 can consider itself destroyed, or at least in grave danger. The best way to deal with the BV 238 is a high speed dive from above, trying to hit the pilots or the engines. A few engines destroyed in the BV 238 are enough to make it lose speed at a constant rate, making it eventually crash.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
 
 
[[File:BV238 trinitythewolf 001.jpg|450px|thumb|right|''Little buddy'']]
 
[[File:BV238 trinitythewolf 001.jpg|450px|thumb|right|''Little buddy'']]
Due to being an aircraft of this size, it is no surprise that the {{PAGENAME}} is a very sluggish plane when it comes to making changes in flight. Typical characteristics of this aircraft are slow acceleration, poor climb rate, low top speed, pitiful turn rate and an agonizingly slow roll rate, the {{PAGENAME}} is a handful and will not out-perform any aircraft it will face in-game. If necessary, combat flaps can significantly decrease the turn time, however, manoeuvres like this should be limited as it can expose the bomber to enemy fighters looking for an advantage.  
+
Due to being an aircraft of this size, it is no surprise that the {{PAGENAME}} is a very sluggish plane when it comes to making changes in flight. Typical characteristics of this aircraft are slow acceleration, poor climb rate, low top speed, pitiful turn rate and an agonizingly slow roll rate, the {{PAGENAME}} is a handful and will not out-perform any aircraft it will face in-game. If necessary, combat flaps can significantly decrease the turn time, however, manoeuvres like this should be limited as it can expose the bomber to enemy fighters looking for an advantage.
  
While at altitude, to get away from inbound fighters, it may be tempting to dive down to a lower altitude, however, this may be counterproductive as it will put the fragile bomber at a much lower altitude and in range of many more enemy fighters. For this aircraft, altitude is king and the best place from which it can bomb. When being attacked, ensure the gunners have a clear shot at the incoming enemy fighter and if necessary, switch to gunner-view and staff the turrets yourself. Even if the {{PAGENAME}} ends up going down, make sure the enemy fighter goes with you  
+
While at altitude, to get away from inbound fighters, it may be tempting to dive down to a lower altitude, however, this may be counterproductive as it will put the fragile bomber at a much lower altitude and in range of many more enemy fighters. For this aircraft, altitude is king and the best place from which it can bomb. When being attacked, ensure the gunners have a clear shot at the incoming enemy fighter and if necessary, switch to gunner-view and staff the turrets yourself. Even if the {{PAGENAME}} ends up going down, make sure the enemy fighter goes with you
  
 
The only notably good flight characteristic of the {{PAGENAME}} is the low stall speed of the flying boat, which allows it to glide long distances at low speeds and makes it incredibly easy to land this massive aircraft in the water.
 
The only notably good flight characteristic of the {{PAGENAME}} is the low stall speed of the flying boat, which allows it to glide long distances at low speeds and makes it incredibly easy to land this massive aircraft in the water.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 6,600 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,600 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
| 401 || 390 || {{Specs|ceiling}} || 31.4 || 33.2 || 1.6 || 1.6 || 3,000
+
! Stock
 +
| 401 || 390 || rowspan="2" | {{Specs|ceiling}} || 31.4 || 33.2 || 1.6 || 1.6 || rowspan="2" | 3,000
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 443 || 421 || 28.7 || 30.0 || 4.6 || 3.0
! colspan="2" | Max Speed<br>(km/h at 6,600 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
| 443 || 421 || {{Specs|ceiling}} || 28.7 || 30.0 || 4.6 || 3 || 3,000
 
 
|-
 
|-
 
|}
 
|}
 
[[File:BV238 sgtroach 001.jpg|450px|thumb|right|]]
 
[[File:BV238 sgtroach 001.jpg|450px|thumb|right|]]
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
|{{Specs|1=destruction|2=body}}||{{Specs|1=destruction|2=gear}} || 420 || ~3 || ~1
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 401 || 377 || 250 || ~3 || ~1
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
 
| < 360 || < 360 || < 280 || > 314
 
| < 360 || < 360 || < 280 || > 314
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=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
[[File:BV238 i alt3 you 001.jpg|450px|thumb|right|]]
 
[[File:BV238 i alt3 you 001.jpg|450px|thumb|right|]]
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* 5 mm Steel plate behind pilot.
 
* 5 mm Steel plate behind pilot.
  
