Difference between revisions of "MiG-15bis (Germany)"

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{{Specs-Card|code=mig-15bis_nr23_german}}
 
{{About
 
{{About
 
| about = German jet fighter '''{{PAGENAME}}'''
 
| about = German jet fighter '''{{PAGENAME}}'''
 
| usage = other versions
 
| usage = other versions
 
| link = MiG-15 (Family)
 
| link = MiG-15 (Family)
}}
 
{{Specs-Card
 
|code=mig-15bis_nr23_german
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
During the early '50s, a design proposal for an upgraded MiG-15, titled the MiG-15bis (second), was issued. The main upgrade was the new VK-1 engine, offering a lot more thrust. The East German air force would start receiving the upgraded MiG-15bis not long after it entered service with the USSR and proved itself there. The MiG-15bis would serve as the frontline fighter of the NVA, being later supplemented by the MiG-17 and its licensed copy, the [[Lim-5P (Germany)|Lim-5]], before being ultimately replaced by proper 3rd generation fighters such as the MiG-21F in the late '60s and early '70s.
+
[[File:GarageImage_MiG-15bis_Germany.jpg|420px|thumb|left]]
 
+
{{break}}
Introduced in [[Update 1.39]], the '''{{Specs|name}}''' is a German operated copy of the [[MiG-15bis]] and performs identically to it. Having the powerful VK-1 engine and strong firepower, the MiG-15bis shines with its overall performance against a majority of jets that it faces, though it still requires attention to enemy missiles and strong trigger discipline for the limited ammunition onboard. Alternatively, in full uptiers, it can form the backmarker of the team rather than the tip of the spear, picking off distracted targets and being able to fight back against even some supersonic jets in close-in dogfights.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet fighter {{Battle-rating}}. It was introduced in [[Update 1.39]].
  
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance:  ===
{{Specs-Avia-Flight}}
+
The MiG-15bis has a great thrust to weight ratio, allowing for amazing acceleration and energy retention. Players will soon discover that the MiG-15bis is able to almost out climb any other jet fighter within their battle rating. Likewise, players would also notice that the rudder locks up at high speeds, soon followed by the alerions, and elevators . The MiG is also sluggish in low speed combat, especially in terms of roll rate.
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
{| class="wikitable" style="text-align:center"
[[File:CockpitImage_MiG-15.jpg|thumbnail|right|The MiG-15's instrument panel.]]
+
|-
 
+
! colspan="8" | Characteristics
The MiG-15bis has a great thrust to weight ratio, allowing for amazing acceleration and energy retention. Players will soon discover that the MiG-15bis is able to almost out climb any other jet fighter within their battle rating. Likewise, players would also notice that the rudder locks up at high speeds, soon followed by the ailerons, and elevators . The MiG is also sluggish in low speed combat, especially in terms of roll rate.
+
|-
 
+
! colspan="8" | ''Stock''
{| class="wikitable" style="text-align:center" width="70%"
+
|-
! rowspan="2" | Characteristics
+
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
+
! rowspan="2" | Max altitude<br>(meters)
! rowspan="2" | Max altitude<br>(metres)
 
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
! Stock
+
| 1,062 || 1,046 || {{Specs|ceiling}} || 21.0 || 22.0 || 41.4 || 39.8 || 475
| 1,062 || 1,046 || rowspan="2" | {{Specs|ceiling}} || 21.0 || 22.0 || 41.4 || 39.8 || rowspan="2" | 475
 
 
|-
 
|-
! Upgraded
+
! colspan="8" | ''Upgraded''
| 1,087 || 1,076 || 20.4 || 20.7 || 59.7 || 50.0
+
|-
 +
! colspan="2" | Max Speed<br>(km/h at 0 m - at sea level)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run<br>(meters)
 +
|-
 +
! AB !! RB !! AB !! RB !! AB !! RB
 +
|-
 +
|1,087|| 1,076 || {{Specs|ceiling}} ||20.4|| 20.7 ||59.7|| 50 || 475
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" | Features
+
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
|-
 
|-
| X || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
+
| X || ✓ || ✓ || ✓ || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! + !! -
 
