Difference between revisions of "He 112 A-0"

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{{Specs-Card|code=he_112a_0}}
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{{About
 +
| about = German fighter '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = He 112 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=he_112a_0
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
[[File:GarageImage_He112A0.jpg|420px|thumb|left]]
+
The He 112 A-0 is a very solid plane. Being fully-metal and equipped with a 20 mm MG C/30L cannon, it is quite a formidable foe in the hands of a decent rank I pilot.
{{break}}
 
The '''He 112 A-0''' is a Rank I German fighter with a battle rating of 2.0 (AB), 1.7 (RB), and 2.3 (SB). It was in the game since the start of the Open Beta Test prior to Update 1.29.
 
  
The He-112 A-0 is a very solid Rank 1 plane, sitting at 2.0 BR for Arcade and Realistic battles, and at 2.3 BR for Simulator battles. Being fully-metal and equipped with a 20 mm MG C/30L cannon, it is quite a formidable foe in the hands of a decent Rank 1 pilot.
+
== General info ==
 +
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
The aircraft is an evolution of the [[He 112 V-5]], and loses the 7.92 mm MGs in favour of a single 20 mm cannon. Obviously it is more sluggish, less fast, heavier and deadlier. It has a very poor turn time, so do not dogfight.
  
Speed and climb are one of the main factors when using this plane. It is roughly on par with the faster monoplanes at Rank 1, being slightly slower than the F2A and P36G. Climb rate is good when engine upgrades and fuselage upgrades are purchased, at around 16 m/s. While this is much less than some of the top pre-war biplanes, the He-112 is also much faster, better protected, and performs better at altitude.
+
{| class="wikitable" style="text-align:center" width="70%"
 
+
! rowspan="2" | Characteristics
Play in the vertical when using the He-112. Typical Rank 1 planes consist of biplanes and pre-war monoplanes that are ''much'' more manoeuvrable than the He-112. Don't get into a horizontal turn fight with a biplane; energy retention is fairly poor and after a few turns you'll be left a sitting duck for 7.92 and .50 cal MGs to rip you apart. Climb to a favourable height (3-4 km), and then begin boom and zoom attacks, by diving on favourable targets. In realistic battles, ''do not'' dive far vertically or perform extreme manoeuvres at high speed; your wings will rip.
 
 
 
One unique aspect of the He-112 A-0 is its excellent cannon, the MG C/30L. Derived from the Flak 38, the MG C/30L possesses very good firepower, and when utilizing HE (high explosive) shells, it is capable of ripping all Rank 1 planes apart with a few short bursts. Be forewarned, however - against bombers, utilize deflection shooting and attack at angles, aiming for the wing. A single 20 mm, regardless of capability, will do you no good if you simply pump shells into a bomber's fuselage.
 
 
 
Overall, remember- the He-112 excels in the vertical and in terms of firepower/durability, being an all-metal monoplane with an excellent cannon.
 
== General info ==
 
=== Flight Performance ===
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 3,200 m)
 
! colspan="2" | Max Speed<br>(km/h at 3,200 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 458 || 445 || 7,500 || 17.8 || 18.5 || 9.5 || 9.4 || 350
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 3,200 m)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 457 || 443 || rowspan="2" | {{Specs|ceiling}} || 17.7 || 18.3 || 9.5 || 9.4 || rowspan="2" | 350
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 489 || 473 || 7,500 || 16.3 || 17.0 || 12.8 || 11.1 || 350
+
! Upgraded
 +
| 488 || 473 || 16.3 || 17.0 || 12.8 || 11.1
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
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! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 650 || 420 || 520 || ~16 || ~16
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 403 || 381 || 270 || ~10 || ~8
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
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! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
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! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 280 || < 320 || < 360 || > 250
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| < 280 || < 320 || < 360 || > 315
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,900 m || 647 hp || ?,??? hp
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| 2,800 m || 640 hp || N/A
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
 
|-
 
|-
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
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{{Specs-Avia-Armour}}
* No armour plating
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
* No armour glazing
+
The survivability of the plane is decent. Because of the open canopy, the pilot is vulnerable, and the plane can withstand a few hits, but not anything great. The aircraft has no armour, but speed makes up for it. If you fly fast you will survive. It has self-sealing fuel tanks, with 1 in each wing.
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
+
 
* More fuel tanks located in wings near fuselage
+
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
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{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|MG C/30L (20 mm)}}
 
{{main|MG C/30L (20 mm)}}
  
The He 112 A-0 is armed with:
+
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 1 x 20 mm MG C/30L cannon, nose-mounted (100 rpg)
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
[[File:Cockpit_He112V5.jpg|thumb|280px|right|The He 112's instrument panel.]]
 +
'''Air RB:'''
 +
 
 +
The single and unique cannon gives the He 112 an interesting and quite a challenging playstyle. It has two types of rounds: API-T and HEFI-T. API-T is high penetration but causes less internal damage. It is useful against bombers and light ground targets. HEFI-T is devastating against smaller aircraft. Sometimes just one direct hit will be enough to completely dismantle a target. However, HEFI-T is unreliable against larger targets, where it often just explodes on the exterior of the target and causes limited damage. Carrying a mixed belt can be a good idea if there are a range of targets available.
 +
 
