Difference between revisions of "F4U-1C"
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− | {{Specs-Card|code=f4u-1c}} | + | {{Specs-Card |
+ | |code=f4u-1c | ||
+ | |cockpit=332209/1106372 | ||
+ | }} | ||
+ | {{About | ||
+ | | about = American naval fighter '''{{PAGENAME}}''' | ||
+ | | usage = other versions | ||
+ | | link = F4U (Family) | ||
+ | }} | ||
== Description == | == Description == | ||
− | ''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
+ | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
+ | {{break}} | ||
+ | The '''{{Specs|name}}''' is a rank {{Specs|rank}} American fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. | ||
== General info == | == General info == | ||
− | === Flight | + | === Flight performance === |
− | ''Describe how the aircraft behaves in the air. | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' |
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="8" | Characteristics | ||
+ | |- | ||
+ | ! colspan="8" | ''Stock'' | ||
+ | |- | ||
+ | ! colspan="2" | Max Speed<br>(km/h at 6,096 m) | ||
+ | ! rowspan="2" | Max altitude<br>(meters) | ||
+ | ! colspan="2" | Turn time<br>(seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(meters/second) | ||
+ | ! rowspan="2" | Take-off run<br>(meters) | ||
+ | |- | ||
+ | ! AB !! RB !! AB !! RB !! AB !! RB | ||
+ | |- | ||
+ | | 643 || 622 || {{Specs|ceiling}} || 23.1 || 24.0 || 12.9 || 12.9 || 250 | ||
+ | |- | ||
+ | ! colspan="8" | ''Upgraded'' | ||
+ | |- | ||
+ | ! colspan="2" | Max Speed<br>(km/h at 6,096 m) | ||
+ | ! rowspan="2" | Max altitude<br>(meters) | ||
+ | ! colspan="2" | Turn time<br>(seconds) | ||
+ | ! colspan="2" | Rate of climb<br>(meters/second) | ||
+ | ! rowspan="2" | Take-off run<br>(meters) | ||
+ | |- | ||
+ | ! AB !! RB !! AB !! RB !! AB !! RB | ||
+ | |- | ||
+ | | 700 || 671 || {{Specs|ceiling}} || 20.9 || 22.0 || 20.7 || 16.4 || 250 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ==== Details ==== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="5" | Features | ||
+ | |- | ||
+ | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear | ||
+ | |- | ||
+ | | ✓ || ✓ || ✓ || X || ✓ <!-- ✓ --> | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="5" | Limits | ||
+ | |- | ||
+ | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
+ | ! rowspan="2" | Gear limit<br>(km/h) | ||
+ | ! rowspan="2" | Combat flaps<br>(km/h) | ||
+ | ! colspan="2" | Max Static G | ||
+ | |- | ||
+ | ! + !! - | ||
+ | |- | ||
+ | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 470 || ~11 || ~3 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="4" | Optimal velocities | ||
+ | |- | ||
+ | ! Ailerons<br>(km/h) | ||
+ | ! Rudder<br>(km/h) | ||
+ | ! Elevators<br>(km/h) | ||
+ | ! Radiator<br>(km/h) | ||
+ | |- | ||
+ | | < 450 || < 450 || < 500 || > 450 | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="3" | Compressor (RB/SB) | ||
+ | |- | ||
+ | ! colspan="3" | Setting 1 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | 300 m || 2,000 hp || 2,270 hp | ||
+ | |- | ||
+ | ! colspan="3" | Setting 2 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | 4,785 m || 1,800 hp || 2,096 hp | ||
+ | |- | ||
+ | ! colspan="3" | Setting 3 | ||
+ | |- | ||
+ | ! Optimal altitude | ||
+ | ! 100% Engine power | ||
+ | ! WEP Engine power | ||
+ | |- | ||
+ | | 6,400 m || 1,650 hp || 1,921 hp | ||
+ | |- | ||
+ | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.'' | + | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> |
+ | * 3 mm steel - above the front fuel tank | ||
+ | * 8 mm steel - behind pilot's body | ||
+ | * 12.7 mm steel - behind pilot's head | ||
+ | * 38 mm bulletproof glass - armoured windscreen | ||
== Armaments == | == Armaments == | ||
=== Offensive armament === | === Offensive armament === | ||
− | ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' | + | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> |
+ | {{main|AN/M2 (20 mm)}} | ||
+ | |||
+ | The '''''{{PAGENAME}}''''' is armed with: | ||
+ | * 4 x 20 mm AN/M2 cannons, wing-mounted (231 rpg = 924 total) | ||
+ | |||
