Difference between revisions of "Ta 152 H-1"

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{{Specs-Card|code=ta-152h-1}}
 
 
{{About
 
{{About
 
| about = German fighter '''{{PAGENAME}}'''
 
| about = German fighter '''{{PAGENAME}}'''
 
| usage = the other version
 
| usage = the other version
 
| link = Ta 152 C-3
 
| link = Ta 152 C-3
 +
}}
 +
{{Specs-Card
 +
|code=ta-152h-1
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
 
{{break}}
+
The German Air Ministry needed a high-altitude fighter to counter the Allied bombing campaigns. Kurt Tank, a notable German engineer, developed the Ta 152 which was heavily based upon the existing Fw 190 "Dora" series of aircraft. Three variants of the Ta 152 were developed but the H variant was the high-altitude fighter needed to defend German skies from bombers. Elements of the 190 Dora's airframe are clearly present on the 152 H such as the fuselage but the wings were elongated and the fuselage was stretched. In addition, the Jumo 213E engine utilized methanol-water injection (MW-50) as well as GM-1 boost. Coupled with the two-stage supercharger, the Ta 152 H could reach an impressive 755 km/h (472 mph) and an exceptional service ceiling of 14,500+ metres (47,000+ feet). This was a significant improvement over the Fw 190 D-9 and was one of the fastest propeller-driven aircraft of World War Two.
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. This fighter has been in the game since the start of the Open Beta Test prior to Update 1.27.
+
 
 +
Present since the start of the Open Beta Test prior to Update 1.27, the '''{{Specs|name}}''' is an exceptional fighter for its battle rating, largely due to its excellent manoeuvring energy retention, airspawn, and speed. Although designed for high-altitude operation, the 152 H can hold its own at lower altitudes due to the MW-50 system, GM-1 boost, and good turn rate especially with flaps. The Ta 152 H-1 also has hard-hitting cannons: two 20 mm wing-mounted MG 151s, and one 30 mm MK 108 mounted through the propeller hub.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.-->
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
Really fast, maneuverable and stable at +350 km/h. Can outrun a lot of competitors at the BR. Combat flaps are really useful in dogfights. Decent rate of climb, but great turn time as well as rolling rate.
+
While the Ta 152 H-1 is the ultimate evolution of the Fw 190, the [[Ta 152 C-3]] takes the Fw 190's concepts to their limit. Don't be dissuaded however, the H-1 is a different beast altogether. Fast, manoeuvrable, and stable past 350 km/h, it is more nimble than most enemies at its BR, has a decent climb rate, short turn time (especially with landing flaps), and above average roll rate. The Ta 152 H-1 trades the incredible roll rate of the Fw 190 for a great energy retention and turnfighting ability. You will outclimb most competitors and will usually have an altitude advantage due to the interceptor airspawn.
 
 
If you're gonna play its job as a perfect interceptor, just climb up and dive unto the bomber, you can easily outclimb a lot of competitors.
 
  
 
[[File:Cockpit Ta152.jpg|x150px|right|thumb|none|Cockpit of the Ta 152]]
 
[[File:Cockpit Ta152.jpg|x150px|right|thumb|none|Cockpit of the Ta 152]]
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 10,200 m)
 
! colspan="2" | Max Speed<br>(km/h at 10,200 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 725 || 707 || {{Specs|ceiling}} || 21.1 || 21.3 || 14 || 14 || 315
+
! Stock
 +
| 725 || 706 || rowspan="2" | {{Specs|ceiling}} || 21.5 || 22.1 || 13.8 || 13.8 || rowspan="2" | 315
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! Upgraded
|-
+
| 788 || 755 || 20.3 || 20.5 || 22.2 || 17.5
! colspan="2" | Max Speed<br>(km/h at 10,200 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 788 || 755 || {{Specs|ceiling}} || 20.3 || 20.5 || 22.2 || 17.5 || 315
 
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
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! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flaps<br>(km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 900 || ~10 || ~5
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 667 || 536 || 404 || ~11 || ~5
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
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! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 380 || < 220 || < 550 || > 290
+
| < 360 || < 220 || < 500 || > 320
|-
 
|}
 
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 2,600 m || 1,750 hp || 2,073 hp
 
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 6,800 m || 1,540 hp || 1,824 hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 9,700 m || 1,230 hp || 1,457 hp
 
|-
 
! colspan="3" | Setting 4
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 11,000 m || 1,380 hp || 1,635 hp
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 +
[[File:Ta 152 H-1 armor schematic.png|thumb|400px|Armour diagram of the Ta 152 H-1, corresponds to the list on the left]]
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
* 5 mm steel - under the cockpit
+
# 15 mm Steel - Engine cowling and radiator shield
* 5 mm steel + 8 mm steel - behind the pilot
+
# 8 mm Steel - Oil cooling system shield
* 20 mm steel - pilot's headrest
+
# 10 mm Steel - Angled ammunition and pilot armour
* 70 mm bulletproof glass - armoured windscreen
+
# 6 mm Steel - Instrument panel and pilot armour
* 15 mm steel - engine cowling
+
# 70 mm Angled bulletproof glass - Armoured windscreen
 +
# 20 mm Steel - Pilot's headrest
 +
# 8 mm Steel + 5 mm Steel - Rear pilot shield
 +
# 5 mm Steel - Fuel tank shield
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|MK 108 (30 mm)|MG 151/20 (20 mm)}}
+
{{main|MK 108 (30 mm)|MG 151 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
 