|-
 
|-
| 1,269 <!--{{Specs|destruction|body}}--> || {{Specs|destruction|gear}} || N/A || 598 || 450 || ~12 || ~7
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| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 650 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
Line 69: Line 73:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
 
| < 600 || < 700 || < 750 || N/A
 
| < 600 || < 700 || < 750 || N/A
Line 77: Line 84:
 
|}
 
|}
  
==== Engine performance ====
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Engine
+
! colspan="3" | Compressor (RB/SB)
! colspan="4" | Aircraft mass
 
|-
 
! colspan="2" | Engine name || Number
 
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 
|-
 
| colspan="2" | Klimov VK-1 || 1
 
| colspan="2" | 3,648 kg || colspan="2" | 233 kg/m<sup>2</sup>
 
 
|-
 
|-
! colspan="3" | Engine characteristics
+
! colspan="3" | Setting 1
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 
 
|-
 
|-
! Weight (each) || colspan="2" | Type
+
! Optimal altitude
! 8m fuel || 20m fuel || 28m fuel
+
! 100% Engine power
 +
! WEP Engine power
 
|-
 
|-
| 892 kg || colspan="2" | Centrifugal-flow turbojet
+
| 0 m || 2,450 kgf || N/A
| 3,980 kg || 4,478 kg || 4,810 kg || 5,485 kg
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
! Condition || 100% || WEP
 
! 8m fuel || 20m fuel || 28m fuel || MTOW
 
|-
 
| ''Stationary'' || 2,450 kgf || N/A
 
| 0.62 || 0.55 || 0.51 || 0.45
 
|-
 
| ''Optimal'' || 2,450 kgf<br />(0 km/h) || N/A
 
| 0.62 || 0.55 || 0.51 || 0.45
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
 
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
Line 121: Line 106:
 
* Self-sealing fuel tanks behind the pilot and under the jet engine nozzle.
 
* Self-sealing fuel tanks behind the pilot and under the jet engine nozzle.
 
* Jet engine located in the rear of the aircraft, pilot seated in front.
 
* Jet engine located in the rear of the aircraft, pilot seated in front.
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
 
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|N-37D (37 mm)|NR-23 (23 mm)}}
 
{{main|N-37D (37 mm)|NR-23 (23 mm)}}
Line 138: Line 118:
  
 
=== Suspended armament ===
 
=== Suspended armament ===
{{Specs-Avia-Suspended}}
 
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|FAB-100M-43 (100 kg)|S-5K|S-5M|S-21}}
+
{{main|FAB-100 (100 kg)|FAB-250M43 (250 kg)|S-21|S-5K|S-5M}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
* Without load
 
* Without load
* 2 x 100 kg FAB-100M-43 bombs (200 kg total)
+
* 2 x 100 kg FAB-100 bombs (200 kg total)
 +
* 2 x 250 kg FAB-250M43 bombs (500 kg total)
 
* 16 x S-5K rockets
 
* 16 x S-5K rockets
 
* 16 x S-5M rockets
 
* 16 x S-5M rockets
Line 154: Line 134:
 
The most common enemies of the MiG-15bis are, of course, the F-86 Sabres, although the Banshee/Panther/Cougar line is also a threat. The MiG's main disadvantage is that its wing is vulnerable to ripping in the rolling turn. The Sabre doesn't have this same issue so don't try to out-roll the Sabre, use your extremely good energy retention to zoom back up to higher altitude and then re-engage in a dive.
 
The most common enemies of the MiG-15bis are, of course, the F-86 Sabres, although the Banshee/Panther/Cougar line is also a threat. The MiG's main disadvantage is that its wing is vulnerable to ripping in the rolling turn. The Sabre doesn't have this same issue so don't try to out-roll the Sabre, use your extremely good energy retention to zoom back up to higher altitude and then re-engage in a dive.
  
The MiG's hard-hitting cannons (2 x 23 mm and 1 x 37 mm) are a hard learning curve if the players are untrained in the low velocity cannons. Although the damage output is a large benefit.
+
The MiG's hard hitting cannons (x2 23mm and x1 37mm) are a hard learning curve if the players are untrained in the low velocity cannons. Although the damage output is a large benefit.  
  