Though the {{PAGENAME}} almost entirely lacks armour, it is a highly survivable plane. Massive areas of empty space within the fuselage as well as the iconic ''six'' engines of this behemoth cause the bomber to be an incredibly tough target to take down. With smart use of Manual Engine Controls to disable engines and manipulate radiators, a BV 238 pilot can nurse even a critically damaged bomber several kilometres home safely. Due to the plane's role as a flying boat, the belly of the bomber is unusually durable, and can easily survive landings on land-based runways in spite of the {{PAGENAME}}'s lack of a wheeled landing gear. The wings of this massive aircraft are the weak points, if a cannon bearing aircraft manages to cause one of the wings to snap, there is nothing stopping the {{PAGENAME}} from crashing to the earth.
+
Though the {{PAGENAME}} almost entirely lacks armour, it is a highly survivable plane. Massive areas of empty space within the fuselage as well as the iconic six engines of this behemoth cause the bomber to be an incredibly tough target to take down. With smart use of Manual Engine Controls to disable engines and manipulate radiators, a BV 238 pilot can nurse even a critically damaged bomber several kilometres home safely. Due to the plane's role as a flying boat, the belly of the bomber is unusually durable, and can easily survive landings on land-based runways in spite of the BV 238's lack of a wheeled landing gear. The wings of this massive aircraft are the weak points, if a cannon bearing aircraft manages to cause one of the wings to snap, there is nothing stopping the {{PAGENAME}} from crashing to the earth.
  
 
In terms of crew members, the {{PAGENAME}} houses an impressive ten crew members, with two crew members in the flight deck and five more each manning various gunner positions around the aircraft, and three more miscellaneous crew. This makes the {{PAGENAME}} very hard to neuter, as the crew members are spaced '''very''' far apart, with one gunner on each wing past the third engine, two near the flight deck, and one in the tail of the aircraft, altogether making it nigh-impossible to prevent return fire from the bomber.
 
In terms of crew members, the {{PAGENAME}} houses an impressive ten crew members, with two crew members in the flight deck and five more each manning various gunner positions around the aircraft, and three more miscellaneous crew. This makes the {{PAGENAME}} very hard to neuter, as the crew members are spaced '''very''' far apart, with one gunner on each wing past the third engine, two near the flight deck, and one in the tail of the aircraft, altogether making it nigh-impossible to prevent return fire from the bomber.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|SC250JA (250 kg)}}
 
{{main|SC250JA (250 kg)}}
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=== Defensive armament ===
 
=== Defensive armament ===
 +
{{Specs-Avia-Defensive}}
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
{{main|MG 151/20 (20 mm)|MG 131 (13 mm)}}
+
{{main|MG 151 (20 mm)|MG 131 (13 mm)}}
  
 
The '''''{{PAGENAME}}''''' is defended by:
 
The '''''{{PAGENAME}}''''' is defended by:
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[[File:BV238 hc dwain 001.jpg|450px|thumb|right|Night flight when the rear-facing gunners open up on an enemy attacker. There is no doubt where those guns are firing!]]
 
[[File:BV238 hc dwain 001.jpg|450px|thumb|right|Night flight when the rear-facing gunners open up on an enemy attacker. There is no doubt where those guns are firing!]]
The {{PAGENAME}} is equipped with an excellent selection of defensive positions. On the upper surface of the aircraft sits a deadly dual-20 mm dorsal turret, containing two [[MG 151/20 (20 mm)|MG 151]] cannons which are capable of inflicting critical damage to aircraft with just few hits. This turret mainly covers the port and starboard sides of the boat, as well as directly in front of the nose, with the {{PAGENAME}}'s massive tail section blocking a considerable amount of the turret's rearview. To cover for this blind spot, the {{PAGENAME}} also has three rear-facing turrets each equipped with quad [[MG 131 (13 mm)|MG 131]] 13 mm machine gun setup. These machine-gun points have high fire rates and large ammo counts allowing for sustained fire. As a bonus, the bomber also has an additional quad MG 131 turret within the nose.
+
The {{PAGENAME}} is equipped with an excellent selection of defensive positions. On the upper surface of the aircraft sits a deadly dual-20 mm dorsal turret, containing two [[MG 151/20 (20 mm)|MG 151]] cannons which are capable of inflicting critical damage to aircraft with just few hits. This turret mainly covers the port and starboard sides of the boat, as well as directly in front of the nose, with the {{PAGENAME}}'s massive tail section blocking a considerable amount of the turret's rearview. To cover for this blind spot, the {{PAGENAME}} also has three rear-facing turrets each equipped with quad [[MG 131 (13 mm)|MG 131]] 13 mm machine gun setup. These machine-gun points have high fire rates and large ammo counts allowing for sustained fire. As a bonus, the bomber also has an additional quad MG 131 turret in the nose. This quad MG turret is very useful against head-on engagements.
  