 +
The cannon can be very difficult to aim against fast targets, as it has quite a slow rate of fire. Luckily, the plane is manoeuvrable and turns well, so you can get your cannon on target quite effectively. It is also faster than biplanes and some other monoplanes, meaning that Boom & Zoom tactics work quite well. You should attack ground attack aircraft and monoplanes. Attacking biplanes, however, is a risky job because they can easily outmanoeuvre you and take you down instead.
 +
 
 +
Speed and climb are one of the main factors when using this plane. It is roughly on par with the faster monoplanes at rank I, being slightly slower than the [[F2A-3|F2A]] and [[P-36G]]. Climb rate is good when engine upgrades and fuselage upgrades are purchased, at around 16 m/s. While this is much less than some of the top pre-war biplanes, the He 112 is also much faster, better protected, and performs better at altitude.
  
* 1 x 20 mm MG C/30L cannon, propeller hub mount (100 rpg)
+
Play in the vertical when using the He 112. Typical rank I planes consist of biplanes and pre-war monoplanes that are much more manoeuvrable than the He 112. Don't get into a horizontal turn fight with a biplane; energy retention is fairly poor and after a few turns you'll be left a sitting duck for 7.92 mm and .50 cal MGs to rip you apart. Climb to a favourable height (3-4 km), and then begin boom and zoom attacks, by diving on favourable targets. In Realistic Battles, do not dive far vertically or perform extreme manoeuvres at high speed; your wings will rip.
  
<!--=== Suspended armament ===
+
One unique aspect of the He 112 A-0 is its excellent cannon, the MG C/30L. Derived from the Flak 38, the MG C/30L possesses very good firepower, and when utilizing HE (High Explosive) shells, it is capable of ripping all rank I planes apart with a few short bursts. Be warned, however - against bombers, utilise deflection shooting and attack at angles, aiming for the wing. A single 20 mm, regardless of capability, will do you no good if you simply pump shells into a bomber's fuselage.
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
  
=== Defensive armament ===
+
Another unique aspect of the He 112 A-0 is its capability to outdive a lot of planes, being that the He 112 A-0 is very heavy. The He 112 A-0 is also very manoeuvrable at high speeds, whereas most monoplanes at a similar battle rating tend to be sluggish in a turn.
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
[[File:Cockpit_He112V5.jpg|thumbnail|right|The He 112's instrument panel.]]
 
The single and unique cannon gives the He 112 an interesting and quite a challenging play style. It has two types of round: APIT and HEIT. APIT is high penetration but causes less internal damage. It is useful against bombers and light ground targets. HEIT is devastating against smaller aircraft. Sometimes just one direct hit will be enough to completely dismantle a target. However, HEIT is unreliable against larger targets, where it often just explodes on the exterior of the target and causes limited damage. Carrying a mixed belt can be a good idea if there are a range of targets available.
 
  
The cannon can be very difficult to aim against fast targets, as it has quite a slow rate of fire. Luckily, the plane is maneuverable and turns well, so you can get your cannon on target quite effectively. It is also faster than biplanes and some other monoplanes, meaning that Boom & Zoom tactics work quite well.
+
'''Ground RB:'''
===Manual Engine Control===
+
 
 +
In Ground RB, you can have up 47 mm of penetration, using an API-T round, combined with a very accurate cannon, will let you, with enough luck, to destroy 4-6 tanks (including heavy tanks), before running out of ammo. Normally, the best belt for this will be the ground targets belt, but using it is risky, because it is ineffective against planes, and will require many hits, in order to destroy a target.
 +
 
 +
The He 112 A-0 at its BR, with a full belt of 100 armour-piercing shells you are able to pierce most sides and front hulls of light and medium tanks, and able to pierce every roof with ease.
 +
 
 +
One of the reasons that make this plane so effective is its vertical agility and ability to repeatedly chain low altitude dives by simply doing loops over the target, allowing you to be conservative in terms of ammunition each dive and be able to re-engage at a new facing angle in a dozen seconds later.
 +
 
 +
Another reason is the rather low fire rate of your Motorkanone. At only 325 rounds per min, you only lose 2-3 shots before correcting your angle and strike the target tank. The shell's rather good spall damage means you generally only need to spend 10-25 rounds per target to get a kill, and 1-2 to destroy their engines.
 +
 
 +
It is heavily recommended to bleed off a lot of speed before doing those quick dive attack runs, and to stay around 350 km/h to not lose control due to >6G manoeuvres, and to reduce your turn radius as much as possible to make a quick recovery and avoid ground obstacles.
 +
 
 +
With a full 100-round AP belt, it becomes possible to claim 4-6 kills and double that in assists in a single reload, provided you don't get taken down before that.
 +
 