* 1 x 30 mm MK 108 cannon, nose-mounted (90 rpg)
 
* 1 x 30 mm MK 108 cannon, nose-mounted (90 rpg)
* 2 x 20 mm MG 151/20 cannons, wing-mounted (175 rpg = 350 total)
+
* 2 x 20 mm MG 151 cannons, wing-mounted (175 rpg = 350 total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The Ta-152 H-1 is a designated high altitude fighter with a great wing area and good manoeuvrability, unlike its heavier brethren the [[Ta 152 C-3]]. Fly high, preferably at >10 km (32000 ft) since the engine is more effective at those altitudes.
+
'''Usual tactic:'''
  
There is a noticeable change above 3,800 m where the engine starts providing more power however it is generally not sufficient to make the plane superior to the aircraft it generally fights, so do not rely on it. Most players use this aircraft as a "Boom & Zoom" although it is possible to dogfight with aircraft that have at least one disadvantage (e.g. P-51 - lower roll rate at low speeds and climb rate above 4,000 m relative to the Ta 152) so tactics vary.
+
The Ta 152 H-1 is a high altitude fighter with a wide wingspan and good manoeuvrability. Unlike its heavier cousin the [[Ta 152 C-3]], the H-1's best performance is reached when flying above 9,000 m (~30,000 ft) altitude as this is where the engine performs at maximum efficiency. Its engine also overheats less past 6,500m, and the GM-1 nitrous oxide boost gives a substantial power increase past 7,000 meters. A Ta 152 H-1 with an altitude advantage is a deadly force to be reckoned with. Having great dive speed and energy retention, it can perform Boom and Zoom tactics well, yet switch to turnfighting as needed. With an interceptor airspawn, the climbing phase is shortened. However, the pilot must be aware of planes with a high climb rate like Spitfires or P-51s, as they can absolutely possess an altitude advantage at first contact, despite having to take off from the ground.
  
Not advisable to tackle more than one enemy at once.
+
'''Strengths:'''
  
Do not dogfight [[Fw 190 D-9 (USSR)|Russian FW 190 D]] premium, or the [[F8F (Family)|Bearcat]] as there is practically nothing you can do.
+
Even though the Ta 152 H-1 is an high altitude fighter, it can still perform at medium and low altitudes thanks to its MW-50 boost. Being quite manoeuvrable, it can do well in a dogfight against certain opponents, as you can quickly turn the tide of a dogfight due to your MER and good turn rate with combat flaps. However, some nimbler opponents will outmanoeuvre it easily if they possess an energy advantage. In these situations, it is best for the Ta 152 H-1 to use its primary strengths (speed, turning, and manoeuvring energy retention (MER)), to gain the upper hand. Another role for the Ta 152 H-1 is the interception of heavy bombers at high altitude. Even if the bomber is trying to escape, the Ta 152 H-1 will quickly catch up thanks to its powerful engine.
  
===Manual Engine Control===
+
'''Flaps on the Ta-152:'''
 +
 
 +
When using this aircraft, you need to have in mind that you will need to regularly utilize the Ta 152's amazing flaps to perform well in dogfights. Using landing flaps can be difficult initially, but it grants the fighter a incredible turn rate against all targets in its BR, making adversaries such as the [[F8F-1B|F8F]] or [[La-9]] easy targets. If you have an energy advantage, even [[P-51]]<nowiki/>s and [[Ki-84 (Family)|Ki-84]]<nowiki/>s are not so dangerous. A good pilot can even regularly deal with such foes as [[A6M (Family)|A6M]]<nowiki/>s and [[Spitfire (Family)|Spitfires]] like the [[Spitfire F Mk IX|Mk IX]].
 +
 
 +
'''Great armament:'''
 +
 
 +
The armament of the Ta 152 H-1 is fairly powerful: the Minengeschoß-firing 30 mm MK 108 and 2 x 20 mm MG 151 have enough power to inflict heavy damage on most targets it will encounter. Though be aware that the MK 108 only has 90 rounds at its disposal and is most efficient at close range. Meanwhile, the two MG 151 have 175 rounds per gun for a total of 350 rounds, and can be used with much more liberty.
 +
 