 
Unlike most bombers and especially unlike those comparable in battle rating to it, the {{PAGENAME}} is '''very''' well-defended, which combines with the plane's excellent survivability to make the bomber an incredibly lethal platform, in spite of the plane's extremely poor flight performance. There are very few blind spots, not a single gunner can reach and those enemy aircraft which end up on the tail of the {{PAGENAME}} can potentially end up facing down not only twelve x 13 mm machine guns, but also two 20 mm cannons on top of that.
 
Unlike most bombers and especially unlike those comparable in battle rating to it, the {{PAGENAME}} is '''very''' well-defended, which combines with the plane's excellent survivability to make the bomber an incredibly lethal platform, in spite of the plane's extremely poor flight performance. There are very few blind spots, not a single gunner can reach and those enemy aircraft which end up on the tail of the {{PAGENAME}} can potentially end up facing down not only twelve x 13 mm machine guns, but also two 20 mm cannons on top of that.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
 
Though slightly unusual in design, the {{PAGENAME}} is a strategic bomber through and through. It carries a massive bombload allowing the bomber to decimate several bombing points and deliver more ordnance yet to the enemy airfield. Due to its incredible endurance, it can stay airborne for longer than most other aircraft could and inflict far more damage than its contemporaries could bear.
 
Though slightly unusual in design, the {{PAGENAME}} is a strategic bomber through and through. It carries a massive bombload allowing the bomber to decimate several bombing points and deliver more ordnance yet to the enemy airfield. Due to its incredible endurance, it can stay airborne for longer than most other aircraft could and inflict far more damage than its contemporaries could bear.
  
The {{PAGENAME}}'s main job in battle is to deliver its payload to the strategic objectives found around the map and has a secondary use as a gunship with its impressive 'defensive' armament. {{PAGENAME}} pilots should seek to bait enemy fighters, who typically have poor high altitude performance at this battle rating, into following the behemoth before mowing them down with an unrelenting and lethal cloud of lead from its eighteen defensive guns.
+
The {{PAGENAME}}'s main job in battle is to deliver its payload to the strategic objectives found around the map and has a secondary use as a gunship with its impressive "defensive" armament. {{PAGENAME}} pilots should seek to bait enemy fighters, who typically have poor high altitude performance at this battle rating, into following the behemoth before mowing them down with an unrelenting and lethal cloud of lead from its eighteen defensive guns.
  
 
BV 238 pilots should avoid head-on attacks where possible, the easiest way to take a {{PAGENAME}} out of action is to instantly knock out the pilot during a head-on attack. However, in the event of an unavoidable head-on, switch to gunner-view and manually staff the forward turrets and unleash fire and fury on whoever is attempting to bring you down as at this point it is perfectly acceptable to "spray and pray" you have plenty of ammo to spare and the survivability of the {{PAGENAME}} depends on it.
 
BV 238 pilots should avoid head-on attacks where possible, the easiest way to take a {{PAGENAME}} out of action is to instantly knock out the pilot during a head-on attack. However, in the event of an unavoidable head-on, switch to gunner-view and manually staff the forward turrets and unleash fire and fury on whoever is attempting to bring you down as at this point it is perfectly acceptable to "spray and pray" you have plenty of ammo to spare and the survivability of the {{PAGENAME}} depends on it.
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
 
| Not controllable || Controllable<br>Auto control available || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
| Not controllable || Controllable<br>Auto control available || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
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[[File:Waterland bv 238.jpg|thumb|450x450px]]
 
[[File:Waterland bv 238.jpg|thumb|450x450px]]
 
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Flight performance
 
! Survivability
 
! Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Turret 13 mm
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| New 13 mm MGs (turret)
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| Turret 20 mm
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
| New 20 mm cannons (turret)
 
|-
 
! colspan="5" |This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
[[File:BV238 colonelklink1942 001.jpg|450px|thumb|right|]]
 
[[File:BV238 colonelklink1942 001.jpg|450px|thumb|right|]]
 +
 
'''Pros:'''
 