Turning and fighting in the vertical is the MiG-15bis' strength. Drawing in enemies with bad energy retention allows MiG-15bis players to score an easy kill, finishing them off with the powerful cannons. Early missiles can also be found at this battle rating, so players should always be cautious, checking their 6 frequently.
+
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Flight performance
 +
! Survivability
 +
! colspan="3" | Weaponry
 +
|-
 +
| I
 +
| Fuselage repair
 +
| Compressor
 +
|
 +
| Offensive 23 mm
 +
|
 +
|
 +
|-
 +
| II
 +
| New boosters
 +
|
 +
| Airframe
 +
| New 23 mm cannons
 +
| S5K
 +
|
 +
|-
 +
| III
 +
| Wings repair
 +
|
 +
|
 +
| Offensive 37 mm
 +
| S5M
 +
| BD-2-48
 +
|-
 +
| IV
 +
| G-suit
 +
| Engine
 +
| Cover
 +
| New 37 mm cannons
 +
| S21
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 168: Line 187:
 
* Low wing loading which results in great manoeuvrability
 
* Low wing loading which results in great manoeuvrability
 
* Great in vertical manoeuvres
 
* Great in vertical manoeuvres
* Good flaps that allow them to be deployed even at high speeds (up to 670 km/h IAS)
+
* Good flaps that allow them to be deployed even at high speeds (up to 800 kph IAS)
 
* High service ceiling
 
* High service ceiling
 
* Excellent high altitude performance especially against aircraft such as [[F-86 (Family)|Sabres]]
 
* Excellent high altitude performance especially against aircraft such as [[F-86 (Family)|Sabres]]
 
* S-21 rockets with good fuse time (1,000 m) result in a very high chance of head-on winning
 
* S-21 rockets with good fuse time (1,000 m) result in a very high chance of head-on winning
* Unguided rockets can be used as flares when uptiered and don't hurt aircraft performance much
 
  
 
'''Cons:'''
 
'''Cons:'''
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* Low roll rate especially at high speeds
 
* Low roll rate especially at high speeds
 
* Control surfaces are highly stiffening at high speeds
 
* Control surfaces are highly stiffening at high speeds
* Hard to aim due to low-velocity guns and curved trajectory
+
* Hard to aim due to low-velocity guns
* Guns can spark frequently, especially with stock belts
+
* Guns can spark frequently
 
* Low amount of ammo
 
* Low amount of ammo
* No air-to-air missiles
+
* No Air-to-air missile.
 
* Long turn times at high speeds
 
* Long turn times at high speeds
* Poor forward visibility in simulator, as a large canopy frame and the gunsight block the top and bottom
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
{{break}}
+
=== In-game description ===
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 
{{Navigation-First-Simple-Line}}
 
 
After World War II was over, the leaders of the USSR realized that they were behind the leading states of the world in the sphere of jet aircraft construction, most notably in the full-scale production of turbojet engines. Consequently, a delegation including the designers A. I. Mikoyan and V. Y. Klimov was sent to Great Britain towards the end of 1946. Their negotiations were successful, resulting in the purchase of two of the most advanced turbojet engines at that time: the Rolls-Royce Derwent Mk.V and the Rolls-Royce Nene I/Nene II. The British consented to sell their newest strategic designs easily enough since they believed that the Soviet industrial/technological apparatus could not handle the mass production of sophisticated assemblies. However, very soon that the Rolls-Royce engines were launched into full-scale Soviet production under the designations RD-500 and RD-45.
 
After World War II was over, the leaders of the USSR realized that they were behind the leading states of the world in the sphere of jet aircraft construction, most notably in the full-scale production of turbojet engines. Consequently, a delegation including the designers A. I. Mikoyan and V. Y. Klimov was sent to Great Britain towards the end of 1946. Their negotiations were successful, resulting in the purchase of two of the most advanced turbojet engines at that time: the Rolls-Royce Derwent Mk.V and the Rolls-Royce Nene I/Nene II. The British consented to sell their newest strategic designs easily enough since they believed that the Soviet industrial/technological apparatus could not handle the mass production of sophisticated assemblies. However, very soon that the Rolls-Royce engines were launched into full-scale Soviet production under the designations RD-500 and RD-45.
  
 
The emergence of the new engines led to the creation of Soviet jet fighters able to compete with the leading models of the world. In 1947, the Mikoyan Design Bureau started the development of a front line fighter with a Nene (RD-45) turbojet engine and an airtight cockpit: the I-310 (""S""). The first S-01 prototype aircraft made its first flight on December 30, 1947, and, after working on the test results, was launched into full-scale production in 1948 under the designation MiG-15. The plane's airframe was an all-metal monoplane configuration with mid-swept wings and empennage. Thus the MiG-15 became the first production swept-wing fighter.
 
The emergence of the new engines led to the creation of Soviet jet fighters able to compete with the leading models of the world. In 1947, the Mikoyan Design Bureau started the development of a front line fighter with a Nene (RD-45) turbojet engine and an airtight cockpit: the I-310 (""S""). The first S-01 prototype aircraft made its first flight on December 30, 1947, and, after working on the test results, was launched into full-scale production in 1948 under the designation MiG-15. The plane's airframe was an all-metal monoplane configuration with mid-swept wings and empennage. Thus the MiG-15 became the first production swept-wing fighter.
  
The MiG-15 was equipped with an RD-45F single-shaft turbojet engine rated at 2,270 kg of thrust with a double-entry centrifugal compressor. The plane's armament included a 37 mm Nudelman N-37D cannon with 40 rounds and two 23 mm Nudelman-Suranov NS-23KM guns with 160 rounds in total. The cannons were mounted in the forward fuselage on a lowerable carriage. Two 100 kg or 50 kg bombs could be suspended under the wings. To increase its flight range, the aircraft could carry two external fuel tanks with a capacity ranging from 250 to 600 litres.
+
The MiG-15 was equipped with an RD-45F single-shaft turbojet engine rated at 2,270 kg of thrust with a double-entry centrifugal compressor. The plane's armament included a 37mm Nudelman N-37D cannon with 40 rounds and two 23mm Nudelman-Suranov NS-23KM guns with 160 rounds in total. The cannons were mounted in the forward fuselage on a lowerable carriage. Two 100-kg or 50-kg bombs could be suspended under the wings. To increase its flight range, the aircraft could carry two external fuel tanks with a capacity ranging from 250 to 600 litres.
  
 
The MiG-15 fighter was notable for its simple and reliable structure, high flight and operating characteristics, and powerful armament. Its maximum speed, rate of climb, ceiling, and flight range were the best among Soviet fighters at the time and superior to many foreign aircraft, as well.
 
The MiG-15 fighter was notable for its simple and reliable structure, high flight and operating characteristics, and powerful armament. Its maximum speed, rate of climb, ceiling, and flight range were the best among Soviet fighters at the time and superior to many foreign aircraft, as well.
  
 
The first production MiG-15s with RD-45F engines began to leave the factory floor in early 1949. In 1950, more advanced MiG-15bis fighters replaced them in the factory assembly lines.
 
The first production MiG-15s with RD-45F engines began to leave the factory floor in early 1949. In 1950, more advanced MiG-15bis fighters replaced them in the factory assembly lines.
{{Navigation-End}}
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
;Skins
 
 
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=mig-15bis_nr23_german Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
 
 
;Images
 
<gallery mode="packed-hover" heights="200">
 
File:MIG-15 BIS In action.png|<small>The German MiG-15bis shooting down a rival [[F-86F-2]] Sabre</small>
 
</gallery>
 
  
 
== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''links to approximate analogues of other nations and research trees.''
  
;Other MiG-15 vehicles
+
== External links ==
 
+
''Paste links to sources and external resources, such as:''
* [[MiG-15]]
 
* [[MiG-15bis]]
 
* [[MiG-15bis ISH]]
 
* [[J-2]]
 
  
== External links ==
 
<!--''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''-->
+
* ''encyclopedia page on the aircraft;''
 
+
* ''other literature.''
* [https://forum.warthunder.com/index.php?/topic/195781-mikoyan-gurevich-mig-15bis/ Official data sheet - more details about the performance]
 
  
 
{{AirManufacturer MiG}}
 
{{AirManufacturer MiG}}
 
{{Germany jet aircraft}}
 
{{Germany jet aircraft}}

Revision as of 01:07, 2 January 2020

VTOL | Rank 6 USA
AV-8A Harrier Pack
◊MiG-15bis
mig-15bis_nr23_german.png
◊MiG-15bis
AB RB SB
8.7 8.3 8.7
Research:120 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png
Show in game
This page is about the German jet fighter MiG-15bis (Germany). For other versions, see MiG-15 (Family).