 +
The He 112 A-0 in that shell configuration and conservative mindset is very vulnerable against any level of resistance, especially against biplanes wich, despite not being able to take you down in a timely manner, will not leave your tail unless you have the sheer speed to distance yourself, and you cannot realistically take on Anti Aircraft like USA's M13s unless they are already occupied with a different target;
 +
 
 +
Thus, the best tactic for those kind of threats is to lay low and let another, more defendable allied plane get targetted before you can do anything. Another tactic is for when you are being targetted by either: just keep attacking tanks in divebombs like nothing happened, your erratic manoeuvres makes it hard for AA to hit you, and makes pursuing biplanes unable to get a lot of shots into your plane, leading to crashes sometimes and gives you more time to get extra kills/assists and being rescued by an allied AA or plane to take that exhausted biplane.
 +
 
 +
Overall, remember- the He 112 A-0 excels in the vertical and in terms of firepower/durability, being an all-metal monoplane with an excellent cannon.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! Tier
 
! Flight performance
 
! Survivability
 
! Weaponry
 
|-
 
| I
 
| Fuselage Repair, Radiator
 
|
 
|
 
|-
 
| II
 
| Compressor
 
| Airframe
 
| Offensive 20 mm
 
|-
 
| III
 
| Wing Repair, Engine
 
|
 
|
 
|-
 
| IV
 
| Engine Injection
 
| Cover
 
| New 20 mm Cannons
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
* Decent speed.
+
 
* Decent rate of climb when fully upgraded.
+
* Decent speed
* Extremely versatile, can do both turn fighting and energy fighting depending on the opposition.
+
* Decent rate of climb when fully upgraded
* Excellent cannon ('Air Target' belts have brilliant HEIT rounds).
+
* Extremely versatile; can do both turn fighting and energy fighting depending on the opposition
* APIT rounds have good penetration (over 40 mm), making them good against lightly armoured targets, though it is not recommended to use the cannon in this role.
+
* Excellent cannon ('Air Targets' belts have brilliant HEFI-T rounds)
* Cannon has 100 rounds. The slow rate of fire of the cannon means that you can make these 100 rounds last.
+
* Default ammo belt consists of 75% high explosive HEFI-T shells.
 +
* API-T rounds have good penetration (over 40 mm), making them good against lightly armoured targets, though it is not recommended to use the cannon in this role
 +
* Cannon has 100 rounds, but the slow rate of fire means that you can make these 100 rounds last
  
 
'''Cons:'''
 
'''Cons:'''
* Exposed cockpit.
+
 
* No armour to protect the pilot.
+
* Exposed cockpit
* Does not excel at a particular fighting style.
+
* No armour to protect the pilot
* Sluggish against tougher foes.
+
* Does not excel at a particular fighting style
* Aiming is difficult, needs a lot of experience.
+
* Cannot outmanoeuvre any biplanes (except for a select few)
* Cannon has slow rate of fire.
+
* HEFI-T does inconsistent damage
* No back up machine guns. Once the cannon ammo is gone you will have to wait until reload (AB) or return to the airbase to rearm (RB/SB).
+
* Aiming is difficult, needs a lot of experience
 +
* Cannon is inaccurate and has a slow rate of fire thus low one-second burst mass, making quick deflection shots less effective
 +
* Cannon has a rather low ammo count (only 100 rounds)
 +
* No backup machine guns - once the cannon ammo is gone you will have to wait until reload (AB) or return to the airbase to rearm (RB/SB)
 +
* No WEP
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
Heinkel He 112 V-6 (He 112 A-0) single-engine front-line fighter, issued 1936.
+
 
 +
The [[He 112 (Family)|Heinkel He 112]] was a monoplane fighter designed for the 1933 Luftwaffe competition. Drawing on its experience with the He 70 mail plane, Heinkel incorporated features that were new to fighters at the time. The construction was all-metal with stressed skin and the inverted "gull" wings had an elliptical shape. The landing gear was retractable and mounted in the bends of the gull wings. The end result was a sleek and modern aircraft with good cockpit visibility and superior speed to the biplane fighters that the Luftwaffe was equipped with at the time. However, it faced stiff competition from Messerschmitt's [[Bf 109 (Family)|Bf 109]]. The two planes had comparable performance. While the He 112 had better turning capabilities due to its lower wing loading, the Bf 109 was faster and accelerated better. The choice between the two aircraft was not easy for the Luftwaffe and orders were placed for limited pre-production runs of both. The Bf 109 won out in the end for several reasons: it completed testing with minimal complications whereas the He 112 suffered from several crashes, and it was also easier to manufacture than Heinkel's offering. The Bf 109's straight and largely rectangular wings were far simpler than the He 112's elliptical gull wings, for example. The development would continue for the Bf 109 and it would eventually become the Luftwaffe's most numerous and iconic World War II fighter.
 +
 