'''Pros:'''
  
 
* Impressive bomb load (5 tons payload in the form of 20 x 250 kg bombs)
 
* Impressive bomb load (5 tons payload in the form of 20 x 250 kg bombs)
* Extremely durable airframe, with a large crew compliment
+
* Extremely durable airframe, with a large crew count
 
* Excellent defensive armament in most-all directions, eighteen total defensive machine guns and autocannons
 
* Excellent defensive armament in most-all directions, eighteen total defensive machine guns and autocannons
 
* Ability to land on water and rearm/repair from nearby carriers; can also land on land-based runways without landing gear
 
* Ability to land on water and rearm/repair from nearby carriers; can also land on land-based runways without landing gear
 
* Handles well for such a large aircraft
 
* Handles well for such a large aircraft
 
* When at higher altitudes, difficult for fighters to easily reach
 
* When at higher altitudes, difficult for fighters to easily reach
* Bullet sponge can soak up huge amounts of ammunition rounds in the body of the aircraft (larger calibre rounds excepted)
+
* Its massive fuselage acts as a bullet sponge that can soak up huge amounts of ammunition rounds in the body of the aircraft (larger calibre rounds excepted)
  
 
'''Cons:'''
 
'''Cons:'''
  
* The largest aircraft in War Thunder, thus an easily identifiable and desirable target
+
* Large aircraft, thus an easily identifiable and desirable target
* Large aircraft with a large payload equals very challenging to fly (manoeuvrability suffers when fully loaded)
+
* Large airframe with a large payload equals very challenging to fly (manoeuvrability suffers when fully loaded)
 
* No access to landing gear, must belly land (causing damage) or land on water
 
* No access to landing gear, must belly land (causing damage) or land on water
 
* Easy to destroy from the underside due to lack of ventral turrets
 
* Easy to destroy from the underside due to lack of ventral turrets
 
* Easy target when flying at low altitudes
 
* Easy target when flying at low altitudes
* Weak points include pilots and wings
+
* Weak points include pilots, wings, and tails, any rocket-carrying aircraft are the bane of this flying boat
 
* Convergence of wing gunners makes it difficult to aim
 
* Convergence of wing gunners makes it difficult to aim
 +
* Defensive guns overheat quickly
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The Blohm & Voss BV 238 was an experimental flying boat that saw development and flight trials in 1944. With a wingspan of just over 60 metres and a length of 43.5 metres, the BV 238 was a truly gargantuan aircraft, being, in fact, the heaviest aircraft in existence at the time. Powered by six DB.603V 12-cylinder radial engines, the BV 238 could reach 424 km/h at 6 kilometres altitude, with a range of over 10,000 kilometres.<ref name="Yenne" />
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The Blohm & Voss BV 238 was an experimental flying boat that saw development and flight trials in 1944. With a wingspan of just over 60 m and a length of 43.5 m, the BV 238 was a truly gargantuan aircraft, being, in fact, the heaviest aircraft in existence at the time. Powered by six DB.603V 12-cylinder radial engines, the BV 238 could reach 424 km/h at 6 km altitude, with a range of over 10,000 km.<ref name="Yenne" />
  
 
Blohm & Voss Flugzeugbau designer and leader of the flying boat project, Hans H. Amtmann stated in an autobiography, "''The RLM issued a request for a large flying boat. In spite of the fact that Erhard Milch, the powerful secretary to the Air Minister Göring, wanted this flying boat developed and built by the Dornier company, the technical staff of the Air Ministry selected our design and the contract went to our company.''"<ref name="Harrison" />
 
Blohm & Voss Flugzeugbau designer and leader of the flying boat project, Hans H. Amtmann stated in an autobiography, "''The RLM issued a request for a large flying boat. In spite of the fact that Erhard Milch, the powerful secretary to the Air Minister Göring, wanted this flying boat developed and built by the Dornier company, the technical staff of the Air Ministry selected our design and the contract went to our company.''"<ref name="Harrison" />
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== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=bv-238 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Images
 