+ | == Usage in battles == | ||
+ | <!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
+ | Loved by its pilots, hated by its enemies, the F4U-1C is an easy to use U.S. Navy fighter, with robust all-round specifications. The Corsair optimally performs with stealth ammunition loaded for best damage output, allowing an experienced pilot to take out several targets before returning to base and reloading. It is best to selectively aim for the most critical parts of an enemy plane if you want to maximise kill efficiency while you're in the sky. A few 20mm shells to an enemy engine or cockpit will destroy their plane with a little luck. While this may seem easier said than done, diving onto your opponent is almost a guaranteed kill, and if you are unlucky, you still have an incredibly impressive dive speed under your belt to keep you from being a target. While flying this plane, like any U.S. fighter, you'll be in the most danger when you are 'floored' (at a low altitude), since your only escape is diving. | ||
+ | |||
+ | Facing mainly Japanese planes in Realistic Battles and Simulator Battles, it is important to note not to turn with A6M5s and the like, but to use Boom and Zoom tactics. | ||
+ | |||
+ | The F4U-1C is an excellent plane in all game modes, however, be aware of the very restrictive cockpit, which makes it extremely difficult to spot targets in Simulator Battles, especially those behind you. | ||
+ | |||
+ | === Manual Engine Control === | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! colspan="7" | MEC elements | ||
+ | |- | ||
+ | ! rowspan="2" | Mixer | ||
+ | ! rowspan="2" | Pitch | ||
+ | ! colspan="3" | Radiator | ||
+ | ! rowspan="2" | Supercharger | ||
+ | ! rowspan="2" | Turbocharger | ||
+ | |- | ||
+ | ! Oil !! Water !! Type | ||
+ | |- | ||
+ | | Not controllable || Controllable<br>Auto control available || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Controllable<br>3 gears || Not controllable | ||
+ | |- | ||
+ | |} | ||
+ | |||
+ | === Modules === | ||
+ | {| class="wikitable" | ||
+ | ! Tier | ||
+ | ! colspan="2" | Flight performance | ||
+ | ! Survivability | ||
+ | ! Weaponry | ||
+ | |- | ||
+ | | I | ||
+ | | Fuselage repair | ||
+ | | Radiator | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | II | ||
+ | | | ||
+ | | Compressor | ||
+ | | Airframe | ||
+ | | Offensive 20 mm | ||
+ | |- | ||
+ | | III | ||
+ | | Wings repair | ||
+ | | Engine | ||
+ | | | ||
+ | | | ||
+ | |- | ||
+ | | IV | ||
+ | | | ||
+ | | Engine injection | ||
+ | | Cover | ||
+ | | New 20 mm cannons | ||
+ | |- | ||
+ | |} | ||
− | + | A major advantage of all US cannons are the default belts. They have the highest ratio of high-explosive shells of any tracer belts, only the stealth one is better in that regard. | |
− | |||
− | + | This makes the ammunition upgrade unnecessary and allows for focused research on the performance upgrades. | |
− | |||
− | + | As acceleration is one of this aircraft's flaws, initially researching "Compressor" and "Engine" will increase the ability of this aircraft to fly well. | |
− | |||
=== Pros and cons === | === Pros and cons === | ||
− | '' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * | + | * Great firepower |
+ | * Great ammo reserves, >200 rpg | ||
+ | * Great energy retention | ||
+ | * Fast | ||
+ | * High dive speed | ||
+ | * Good turn time | ||
+ | * Reasonable rate of climb | ||
+ | * Can use the gear as makeshift airbrakes | ||
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Rather slow/sluggish acceleration |
+ | * No rear visibility in the cockpit | ||
+ | * Wings can rip at high-speed turns | ||
+ | * The recoil from the cannons will yank the nose down quite a bit | ||
+ | * Cannons are highly inaccurate to the point of uselessness unless upgraded | ||
+ | |||
+ | == History == | ||
+ | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' | ||
+ | |||
+ | === In-game description === | ||
+ | The Chance Vought F4U Le Corsaire. The F4U-1C "Corsair" was a single-seater, single-engine carrier-based fighter. | ||
+ | |||
