Difference between revisions of "T1E1"
m (→See also) |
Colok76286 (talk | contribs) (Edits) |
||
Line 186: | Line 186: | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
− | * | + | ;Related development |
− | + | * T1E3 / [[M6A1]] - Heavy tank production variant | |
* [[M6A2E1]] - Upgunned and uparmoured {{PAGENAME}}. | * [[M6A2E1]] - Upgunned and uparmoured {{PAGENAME}}. | ||
Revision as of 15:53, 11 April 2023
Contents
Description
The Heavy Tank T1E1 is a rank III American heavy tank with a battle rating of 5.0 (AB) and 5.3 (RB/SB). It was introduced in Update "Sky Guardians".
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 40 | 40 | 60.4 | 1,033 | 1,526 | 17.1 | 25.26 |
Realistic | 38 | 38 | 708 | 800 | 11.72 | 13.25 |
Modifications and economy
Armaments
Main armament
Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}
. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.
76 mm M7 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 75 | -10°/+30° | ±180° | Vertical | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
Realistic | __._ | __._ | __._ | __._ | __._ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M62 shell | APCBC | 149 | 146 | 133 | 119 | 106 | 94 |
M42A1 shell | HE | 17 | 16 | 15 | 13 | 12 | 10 |
M79 shot | AP | 134 | 132 | 121 | 109 | 99 | 89 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M62 shell | APCBC | 792 | 7 | 1.2 | 14 | 63.7 | 48° | 63° | 71° | |||
M42A1 shell | HE | 853 | 5.84 | 0.2 | 0.1 | 390 | 79° | 80° | 81° | |||
M79 shot | AP | 792 | 6.8 | - | - | - | 47° | 60° | 65° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
75 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Additional armament
Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on about how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.
37 mm M3 | Reloading rate (seconds) | ||||||
---|---|---|---|---|---|---|---|
Capacity | Vertical | Horizontal | Stabilizer | Stock | Full | Expert | Aced |
202 | - | - | Vertical | _.__ | _.__ | _.__ | _.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
M74B1 | AP | 79 | 76 | 65 | 54 | 45 | 37 |
M63 shell | SAPHEI | 32 | 31 | 26 | 21 | 16 | 13 |
M51B1 | APCBC | 87 | 84 | 73 | 60 | 50 | 41 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
M74B1 | AP | 883 | 0.87 | - | - | - | 47° | 60° | 65° | |||
M63 shell | SAPHEI | 792 | 0.73 | 1.2 | 9 | 38 | 79° | 80° | 81° | |||
M51B1 | APCBC | 883 | 0.87 | - | - | - | 48° | 63° | 71° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
202 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.
12.7 mm M2HB | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
___ (___) | ___ | __° | __° | |
___ (___) | ___ | __° | __° | |
___ (___) | ___ | __° | __° |
Usage in battles
The T1E1 is able to penetrate the front of most tanks at its BR with the 76 mm gun and can destroy most smaller enemies in a single shot. With the 37 mm cannon, you can still detrack enemy vehicles or damage cannon barrels. You may also bait your enemy out of cover by firing the 37 mm gun and using the 76 mm when they get out of cover. In addition to the 76 mm and 36 mm guns, you get 3 x .50 cal MGs which are very affective against light vehicles and SPAAs. The playstyle is similar to the M6A1, the main difference with the M6A1 lies in the good speed reverse for the T1E1, which allows for a hasty retreat and is perfect for popping in and out of cover to trade shots, which most heavy tanks at this BR cannot do.
Pros and cons
Pros:
- Reverse gearbox allows to quickly pull out a difficult situation
- 37 mm gun is great for destroying tracks
- Large crew (6 total)
- 3 x .50 cal machine guns
Cons:
- Weak hull side armour
- Hull corners make angling ineffective
- Contains frontal weak spots
- 76 mm main gun struggles to penetrate most enemies it faces
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
- Related development
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
USA heavy tanks | |
---|---|
M4 Jumbo | M4A3E2 · Cobra King · M4A3E2 (76) W |
M6 | M6A1 · T1E1 · T1E1 (90) · M6A2E1 |
T26 | T26E1-1 · T26E5 |
T29/30/34 | T29 · T30 · T34 |
T32 | T32 · T32E1 |
M103 | M103 |
Others | T14 |