;Images
<div><ul>
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<gallery mode="packed" heights="200">
<li style="display: inline-block;"> [[File:BV238 WTWallpaper 001.jpg|thumb|none|250px|]] </li>
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File:BV238 WTWallpaper 001.jpg
<li style="display: inline-block;"> [[File:BV238 WTWallpaper 002.jpg|thumb|none|250px|]] </li>
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File:BV238 WTWallpaper 002.jpg
<li style="display: inline-block;"> [[File:BV238 WTWallpaper 003.jpg|thumb|none|250px|]] </li>
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File:BV238 WTWallpaper 003.jpg
<li style="display: inline-block;"> [[File:BV238 WTWallpaper 004.jpg|thumb|none|250px|]] </li>
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File:BV238 WTWallpaper 004.jpg
<li style="display: inline-block;"> [[File:BV238 WTWallpaper 005.jpg|thumb|none|250px|]] </li>
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File:BV238 WTWallpaper 005.jpg
<li style="display: inline-block;"> [[File:BV238 WTWallpaper 006.jpg|thumb|none|250px|]] </li>
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File:BV238 WTWallpaper 006.jpg
</ul></div>
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</gallery>
  
 
;Videos
 
;Videos
{{Youtube-gallery|osemimTmF78|'''Premium Review: BV-238 (the new Tu-4)''' - ''Jengar''|abgr1kKAnQE|'''BV-238 - THE BIGGEST AIRCRAFT IN THE GAME!!!''' - ''TheHurricaneHunter // NickTHH''|ARvgfqS0TzA|'''Largest Plane In War Thunder! - BV 238 German Boat Plane''' - ''Drae''|iQ97c_m8G0I|'''The Shooting Range #16''' - ''Metal Beasts'' section at 00:42 discusses the BV 238.}}
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{{Youtube-gallery|abgr1kKAnQE|'''BV-238 - The Biggest Aircraft In The Game!!!''' - ''TheHurricaneHunter // NickTHH''|iQ97c_m8G0I|'''The Shooting Range #16''' - ''Metal Beasts'' section at 00:42 discusses the BV 238.|ARvgfqS0TzA|'''Largest Plane In War Thunder! - BV 238 German Boat Plane''' - ''Drae''|osemimTmF78|'''Premium Review: BV-238 (the new Tu-4)''' - ''Jengar''}}
  
 
== See also ==
 
== See also ==
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* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
  
;Aircraft of comparable role, configuration and era (though nowhere the same size of 110 tons)
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;Aircraft of comparable role, configuration and era
  
 
* Kawanishi [[H8K2|H8K]] Emily (⅓rd the size at 32.5 tons)
 
* Kawanishi [[H8K2|H8K]] Emily (⅓rd the size at 32.5 tons)
  
Even smaller flying boats:
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;Even smaller flying boats
  
 
* Beriev [[Be-6]] (29.0 tons)
 
* Beriev [[Be-6]] (29.0 tons)
 
* Short [[Sunderland Mk V|Sunderland]] (27.2 tons)
 
* Short [[Sunderland Mk V|Sunderland]] (27.2 tons)
* Martin [[PBM-3_"Mariner"|PBM-3]] Mariner (21.1 tons)
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* Martin [[PBM-3 "Mariner"]] (21.1 tons)
  
 
== External links ==
 
== External links ==
<!--''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
 
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
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* ''other literature.'' -->
* ''other literature.''-->
 
  
 
* [[wt:en/news/4245-development-bv-238-the-largest-aircraft-en|[Development<nowiki>]</nowiki> BV 238: The Largest Aircraft]]
 
* [[wt:en/news/4245-development-bv-238-the-largest-aircraft-en|[Development<nowiki>]</nowiki> BV 238: The Largest Aircraft]]
 +
* [https://forum.warthunder.com/index.php?/topic/331461-bv-238-v1/ Official data sheet - more details about the performance]
  
 
== References ==
 
== References ==

Latest revision as of 17:54, 3 November 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
BV 238
bv-238.png
GarageImage BV 238.jpg
ArtImage BV 238.jpg
BV 238
Purchase:1 840 Specs-Card-Eagle.png
Show in game

Description

The BV 238 was the largest aircraft produced during WWII by the Axis Powers. With a size intended to demonstrate the marvels of German technological superiority, it also served as a show of force. With an equal weight to two B-29A-BN Superfortresses, the aircraft was powered by six DB.603V 12-cylinder radial engines and could reach 424 km/h at 6 km altitude, with a range of over 10,000 km. The aircraft never advanced beyond the experimental stage, since the BV 238 V1 was destroyed by Allies as it sat hidden near the town of Lübeck.