+ | The unusual W-shaped wings of the F4U required propeller of a diameter of about four meters. Those were the biggest propellers ever used in a single-engine fighter. Therefore, a conventional wing would have required a significant extension of the landing gear, reducing their strength. So the Chance Vought designers decided to use a new wing design and keep the landing gear at a normal length. Wind tunnel tests proved the new wing design's effectiveness. To reduce weight and improve aerodynamics, the plane's design used spot welding. | ||
+ | |||
+ | In 1943, the F4U-1C variant was developed. It differed mainly from the F4U-1A in its armament: instead of six machine guns, the plane had four 20-mm cannons. Because of its low rate of fire, the new Corsair was used primarily to attack ground targets and for nighttime interceptions and took practically no part in aerial fighter combat. | ||
− | + | The F4U-1C was produced on a relatively small scale. Only 200 were made. | |
− | |||
== Media == | == Media == | ||
− | '' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
+ | <div><ul> | ||
+ | <li style="display: inline-block;"> [[File:Reworked F4U-1C Model.jpg|thumb|none|350px|Reworked model of the '''{{PAGENAME}}'''.]] </li><!-- | ||
+ | <li style="display: inline-block;"> [[File:File.jpg|thumb|none|(Info)]] </li> | ||
+ | <li style="display: inline-block;"> [[File:File.jpg|thumb|none|(Info)]] </li> | ||
+ | <li style="display: inline-block;"> [[File:File.jpg|thumb|none|(Info)]] </li>--> | ||
+ | </ul></div> | ||
− | == | + | == See also == |
− | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | |||
− | == | + | == External links == |
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''page on aircraft | + | * ''encyclopedia page on the aircraft;'' |
* ''other literature.'' | * ''other literature.'' | ||
+ | |||
+ | {{USA fighters}} |
Revision as of 10:17, 30 July 2019
Contents
This page is about the American naval fighter F4U-1C. For other versions, see F4U (Family). |
Description
The F4U-1C Corsair is a rank IV American fighter
with a battle rating of 5.0 (AB) and 4.7 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 6,096 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
643 | 622 | 11247 | 23.1 | 24.0 | 12.9 | 12.9 | 250 |
Upgraded | |||||||
Max Speed (km/h at 6,096 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
700 | 671 | 11247 | 20.9 | 22.0 | 20.7 | 16.4 | 250 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | ✓ |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
470 | ~11 | ~3 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 450 | < 450 | < 500 | > 450 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
300 m | 2,000 hp | 2,270 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,785 m | 1,800 hp | 2,096 hp |
Setting 3 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
6,400 m | 1,650 hp | 1,921 hp |
Survivability and armour
- 3 mm steel - above the front fuel tank
- 8 mm steel - behind pilot's body
- 12.7 mm steel - behind pilot's head
- 38 mm bulletproof glass - armoured windscreen
Armaments
Offensive armament
The F4U-1C is armed with:
- 4 x 20 mm AN/M2 cannons, wing-mounted (231 rpg = 924 total)
Usage in battles
Loved by its pilots, hated by its enemies, the F4U-1C is an easy to use U.S. Navy fighter, with robust all-round specifications. The Corsair optimally performs with stealth ammunition loaded for best damage output, allowing an experienced pilot to take out several targets before returning to base and reloading. It is best to selectively aim for the most critical parts of an enemy plane if you want to maximise kill efficiency while you're in the sky. A few 20mm shells to an enemy engine or cockpit will destroy their plane with a little luck. While this may seem easier said than done, diving onto your opponent is almost a guaranteed kill, and if you are unlucky, you still have an incredibly impressive dive speed under your belt to keep you from being a target. While flying this plane, like any U.S. fighter, you'll be in the most danger when you are 'floored' (at a low altitude), since your only escape is diving.