 +
Not all hope was lost for Heinkel at the time. The Luftwaffe kept up the order for pre-production He 112s as a backup for the Bf 109, and Heinkel continued to develop new prototypes as part of the '''He 112 A-0''' series. The engine, armament, and aerodynamics were refined. The sixth revision, He 112 V6, was particularly unique. Instead of the twin cowling-mounted 7.92 machine guns used by previous prototypes like the [[He 112 V-5|V5]], a 20 mm MG C/30L cannon was installed behind the engine, firing through the propeller hub in a "Motorkanone" configuration. This experimental configuration had not been attempted before and the ability to elegantly mount weapons as large as the armament of the [[Pz.II C|Panzer II light tank]] on a fighter aircraft was intriguing.
 +
 
 +
With the outbreak of the Spanish Civil War, the Luftwaffe moved in to assist the Spanish Nationalist forces through the "Condor Legion" volunteer group and also to test out their new fighters. Several [[Flegel's Bf 109 A|Bf 109 prototypes]] accompanied the He 112 V6 to Spain, where they cut their teeth in live combat versus the Spanish Republicans.
 +
 
 +
He 112 V6 was the only aircraft in the theatre armed with a cannon and picked up the nickname of "Kanonenvogel", or "cannon bird". Unsurprisingly, it was used for ground attack duties alongside Luftwaffe attackers like the [[Ju 87 (Family)|Ju 87 Stuka]] and [[Hs 123 A-1| Hs 123]]. The most memorable usage of the V6 was by Oberleutnant Wilhelm Balthasar, who would later become an ace in World War II. In a single flight on March 16, 1937, Balthasar destroyed an armoured train by detonating its ammunition racks and also destroyed a tank on the way back. He was rewarded with his own attack unit consisting of He 112 V6 and several He 45 bombers. Sharing V6 with other pilots, he managed to score additional ground attack kills.
 +
 
 +
V6 eventually met its demise in a landing accident in July 19 while piloted by Max Schulze. An engine failure resulted in a crash that totalled the plane, though Schulze was unharmed.
 +
 
 +
A one-off modification with an unusual gun, the He 112 V6 served well in Spain. However, it was not able to prove itself in air combat, and while other He 112s tested in Spain also worked admirably in ground attack missions, the Bf 109 models racked up an impressive combat record against Spanish Republican aircraft. Little changed in the Luftwaffe's opinions towards the two fighters and Heinkel was resigned to offering the He 112 for export. But credit should also be given to He 112 V6 for being the first successful implementation of the Motorkanone. Such installations would appear on the rival Bf 109 from [[Bf 109 F-1|the F model]] onward in addition to foreign fighters like the Soviet [[Yak-1]] and its descendants.
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{{break}}
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{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
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{{Navigation-First-Simple-Line}}
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Heinkel He.112V6 (He.112A-0) single-engine front-line fighter, issued 1936.
 +
 
 +
The next prototype of the He.112V6 was equipped with an inline 12-cylinder liquid-cooled Junkers Jumo.210C engine with a takeoff power of 680 hp and a three-bladed metal Schwarz variable-pitch propeller.
  
The next prototype of the He 112 V-6 was equipped with an inline 12-cylinder liquid-cooled Junkers Jumo 210C engine with a takeoff power of 680 hp and a three-bladed metal Schwarz variable-pitch propeller.
+
The greatest difference between this plane and the previous prototype was its armament. In place of two 7.92-mm machine guns, the He.112V6 was equipped with a 20-mm Rheinmetall-Borsig MG C/30L cannon with 150 rounds which fired through the hollow propeller shaft.
  
The greatest difference between this plane and the previous prototype was its armament. In place of two 7.92-mm machine guns, the He 112 V-6 was equipped with a 20-mm Rheinmetall-Borsig MG C/30L cannon with 100 rounds which fired through the hollow propeller shaft.  
+
The He.112V6 fighter underwent its first flight test in July of 1936. Shortly afterwards, the Reich Ministry of Aviation decided to use General Franco's rebellion in Spain (and the ensuing Civil War) to test new combat aircraft models in real combat and to develop air combat tactics. As a result, in November of 1936 three prototype Bf.109s and one He.112V6 were sent to Spain.
  
The He.112V6 fighter underwent its first flight test in July of 1936. Shortly afterwards, the Reich Ministry of Aviation decided to use General Franco’s rebellion in Spain (and the ensuing Civil War) to test new combat aircraft models in real combat and to develop air combat tactics. As a result, in November of 1936 three prototype Bf 109s and one He 112V6 were sent to Spain.
+
In early December, all four machines arrived at the Spanish port of Cadiz and were taken to Seville's Tablada airport. The aircraft were placed in the Condor Legion's 88th Fighter Group, made up of German "volunteers" and armed with German equipment. The Heinkel became the only cannon-carrying fighter, not only in the Legion, but also in the entirety of the rebels' air force. Therefore, it was decided that the plane would be used as a ground attack aircraft. Together with the Ju.87A and Hs.123 dive bombers, the Heinkel was used to strike Republican armoured vehicles, field fortifications, and artillery positions. Soon it was nicknamed the "cannon bird" ("Kanonenvogel").
  