 +
'''Enemies worth mentioning:'''
 +
 
 +
Enemies to be aware of in the Ta 152 H-1 are opponents such as the [[Spitfire F Mk 24]], [[F8F (Family)|F8F]], [[P-51H-5-NA]], [[F2G-1]] and [[Ki-84 (Family)|Ki-84]]. These foes can intercept and force the Ta 152 H-1 into dogfights on equal terms, trying to gain an energy or altitude advantage is key before engagement with these aircraft.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type
 
 
|-
 
|-
| Not controllable || rowspan="2" | Controllable<br>Auto control available || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Not controllable<br>4 gears || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Auto control available || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>5 gears || Not controllable
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Offensive 20 mm
 
|
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
| Offensive 30 mm
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| New 20 mm cannons
 
|
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
|
 
| New 30 mm cannons
 
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
  
* 30 mm cannon usually obliterates enemies upon impact
+
* 30 mm cannon usually obliterates enemies upon impact, and serves well in bomber interception
* Stable in all axis (joystick)
+
* Stable in all axes (joystick), and fairly nimble in a turn (mouse aim)
* Unstable when ~400 km/h and turn(mouse aim)
+
* Good armour layout protects both the pilot and engine, strong in head-ons
* Can out-climb the P-51 D at high altitude
+
* GM-1 engine boost gives outstanding performance above 7,000 m, at these altitudes a good pilot can go head to head with any foe
* Good performance above 7,000 m
+
* Combat flaps rip off at 700 km/h, which means you can use them at almost any speed
* Combat flaps rip off at 900 km/h, which means you can use them in any speed
+
* Above average turnfighter for Germany, landing flaps increase turn so much that you can keep up with most fighters; even some Spitfires
* Above average turner for Germany, combat flaps increase turn so much that you can keep up even with some Spitfires
+
* Has some of the best manoeuvring energy retention (MER) performance in the game, it will easily win a prolonged dogfight with good usage of flaps
* Excellent manoeuvring energy retention (MER), especially with flaps it will easily win a prolonged dogfight
+
* Excellent diver, wings only rip past 870 km/h (540 mph)
 +
* Decently fast on the deck, can reach 580 km/h (360 mph) and will catch most enemies in a straight chase
 +
* Very fast at high altitude (>7 km); at 12,200 m the Ta 152 H-1 will reach 755 km/h (469 mph), making it the fastest single engine German prop fighter
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* 30 mm cannon is low-velocity, making it hard to hit
 
* 30 mm cannon is low-velocity, making it hard to hit
* Has a tendency to snap roll viciously
+
* Has a tendency to snap roll viciously, especially in a stall
* Average roll rate, which is made significantly worse by pitching up/down
+
* Very strong brakes, will easily flip over if not used sparingly, and is thus slower to land than most aircraft
* Somewhat slow on low to medium altitude
+
* Losing your flaps through gunfire or otherwise is a massive detriment to turning performance and hampers your ability to dogfight effectively
* Poor parasite drag to thrust ratio, meaning a lot of energy is lost in diving attacks
+
* Despite having an above average roll rate, it is made significantly worse by pitching up/down
* Very high repair cost for Realistic battles
+
* Average climb rate, even with the airspawn it can be difficult to attain an altitude advantage over foes such as the Spitfire
 +
* Below average ammo capacity, good trigger discipline is a must with the Ta 152 H
 +
* Long wings increase chance of collision with enemy aircraft, especially in head-ons
 +
* Poor parasite drag to thrust ratio, meaning a lot of energy is lost in diving attacks due to wing surface area
 +
* No external payload options or HVAP shells on the MK 108, making this strictly an air superiority plane
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
Throughout much of World War II in Europe, the German Luftwaffe was only concerned with their aircraft flying in the mid to low altitudes (20,000 ft/6,100 m and below), therefore a majority of their fighter fleet only utilized a single-stage supercharger which was sufficient for their role. However, with the introduction of the [[B-29A-BN|B-29]], the threat of this type of bomber would have been out of reach for most of the German air fleet.<ref name="Militaryfactory" /> To counter high-altitude allied fighters and bombers, the Fw 190D-9 was modified with a two-stage supercharged Junkers Jumo 213E engine which allowed it to achieve the higher altitudes, however, the shorter stubby wings well know for low altitude manoeuvrability actually hindered performance at altitude, though usable, not really a suitable fix.<ref name="Historyofwar" />
 +
 
 +
Answering the call of the German Air Ministry (RLM – Reichsluftfahrtministerium), Focke-Wulf modified their Fw 190 design and branched out in three directions. The three prototypes, in turn, had one to become the new existing Fw 190D (Ta 152A) series (after the D-9), the second prototype would become a dedicated high-altitude bomber (Ta 152B) while the third would become a ground-attack aircraft (Ta 152H).<ref name="Historyofwar" />  Though adjustments and modifications were made including usage of a different engine, the ultimate results determined these aircraft did not provide enough improvement to continue moving forward and both the Ta 152A and B projects were cancelled. One bright spot from this was that the airframe built for the Ta 152B (the V21 airframe) showed promise and efforts were focused here to create the Ta 152C prototype.
 +
 
 +
In 1944 the RLM made a ruling that new fighter aircraft were to include the chief designer's name in the aircraft's designation. What was earlier knows as a Focke-Wulf aircraft was now listed with the prefix Ta which was short for ''Kurt Tank'', though Tank was still working for Focke-Wulf at the time.
 +
 
 +
Adjustments to the Fw 190D-9 fuselage resulted in its extension and addition of hydraulics to control the flaps and landing gear. These adjustments threw off the normal center of gravity and made the aircraft off balance, resulting in the lengthening of the nose of the aircraft to normalize the CoG. The length of the wings was slightly lengthened and due to shortages in aluminium, steel spars were utilized aiding to the strength of the wings, but also at a price of extra weight.<ref name="Historyofwar" />
 +
 
 +
;Ta 152C variant
 +
 
 +
The Ta 152 C-3 ended up with wings .5 m (1.25 ft) longer than the standard Fw 190D-9 to aid in supporting the new steel spars and hydraulic hardware in the landing gear and flaps. The 'C' variant did not incorporate a pressurized cockpit. While designed to work at lower altitudes (though above 25,000 ft or 6,100 m), the fighter was outfitted with a single 30 mm MK 108 Motorkanone which was mounted  through the center propeller hub with four MG 151/20 mm cannons, two of which were mounted in the upper fuselage and two more with one in each wing.<ref name="Militaryfactory" /> This cannon setup is enough to devastate any aircraft which is on the receiving end of the 20 and 30 mm rounds. The Ta 152 C-3 entered the war too late and in too little numbers to make an effective difference. Shortages in replacement parts became extremely difficult if not impossible to find reducing the ability of the Ta 152 C-3 to be used to the fullest of its abilities.<ref name="Historyofwar" />
  
=== In-game description ===
+
;Ta 152H variant
"The Ta 152 was, without a doubt, the best aircraft designed by Kurt Tank for Focke-Wulf. The aircraft was a further redesign of the venerable Fw 190, namely of the Fw 190 D. The Ta 152 became possible thanks to the new high-altitude Jumo 213 and DB 603 engines.
 
  
Development began in the winter of 1942-1943, when RLM's technical department released specifications for a new 'Spezial Jaeger', or Special Fighter. The fighter was to be capable of a high-altitude interceptor role. The Ta 152 H-1 was armed with a MK 108 cannon with 85 rounds firing through the propeller hub and two MG 151/20 cannons (220 rounds per gun) in the wings. The H-1 went into serial production in January or February of 1945. A total of only 70 or so were produced, of which very few made it to front-line service."
+
The Ta 152 H-1 was refined to be more of a high-altitude fighter even so over the Ta 152C. Wings were extended a full length of 14.4 m (47.4 ft), though this lowered its overall speed, it provided substantial improvement with high-altitude handling. To aid the pilots in the higher altitude flights, the H variant was outfitted with a pressurized cockpit. The cockpit was pressurized to approximately a level comparable with 8,000 m (26,250 ft) and the canopy was comprised of two layers of which the outer was a thicker material with a thinner inner pane. To compensate for any moisture which could form between the panes, silica gel was added to aid in stemming any fogging. Unlike the 'C' variant, the 'H' only utilized a single 30 mm MK 108 Motorkanone firing through the propeller hub along with just two MG 151/20 mm autocannons, both of which were mounted in the upper fuselage. Eliminating the two wing-mounted cannons aided in increased manoeuvrability and less weight to make up for some of the additional weight added due to the pressurized cockpit system.
 +
 
 +
Overall the Ta 152H variant was one of the fastest piston-engine fighters to emerge during World War II, cruising around 750 km/h (465 mph) while at around 10,200 m (33,000 ft). The Ta 152H also employed the usage of GM-1 nitrous oxide boost and MW 50 methanol-water boost to briefly increase performance in the aircraft and if necessary, both could be applied at the same time.<ref name="Militaryfactory" />
 +
 
 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
 +
{{Navigation-First-Simple-Line}}
 +
The Ta 152 was, without a doubt, the best aircraft designed by Kurt Tank for Focke-Wulf. The aircraft was a further redesign of the venerable Fw 190, namely of the Fw 190 D. The Ta 152 became possible thanks to the new high-altitude Jumo 213 and DB 603 engines.
 +
 
 +
Development began in the winter of 1942-1943, when RLM's technical department released specifications for a new 'Spezial Jaeger', or Special Fighter. The fighter was to be capable of a high-altitude interceptor role. The Ta 152 H-1 was armed with a MK 108 cannon with 85 rounds firing through the propeller hub and two MG 151/20 cannons (220 rounds per gun) in the wings. The H-1 went into serial production in January or February of 1945. A total of only 70 or so were produced, of which very few made it to front-line service.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=ta-152h-1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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;Videos
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{{Youtube-gallery|5oVIzdap51E|'''The Shooting Range #212''' - ''Pages of History'' section at 04:43 discusses the {{PAGENAME}}.|t3xD7JpnHeI|'''Best aircraft for Boom & Zoom''' discusses the {{PAGENAME}} at 3:52 - ''War Thunder Official Channel''|4v3fxupuZPA|'''Last piston fighters''' discusses the {{PAGENAME}} at 1:42 - ''War Thunder Official Channel''|LCVpwcd7H9s|'''{{PAGENAME}} - Strategy and Tactics - Guide - War Thunder''' - ''Green Fury''|nXeC3YM2Ds0|'''{{PAGENAME}} (FM Changes Revisit 1.79!)''' - ''Jengar''|yyB_--akcGI|'''TA IS LIFE - {{PAGENAME}}''' - ''Slick Plays''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the aircraft;''
+
;Related development
* ''links to approximate analogues of other nations and research trees.''
+
 
 +
* Focke-Wulf [[Fw 190 (Family)|Fw 190]]
 +
 
 +
;Aircraft of comparable role, configuration and era
 +
 
 +
* Lavochkin [[La-9]]
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* Nakajima [[Ki-87]]
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* Martin-Baker [[MB.5]]
 +
* North American [[P-51 (Family)|P-51]]
 +
* Macchi [[C.205N2|C.205]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
 +
 
 +
* [https://forum.warthunder.ru/index.php?/topic/96066-ta-152-h1/ Official data sheet - more details about the performance (Russian Forum)]
 +
* [https://en.wikipedia.org/wiki/Focke-Wulf_Ta_152 [Wikipedia<nowiki>]</nowiki> Focke-Wulf Ta 152]
 +
* [https://airandspace.si.edu/collection-objects/focke-wulf-ta-152-h-0r11 [Smithsonian<nowiki>]</nowiki> Focke-Wulf Ta 152 H-0/R11]
 +
 
 +
=== References ===
  
* ''topic on the official game forum;''
+
<references>
* ''encyclopedia page on the aircraft;''
+
<ref name="Historyofwar">Focke-Wulf Ta 152C. (n.d.). Retrieved from http://www.historyofwar.org/articles/weapons_focke-wulf_Ta_152C.html.</ref>
* ''other literature.''
+
<ref name="Militaryfactory">Jack, C. (2019, January 21). Focke-Wulf Ta 152 Single-Seat, Single-Engine High-Altitude Fighter-Interceptor Aircraft - Nazi Germany. Retrieved from https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=455.</ref>
 +
</references>
  
 +
{{AirManufacturer Focke-Wulf}}
 
{{Germany fighters}}
 
{{Germany fighters}}

Latest revision as of 18:20, 12 February 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the German fighter Ta 152 H-1. For the other version, see Ta 152 C-3.
ta-152h-1.png
GarageImage Ta 152 H-1.jpg
ArtImage Ta 152 H-1.png
Ta 152 H-1
AB RB SB
6.3 6.0 5.7
Research:71 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png
Show in game

Description

The German Air Ministry needed a high-altitude fighter to counter the Allied bombing campaigns. Kurt Tank, a notable German engineer, developed the Ta 152 which was heavily based upon the existing Fw 190 "Dora" series of aircraft. Three variants of the Ta 152 were developed but the H variant was the high-altitude fighter needed to defend German skies from bombers. Elements of the 190 Dora's airframe are clearly present on the 152 H such as the fuselage but the wings were elongated and the fuselage was stretched. In addition, the Jumo 213E engine utilized methanol-water injection (MW-50) as well as GM-1 boost. Coupled with the two-stage supercharger, the Ta 152 H could reach an impressive 755 km/h (472 mph) and an exceptional service ceiling of 14,500+ metres (47,000+ feet). This was a significant improvement over the Fw 190 D-9 and was one of the fastest propeller-driven aircraft of World War Two.

Present since the start of the Open Beta Test prior to Update 1.27, the Ta 152 H-1 is an exceptional fighter for its battle rating, largely due to its excellent manoeuvring energy retention, airspawn, and speed. Although designed for high-altitude operation, the 152 H can hold its own at lower altitudes due to the MW-50 system, GM-1 boost, and good turn rate especially with flaps. The Ta 152 H-1 also has hard-hitting cannons: two 20 mm wing-mounted MG 151s, and one 30 mm MK 108 mounted through the propeller hub.

General info

Flight performance

Max speed
at 10 200 m755 km/h
Turn time20 s
Max altitude14 800 m
EngineJunkers Jumo-213E1
TypeInline
Cooling systemWater
Take-off weight6 t

While the Ta 152 H-1 is the ultimate evolution of the Fw 190, the Ta 152 C-3 takes the Fw 190's concepts to their limit. Don't be dissuaded however, the H-1 is a different beast altogether. Fast, manoeuvrable, and stable past 350 km/h, it is more nimble than most enemies at its BR, has a decent climb rate, short turn time (especially with landing flaps), and above average roll rate. The Ta 152 H-1 trades the incredible roll rate of the Fw 190 for a great energy retention and turnfighting ability. You will outclimb most competitors and will usually have an altitude advantage due to the interceptor airspawn.

Cockpit of the Ta 152
Characteristics Max Speed
(km/h at 10,200 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 725 706 14800 21.5 22.1 13.8 13.8 315
Upgraded 788 755 20.3 20.5 22.2 17.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
870 310 667 536 404 ~11 ~5
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 220 < 500 > 320

Survivability and armour

Crew1 person
Speed of destruction
Structural870 km/h
Gear310 km/h
Armour diagram of the Ta 152 H-1, corresponds to the list on the left
  1. 15 mm Steel - Engine cowling and radiator shield
  2. 8 mm Steel - Oil cooling system shield
  3. 10 mm Steel - Angled ammunition and pilot armour
  4. 6 mm Steel - Instrument panel and pilot armour
  5. 70 mm Angled bulletproof glass - Armoured windscreen
  6. 20 mm Steel - Pilot's headrest
  7. 8 mm Steel + 5 mm Steel - Rear pilot shield
  8. 5 mm Steel - Fuel tank shield

Modifications and economy

Repair costBasic → Reference
AB3 330 → 4 189 Sl icon.png
RB7 564 → 9 515 Sl icon.png
SB10 847 → 13 645 Sl icon.png
Total cost of modifications61 200 Rp icon.png
101 700 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training61 000 Sl icon.png
Experts210 000 Sl icon.png
Aces1 200 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 240 / 500 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
4 100 Rp icon.png
Cost:
6 800 Sl icon.png
220 Ge icon.png
Mods radiator.png
Radiator
Research:
4 100 Rp icon.png
Cost:
6 800 Sl icon.png
220 Ge icon.png
Mods compressor.png
Compressor
Research:
4 600 Rp icon.png
Cost:
7 600 Sl icon.png
240 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
5 100 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods new engine.png
Engine
Research:
5 100 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods metanol.png
Engine injection
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png
Mods armor frame.png
Airframe
Research:
4 600 Rp icon.png
Cost:
7 600 Sl icon.png
240 Ge icon.png
Mods armor cover.png
Cover
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png
Mods ammo.png
mg15120_belt_pack
Research:
4 100 Rp icon.png
Cost:
6 800 Sl icon.png
220 Ge icon.png
Mod arrow 1.png
Mods ammo.png
mk108_belt_pack
Research:
4 600 Rp icon.png
Cost:
7 600 Sl icon.png
240 Ge icon.png
Mod arrow 1.png
Mods weapon.png
mg15120_new_gun
Research:
5 100 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods weapon.png
mk108_new_gun
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
350 Ge icon.png

Armaments

Offensive armament

Ammunition90 rounds
Fire rate600 shots/min
Ammunition350 rounds
Fire rate700 shots/min

The Ta 152 H-1 is armed with:

  • 1 x 30 mm MK 108 cannon, nose-mounted (90 rpg)
  • 2 x 20 mm MG 151 cannons, wing-mounted (175 rpg = 350 total)

Usage in battles

Usual tactic:

The Ta 152 H-1 is a high altitude fighter with a wide wingspan and good manoeuvrability. Unlike its heavier cousin the Ta 152 C-3, the H-1's best performance is reached when flying above 9,000 m (~30,000 ft) altitude as this is where the engine performs at maximum efficiency. Its engine also overheats less past 6,500m, and the GM-1 nitrous oxide boost gives a substantial power increase past 7,000 meters. A Ta 152 H-1 with an altitude advantage is a deadly force to be reckoned with. Having great dive speed and energy retention, it can perform Boom and Zoom tactics well, yet switch to turnfighting as needed. With an interceptor airspawn, the climbing phase is shortened. However, the pilot must be aware of planes with a high climb rate like Spitfires or P-51s, as they can absolutely possess an altitude advantage at first contact, despite having to take off from the ground.

Strengths:

Even though the Ta 152 H-1 is an high altitude fighter, it can still perform at medium and low altitudes thanks to its MW-50 boost. Being quite manoeuvrable, it can do well in a dogfight against certain opponents, as you can quickly turn the tide of a dogfight due to your MER and good turn rate with combat flaps. However, some nimbler opponents will outmanoeuvre it easily if they possess an energy advantage. In these situations, it is best for the Ta 152 H-1 to use its primary strengths (speed, turning, and manoeuvring energy retention (MER)), to gain the upper hand. Another role for the Ta 152 H-1 is the interception of heavy bombers at high altitude. Even if the bomber is trying to escape, the Ta 152 H-1 will quickly catch up thanks to its powerful engine.

Flaps on the Ta-152:

When using this aircraft, you need to have in mind that you will need to regularly utilize the Ta 152's amazing flaps to perform well in dogfights. Using landing flaps can be difficult initially, but it grants the fighter a incredible turn rate against all targets in its BR, making adversaries such as the F8F or La-9 easy targets. If you have an energy advantage, even P-51s and Ki-84s are not so dangerous. A good pilot can even regularly deal with such foes as A6Ms and Spitfires like the Mk IX.

Great armament:

The armament of the Ta 152 H-1 is fairly powerful: the Minengeschoß-firing 30 mm MK 108 and 2 x 20 mm MG 151 have enough power to inflict heavy damage on most targets it will encounter. Though be aware that the MK 108 only has 90 rounds at its disposal and is most efficient at close range. Meanwhile, the two MG 151 have 175 rounds per gun for a total of 350 rounds, and can be used with much more liberty.

Enemies worth mentioning:

Enemies to be aware of in the Ta 152 H-1 are opponents such as the Spitfire F Mk 24, F8F, P-51H-5-NA, F2G-1 and Ki-84. These foes can intercept and force the Ta 152 H-1 into dogfights on equal terms, trying to gain an energy or altitude advantage is key before engagement with these aircraft.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
5 gears
Not controllable

Pros and cons

Pros:

  • 30 mm cannon usually obliterates enemies upon impact, and serves well in bomber interception
  • Stable in all axes (joystick), and fairly nimble in a turn (mouse aim)
  • Good armour layout protects both the pilot and engine, strong in head-ons
  • GM-1 engine boost gives outstanding performance above 7,000 m, at these altitudes a good pilot can go head to head with any foe
  • Combat flaps rip off at 700 km/h, which means you can use them at almost any speed
  • Above average turnfighter for Germany, landing flaps increase turn so much that you can keep up with most fighters; even some Spitfires
  • Has some of the best manoeuvring energy retention (MER) performance in the game, it will easily win a prolonged dogfight with good usage of flaps
  • Excellent diver, wings only rip past 870 km/h (540 mph)
  • Decently fast on the deck, can reach 580 km/h (360 mph) and will catch most enemies in a straight chase
  • Very fast at high altitude (>7 km); at 12,200 m the Ta 152 H-1 will reach 755 km/h (469 mph), making it the fastest single engine German prop fighter

Cons:

  • 30 mm cannon is low-velocity, making it hard to hit
  • Has a tendency to snap roll viciously, especially in a stall
  • Very strong brakes, will easily flip over if not used sparingly, and is thus slower to land than most aircraft
  • Losing your flaps through gunfire or otherwise is a massive detriment to turning performance and hampers your ability to dogfight effectively
  • Despite having an above average roll rate, it is made significantly worse by pitching up/down
  • Average climb rate, even with the airspawn it can be difficult to attain an altitude advantage over foes such as the Spitfire
  • Below average ammo capacity, good trigger discipline is a must with the Ta 152 H
  • Long wings increase chance of collision with enemy aircraft, especially in head-ons
  • Poor parasite drag to thrust ratio, meaning a lot of energy is lost in diving attacks due to wing surface area
  • No external payload options or HVAP shells on the MK 108, making this strictly an air superiority plane

History

Throughout much of World War II in Europe, the German Luftwaffe was only concerned with their aircraft flying in the mid to low altitudes (20,000 ft/6,100 m and below), therefore a majority of their fighter fleet only utilized a single-stage supercharger which was sufficient for their role. However, with the introduction of the B-29, the threat of this type of bomber would have been out of reach for most of the German air fleet.[1] To counter high-altitude allied fighters and bombers, the Fw 190D-9 was modified with a two-stage supercharged Junkers Jumo 213E engine which allowed it to achieve the higher altitudes, however, the shorter stubby wings well know for low altitude manoeuvrability actually hindered performance at altitude, though usable, not really a suitable fix.[2]

Answering the call of the German Air Ministry (RLM – Reichsluftfahrtministerium), Focke-Wulf modified their Fw 190 design and branched out in three directions. The three prototypes, in turn, had one to become the new existing Fw 190D (Ta 152A) series (after the D-9), the second prototype would become a dedicated high-altitude bomber (Ta 152B) while the third would become a ground-attack aircraft (Ta 152H).[2] Though adjustments and modifications were made including usage of a different engine, the ultimate results determined these aircraft did not provide enough improvement to continue moving forward and both the Ta 152A and B projects were cancelled. One bright spot from this was that the airframe built for the Ta 152B (the V21 airframe) showed promise and efforts were focused here to create the Ta 152C prototype.

In 1944 the RLM made a ruling that new fighter aircraft were to include the chief designer's name in the aircraft's designation. What was earlier knows as a Focke-Wulf aircraft was now listed with the prefix Ta which was short for Kurt Tank, though Tank was still working for Focke-Wulf at the time.