Facing mainly Japanese planes in Realistic Battles and Simulator Battles, it is important to note not to turn with A6M5s and the like, but to use Boom and Zoom tactics.
The F4U-1C is an excellent plane in all game modes, however, be aware of the very restrictive cockpit, which makes it extremely difficult to spot targets in Simulator Battles, especially those behind you.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Auto control available |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Controllable 3 gears |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |
---|---|---|---|---|
I | Fuselage repair | Radiator | ||
II | Compressor | Airframe | Offensive 20 mm | |
III | Wings repair | Engine | ||
IV | Engine injection | Cover | New 20 mm cannons |
A major advantage of all US cannons are the default belts. They have the highest ratio of high-explosive shells of any tracer belts, only the stealth one is better in that regard.
This makes the ammunition upgrade unnecessary and allows for focused research on the performance upgrades.
As acceleration is one of this aircraft's flaws, initially researching "Compressor" and "Engine" will increase the ability of this aircraft to fly well.
Pros and cons
Pros:
- Great firepower
- Great ammo reserves, >200 rpg
- Great energy retention
- Fast
- High dive speed
- Good turn time
- Reasonable rate of climb
- Can use the gear as makeshift airbrakes
Cons:
- Rather slow/sluggish acceleration
- No rear visibility in the cockpit
- Wings can rip at high-speed turns
- The recoil from the cannons will yank the nose down quite a bit
- Cannons are highly inaccurate to the point of uselessness unless upgraded
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
In-game description
The Chance Vought F4U Le Corsaire. The F4U-1C "Corsair" was a single-seater, single-engine carrier-based fighter.
The unusual W-shaped wings of the F4U required propeller of a diameter of about four meters. Those were the biggest propellers ever used in a single-engine fighter. Therefore, a conventional wing would have required a significant extension of the landing gear, reducing their strength. So the Chance Vought designers decided to use a new wing design and keep the landing gear at a normal length. Wind tunnel tests proved the new wing design's effectiveness. To reduce weight and improve aerodynamics, the plane's design used spot welding.
In 1943, the F4U-1C variant was developed. It differed mainly from the F4U-1A in its armament: instead of six machine guns, the plane had four 20-mm cannons. Because of its low rate of fire, the new Corsair was used primarily to attack ground targets and for nighttime interceptions and took practically no part in aerial fighter combat.
The F4U-1C was produced on a relatively small scale. Only 200 were made.
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
USA fighters | |
---|---|
P-26 Peashooter | P-26A-33 · P-26A-34 · P-26A-34 M2 · P-26B-35 |
P-36 Hawk | P-36A · Rasmussen's P-36A · P-36C · ○P-36C · P-36G |
P-39 Airacobra | P-400 · P-39N-0 · P-39Q-5 |
P-40 | P-40C · P-40E-1 · P-40E-1 TD · P-40F-10 |
P-43 Lancer | P-43A-1 |
P-47 Thunderbolt | P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15 |
P-51 Mustang | P-51 · P-51A (Thunder League) · P-51C-10 · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA |
P-63 Kingcobra | P-63A-5 · P-63A-10 · P-63C-5 · ␠Kingcobra |
Prototypes | XP-55 |
F2A Buffalo | F2A-1 · Thach's F2A-1 · F2A-3 |
BF2C | BF2C-1 |
F3F | F3F-2 · Galer's F3F-2 |
F4F Wildcat | F4F-3 · F4F-4 |
F4U Corsair | F4U-1A · F4U-1A (USMC) · F4U-1D · F4U-1C · F4U-4 · F4U-4B · F4U-4B VMF-214 · F2G-1 |
F6F Hellcat | F6F-5 · F6F-5N |
F8F Bearcat | F8F-1 · F8F-1B |
Other countries | ▃Ki-43-II · ▃Ki-61-Ib · ▃A6M2 · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc |