J2M5 30mm

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Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
J2M5
j2m5_30mm.png
J2M5
AB RB SB
5.7 5.0 4.7
Purchase:3 850 Specs-Card-Eagle.png
Show in game
Msg-info.png This page is about the aircraft J2M5 30mm. For other uses, see J2M (Disambiguation)

Description

GarageImage J2M5 30mm.jpg


The J2M5 Raiden is a premium Rank IV Japanese fighter with a battle rating of 5.7 (AB), 5.0 (RB), and 4.7 (SB). It was introduced in Update 1.51 "Cold Steel" and costs 3,850 Golden Eagles.

The Premium J2M5 with 2 x 30 mm cannon sits at a favorable BR of 4.7. Unlike its other Naval brethren in the Japanese tech tree, the Raiden possesses a top speed rivaling that of the P-51 D-5 Mustang. Although a stubby and small aircraft, the Mitsubishi J2M Raiden can be considered one of the best Japanese fighters in War Thunder. Unlike its predecessors, the premium variant of the J2M5 features a deadly armament of two 30 mm cannons. However, the main advantage the Raiden has over its Allied counterparts is its climb rate. In Realistic Battles, the J2M5 can climb to higher altitudes very quickly, especially when given an air start. This facet of the Raiden's performance is particularly exemplified in the J2M5, the last in-game variant of the Raiden that features the greatest performance of the series. This is partially due to its mechanically-driven supercharger which allows the J2M5 to perform at altitudes once thought impossible by Japanese engineers. Once at a high altitude, it becomes possible to choose when, where, and who you want to fight. The premium J2M5's 30 mm cannons may initially seem rather lackluster due to the low ammo count but they do an impressive amount of damage upon a successful hit. Generally, the J2M5 performs similarly to the early Fw 190 A variants, having a deadly armament, good roll rate, low top speed, but higher climb rate. The J2M5 differs from this rule slightly as it was built for speed and high-altitude performance. The Raiden is best used as an energy fighter - instead of "turning and burning", or losing all built up speed in turns, attack enemies from a higher altitude and then regain that altitude once the attack has been delivered. The J2M5 excels at Boom & Zoom due to its high rate of climb, deadly armament, and high altitude characteristics.

Sharing this role with other "energy fighters" such as the Fw 190 D-13 the Raiden's main downside is its lack of maneuverability. Similar to its earlier mentioned German counterpart, the Raiden struggles to beat enemies in turn fights, especially Spitfires. If caught in a sticky situation, the Raiden pilot may choose to dive away or seek help from teammates. Trying to fight an enemy Spitfire in a turn battle with any J2M is a terrible idea, unless the enemy aircraft is damaged or many teammates are nearby. Moreover, the J2M's high speed maneuverability is very poor; often, it becomes a matter of life and death when pulling out of a high speed dive as the Raiden's elevator authority at high speeds is lacking. The entire aircraft locks up at excess speeds of 645 KPH/400 MPH. It can be very difficult to pull out of a dive, roll, or turn when at high speeds with the J2M. The Raiden's maneuverability is more or less on par with its enemies in simulator battles, for the most part.

The Raiden pilot may also find him or herself outclassed at extreme altitudes by aircraft such as the Ta 152. All these aircraft have to do to avoid the J2M5 is dive away and build up speed. Fortunately, this aircraft has a deadly pair of 30 mm cannons. With good aim and practice, it is possible to "snipe" enemies from upwards of a kilometer away with these weapons. Overall, the Raiden is best used as a surprise attack, high altitude, high damage output fighter. Where it lacks in the maneuverability category, it makes up for in armament and rate of climb.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 6,580 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
ABN1K2-J RB AB RB AB RB
585 569 11500 20.2 20.6 12.9 12.9 300
Upgraded
Max Speed
(km/h at 6,580 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 11500  ??.?  ??.?  ??.?  ??.? 300

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
820 350 520 ~12 ~9
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 420 < 420 < 460 > 280
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,800 m 1,510 hp 1,812 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
6,800 m 1,450 hp 1,740 hp
Setting 3
Optimal altitude 100% Engine power WEP Engine power
7,200 m 1,400 hp 1,680 hp

Survivability and armour

  • 70 mm Bulletproof glass - Armored windscreen
  • 8.5 mm Steel plate in pilot's headrest

Armaments

Offensive armament

Main article: Type 5 navy (30 mm)

The J2M5 30mm is armed with:

  • 2 x 30 mm Type 5 cannons, wing-mounted (42 rpg = 84 total)

Suspended armament

      Main article: Bombs

The J2M5 30mm can be outfitted with the following ordnance:

  • Without load
  • 2 x 60 kg Navy Type 97 Number 6 ground bombs (120 kg total)

Usage in the battles

The premium variant of the J2M5 wields two 30 mm Type 5 cannons in the wings. The stock belts are particularly lackluster but since this aircraft comes furnished with all modules upon purchase, any other belt can be selected. The best anti-air belts for these weapons are the "tracers" belt as it is comprised entirely of HE-T rounds.

For ground attack, the J2M5 can equip two 60 kg bombs under the wings. While not the biggest, these bombs can help a team win a match, especially in arcade battles. The J2M5 can also wield armor piercing ground targets ammunition (solid practice rounds) for its 30 mm cannons which can easily destroy light and medium tanks.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe Offensive 30 mm
III Wings Repair Engine
IV Engine Injection Cover New 30 mm Cannons
  • This aircraft comes furnished with all modifications upon purchase.

Pros and cons

Pros:

  • Decent top speed
  • Climbs very well
  • Has generally good dive characteristics
  • Good energy retention
  • 12 mm armor plate behind windscreen
  • Good roll rate at lower speeds

Cons:

  • Very poor high speed performance
  • Extremely limited ammunition
  • Prone to engine and fuel fires
  • Doesn't turn well
  • Elevator doesn't respond well, especially at high speeds
  • Lack of armor around fuel tanks or engine

History

The J2M Raiden was the result of the Japanese Navy request for an interceptor, the need of which became ever apparent after the experiences with the American raid on the Japanese homeland shorty after the attack on Pearl Harbor (Doolittle's Raids). The Chief Designer was Jiro Horikoshi, who also designed the famous A6M fighter. However, unlike the A6M, the J2M was geared for a completely different role, focusing more on rate of climb and speed than range and maneuverability. The Raiden had only a limited range and was solely used as an interceptor.

The most important feat of arms came with the American B-29 raids over Japan, where the J2M Raiden proved to be a real threat to the bombers - the J2M was well armed, fast and the large pools of ammunition meant that despite a small number of Raidens, the four squadrons operating them were credited with the destruction of 21 Superfortresses during the later months of August 1944 to the end of the war.

Furthermore, the J2M2 saw limited action in the Philippines, although it was largely ineffective.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)