Adjustments to the Fw 190D-9 fuselage resulted in its extension and addition of hydraulics to control the flaps and landing gear. These adjustments threw off the normal center of gravity and made the aircraft off balance, resulting in the lengthening of the nose of the aircraft to normalize the CoG. The length of the wings was slightly lengthened and due to shortages in aluminium, steel spars were utilized aiding to the strength of the wings, but also at a price of extra weight.[2]

Ta 152C variant

The Ta 152 C-3 ended up with wings .5 m (1.25 ft) longer than the standard Fw 190D-9 to aid in supporting the new steel spars and hydraulic hardware in the landing gear and flaps. The 'C' variant did not incorporate a pressurized cockpit. While designed to work at lower altitudes (though above 25,000 ft or 6,100 m), the fighter was outfitted with a single 30 mm MK 108 Motorkanone which was mounted through the center propeller hub with four MG 151/20 mm cannons, two of which were mounted in the upper fuselage and two more with one in each wing.[1] This cannon setup is enough to devastate any aircraft which is on the receiving end of the 20 and 30 mm rounds. The Ta 152 C-3 entered the war too late and in too little numbers to make an effective difference. Shortages in replacement parts became extremely difficult if not impossible to find reducing the ability of the Ta 152 C-3 to be used to the fullest of its abilities.[2]

Ta 152H variant

The Ta 152 H-1 was refined to be more of a high-altitude fighter even so over the Ta 152C. Wings were extended a full length of 14.4 m (47.4 ft), though this lowered its overall speed, it provided substantial improvement with high-altitude handling. To aid the pilots in the higher altitude flights, the H variant was outfitted with a pressurized cockpit. The cockpit was pressurized to approximately a level comparable with 8,000 m (26,250 ft) and the canopy was comprised of two layers of which the outer was a thicker material with a thinner inner pane. To compensate for any moisture which could form between the panes, silica gel was added to aid in stemming any fogging. Unlike the 'C' variant, the 'H' only utilized a single 30 mm MK 108 Motorkanone firing through the propeller hub along with just two MG 151/20 mm autocannons, both of which were mounted in the upper fuselage. Eliminating the two wing-mounted cannons aided in increased manoeuvrability and less weight to make up for some of the additional weight added due to the pressurized cockpit system.

Overall the Ta 152H variant was one of the fastest piston-engine fighters to emerge during World War II, cruising around 750 km/h (465 mph) while at around 10,200 m (33,000 ft). The Ta 152H also employed the usage of GM-1 nitrous oxide boost and MW 50 methanol-water boost to briefly increase performance in the aircraft and if necessary, both could be applied at the same time.[1]


Archive of the in-game description

The Ta 152 was, without a doubt, the best aircraft designed by Kurt Tank for Focke-Wulf. The aircraft was a further redesign of the venerable Fw 190, namely of the Fw 190 D. The Ta 152 became possible thanks to the new high-altitude Jumo 213 and DB 603 engines.

Development began in the winter of 1942-1943, when RLM's technical department released specifications for a new 'Spezial Jaeger', or Special Fighter. The fighter was to be capable of a high-altitude interceptor role. The Ta 152 H-1 was armed with a MK 108 cannon with 85 rounds firing through the propeller hub and two MG 151/20 cannons (220 rounds per gun) in the wings. The H-1 went into serial production in January or February of 1945. A total of only 70 or so were produced, of which very few made it to front-line service.


Media

Skins
Videos

See also

Related development
Aircraft of comparable role, configuration and era

External links

References

  1. 1.0 1.1 1.2 Jack, C. (2019, January 21). Focke-Wulf Ta 152 Single-Seat, Single-Engine High-Altitude Fighter-Interceptor Aircraft - Nazi Germany. Retrieved from https://www.militaryfactory.com/aircraft/detail.asp?aircraft_id=455.
  2. 2.0 2.1 2.2 2.3 Focke-Wulf Ta 152C. (n.d.). Retrieved from http://www.historyofwar.org/articles/weapons_focke-wulf_Ta_152C.html.


Focke-Wulf Aircraft Corporation (Focke-Wulf Flugzeugbau Aktiengesellschaft)
Fighters  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U12 · Fw 190 A-5/U14 · Fw 190 A-8
  Fw 190 C
  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
  Fw 190 F-8
  Ta 152 C-3* · Ta 152 H-1* · Ta 154 A-1*
Bombers  Fw 189 A-1 · Fw 200 C-1
Export  ▅Fw 190 A-5
Captured  ▃Fw 190 A-8 · ▂Fw 190 D-9
  * In 1944, the Germany Air Ministry changed new fighter aircraft designation to that of the chief designer. Kurt Tank was the chief designer at Focke-Wulf and later aircraft he designed were given the prefix of Ta.

Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Captured:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy 
CR.42  ▀CR.42 · ▀Marcolin's C.R.42 CN
G.50  ▀G.50 serie 2 · ▀G.50 AS serie 7
C.200  ▀C. 200 serie 3 · ▀C. 200 serie 7
C.202  ▀C. 202
Finland  ▀Hawk H-75A-2