In early December, all four machines arrived at the Spanish port of Cadiz and were taken to Seville’s Tablada airport. The aircraft were placed in the Condor Legion’s 88th Fighter Group, made up of German “volunteers” and armed with German equipment. The Heinkel became the only cannon-carrying fighter, not only in the Legion, but also in the entirety of the rebels’ air force. Therefore, it was decided that the plane would be used as a ground attack aircraft. Together with the Ju 87 A and Hs 123 dive bombers, the Heinkel was used to strike Republican armoured vehicles, field fortifications, and artillery positions. Soon it was nicknamed the “cannon bird” (“kanonenvogel”).
+
In early 1937, the Kanonenvogel took part in the battles over the river Jarama. On March 16, an He.112V6 was flown on its most successful sortie ever by Oberleutnant Wilhelm Balthasar. During an attack on an armoured train, Balthasar managed to hit the ammunition in one of the armoured wagons. The powerful explosion blew the car to pieces and shells detonated all around; as a result, the train was completely destroyed. On the way back, the pilot used his remaining ammunition on a Republican tank and also blew it to pieces.
  
In early 1937, the kanonenvogel took part in the battles over the river Jarama. On March 16, an He.112V6 was flown on its most successful sortie ever by Oberleutnant Wilhelm Balthasar. During an attack on an armoured train, Balthasar managed to hit the ammunition in one of the armoured wagons. The powerful explosion blew the car to pieces and shells detonated all around; as a result, the train was completely destroyed. On the way back, the pilot used his remaining ammunition on a Republican tank and also blew it to pieces.
+
After this victory, Balthasar was appointed commander of the experimental assault team, which consisted of three two-seater Ne.45 biplanes and an He.112V6 Kanonenvogel.
  
After this victory, Balthasar was appointed commander of the experimental assault team, which consisted of three two-seater He-45 biplanes and an He-112V6 kanonenvogel.
+
The "cannon bird's" combat life ended on July 19, 1937. While returning to base, the plane's motor jammed unexpectedly. During the subsequent emergency landing, the He.112V6's fuselage snapped in half. The pilot escaped uninjured, but the plane was discarded.
The “cannon bird’s” combat life ended on July 19, 1937. While returning to base, the plane’s motor jammed unexpectedly. During the subsequent emergency landing, the He.112V6’s fuselage snapped in half. The pilot escaped uninjured, but the plane was discarded.
 
  
The He.112V6 became the prototype and lead aeroplane of the pre-production He.112 A-0 fighter, of which a total of five were made, two of which were exported to Japan.
+
The He.112V6 became the prototype and lead aeroplane of the pre-production He.112A-0 fighter, of which a total of five were made, two of which were exported to Japan.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=he_112a_0 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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;Videos
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{{Youtube-gallery|6OkWySAZEw0|'''The Shooting Range #354''' - ''Metal Beasts'' section at 00:24 discusses the {{PAGENAME}}.|-UreObOujAk|'''GranDaddy Of Tank Busting - He 112 A-0 (Guide)''' - ''8Bit Dane''|oPFjtNYmECc|'''Subs Choice Ep 24: He 112 A-0 [Killer Bee]''' - ''Jengar''}}
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''
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* ''links to approximate analogues of other nations and research trees.'' -->
<!--''ETC.''-->
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;Related development
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* [[He 112 (Family)]]
  
== Sources ==
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== External links ==
''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
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* ''other literature.'' -->
* ''other literature.''
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* [[wikipedia:Heinkel_He_112|[Wikipedia] Heinkel He 112]]
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* [https://forum.warthunder.com/index.php?/topic/71223-heinkel-he-112-a-0/ Official data sheet - more details about the performance]
  
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{{AirManufacturer Heinkel}}
 
{{Germany fighters}}
 
{{Germany fighters}}

Latest revision as of 01:26, 1 September 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the German fighter He 112 A-0. For other versions, see He 112 (Family).
He 112 A-0
he_112a_0.png
GarageImage He 112 A-0.jpg
ArtImage He 112 A-0.png
He 112 A-0
AB RB SB
1.7 1.7 2.0
Class:
Research:2 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game

Description

The He 112 A-0 is a rank I German fighter with a battle rating of 1.7 (AB/RB) and 2.0 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The He 112 A-0 is a very solid plane. Being fully-metal and equipped with a 20 mm MG C/30L cannon, it is quite a formidable foe in the hands of a decent rank I pilot.

General info

Flight performance

Max speed
at 3 200 m473 km/h
Turn time17 s
Max altitude7 500 m
EngineJunkers Jumo 210С
TypeInline
Cooling systemWater
Take-off weight2 t

The aircraft is an evolution of the He 112 V-5, and loses the 7.92 mm MGs in favour of a single 20 mm cannon. Obviously it is more sluggish, less fast, heavier and deadlier. It has a very poor turn time, so do not dogfight.

Characteristics Max Speed
(km/h at 3,200 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 457 443 7500 17.7 18.3 9.5 9.4 350
Upgraded 488 473 16.3 17.0 12.8 11.1

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
680 300 403 381 270 ~10 ~8
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 280 < 320 < 360 > 315
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,800 m 640 hp N/A

Survivability and armour

Crew1 person
Speed of destruction
Structural680 km/h
Gear300 km/h

The survivability of the plane is decent. Because of the open canopy, the pilot is vulnerable, and the plane can withstand a few hits, but not anything great. The aircraft has no armour, but speed makes up for it. If you fly fast you will survive. It has self-sealing fuel tanks, with 1 in each wing.