Description

GarageImage MiG-15bis (Germany).jpg


The ◊MiG-15bis is a rank V German jet fighter with a battle rating of 8.7 (AB/SB) and 8.3 (RB). It was introduced in Update 1.39.

General info

Flight Performance:

The MiG-15bis has a great thrust to weight ratio, allowing for amazing acceleration and energy retention. Players will soon discover that the MiG-15bis is able to almost out climb any other jet fighter within their battle rating. Likewise, players would also notice that the rudder locks up at high speeds, soon followed by the alerions, and elevators . The MiG is also sluggish in low speed combat, especially in terms of roll rate.

Characteristics
Stock
Max Speed
(km/h at 0 m - at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,062 1,046 15500 21.0 22.0 41.4 39.8 475
Upgraded
Max Speed
(km/h at 0 m - at sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,087 1,076 15500 20.4 20.7 59.7 50 475

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
650 ~12 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 600 < 700 < 750 N/A
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 2,450 kgf N/A

Survivability and armour

  • 10 mm steel armour plates in front of the cockpit and behind the pilot's headrest.
  • 6 mm steel armour under the pilot's seat.
  • 64 mm bulletproof front windshield.
  • Self-sealing fuel tanks behind the pilot and under the jet engine nozzle.
  • Jet engine located in the rear of the aircraft, pilot seated in front.

Armaments

Offensive armament

The MiG-15bis (Germany) is armed with:

  • 1 x 37 mm N-37D cannon, chin-mounted (40 rpg)
  • 2 x 23 mm NR-23 cannons, chin-mounted (80 rpg = 160 total)

Suspended armament

The MiG-15bis (Germany) can be outfitted with the following ordnance:

  • Without load
  • 2 x 100 kg FAB-100 bombs (200 kg total)
  • 2 x 250 kg FAB-250M43 bombs (500 kg total)
  • 16 x S-5K rockets
  • 16 x S-5M rockets
  • 2 x S-21 rockets

Usage in battles

The most common enemies of the MiG-15bis are, of course, the F-86 Sabres, although the Banshee/Panther/Cougar line is also a threat. The MiG's main disadvantage is that its wing is vulnerable to ripping in the rolling turn. The Sabre doesn't have this same issue so don't try to out-roll the Sabre, use your extremely good energy retention to zoom back up to higher altitude and then re-engage in a dive.

The MiG's hard hitting cannons (x2 23mm and x1 37mm) are a hard learning curve if the players are untrained in the low velocity cannons. Although the damage output is a large benefit.

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Compressor Offensive 23 mm
II New boosters Airframe New 23 mm cannons S5K
III Wings repair Offensive 37 mm S5M BD-2-48
IV G-suit Engine Cover New 37 mm cannons S21

Pros and cons

Pros:

  • Great acceleration
  • Superior climb rate
  • Powerful armament, combination 37 mm and 23 mm cannons devastate targets
  • Low wing loading which results in great manoeuvrability
  • Great in vertical manoeuvres
  • Good flaps that allow them to be deployed even at high speeds (up to 800 kph IAS)
  • High service ceiling
  • Excellent high altitude performance especially against aircraft such as Sabres
  • S-21 rockets with good fuse time (1,000 m) result in a very high chance of head-on winning

Cons:

  • Low roll rate especially at high speeds
  • Control surfaces are highly stiffening at high speeds
  • Hard to aim due to low-velocity guns
  • Guns can spark frequently
  • Low amount of ammo
  • No Air-to-air missile.
  • Long turn times at high speeds

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

After World War II was over, the leaders of the USSR realized that they were behind the leading states of the world in the sphere of jet aircraft construction, most notably in the full-scale production of turbojet engines. Consequently, a delegation including the designers A. I. Mikoyan and V. Y. Klimov was sent to Great Britain towards the end of 1946. Their negotiations were successful, resulting in the purchase of two of the most advanced turbojet engines at that time: the Rolls-Royce Derwent Mk.V and the Rolls-Royce Nene I/Nene II. The British consented to sell their newest strategic designs easily enough since they believed that the Soviet industrial/technological apparatus could not handle the mass production of sophisticated assemblies. However, very soon that the Rolls-Royce engines were launched into full-scale Soviet production under the designations RD-500 and RD-45.

The emergence of the new engines led to the creation of Soviet jet fighters able to compete with the leading models of the world. In 1947, the Mikoyan Design Bureau started the development of a front line fighter with a Nene (RD-45) turbojet engine and an airtight cockpit: the I-310 (""S""). The first S-01 prototype aircraft made its first flight on December 30, 1947, and, after working on the test results, was launched into full-scale production in 1948 under the designation MiG-15. The plane's airframe was an all-metal monoplane configuration with mid-swept wings and empennage. Thus the MiG-15 became the first production swept-wing fighter.

The MiG-15 was equipped with an RD-45F single-shaft turbojet engine rated at 2,270 kg of thrust with a double-entry centrifugal compressor. The plane's armament included a 37mm Nudelman N-37D cannon with 40 rounds and two 23mm Nudelman-Suranov NS-23KM guns with 160 rounds in total. The cannons were mounted in the forward fuselage on a lowerable carriage. Two 100-kg or 50-kg bombs could be suspended under the wings. To increase its flight range, the aircraft could carry two external fuel tanks with a capacity ranging from 250 to 600 litres.

The MiG-15 fighter was notable for its simple and reliable structure, high flight and operating characteristics, and powerful armament. Its maximum speed, rate of climb, ceiling, and flight range were the best among Soviet fighters at the time and superior to many foreign aircraft, as well.

The first production MiG-15s with RD-45F engines began to leave the factory floor in early 1949. In 1950, more advanced MiG-15bis fighters replaced them in the factory assembly lines.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Mikoyan-Gurevich Design Bureau (Микоя́н и Гуре́вич Опытное конструкторское бюро)
Fighters  MiG-3-15 · MiG-3-15 (BK) · MiG-3-34
  I-225
Jet fighters  MiG-9 · MiG-9 (l)
  MiG-15 · MiG-15bis · MiG-15bis ISH
  MiG-17
  MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD
  MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Export/Licensed  ␗MiG-9 · ␗MiG-9 (l)
  ◊MiG-15bis · ◔MiG-15bis · J-2*
  MiG-17AS · ◔MiG-17PF · J-4* · Shenyang F-5*
  ◊MiG-19S · J-6A*
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◔MiG-21MF · ▄MiG-21bis · ◔MiG-21bis-SAU · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M" · J-7II**
  ◊MiG-23BN · ◊MiG-23MF · ◔MiG-23MF · ◊MiG-23MLA
  ◔MiG-29 · ◊MiG-29 · ◄MiG-29G
  *Licensed and domesticated with Chinese designations.
  **Unlicensed, reverse-engineered and domesticated with Chinese designations.
See Also  Shenyang · Chengdu

Germany jet aircraft
Ar 234  Ar 234 B-2 · Ar 234 C-3
He 162  He 162 A-1 · He 162 A-2
Ho 229  Ho 229 V3
Me 163  Me 163 B · Me 163 B-0
Me 262 A  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
Me 262 C  Me 262 C-1a · Me 262 C-2b
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
West Germany  Alpha Jet A
USA  ◄F-84F
  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
  ◄F-104G
  ◄F-4F Early · ◄F-4F
USSR  ◊MiG-15bis
  ◊MiG-19S
  ◄MiG-21 SPS-K · ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊MiG-29 · ◄MiG-29G
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
Poland  ◊Lim-5P
Britain  ◄Sea Hawk Mk.100 · ◌Hunter F.58 (Swiss)
Italy  ◄G.91 R/3 · ◄G.91 R/4