The BV 238 was introduced in Update 1.63 "Desert Hunters". The BV 238 is a slow though very well-armoured and armed bomber. It is capable of landing in water, which is a rare occurrence for an aircraft of its size. It is very capable thanks to its large bomb payload of 20 x 250 kg bombs which is enough to destroy a base or several ground targets in realistic battles, and is also very well defended, with dorsal turrets consisting of dual MG 151 20 mm autocannons while all other turrets use quad MG 131 HMGs. Thanks to this, an interceptor approaching alone from behind the BV 238 can consider itself destroyed, or at least in grave danger. The best way to deal with the BV 238 is a high speed dive from above, trying to hit the pilots or the engines. A few engines destroyed in the BV 238 are enough to make it lose speed at a constant rate, making it eventually crash.

General info

Flight performance

Max speed
at 6 600 m421 km/h
Turn time30 s
Max altitude9 000 m
Engine6 х Daimler-Benz DB-603A
TypeInline
Cooling systemWater
Take-off weight110 t
Little buddy

Due to being an aircraft of this size, it is no surprise that the BV 238 is a very sluggish plane when it comes to making changes in flight. Typical characteristics of this aircraft are slow acceleration, poor climb rate, low top speed, pitiful turn rate and an agonizingly slow roll rate, the BV 238 is a handful and will not out-perform any aircraft it will face in-game. If necessary, combat flaps can significantly decrease the turn time, however, manoeuvres like this should be limited as it can expose the bomber to enemy fighters looking for an advantage.

While at altitude, to get away from inbound fighters, it may be tempting to dive down to a lower altitude, however, this may be counterproductive as it will put the fragile bomber at a much lower altitude and in range of many more enemy fighters. For this aircraft, altitude is king and the best place from which it can bomb. When being attacked, ensure the gunners have a clear shot at the incoming enemy fighter and if necessary, switch to gunner-view and staff the turrets yourself. Even if the BV 238 ends up going down, make sure the enemy fighter goes with you

The only notably good flight characteristic of the BV 238 is the low stall speed of the flying boat, which allows it to glide long distances at low speeds and makes it incredibly easy to land this massive aircraft in the water.

Characteristics Max Speed
(km/h at 6,600 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 401 390 9000 31.4 33.2 1.6 1.6 3,000
Upgraded 443 421 28.7 30.0 4.6 3.0
BV238 sgtroach 001.jpg

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
546 250 401 377 250 ~3 ~1
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 360 < 280 > 314
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
6,600 m 1,500 hp 1,650 hp

Survivability and armour

Crew7 people
Speed of destruction
Structural546 km/h
Gear250 km/h
BV238 i alt3 you 001.jpg
  • 5 mm Steel plate behind pilot.

Though the BV 238 almost entirely lacks armour, it is a highly survivable plane. Massive areas of empty space within the fuselage as well as the iconic six engines of this behemoth cause the bomber to be an incredibly tough target to take down. With smart use of Manual Engine Controls to disable engines and manipulate radiators, a BV 238 pilot can nurse even a critically damaged bomber several kilometres home safely. Due to the plane's role as a flying boat, the belly of the bomber is unusually durable, and can easily survive landings on land-based runways in spite of the BV 238's lack of a wheeled landing gear. The wings of this massive aircraft are the weak points, if a cannon bearing aircraft manages to cause one of the wings to snap, there is nothing stopping the BV 238 from crashing to the earth.

In terms of crew members, the BV 238 houses an impressive ten crew members, with two crew members in the flight deck and five more each manning various gunner positions around the aircraft, and three more miscellaneous crew. This makes the BV 238 very hard to neuter, as the crew members are spaced very far apart, with one gunner on each wing past the third engine, two near the flight deck, and one in the tail of the aircraft, altogether making it nigh-impossible to prevent return fire from the bomber.

Modifications and economy

Repair cost
AB681 Sl icon.png
RB1 186 Sl icon.png
SB2 457 Sl icon.png
Crew training10 000 Sl icon.png
Experts67 000 Sl icon.png
Aces400 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 70 / 150 / 250 % Sl icon.png
Talisman.png 2 × 136 / 136 / 136 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
mg131_turret_belt_pack
Mod arrow 0.png
Mods turret gun.png
mg131_turret_new_gun
Mods ammo.png
mg15120_turret_belt_pack
Mod arrow 0.png
Mods turret gun.png
mg15120_turret_new_gun

Armaments

Suspended armament

List of setups (1)
Setup 120 x 250 kg SC250JA bomb
Main article: SC250JA (250 kg)

The BV 238 can be outfitted with the following ordnance:

  • 20 x 250 kg SC250JA bombs (5,000 kg total)

With only one ordnance option, the BV 238 does not spoil the pilot with choices. However, this bombload is exceptional for any bomber found at this battle rating, allowing a single bomber to destroy three bombing points with no allied aid. The BV 238's bombload is located in the wings, 10 in each bomb bay, which must be opened prior to ordnance drop.

Defensive armament

Turret2 x 20 mm MG 151 cannon
Ammunition1400 rounds
Fire rate750 shots/min
Turret4 x 13 mm MG 131 machine gun
Ammunition7200 rounds
Fire rate900 shots/min
3 х Turret4 x 13 mm MG 131 machine gun
Ammunition3600 rounds
Fire rate900 shots/min

The BV 238 is defended by:

  • 2 x 20 mm MG 151/20 cannons, front dorsal turret (700 rpg = 1,400 total)
  • 4 x 13 mm MG 131 machine guns, nose turret (1,800 rpg = 7,200 total)
  • 4 x 13 mm MG 131 machine guns, 2 x wing turrets (900 rpg = 3,600 total)
  • 4 x 13 mm MG 131 machine guns, tail turret (900 rpg = 3,600 total)
Night flight when the rear-facing gunners open up on an enemy attacker. There is no doubt where those guns are firing!

The BV 238 is equipped with an excellent selection of defensive positions. On the upper surface of the aircraft sits a deadly dual-20 mm dorsal turret, containing two MG 151 cannons which are capable of inflicting critical damage to aircraft with just few hits. This turret mainly covers the port and starboard sides of the boat, as well as directly in front of the nose, with the BV 238's massive tail section blocking a considerable amount of the turret's rearview. To cover for this blind spot, the BV 238 also has three rear-facing turrets each equipped with quad MG 131 13 mm machine gun setup. These machine-gun points have high fire rates and large ammo counts allowing for sustained fire. As a bonus, the bomber also has an additional quad MG 131 turret in the nose. This quad MG turret is very useful against head-on engagements.

Unlike most bombers and especially unlike those comparable in battle rating to it, the BV 238 is very well-defended, which combines with the plane's excellent survivability to make the bomber an incredibly lethal platform, in spite of the plane's extremely poor flight performance. There are very few blind spots, not a single gunner can reach and those enemy aircraft which end up on the tail of the BV 238 can potentially end up facing down not only twelve x 13 mm machine guns, but also two 20 mm cannons on top of that.

Usage in battles

Though slightly unusual in design, the BV 238 is a strategic bomber through and through. It carries a massive bombload allowing the bomber to decimate several bombing points and deliver more ordnance yet to the enemy airfield. Due to its incredible endurance, it can stay airborne for longer than most other aircraft could and inflict far more damage than its contemporaries could bear.

The BV 238's main job in battle is to deliver its payload to the strategic objectives found around the map and has a secondary use as a gunship with its impressive "defensive" armament. BV 238 pilots should seek to bait enemy fighters, who typically have poor high altitude performance at this battle rating, into following the behemoth before mowing them down with an unrelenting and lethal cloud of lead from its eighteen defensive guns.

BV 238 pilots should avoid head-on attacks where possible, the easiest way to take a BV 238 out of action is to instantly knock out the pilot during a head-on attack. However, in the event of an unavoidable head-on, switch to gunner-view and manually staff the forward turrets and unleash fire and fury on whoever is attempting to bring you down as at this point it is perfectly acceptable to "spray and pray" you have plenty of ammo to spare and the survivability of the BV 238 depends on it.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Not controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable
Waterland bv 238.jpg

Pros and cons

BV238 colonelklink1942 001.jpg

Pros:

  • Impressive bomb load (5 tons payload in the form of 20 x 250 kg bombs)
  • Extremely durable airframe, with a large crew count
  • Excellent defensive armament in most-all directions, eighteen total defensive machine guns and autocannons
  • Ability to land on water and rearm/repair from nearby carriers; can also land on land-based runways without landing gear
  • Handles well for such a large aircraft
  • When at higher altitudes, difficult for fighters to easily reach
  • Its massive fuselage acts as a bullet sponge that can soak up huge amounts of ammunition rounds in the body of the aircraft (larger calibre rounds excepted)

Cons:

  • Large aircraft, thus an easily identifiable and desirable target
  • Large airframe with a large payload equals very challenging to fly (manoeuvrability suffers when fully loaded)
  • No access to landing gear, must belly land (causing damage) or land on water
  • Easy to destroy from the underside due to lack of ventral turrets
  • Easy target when flying at low altitudes
  • Weak points include pilots, wings, and tails, any rocket-carrying aircraft are the bane of this flying boat
  • Convergence of wing gunners makes it difficult to aim
  • Defensive guns overheat quickly

History

The Blohm & Voss BV 238 was an experimental flying boat that saw development and flight trials in 1944. With a wingspan of just over 60 m and a length of 43.5 m, the BV 238 was a truly gargantuan aircraft, being, in fact, the heaviest aircraft in existence at the time. Powered by six DB.603V 12-cylinder radial engines, the BV 238 could reach 424 km/h at 6 km altitude, with a range of over 10,000 km.[1]

Blohm & Voss Flugzeugbau designer and leader of the flying boat project, Hans H. Amtmann stated in an autobiography, "The RLM issued a request for a large flying boat. In spite of the fact that Erhard Milch, the powerful secretary to the Air Minister Göring, wanted this flying boat developed and built by the Dornier company, the technical staff of the Air Ministry selected our design and the contract went to our company."[2]

Quote icon.png

Little known fact: Blohm & Voss arranged for students to build a manned flyable 1:4 scale model of the BV 238 for early testing.[2]

However, the sole flyable BV 238 prototype met an unfortunate end before the series could enter production, as only four days before the end of the war, Allied Fighters discovered and destroyed the BV 238 V1 as it sat hidden near the town of Lübeck in a side arm of the large lake Schaalsee.[3][2]

Media

Skins
Images
Videos

See also

Aircraft of comparable role, configuration and era
  • Kawanishi H8K Emily (⅓rd the size at 32.5 tons)
Even smaller flying boats

External links

References

  1. Yenne, Bill. Seaplanes of the World. Cobb: First Glance Books, 1997. ISBN 9781885440075.
  2. 2.0 2.1 2.2 Harrison, J. (Ed.). (2016). Hitler's 'Wonder Weapon' Bomber Project - Luftwaffe - Secret Bombers of the Third Reich. (38-40), Lincolnshire, UK: Mortons Media Group. ISBN: 978-1-911276-06-7
  3. Allward, Maurice. An Illustrated History of Seaplanes and Flying Boats. New York: Barnes and Noble Books, 1993. ISBN 9780880292863


Blohm & Voss (Abteilung Flugzeugbau der Schiffswerft Blohm und Voß)
Interceptors  BV 155 B-1
Bombers  BV 138 C-1 · BV 238

Germany bombers
Arado  Ar 196 A-3
Blohm & Voss  BV 138 C-1 · BV 238
Dornier  Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1
Focke-Wulf  Fw 189 A-1 · Fw 200 C-1
Henschel  Hs 123 A-1
Heinkel  He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5
Junkers  Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C
Messerschmitt  Me 264
Savoia-Marchetti  ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8
  ▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M
Trophies  ▀Wellington Mk Ic

Germany premium aircraft
Fighters  He 51 B-2/H · BV 155 B-1
He 112  He 112 B-1/U2 · He 112 B-2/U2
Bf 109  Flegel's Bf 109 A · Bf 109 E-7/U2 · Bf 109 G-2
Fw 190  Fw 190 A-5/U14 · Fw 190 C · Fw 190 D-13
Captured  ▀Marcolin's C.R.42 CN · ▀Hawk H-75A-2 · ▀Yak-1B · ▀La-5FN · ▀P-47D-16-RE · ▀P-47D · ▀Tempest Mk V
Twin-engine fighters  Bf 109 Z-1 · Ju 388 J · Ta 154 A-1
Jet fighters  ◄Sea Hawk Mk.100 · ◄G.91 R/4 · FFA P-16 · ◄MiG-21 SPS-K · ◊MiG-21 "Lazur-M"
Strike aircraft  Hs 129 B-2 (Romania) · ▀IL-2 (1942) · Bf 110 C-6 · Do 335 B-2 · He 219 A-7 · ◄Tornado IDS WTD61 · ◄Su-22M4 WTD61
Bombers  Ar 196 A-3 · BV 238 · Fw 189 A-1 · He 177 A-3 · Ju 87 R-2 Libya · Ju 288 C · ▀Wellington Mk Ic