Modifications and economy

Repair costBasic → Reference
AB179 → 221 Sl icon.png
RB342 → 422 Sl icon.png
SB456 → 563 Sl icon.png
Total cost of modifications4 450 Rp icon.png
2 700 Sl icon.png
Talisman cost300 Ge icon.png
Crew training600 Sl icon.png
Experts2 100 Sl icon.png
Aces45 Ge icon.png
Research Aces110 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 30 / 60 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
450 Rp icon.png
Cost:
270 Sl icon.png
60 Ge icon.png
Mods radiator.png
Radiator
Research:
450 Rp icon.png
Cost:
270 Sl icon.png
60 Ge icon.png
Mods compressor.png
Compressor
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
45 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
560 Rp icon.png
Cost:
340 Sl icon.png
75 Ge icon.png
Mods new engine.png
Engine
Research:
560 Rp icon.png
Cost:
340 Sl icon.png
75 Ge icon.png
Mods armor frame.png
Airframe
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
45 Ge icon.png
Mods armor cover.png
Cover
Research:
720 Rp icon.png
Cost:
440 Sl icon.png
100 Ge icon.png
Mods ammo.png
mgc30l_belt_pack
Research:
330 Rp icon.png
Cost:
200 Sl icon.png
45 Ge icon.png
Mod arrow 1.png
Mods weapon.png
mgc30l_new_gun
Research:
720 Rp icon.png
Cost:
440 Sl icon.png
100 Ge icon.png

Armaments

Offensive armament

Weapon 120 mm MG C/30L cannon
Ammunition100 rounds
Fire rate325 shots/min
Main article: MG C/30L (20 mm)

The He 112 A-0 is armed with:

  • 1 x 20 mm MG C/30L cannon, nose-mounted (100 rpg)

Usage in battles

The He 112's instrument panel.

Air RB:

The single and unique cannon gives the He 112 an interesting and quite a challenging playstyle. It has two types of rounds: API-T and HEFI-T. API-T is high penetration but causes less internal damage. It is useful against bombers and light ground targets. HEFI-T is devastating against smaller aircraft. Sometimes just one direct hit will be enough to completely dismantle a target. However, HEFI-T is unreliable against larger targets, where it often just explodes on the exterior of the target and causes limited damage. Carrying a mixed belt can be a good idea if there are a range of targets available.

The cannon can be very difficult to aim against fast targets, as it has quite a slow rate of fire. Luckily, the plane is manoeuvrable and turns well, so you can get your cannon on target quite effectively. It is also faster than biplanes and some other monoplanes, meaning that Boom & Zoom tactics work quite well. You should attack ground attack aircraft and monoplanes. Attacking biplanes, however, is a risky job because they can easily outmanoeuvre you and take you down instead.

Speed and climb are one of the main factors when using this plane. It is roughly on par with the faster monoplanes at rank I, being slightly slower than the F2A and P-36G. Climb rate is good when engine upgrades and fuselage upgrades are purchased, at around 16 m/s. While this is much less than some of the top pre-war biplanes, the He 112 is also much faster, better protected, and performs better at altitude.

Play in the vertical when using the He 112. Typical rank I planes consist of biplanes and pre-war monoplanes that are much more manoeuvrable than the He 112. Don't get into a horizontal turn fight with a biplane; energy retention is fairly poor and after a few turns you'll be left a sitting duck for 7.92 mm and .50 cal MGs to rip you apart. Climb to a favourable height (3-4 km), and then begin boom and zoom attacks, by diving on favourable targets. In Realistic Battles, do not dive far vertically or perform extreme manoeuvres at high speed; your wings will rip.

One unique aspect of the He 112 A-0 is its excellent cannon, the MG C/30L. Derived from the Flak 38, the MG C/30L possesses very good firepower, and when utilizing HE (High Explosive) shells, it is capable of ripping all rank I planes apart with a few short bursts. Be warned, however - against bombers, utilise deflection shooting and attack at angles, aiming for the wing. A single 20 mm, regardless of capability, will do you no good if you simply pump shells into a bomber's fuselage.

Another unique aspect of the He 112 A-0 is its capability to outdive a lot of planes, being that the He 112 A-0 is very heavy. The He 112 A-0 is also very manoeuvrable at high speeds, whereas most monoplanes at a similar battle rating tend to be sluggish in a turn.

Ground RB:

In Ground RB, you can have up 47 mm of penetration, using an API-T round, combined with a very accurate cannon, will let you, with enough luck, to destroy 4-6 tanks (including heavy tanks), before running out of ammo. Normally, the best belt for this will be the ground targets belt, but using it is risky, because it is ineffective against planes, and will require many hits, in order to destroy a target.

The He 112 A-0 at its BR, with a full belt of 100 armour-piercing shells you are able to pierce most sides and front hulls of light and medium tanks, and able to pierce every roof with ease.

One of the reasons that make this plane so effective is its vertical agility and ability to repeatedly chain low altitude dives by simply doing loops over the target, allowing you to be conservative in terms of ammunition each dive and be able to re-engage at a new facing angle in a dozen seconds later.

Another reason is the rather low fire rate of your Motorkanone. At only 325 rounds per min, you only lose 2-3 shots before correcting your angle and strike the target tank. The shell's rather good spall damage means you generally only need to spend 10-25 rounds per target to get a kill, and 1-2 to destroy their engines.

It is heavily recommended to bleed off a lot of speed before doing those quick dive attack runs, and to stay around 350 km/h to not lose control due to >6G manoeuvres, and to reduce your turn radius as much as possible to make a quick recovery and avoid ground obstacles.

With a full 100-round AP belt, it becomes possible to claim 4-6 kills and double that in assists in a single reload, provided you don't get taken down before that.

The He 112 A-0 in that shell configuration and conservative mindset is very vulnerable against any level of resistance, especially against biplanes wich, despite not being able to take you down in a timely manner, will not leave your tail unless you have the sheer speed to distance yourself, and you cannot realistically take on Anti Aircraft like USA's M13s unless they are already occupied with a different target;

Thus, the best tactic for those kind of threats is to lay low and let another, more defendable allied plane get targetted before you can do anything. Another tactic is for when you are being targetted by either: just keep attacking tanks in divebombs like nothing happened, your erratic manoeuvres makes it hard for AA to hit you, and makes pursuing biplanes unable to get a lot of shots into your plane, leading to crashes sometimes and gives you more time to get extra kills/assists and being rescued by an allied AA or plane to take that exhausted biplane.

Overall, remember- the He 112 A-0 excels in the vertical and in terms of firepower/durability, being an all-metal monoplane with an excellent cannon.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Decent speed
  • Decent rate of climb when fully upgraded
  • Extremely versatile; can do both turn fighting and energy fighting depending on the opposition
  • Excellent cannon ('Air Targets' belts have brilliant HEFI-T rounds)
  • Default ammo belt consists of 75% high explosive HEFI-T shells.
  • API-T rounds have good penetration (over 40 mm), making them good against lightly armoured targets, though it is not recommended to use the cannon in this role
  • Cannon has 100 rounds, but the slow rate of fire means that you can make these 100 rounds last

Cons:

  • Exposed cockpit
  • No armour to protect the pilot
  • Does not excel at a particular fighting style
  • Cannot outmanoeuvre any biplanes (except for a select few)
  • HEFI-T does inconsistent damage
  • Aiming is difficult, needs a lot of experience
  • Cannon is inaccurate and has a slow rate of fire thus low one-second burst mass, making quick deflection shots less effective
  • Cannon has a rather low ammo count (only 100 rounds)
  • No backup machine guns - once the cannon ammo is gone you will have to wait until reload (AB) or return to the airbase to rearm (RB/SB)
  • No WEP

History

The Heinkel He 112 was a monoplane fighter designed for the 1933 Luftwaffe competition. Drawing on its experience with the He 70 mail plane, Heinkel incorporated features that were new to fighters at the time. The construction was all-metal with stressed skin and the inverted "gull" wings had an elliptical shape. The landing gear was retractable and mounted in the bends of the gull wings. The end result was a sleek and modern aircraft with good cockpit visibility and superior speed to the biplane fighters that the Luftwaffe was equipped with at the time. However, it faced stiff competition from Messerschmitt's Bf 109. The two planes had comparable performance. While the He 112 had better turning capabilities due to its lower wing loading, the Bf 109 was faster and accelerated better. The choice between the two aircraft was not easy for the Luftwaffe and orders were placed for limited pre-production runs of both. The Bf 109 won out in the end for several reasons: it completed testing with minimal complications whereas the He 112 suffered from several crashes, and it was also easier to manufacture than Heinkel's offering. The Bf 109's straight and largely rectangular wings were far simpler than the He 112's elliptical gull wings, for example. The development would continue for the Bf 109 and it would eventually become the Luftwaffe's most numerous and iconic World War II fighter.

Not all hope was lost for Heinkel at the time. The Luftwaffe kept up the order for pre-production He 112s as a backup for the Bf 109, and Heinkel continued to develop new prototypes as part of the He 112 A-0 series. The engine, armament, and aerodynamics were refined. The sixth revision, He 112 V6, was particularly unique. Instead of the twin cowling-mounted 7.92 machine guns used by previous prototypes like the V5, a 20 mm MG C/30L cannon was installed behind the engine, firing through the propeller hub in a "Motorkanone" configuration. This experimental configuration had not been attempted before and the ability to elegantly mount weapons as large as the armament of the Panzer II light tank on a fighter aircraft was intriguing.

With the outbreak of the Spanish Civil War, the Luftwaffe moved in to assist the Spanish Nationalist forces through the "Condor Legion" volunteer group and also to test out their new fighters. Several Bf 109 prototypes accompanied the He 112 V6 to Spain, where they cut their teeth in live combat versus the Spanish Republicans.

He 112 V6 was the only aircraft in the theatre armed with a cannon and picked up the nickname of "Kanonenvogel", or "cannon bird". Unsurprisingly, it was used for ground attack duties alongside Luftwaffe attackers like the Ju 87 Stuka and Hs 123. The most memorable usage of the V6 was by Oberleutnant Wilhelm Balthasar, who would later become an ace in World War II. In a single flight on March 16, 1937, Balthasar destroyed an armoured train by detonating its ammunition racks and also destroyed a tank on the way back. He was rewarded with his own attack unit consisting of He 112 V6 and several He 45 bombers. Sharing V6 with other pilots, he managed to score additional ground attack kills.

V6 eventually met its demise in a landing accident in July 19 while piloted by Max Schulze. An engine failure resulted in a crash that totalled the plane, though Schulze was unharmed.

A one-off modification with an unusual gun, the He 112 V6 served well in Spain. However, it was not able to prove itself in air combat, and while other He 112s tested in Spain also worked admirably in ground attack missions, the Bf 109 models racked up an impressive combat record against Spanish Republican aircraft. Little changed in the Luftwaffe's opinions towards the two fighters and Heinkel was resigned to offering the He 112 for export. But credit should also be given to He 112 V6 for being the first successful implementation of the Motorkanone. Such installations would appear on the rival Bf 109 from the F model onward in addition to foreign fighters like the Soviet Yak-1 and its descendants.


Archive of the in-game description

Heinkel He.112V6 (He.112A-0) single-engine front-line fighter, issued 1936.

The next prototype of the He.112V6 was equipped with an inline 12-cylinder liquid-cooled Junkers Jumo.210C engine with a takeoff power of 680 hp and a three-bladed metal Schwarz variable-pitch propeller.

The greatest difference between this plane and the previous prototype was its armament. In place of two 7.92-mm machine guns, the He.112V6 was equipped with a 20-mm Rheinmetall-Borsig MG C/30L cannon with 150 rounds which fired through the hollow propeller shaft.

The He.112V6 fighter underwent its first flight test in July of 1936. Shortly afterwards, the Reich Ministry of Aviation decided to use General Franco's rebellion in Spain (and the ensuing Civil War) to test new combat aircraft models in real combat and to develop air combat tactics. As a result, in November of 1936 three prototype Bf.109s and one He.112V6 were sent to Spain.

In early December, all four machines arrived at the Spanish port of Cadiz and were taken to Seville's Tablada airport. The aircraft were placed in the Condor Legion's 88th Fighter Group, made up of German "volunteers" and armed with German equipment. The Heinkel became the only cannon-carrying fighter, not only in the Legion, but also in the entirety of the rebels' air force. Therefore, it was decided that the plane would be used as a ground attack aircraft. Together with the Ju.87A and Hs.123 dive bombers, the Heinkel was used to strike Republican armoured vehicles, field fortifications, and artillery positions. Soon it was nicknamed the "cannon bird" ("Kanonenvogel").

In early 1937, the Kanonenvogel took part in the battles over the river Jarama. On March 16, an He.112V6 was flown on its most successful sortie ever by Oberleutnant Wilhelm Balthasar. During an attack on an armoured train, Balthasar managed to hit the ammunition in one of the armoured wagons. The powerful explosion blew the car to pieces and shells detonated all around; as a result, the train was completely destroyed. On the way back, the pilot used his remaining ammunition on a Republican tank and also blew it to pieces.

After this victory, Balthasar was appointed commander of the experimental assault team, which consisted of three two-seater Ne.45 biplanes and an He.112V6 Kanonenvogel.

The "cannon bird's" combat life ended on July 19, 1937. While returning to base, the plane's motor jammed unexpectedly. During the subsequent emergency landing, the He.112V6's fuselage snapped in half. The pilot escaped uninjured, but the plane was discarded.

The He.112V6 became the prototype and lead aeroplane of the pre-production He.112A-0 fighter, of which a total of five were made, two of which were exported to Japan.


Media

Skins
Videos

See also

Related development

External links


Heinkel Aircraft Company (Heinkel Flugzeugwerke)
Fighters  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
  He 100 D-1
  He 112 A-0 · He 112 B-0 · He 112 V-5
Jet fighters  He 162 A-1 · He 162 A-2
Twin-engine fighters  He 219 A-7
Bombers  He 111 H-3 · He 111 H-6 · He 111 H-16
  He 115 C-1
  He 177 A-3 · He 177 A-5
Export  He 112 B-1/U2(Hungary) · He 112 B-1/U2(Romania) · He 112 B-2/U2 · A7He1
  T 2

Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Captured:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy 
CR.42  ▀CR.42 · ▀Marcolin's C.R.42 CN
G.50  ▀G.50 serie 2 · ▀G.50 AS serie 7
C.200  ▀C. 200 serie 3 · ▀C. 200 serie 7
C.202  ▀C. 202
Finland  ▀Hawk H-75A-2